Connor McLaughlin
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7ec3343ee6
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Timers: Minor fixes
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2019-09-27 00:08:36 +10:00 |
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Connor McLaughlin
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792ec27b1a
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GPU: Improve batching by sampling a VRAM copy
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2019-09-26 23:33:20 +10:00 |
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Connor McLaughlin
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e9bb3d79b8
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SDL: Add a shoddy FPS counter
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2019-09-26 21:44:02 +10:00 |
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Connor McLaughlin
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2a63dbce64
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GPU: Add stats interface
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2019-09-26 14:03:32 +10:00 |
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Connor McLaughlin
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ea3ba8b342
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GPU: Various fixes (textures, blending)
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2019-09-26 00:15:21 +10:00 |
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Connor McLaughlin
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c988af453c
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Refactor timing to allow sync/updates in the middle of a slice
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2019-09-21 01:24:33 +10:00 |
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Connor McLaughlin
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ad316162f3
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Basic timer implementation
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2019-09-20 23:40:19 +10:00 |
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Connor McLaughlin
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d84bffead1
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GPU: Implement transparency mode
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2019-09-19 00:55:06 +10:00 |
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Connor McLaughlin
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23ef1cafbd
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GPU: Force 16-bit precision when filling VRAM, clear mask bit
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2019-09-18 15:54:57 +10:00 |
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Connor McLaughlin
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d8150c996b
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GPU: Support dumping copies out to file
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2019-09-18 15:43:25 +10:00 |
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Connor McLaughlin
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4d624946d6
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GPU: Texpage attribute can change texture mode too
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2019-09-18 15:24:29 +10:00 |
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Connor McLaughlin
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4d4ab898c0
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GPU: Flush rendering before VRAM->VRAM copies
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2019-09-18 15:15:03 +10:00 |
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Connor McLaughlin
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2c07db6dd5
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GPU: Flush rendering before VRAM reads
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2019-09-18 15:14:31 +10:00 |
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Connor McLaughlin
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4d38213f23
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GPU: Implement VRAM-to-VRAM copies
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2019-09-18 00:58:30 +10:00 |
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Connor McLaughlin
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0a8bce8936
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GPU: Hook up vblank interrupt
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2019-09-18 00:22:41 +10:00 |
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Connor McLaughlin
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4025d6e4a6
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GTE: Stub and register read/write function
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2019-09-17 23:38:04 +10:00 |
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Connor McLaughlin
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e3c6035152
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CDROM: Implement get version and getstat commands
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2019-09-17 22:18:58 +10:00 |
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Connor McLaughlin
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c615e007c0
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GPU: Serialization for CRTC state
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2019-09-17 14:40:23 +10:00 |
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Connor McLaughlin
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f47688b61f
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System: Basic timings for GPU scanout
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2019-09-17 14:25:25 +10:00 |
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Connor McLaughlin
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77b15d156d
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System: Periodically flush GPU
Needs real timings...
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2019-09-14 23:50:24 +10:00 |
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Connor McLaughlin
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b5d51f47cd
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GPU: Use texel fetch for creating page textures
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2019-09-14 23:48:32 +10:00 |
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Connor McLaughlin
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19d9322e67
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GPU: Fix texture coordinates when rendering paletted textures
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2019-09-14 23:05:10 +10:00 |
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Connor McLaughlin
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363d62e5c1
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GPU: Various HW renderer fixes
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2019-09-14 21:34:55 +10:00 |
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Connor McLaughlin
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d94d608ad7
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GPU: Implment actual data copy of VRAM->CPU readbacks
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2019-09-14 20:48:15 +10:00 |
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Connor McLaughlin
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f6ef3f7ba6
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GPU: Saving/loading of VRAM
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2019-09-14 20:45:26 +10:00 |
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Connor McLaughlin
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2560efbebd
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Save state support
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2019-09-14 20:28:47 +10:00 |
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Connor McLaughlin
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851ef67814
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GPU: Implement fill VRAM command
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2019-09-14 16:43:53 +10:00 |
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Connor McLaughlin
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46870c6a7a
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GPU: Implement basic rectangle rendering
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2019-09-14 16:27:24 +10:00 |
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Connor McLaughlin
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ae43cc838b
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GPU: Partially implemented texture support
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2019-09-14 02:07:31 +10:00 |
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Connor McLaughlin
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cfe361c1a6
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GPU: Basic/hacky CPU->VRAM transfers
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2019-09-13 01:10:08 +10:00 |
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Connor McLaughlin
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aea7a18ac2
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GPU: More work on OpenGL renderer
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2019-09-13 01:09:07 +10:00 |
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Connor McLaughlin
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4706a906d5
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GPU: Base work for hardware renderer
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2019-09-12 12:53:04 +10:00 |
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Connor McLaughlin
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c0853de6a6
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GPU: Partial render polygon command processing
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2019-09-11 16:04:31 +10:00 |
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Connor McLaughlin
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162f94337e
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DMA: Implement linked list mode
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2019-09-11 15:02:22 +10:00 |
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Connor McLaughlin
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27913cd20a
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Partial implementation of DMA controller and GPU stubs
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2019-09-11 14:01:19 +10:00 |
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