Commit Graph

5029 Commits

Author SHA1 Message Date
4db29f9399 HostInterface: Check all console regions when looking for any BIOS 2020-12-27 15:32:41 -08:00
7f57d678bd Update duckstation-qt_it.ts 2020-12-27 17:52:44 +01:00
90073ac1d0 Cheat Manager Memory Scanner improvements
Updated Memory Scanner to use sized hexadecimal in results and manual watches.
Enforced Halfword,Word address settings so that it's a valid word or halfword that is being watched.
2020-12-27 16:12:10 +00:00
f9ac25f2b8 CDROM: Actually fix playing tracks 10+ 2020-12-28 01:40:38 +10:00
c04d6f9ef8 CDROM: Play command track should be BCD
Fixes tracks >= 10 in BIOS CD player, maybe games?
2020-12-28 01:17:41 +10:00
8bb5ff47eb PlaystationMouse: Add option to use relative mode 2020-12-28 00:37:04 +10:00
ca42d027ac Qt: Implement relative mouse mode 2020-12-28 00:37:04 +10:00
114d4a2c1d Merge pull request #1325 from PugsyMAME/master
Fixed Pattern found address in Debugger Search
2020-12-28 00:36:45 +10:00
157532b0fe Merge pull request #1320 from andercard0/patch-54
Atualização Português do Brasil
2020-12-28 00:36:20 +10:00
67f6bd2bcb Fixed Pattern found address in Debugger Search
"Pattern found at 0x%1" was passing a decimal value to %1 instead of a hexadecimal one
2020-12-27 11:20:26 +00:00
d7e8b5a4c2 Qt: Update Japanese translation by mikakunin 2020-12-27 00:57:55 -08:00
46239e3d09 Qt/CheatManagerDialog: Fix lupdate warning 2020-12-27 00:57:55 -08:00
2a1bf9925a Qt: Make Auto (Game Native) aspect ratio string translatable 2020-12-27 00:57:55 -08:00
ab2198be28 Atualização Português do Brasil 2020-12-26 14:01:24 -03:00
f181b45760 libretro: Build fix 2020-12-27 02:41:43 +10:00
80fb30b564 Qt: Add Boot and Debug option to context menu 2020-12-27 00:54:53 +10:00
29469077ee Qt: Force display to render after boot
Fixes menu showing through when starting paused.
2020-12-27 00:54:53 +10:00
cbcbb675d6 System: Fix pause on start 2020-12-27 00:54:53 +10:00
3cd3d1c09d Qt: Fix opening debugger when system already paused 2020-12-27 00:54:53 +10:00
dc46d52029 FrontendCommon: Remove unnecessary #ifndef LIBRETRO macros
These were only needed because of ancient compilers on the libretro
buildbot, it still compiles fine with these fields on the latest
compilers.
2020-12-27 00:54:53 +10:00
702ed21207 HostDisplay: Add threaded presentation for Vulkan renderer
Can add a significant speedup for fast forward. Automatically disabled
when vsync is enabled.
2020-12-27 00:54:53 +10:00
68dc052432 Bus: Don't leak shared memory when starting->stopping->starting 2020-12-27 00:50:08 +10:00
91995c92db Qt/Debugger: Use Bus helper functions for getting region pointers 2020-12-27 00:50:08 +10:00
d74d27163c Common/MemoryArena: Add destroy/valid methods 2020-12-27 00:50:08 +10:00
e71f6aa80a GPU/HW: Improve round-trip accuracy of RGBA5551->RGBA8
Fixes smudging in some games with true colour rendering enabled.
2020-12-27 00:50:08 +10:00
84181e2a1d CheatS: Support importing/parsing EPSXe cheat files 2020-12-27 00:45:34 +10:00
cc9c3ea41f Cheats: Fix assertions tripping on unicode characters 2020-12-27 00:45:34 +10:00
aa65280ec3 Qt: Fix typo in advanced settings 2020-12-27 00:45:34 +10:00
7532d5d09a Merge pull request #1306 from andercard0/patch-52
Atualização Português do Brasil
2020-12-27 00:45:04 +10:00
9c36c9dbdb Merge pull request #1312 from ggrtk/memorycardimage-fix
MemoryCardImage: Fix multi-block file reads
2020-12-27 00:44:41 +10:00
31423ef697 Changed debugger "Enter memory address" to accept hex only (#1317)
* Changed debugger "Enter memory address" to accept hex only

The "Enter memory address" prompt by default expects a decimal address unless it's preceded by 0x. Or it expects an number starting with 0 is an octal.
The disassembly address should be hexadecimal regardless as that is how it it displays the address.
Also changed it so that it changes any address entered to be divisible by 4 as there was an observed issue that would cause the disassembly addresses to get locked to a address that was not divisible by 4

* Translation updates for Debugger memory address change

Updated the three translation files that mentioned the original "Invalid address. It should be in hex" string.

* Changed debugger "Enter memory address" to accept hex only

UPDATE TO PR #1316
The "Enter memory address" prompt by default expects a decimal address unless it's preceded by 0x. Or it expects an number starting with 0 is an octal.
The disassembly address should be hexadecimal regardless as that is how it it displays the address.
Also changed it so that it changes any breakpoint or disassembly address entered to be divisible by 4 as there was an observed issue that would cause the disassembly addresses to get locked to a address that was not divisible by 4 and a breakpoint address that is not divisible by 4 would never be hit.
2020-12-27 00:43:43 +10:00
12bc7a7805 MemoryCardImage: Fix multi-block file reads 2020-12-25 20:01:21 -08:00
bc9da28f31 Atualização Português do Brasil 2020-12-25 15:20:29 -03:00
a69474ea97 TextureReplacements: Use x86 dispatch for xxhash 2020-12-26 00:47:24 +10:00
af3b2b0e15 Build: Fix xxhash on non-Windows 2020-12-26 00:47:24 +10:00
b755798c2a Qt: Update French translation 2020-12-26 00:47:03 +10:00
d187c8b08d GPU/HW: Fix a potential case where depth isn't cleared on viewport change 2020-12-26 00:47:03 +10:00
a385573672 Qt: Add texture replacement options to advanced settings 2020-12-26 00:47:03 +10:00
41b803ed2b FrontendCommon: Add a hotkey to reload texture replacements 2020-12-26 00:47:03 +10:00
8db961042a GPU: Support replacing VRAM writes with new textures 2020-12-26 00:47:03 +10:00
a66f14b5c3 Vulkan/Texture: Add UpdateFromBuffer method 2020-12-26 00:47:03 +10:00
ebaad0f35a Common/GL: Add replace method to texture 2020-12-26 00:47:03 +10:00
ecbfff3c60 HostDisplay: Fix incorrect extension check for other formats 2020-12-26 00:47:03 +10:00
f6c0156eea Common/Image: Add save helpers, fix errors 2020-12-26 00:47:03 +10:00
6de53054c1 Qt: Move blit swap chain option to display settings 2020-12-26 00:47:02 +10:00
4bca193ee1 FileSystem: Include <limits.h> for PATH_MAX 2020-12-26 00:47:02 +10:00
7a40a843d4 Common/FileSystem: Fix misspelling of 'separator' 2020-12-26 00:47:02 +10:00
d0398c8a83 Common/FileSystem: Fix canonicalization of paths beginning with ./
If we don't skip past the following separator when the destination
is empty, then `./file` gets canonicalized as `/file`.

Also, consider the case where we end up with an empty string (for
example, from `foo/..`). Canonicalize this as `.`.
2020-12-26 00:47:02 +10:00
64c0ca14a3 System: Fix some bugs in GetTitleForPath
The previous implementation had a few issues in certain edge cases:
- If the path contained no '/' or '\', then the string_view constructor
  is called with a count that exceeds the length of the string
  (effectively `title_end - (char *)0`, which is undefined behavior,
  at least in C).
- If the only '/' was the filesystem root, the last character of
  the title was truncated, and the '/' remained. For example,
  "/title.bin" resulted in "/titl".
- At least in C, it is undefined behavior to use the the < operator
  with a null pointer, which is done in std::max if the path did
  not have both '/' and '\'.

The first issue results in a std::bad_alloc exception on my machine.
2020-12-26 00:47:02 +10:00
3f410ebbac Cheats: Add additional code types from @PugsyMAME 2020-12-26 00:47:02 +10:00