1363 Commits

Author SHA1 Message Date
Connor McLaughlin
1eeb1012aa Qt: Add buttons for binding controller rumble 2020-04-14 16:35:04 +10:00
Connor McLaughlin
d9ebb975b2 CommonHostInterface: Reimplement controller rumble support
Even better than before, supports separate motor control.
2020-04-14 16:34:42 +10:00
Albert Liu
f265ce2815 gitignore: Update build folder ignores
Might as well include the build folder naming pattern used by the README
2020-04-13 22:12:42 -07:00
Albert Liu
ccddb4456b CI: Use AppImage generation script for Linux build 2020-04-13 21:36:39 -07:00
Albert Liu
a2a9bd16fa AppImage: Add script for generating AppImages with desktop integration 2020-04-13 21:22:32 -07:00
Connor McLaughlin
7677c95fa7 dep/imgui: Fix crash when base vertex unsupported (GLES) 2020-04-14 04:05:39 +10:00
Connor McLaughlin
915989fa25 CommonHostInterface: Remove extra newlines in messages 2020-04-14 04:05:10 +10:00
Connor McLaughlin
67f2eb3fed Qt: Fix -fullscreen not working 2020-04-13 22:37:24 +10:00
Connor McLaughlin
81cf4b469f Frontends: Add shared command line interface
Also provides batch mode and automatic fullscreen switching.

  -help: Displays this information and exits.
  -version: Displays version information and exits.
  -batch: Enables batch mode (exits after powering off)
  -fastboot: Force fast boot for provided filename
  -slowboot: Force slow boot for provided filename
  -resume: Load resume save state. If a boot filename is provided,
    that game's resume state will be loaded, otherwise the most
    recent resume save state will be loaded.
  -state <index>: Loads specified save state by index. If a boot
    filename is provided, a per-game state will be loaded, otherwise
    a global state will be loaded.
  -statefile <filename>: Loads state from the specified filename.
    No boot filename is required with this option.
  -fullscreen: Enters fullscreen mode immediately after starting.
  -nofullscreen: Prevents fullscreen mode from triggering if enabled.
  -portable: Forces "portable mode", data in same directory.
  --: Signals that no more arguments will follow and the remaining
    parameters make up the filename. Use when the filename contains
    spaces or starts with a dash.
2020-04-13 22:17:09 +10:00
Connor McLaughlin
6a03bb2d15 HostInterface: Drop std::filesystem requirement 2020-04-12 21:06:33 +10:00
Connor McLaughlin
e843fcd9f0 SDLControllerInterface: Fix broken input when player IDs clash 2020-04-11 19:36:53 +10:00
Connor McLaughlin
4fd5d6ca4f SDL: Fix software renderer image uploads in OpenGL 2020-04-11 18:54:20 +10:00
Connor McLaughlin
a682b720e1 Qt: Fix software renderer image uploads in OpenGL 2020-04-11 18:54:09 +10:00
Connor McLaughlin
7779a54bc5 GPU: Rename 'Force Progressive Scan' to 'Disable Interlacing'
It affects rendering as well as display/scanout now, after all.
2020-04-11 16:37:53 +10:00
Connor McLaughlin
9e024b7a51 GPU: Handle VRAM wrap-around behavior on scanout 2020-04-11 16:09:03 +10:00
Connor McLaughlin
fc3efebb38 Revert "SPU: Use reverb formula from Mednafen-PSX"
This reverts commit 809b9f89ca0a24934ffa13c7901345ed0aa82eeb.
2020-04-11 15:04:04 +10:00
Connor McLaughlin
54adad948b Qt: Add .mcr extension to memory card file picker 2020-04-11 11:57:39 +10:00
Connor McLaughlin
a4a112f5d8 CDROM: Deliver invalid sub-q (libcrypted) sectors to CPU
Nocash documentation would suggest that it only needs the sector to be
skipped by GetLocP. Which would make sense as the non-subchannel data is
still completely valid.
2020-04-11 02:44:43 +10:00
Connor McLaughlin
6d55979dac HostDisplay: Fix 1x1 1:1 AR screenshots in OpenGL 2020-04-11 00:56:28 +10:00
Connor McLaughlin
05e4e7d262 CDROM: Add timing for speed changes/adjust seek timing
This makes the BIOS take longer to load the executable off the disc,
giving the sound effects longer to fade out and reducing the overlap
with the game.
2020-04-11 00:40:44 +10:00
Connor McLaughlin
809b9f89ca SPU: Use reverb formula from Mednafen-PSX 2020-04-11 00:40:28 +10:00
Connor McLaughlin
64a96ad718 Common/WAVWriter: Add accessors 2020-04-11 00:24:30 +10:00
Connor McLaughlin
156a360d86 SDL: Migrate to common host interface
It now supports controllers again. But you have to bind them in Qt.
2020-04-11 00:00:44 +10:00
Connor McLaughlin
6cfad33b8e HostInterface: Set NoNav on FPS window
Prevents it stealing focus in SDL frontend.
2020-04-11 00:00:37 +10:00
Connor McLaughlin
674bcdfeec INISettingsInterface: Add Save() method 2020-04-11 00:00:21 +10:00
Connor McLaughlin
ebc3aa118c SDL: Fix DXGI intercepting ALT+ENTER 2020-04-11 00:00:15 +10:00
Connor McLaughlin
6775100170 GPU: Drop OpenGL ES renderer
We can put this through the normal GL renderer instead.
2020-04-11 00:00:10 +10:00
Connor McLaughlin
fbfd838e22 GPU: Add pixel aspect ratio option
Can display in 4:3, 16:9, 1:1 ratios.
2020-04-10 15:12:35 +10:00
Connor McLaughlin
3325d2c42c GPU: Add Force NTSC timings option
This option forces NTSC timings for PAL games, causing them to either
run faster (more likely) or smoother (less likely).
2020-04-10 13:35:10 +10:00
Connor McLaughlin
a06240141e GPU/D3D11: Fix incorrect usage of CopySubresourceRegion() in CopyVRAM()
I believe this is what was causing the renderer to have issues on
Windows 7.
2020-04-10 01:07:44 +10:00
Connor McLaughlin
5a19abbbd3 GPU/D3D11: Fix broken 24-bit display/interlacing when upscaled 2020-04-10 00:43:18 +10:00
Connor McLaughlin
f0a3e66d08 GPU/Software: Fix broken display when VRAM is X-offset 2020-04-09 20:50:57 +10:00
Connor McLaughlin
ee5c3cb91b
Merge pull request #251 from ggdrt/appimage
Add AppImage build
2020-04-09 11:27:18 +10:00
Albert Liu
c25591d84b Update README.md with AppImage info 2020-04-08 11:41:31 -07:00
Albert Liu
76419de39a CI: Generate AppImage for SDL frontend build 2020-04-08 10:28:45 -07:00
Connor McLaughlin
2413c5a6a3 GPU/Software: Fix incorrect colours in 24-bit FMVs 2020-04-09 00:46:00 +10:00
Connor McLaughlin
3c45603cb4 MemoryCard: Batch sector writes together 5 seconds at a time
Reduces disk writes for SSDs (assuming the OS didn't just cache all the
writes), and limits OSD spam.

Fixes #146.
2020-04-09 00:14:26 +10:00
Connor McLaughlin
0a004361fc Qt: Work around flip model swap chains being limited to vsync when parented
Fixes fast forward not working on some systems.
2020-04-09 00:14:19 +10:00
Connor McLaughlin
1f40d5f77d Qt: Implement memory card remove button 2020-04-09 00:13:44 +10:00
Connor McLaughlin
3272b37853 Qt: Implement browse button for memory card paths 2020-04-09 00:09:16 +10:00
Connor McLaughlin
9915d977e4 Qt: Fix memory card path not applying
Fixes #245.
2020-04-09 00:03:52 +10:00
Connor McLaughlin
cbe9ef24b9 SettingWidgetBinder: Use QString instead of const char*
Fixes potential string lifetime issues.
2020-04-09 00:03:20 +10:00
Connor McLaughlin
bc66b2691d CDImage: Linux build fix 2020-04-08 21:26:51 +10:00
Connor McLaughlin
0006052728 SPU: Fix some registers not being saved to state 2020-04-08 20:33:39 +10:00
Albert Liu
414d050cf6 CI: Fix qmake not finding qt5 in Ubuntu1804 image 2020-04-08 00:28:32 -07:00
Albert Liu
9da2d92dea CI: Add Linux AppImage build 2020-04-07 22:58:55 -07:00
Connor McLaughlin
08567fedf4 CDROM: Fix crash when loading save state from different system 2020-04-08 13:08:27 +10:00
Connor McLaughlin
9851b75368 CDImage: Fix crash on invalid cuesheet 2020-04-08 11:58:05 +10:00
Connor McLaughlin
32dbd173c5 Qt: Add link to Discord server in Help menu 2020-04-07 13:54:25 +10:00
Connor McLaughlin
1427e9f097 CMake: Add WITH_SDL2 option
This allows you to build the Qt frontend with controller support but
without building the SDL frontend
2020-04-07 12:13:35 +10:00