3273ca36ef
AnalogController: Simulate status byte toggling
2021-11-07 12:31:27 -08:00
ab496ef8fe
AnalogController: Don't re-enable legacy rumble on manual toggles
2021-11-07 12:31:27 -08:00
39a9997fd0
Fix usage of free
for stack variable
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Based on warning from pvs static analyzer (https://habr.com/ru/company/pvs-studio/blog/586700/ )
2021-11-07 20:43:41 +03:00
946481c2aa
System: Add a workaround for PSF files with incorrect header
2021-11-06 10:48:23 +10:00
0adbfcbb1f
Qt: Add missing <future> include to gamepropertiesdialog.cpp
2021-11-06 10:30:07 +10:00
ec31690587
CDROM: Fix incorrect delay on setmode while shell opening
2021-11-05 15:19:23 +10:00
425dee2f0b
CDImage: Fix tracks not getting brought across in CopyTOC()
2021-11-05 15:19:21 +10:00
643dcb0a39
Update bug_report.md
2021-11-05 15:19:16 +10:00
2e85d0fcc3
Qt: Update Japanese translation by mikakunin
2021-11-05 15:16:43 +10:00
639260b41a
Merge pull request #2674 from andercard0/patch-2
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Update Turkish
2021-11-02 14:21:18 +10:00
ae92ce8405
Update game database with NeGcon entries from PiperCalls
2021-11-02 11:25:54 +10:00
d7b913288d
Update SDL game controller database
2021-11-02 11:25:54 +10:00
8728e4d43e
README: Remove Android beta link
2021-11-02 11:25:53 +10:00
e735746627
Merge pull request #2688 from CookiePLMonster/fix-absolute-cuesheets
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CDImageCueSheet: Fix cuesheets with absolute paths
2021-11-02 11:02:56 +10:00
b7f73a42be
CDImageCueSheet: Fix cuesheets with absolute paths
2021-10-30 11:17:41 +02:00
287b1e1abc
D3D12HostDisplay: IDXGIDevice is not a parent of ID3D12Device
2021-10-29 14:00:30 +10:00
c8ff143d9b
UWP: Fix building (again)
2021-10-29 14:00:30 +10:00
b1c738454f
Merge pull request #2673 from andercard0/patch-1
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Atualização Português do Brasil
2021-10-29 13:17:57 +10:00
892a137a0d
Merge pull request #2681 from zkdpower/master
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Update Simple-Chinese Translation to latest.
2021-10-29 13:17:46 +10:00
6bb7672168
Merge pull request #2683 from CookiePLMonster/fix-is-valid-psexe-header
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Fixup IsValidPSExeHeader
2021-10-29 13:17:35 +10:00
25f69e7f8c
CDROM: Special case immediate GetlocP after play/read before int
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Fixes CDDA in Mad Panic Coaster.
2021-10-29 13:16:42 +10:00
58f05498e5
Common/ProgressCallback: Elide some redundant updates
2021-10-29 13:16:42 +10:00
bcbe93a462
Fixup IsValidPSExeHeader
2021-10-28 19:16:55 +02:00
d8e2fac278
Update Simple-Chinese Translation to latest.
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Update Simple-Chinese Translation to latest.
2021-10-27 18:57:55 +08:00
a60e9cfd42
Update Turkish
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Update localization to the latest, revised by a native speaker.
2021-10-25 09:46:47 -03:00
34ace7dae8
Atualização Português do Brasil
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Update localization to the latest.
2021-10-25 08:53:58 -03:00
48ddebd82e
UWP: Fix possible crash on startup in SizeChanged
2021-10-25 18:42:08 +10:00
ccf5006bc8
Merge pull request #2668 from CookiePLMonster/dump-verification
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Implement image verification
2021-10-25 17:30:20 +10:00
5cef81b2a0
GPU: Reduce log level of IRQ request command
2021-10-25 17:27:41 +10:00
ff34fb22e5
CommonHostInterface: Save/load autofire to input profiles
2021-10-25 17:27:41 +10:00
5367a63826
Update README.md
2021-10-25 17:27:41 +10:00
3b66acd395
CommonHostInterface: Remove unused variable in DrawEnhancementsOverlay
2021-10-25 17:27:41 +10:00
355d7664d2
System: Fix unused variable warning
2021-10-25 17:27:41 +10:00
48e55ab87b
MDEC: Fix warnings in gcc debug build
2021-10-25 17:27:41 +10:00
f0c5b049bb
DRMDisplay: Should include common types not core types
2021-10-25 17:27:41 +10:00
2194004662
CDImageDevice: Fix gcc warning
2021-10-25 17:15:56 +10:00
45a2e0df5c
Update compatibility list
2021-10-25 17:15:56 +10:00
67b4a46895
Merge pull request #2672 from stenzek/build-time-version
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CI: Set version in rc files at build time
2021-10-25 17:03:33 +10:00
134f7d6e54
CI: Set version in rc files at build time
2021-10-25 17:03:05 +10:00
8e06f1b94d
Merge pull request #2669 from gameblabla/armored_core_sio_fix
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Set DSRINPUTLEVEL and CTSINPUTLEVEL to true for Armored Core
2021-10-25 16:44:02 +10:00
e6b6ff6325
Revert "Add version number to the Windows executable"
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This reverts commit b0cd59e5fb
.
2021-10-25 16:41:00 +10:00
6a005f0a4e
Set DSRINPUTLEVEL and CTSINPUTLEVEL to true for Armored Core
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Without this, Armored Core will assume that a link cable is plugged in
and make the local multiplayer unavailable.
In the future, we should have proper link support but for now,
let's just do this instead to at least allow people to play it locally.
Many thanks to Albert Liu for the proper fix :
previously, we were just reporting 0xFFFFFF for SIO STAT.
Co-authored-by: Albert Liu <45282415+ggrtk@users.noreply.github.com >
2021-10-24 12:09:59 +02:00
85ea9a629a
Add image verification
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"Verify Dump" is now removed, now both hash calculation
and image verification are done in one step.
After a successful hash calculation, the button is replaced with
a "Search on Redump.org" button that opens a web browser
on Redump's search page.
2021-10-23 22:19:39 +02:00
e38ee512f3
Fix progress bar not starting from 0 when verifying the data track
2021-10-23 21:46:57 +02:00
764c6e4a72
Rewrote gamedb with revisional hashes
2021-10-23 21:46:56 +02:00
96f4fdf8d8
CI: Fix incorrect operator
2021-10-20 02:07:17 +10:00
98a1d4fe99
Merge pull request #2658 from qurious-pixel/patch-2
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Add version number to the Windows executable
2021-10-20 00:56:45 +10:00
3b7268e870
Merge pull request #2665 from qurious-pixel/patch-3
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Disable AppX signing for PRs
2021-10-20 00:55:55 +10:00
8ccee29694
Disable AppX signing for PRs
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Allows builds to complete with unsigned UWPs
2021-10-19 07:44:24 -07:00
b0cd59e5fb
Add version number to the Windows executable
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https://github.com/stenzek/duckstation/issues/2083
2021-10-17 22:21:11 -07:00