Connor McLaughlin
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50d712c3fe
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CDImage: Support sub-images, use subimages for m3u
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2021-03-27 15:18:29 +10:00 |
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Connor McLaughlin
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573aa6d9cc
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FullscreenUI: Fix missing window title with playlist
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2021-03-27 13:44:59 +10:00 |
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Albert Liu
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46ff2b553d
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CDImage: Add support for loading PBP images
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2021-03-15 20:06:39 -07:00 |
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Silent
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435a848559
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FullscreenUI: Close menus on Cancel button edge only
Now requires the button to be released, THEN pressed
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2021-03-08 20:42:32 +01:00 |
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Connor McLaughlin
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39498cda10
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FullscreenUI: Make right click on binding clear it
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2021-03-08 01:53:26 +10:00 |
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Connor McLaughlin
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753dd0480f
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CDImage: Add support for loading mds/mdf images
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2021-03-07 16:26:15 +10:00 |
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Connor McLaughlin
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ac4dd11fa0
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CDImage: Add support for ECM images
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2021-03-07 02:47:00 +10:00 |
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Connor McLaughlin
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ae17ade117
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FullscreenUI: Add missing stretch/internal res screenshot options
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2021-03-06 02:22:35 +10:00 |
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Connor McLaughlin
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767343ca22
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FullscreenUI: Prevent quick menu opening over other windows
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2021-03-05 01:12:56 +10:00 |
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Connor McLaughlin
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7dbc759619
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Cheevos: Implement hardcore mode
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2021-03-03 19:14:01 +10:00 |
|
Connor McLaughlin
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738bf9be9f
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FullscreenUI: Make achievements/settings/load state closable with controller
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2021-03-03 03:07:38 +10:00 |
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Connor McLaughlin
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99ff0e64c5
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FullscreenUI: Don't draw fps/pause overlay over windows
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2021-03-03 03:06:13 +10:00 |
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Connor McLaughlin
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b45891f21a
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FullscreenUI: Make achievements window pause game
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2021-03-03 03:06:13 +10:00 |
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Connor McLaughlin
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f47f99b62d
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FullscreenUI: Make achievement list collapsable
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2021-03-03 03:06:13 +10:00 |
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Connor McLaughlin
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9cc079223c
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FullscreenUI: Fix achievement list scrolling off screen
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2021-03-03 03:06:13 +10:00 |
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Connor McLaughlin
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c58227752d
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CommonHostInterface: Move save state on exit logic to base class
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2021-03-03 01:14:05 +10:00 |
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Albert Liu
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3482313e2f
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Multitap: Add option to enable only on port 2
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2021-03-01 14:59:59 -08:00 |
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Connor McLaughlin
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4df9778e85
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FullscreenUI: Fix OSD showing over debug menu
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2021-03-01 02:21:04 +10:00 |
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Connor McLaughlin
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bc9ca302b8
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FullscreenUI: Fix debug menu being occluded
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2021-02-28 16:30:09 +10:00 |
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Connor McLaughlin
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47e26b1ad3
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FullscreenUI: Put cover images through the texture cache
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2021-02-27 16:25:42 +10:00 |
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Albert Liu
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f9dc1a7e80
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Core: Add Multitap support
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2021-02-26 21:04:12 -08:00 |
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Connor McLaughlin
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0ec2c87a0e
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Implement RetroAchivements
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2021-02-27 00:44:53 +10:00 |
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Albert Liu
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07ad4f63fa
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FullscreenUI: Update type cache when controller type is changed
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2021-02-24 20:32:32 -08:00 |
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Connor McLaughlin
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defea38a60
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FullscreenUI: Add fullscreen/close buttons to landing window
|
2021-02-25 02:20:33 +10:00 |
|
Connor McLaughlin
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1969a10034
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FullscreenUI: Fix placeholder logo showing up
|
2021-02-25 02:20:33 +10:00 |
|
Connor McLaughlin
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f023c1bcde
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FullscreenUI: Add 'Pause on Menu' option
|
2021-02-25 02:20:33 +10:00 |
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Connor McLaughlin
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b56b438f1f
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FullscreenUI: Only show debug menu bar in NoGUI
|
2021-02-25 02:20:33 +10:00 |
|
Chris
|
dd3d5dbd86
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Allow keyboard binding in nogui/fullscreen mode (#1679)
* Allow keyboard binding in nogui/fullscreen mode
|
2021-02-25 02:05:33 +10:00 |
|
Connor McLaughlin
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6e80c882df
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FullscreenUI: Allow vertical scaling
|
2021-02-24 01:22:04 +10:00 |
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Connor McLaughlin
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28fdc5537f
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FullscreenUI: Draw quick menu at screen bounds, not scaled bounds
|
2021-02-24 01:22:04 +10:00 |
|
Connor McLaughlin
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8318cdb3c1
|
Move ImGui setup to common, and enable fullscreen UI in Qt
|
2021-02-24 01:22:03 +10:00 |
|
Connor McLaughlin
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d0f6ff03a5
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FullscreenUI: Remove local pointer to SettingsInterface
|
2021-02-24 01:21:43 +10:00 |
|
Connor McLaughlin
|
1fc53ff622
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CommonHostInterface: Move settings interface pointer to base class
|
2021-02-24 01:21:43 +10:00 |
|
Connor McLaughlin
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7e1fe166ee
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FullscreenUI: Add notifications API
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2021-02-24 01:21:43 +10:00 |
|
Connor McLaughlin
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77090865c1
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OSD: Draw shadows on stats overlays (FPS/Resolution)
Makes it more visible on white backgrounds.
|
2021-02-24 01:21:43 +10:00 |
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Connor McLaughlin
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caae06dbf4
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Merge pull request #1646 from piepacker/jake/osd_locking_opt
optimize locking mechanism for OSD messages (deadlock-proofing)
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2021-02-22 12:21:12 +10:00 |
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Connor McLaughlin
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cacf12c209
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FileSystem: Migrate component extractors to std::string_view
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2021-02-19 01:37:56 +10:00 |
|
Connor McLaughlin
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7641bbf5f2
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UI: Shuffle around PGXP settings
|
2021-02-18 02:08:48 +10:00 |
|
Connor McLaughlin
|
09805c1f80
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FullscreenUI: Fix controller navigation in disc change
|
2021-02-18 02:08:47 +10:00 |
|
Jake Stine
|
c3c4181074
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optimize locking mechanism for OSD messages, use EnumerateOSDMessages more generally
|
2021-02-15 16:53:40 -08:00 |
|
Connor McLaughlin
|
0c71a97e02
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FullscreenUI: Add resolution selection
|
2021-02-14 18:36:21 +10:00 |
|
Connor McLaughlin
|
c8efade20c
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CommonHostInterface: Don't draw OSD/FPS as windows
Slight performance improvement.
|
2021-02-12 01:01:30 +10:00 |
|
Connor McLaughlin
|
537f833658
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FullscreenUI: Fix binding immediately when activating with controller
|
2021-02-08 00:57:56 +10:00 |
|
Connor McLaughlin
|
105376b1b3
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FullscreenUI: Don't draw OSD over windows
|
2021-02-06 19:18:44 +10:00 |
|
Connor McLaughlin
|
fd269ec9dd
|
FullscreenUI: Use format string for TextWrapped()
|
2021-02-02 04:06:57 +10:00 |
|
Connor McLaughlin
|
e0dd45c35e
|
FullscreenUI: Fix game list settings not applying
|
2021-02-02 01:56:28 +10:00 |
|
Connor McLaughlin
|
c54842830f
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FullscreenUI: Support modal error/confirmation
|
2021-02-02 01:40:37 +10:00 |
|
Connor McLaughlin
|
904680f0df
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Settings: Make integer and linear upscaling mutually exclusive
|
2021-02-01 18:39:15 +10:00 |
|
Connor McLaughlin
|
1a9120135f
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FullscreenUI: Fix some advanced setings not saving
|
2021-02-01 01:13:05 +10:00 |
|
Connor McLaughlin
|
d1a5b89f0a
|
FullscreenUI: Fix some textures leaking at shutdown
|
2021-02-01 01:10:32 +10:00 |
|