11 Commits

Author SHA1 Message Date
Connor McLaughlin
7a05b4f98e XInputControllerInterface: Support fullscreen UI navigation 2021-03-03 03:07:38 +10:00
Silent
a4124fdc1b
Another fix for XInput backend 2020-12-07 18:08:48 +01:00
Silent
39768edd74
XInput: Fix mapping triggers to axes 2020-12-04 17:55:01 +01:00
Connor McLaughlin
cb407263ea XInputControllerInterface: Fix device connected spam 2020-11-21 18:58:27 +10:00
Silent
2880b71b48
Support for SDL Joysticks
This enables use of non-controller peripherals,
such as DirectInput steering wheels or flight sticks
2020-11-15 16:12:39 +01:00
Albert Liu
d87ab23fec ControllerInterface: Move axis scaling into AnalogController class 2020-11-11 23:55:23 -08:00
Connor McLaughlin
67d0bbedb1 ControllerInterface: Don't use a minimum strength of 0.01 2020-09-17 19:56:11 +10:00
Silent
057bf986c4
Allow mapping half axes to buttons
This allows to bind pressure sensitive NeGcon buttons to keyboard,
mouse and controller buttons
2020-08-29 14:19:28 +02:00
Silent
8def7420c4
XInput: Try to use XInput 1.3 if 1.4 is not present
This simple change enables the use of Guide button
for Windows 7 users, provided they have DirectX End-User
Runtimes installed. XInput 9.1.0 does not have the hidden
XInputGetStateEx export, so it was not possible to poll for
Guide button.
2020-08-22 22:52:54 +02:00
Silent
1c4bbc8cde
XInput: Do not use XINPUT_CAPS_FFB_SUPPORTED
There are several reasons for this:
1. XINPUT_CAPS_FFB_SUPPORTED flag was introduced in Windows 8,
   and therefore only supported by XInput 1.4
2. Despite the name, this flag does NOT indicate whether normal rumble
   is supported. This flag is reserved for more complex force feedback,
   and according to MSDN it may have went unused on Windows.

This fixes a future (the method is not used yet) bug where
XInputControllerInterface::GetControllerRumbleMotorCount would
erroreously report no rumble support.
2020-08-22 22:46:12 +02:00
Connor McLaughlin
3c46f7b44c ControllerInterface: Add XInput controller backend 2020-08-22 16:50:19 +10:00