437 Commits

Author SHA1 Message Date
Stenzek
c20805f2be
VulkanDevice: Work around some mobile driver issues 2023-12-13 23:01:10 +10:00
Stenzek
710698f7e1
Misc: Remove StringUtil::{Starts,Ends}With, use C++20 2023-12-13 21:18:19 +10:00
Stenzek
79c226efff
SmallString: fmt -> format, format -> sprintf 2023-12-13 21:06:15 +10:00
Stenzek
e14bf95043
Misc: Linux build fix 2023-12-13 12:35:56 +10:00
Stenzek
ad96b1ec75
FullscreenUI: Improve menu button borders 2023-12-13 01:12:55 +10:00
Stenzek
c467825791
SaveStateSelectorUI: Make less ugly 2023-12-13 01:00:13 +10:00
Stenzek
dbaf49e4d4
VulkanDevice: Fix ARM32 build (again) 2023-12-10 23:31:01 +10:00
Stenzek
39913b2a39
GPUDevice: Fix incorrect positioning with PostFX and GL 2023-12-10 23:26:43 +10:00
Stenzek
27162e34a0
PostProcessing: Add Config::GetShaderOptions() 2023-12-10 22:22:02 +10:00
Stenzek
c90de025bf
MetalDevice: Fix depth not storing 2023-12-09 22:08:14 +10:00
Stenzek
1a5865bf95
D3D12Device: Fix crash on SW renderer switch 2023-12-09 22:08:14 +10:00
Stenzek
1f4a37f8eb
VulkanDevice: Fix crash on SW renderer switch 2023-12-09 22:08:14 +10:00
Stenzek
d068799515
VulkanDevice: Fix incomplete swap chain clear with dynamic rendering 2023-12-09 22:08:14 +10:00
Stenzek
ff37afef55
PostProcessing/FX: Support multiple render targets 2023-12-09 22:08:14 +10:00
Stenzek
a907e1f550
GPUDevice: Pool textures 2023-12-09 22:08:13 +10:00
Stenzek
3b2c70cda5
GPUDevice: Get rid of framebuffer abstraction 2023-12-09 22:08:13 +10:00
Stenzek
b65d2748b4
GPUDevice: Implement MirrorRepeat address mode 2023-12-08 20:12:13 +10:00
Stenzek
6deb9d3072
D3D12Device: Fix incorrect RP end in CommitClear() 2023-12-08 14:33:05 +10:00
Stenzek
10473f1cfb
PostProcessing: Add categories/combos/tooltips 2023-12-07 15:19:10 +10:00
Stenzek
5e45d365c2
PostProcessing: Sort shader lists before showing 2023-12-07 14:17:33 +10:00
Stenzek
ba5d1a109e
dep/reshadefx: Support generating GLSL ES 2023-12-07 14:13:56 +10:00
Stenzek
bcc2042154
OpenGLDevice: GLES fixes 2023-12-06 23:49:34 +10:00
Stenzek
601d8ff629
MetalDevice: Anisotropy should be minimum 1 2023-12-05 00:27:55 +10:00
Stenzek
86a8c4c6ae
IsoReader: Fix ARM32 build 2023-12-03 22:13:17 +10:00
Stenzek
81e8abdc1e
GL/Context: Disable fbfetch on Adreno GLES <502 2023-12-03 21:43:57 +10:00
Stenzek
60b91a1cdb
OpenGLDevice: Set glColorMask() on clear
Adreno doesn't appear to clear all channels otherwise.
2023-12-03 21:36:13 +10:00
Stenzek
2ca503639d
GPU/HW: Avoid extra texture copy in Vulkan/GL 2023-12-01 19:08:50 +10:00
Stenzek
3469b83a58
VulkanDevice: Add barrier inbetween self image copies 2023-12-01 19:08:46 +10:00
Stenzek
df91c63b31
CDROM: Add PVD/directory entries to file map 2023-11-30 14:38:38 +10:00
Stenzek
5442242c64
IsoReader: Add GetEntriesInDirectory() 2023-11-29 21:56:40 +10:00
Stenzek
325dcc81ca
FullscreenUI: Allow changing UI language 2023-11-29 20:26:36 +10:00
Stenzek
e806d939ae
Qt: Fix crash on language change with system active 2023-11-29 19:48:39 +10:00
Stenzek
e382f2b64a
Settings: Add option to disable DSB/fbfetch 2023-11-28 14:38:38 +10:00
Stenzek
333c9fdf6f
Misc: Fix a couple of fmt errors 2023-11-28 14:38:38 +10:00
Stenzek
2b46a9b040
ShaderGen: Fix GL_ARM_shader_framebuffer_fetch enable 2023-11-27 17:55:04 +10:00
Stenzek
72716719b3
Achievements: Use big picture for confirm hardcore disable 2023-11-26 23:57:49 +10:00
Stenzek
c1d0419361
FullscreenUI: Use icon font for bindings 2023-11-26 23:57:49 +10:00
Stenzek
fc6359457b
ImGuiManager: Use PromptFont icons for input OSD 2023-11-26 21:35:29 +10:00
Stenzek
ff17444074
GPU/HW: Add framebuffer fetch blending path 2023-11-25 21:22:35 +10:00
Stenzek
cc6f22163c
HTTPDownloader: Add support for progress updates/cancelling 2023-11-25 00:50:12 +10:00
Stenzek
7bbf04ab99
PostProcessing/FX: Support reading shaders from resources 2023-11-25 00:50:12 +10:00
Stenzek
1a79a2f196
dep/reshadefx: Add manual include callbacks 2023-11-25 00:50:11 +10:00
Stenzek
273979405d
OpenGLDevice: Disable scissor for buffer clears 2023-11-25 00:49:52 +10:00
Stenzek
e75c1a3b0a
OpenGLDevice: Use glClearBuffer() instead of glClear() 2023-11-24 21:45:45 +10:00
Stenzek
603531f916
PageFaultHandler: Fix for Intel on MacOS 2023-11-24 20:35:52 +10:00
Stenzek
5cf41a41f3
JitCodeBuffer: Allocate within 32-bit range 2023-11-24 20:35:19 +10:00
Stenzek
a80ffc9c7d
GL/Context: Fix surfaceless context creation 2023-11-22 01:21:02 +10:00
Stenzek
cce7be4723
Misc: Make struct member functions file-local 2023-11-18 16:46:11 +10:00
Stenzek
bee1f986a9
CMake: Fix incorrect library for HTTPDownloaderCurl 2023-11-18 14:58:45 +10:00
Stenzek
bc485ee55b
CDImage: Support loading subchannel from LSD files 2023-11-15 19:14:27 +10:00