936d92dfb8
System: Add option to force start in software mode
2020-06-30 02:44:19 +10:00
919494079b
System: Make saving screenshots to state optional
2020-06-30 02:44:09 +10:00
dc7cc3b67f
Common/ByteStream: Fix buffer corruption in MemoryByteStream
2020-06-30 02:44:01 +10:00
e5f56fcd33
MDEC: Slightly reduce block timing
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Fixes FMVs in Disney's Treasure Planet.
Probably needs sub-block timing emulated at some point.
2020-06-29 14:45:14 +10:00
614ea632a5
SPU: Log warning when data is lost due to reg clear
2020-06-29 14:45:03 +10:00
ea1066f76e
GL/StreamBuffer: Use glBufferData() on all drivers
2020-06-29 14:44:16 +10:00
745b53e4cb
GL/Context: Fix crash in some GLX drivers
2020-06-27 17:35:08 +10:00
15afe4f436
GPU/Vulkan: Fix incorrect vkCmdPushConstants() call
2020-06-27 16:26:20 +10:00
f690165b52
Merge pull request #571 from ggrtk/discord
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CommonHostInterface: Use largeImage fields in Discord presence payload
2020-06-27 15:55:30 +10:00
1a45ee3018
CommonHostInterface: Use largeImage fields in Discord presence payload
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Fixes application icon not showing up in Discord Rich Presence.
2020-06-26 22:28:48 -07:00
0b261e836b
GPU/Vulkan: Fix shader VRAM copies
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Fixes battle transitions in Final Fantasy IX.
2020-06-27 03:00:03 +10:00
58b0e6859a
Frontend: Reset/restore GPU state before saving screenshot
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Fixes driver crashes in Vulkan.
2020-06-27 02:59:58 +10:00
b94de1924d
GPU/ShaderGen: Round normalized colours before converting to integer
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Fixes broken rendering/precision issues on Intel Ivy Bridge GPUs.
Many thanks to linkmauve from Dolphin for the idea - seems Dolphin also
had a similar problem a few years ago.
2020-06-26 21:40:53 +10:00
16ca214d09
GPU/OpenGL: Fix VRAM writes breaking on <GL4.3
2020-06-26 21:39:37 +10:00
34d7b752d8
GPU/ShaderGen: Enable GL_ARB_shader_storage_buffer_object on <GL4.3
2020-06-26 21:39:12 +10:00
998ec85b16
CDROM: Log slow sector reads in Release builds too
2020-06-26 17:17:25 +10:00
737337a526
CDROM: Fix incorrect sector read after incomplete seek->read
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Fixes crash in Disney's The Lion King - Simba's Mighty Adventure.
2020-06-26 17:15:41 +10:00
b8a2487abf
GPU/HW: Fix incorrect offset application in line upscaler
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Fixes green line in pause screen of Spyro.
2020-06-26 03:26:06 +10:00
f1cfe1b954
Merge pull request #568 from ggrtk/qt-theme
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Qt: Reset palette and style when selecting default theme
2020-06-25 12:13:21 +10:00
788a9a6768
Qt: Reset palette and style when selecting default theme
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Fixes palette and style getting stuck when switching to default theme
after having used dark fusion theme earlier in the same session.
2020-06-24 16:08:36 -07:00
ad727c7991
CPU/Recompiler: Check interrupts after mtc0 sr/cause
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Fixes Jackie Chan Stuntmaster in Recompiler mode.
2020-06-25 01:33:00 +10:00
b00f50c927
CPU/Recompiler: Emit test/jz instead of bt/jnc for bits < 8
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Likely very slightly faster.
2020-06-25 01:33:00 +10:00
55a2c73097
Qt: Add Dark Fusion theme
2020-06-25 01:33:00 +10:00
a6d976240a
Qt: Add theme selection and dark theme
2020-06-25 01:33:00 +10:00
e6f5009245
Merge pull request #567 from ggrtk/aspect-ratio-setting
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HostInterface: Save default setting to AspectRatio, not PixelAspectRatio
2020-06-24 12:23:46 +10:00
28d38c9867
LibretroHostInterface: Report aspect ratio setting to frontend
2020-06-23 09:24:50 -07:00
7c206766ae
HostInterface: Save default setting to AspectRatio, not PixelAspectRatio
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Fixes inconsistency with default settings saving to PixelAspectRatio,
but loading from AspectRatio instead. PixelAspectRatio was not being
used elsewhere.
2020-06-23 09:24:50 -07:00
832c7a1192
Vulkan: Support using SSBOs instead texel buffers
2020-06-24 01:40:01 +10:00
08ef8c1e8d
GPU/HW: Support SSBOs instead of texture buffers for VRAM writes
2020-06-24 01:39:53 +10:00
eec37df1e0
Settings: Make the recompiler the default CPU mode
2020-06-24 01:39:42 +10:00
f6aae5e67c
Settings: Add 2:1 (VRAM 1:1) display aspect ratio
2020-06-24 01:39:35 +10:00
f32028a736
Merge pull request #566 from ggrtk/analog-controller
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ControllerInterface: Customizable axis scaling and deadzone size
2020-06-24 01:33:26 +10:00
2cfb811569
Merge pull request #565 from lioncash/stamp
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timestamp: Correct duplicate conditionals
2020-06-24 01:32:52 +10:00
84d4423719
Merge pull request #564 from lioncash/leak
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file_system: Prevent resource leaks in DeleteDirectory()
2020-06-24 01:31:52 +10:00
da0885af0d
Merge pull request #563 from lioncash/fs
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file_system: Correct duplicate conditionals in CreateDirectory()
2020-06-24 01:30:04 +10:00
4b31034efa
Merge pull request #562 from lioncash/amp
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spu: Make use of logical AND within IsPitchModulationEnabled()
2020-06-24 01:29:42 +10:00
293c2f50cd
ControllerInterface: Make axis-to-button deadzone customizable
2020-06-23 08:15:17 -07:00
6b7c068f83
ControllerInterface: Implement axis scaling for axis-to-axis mappings
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This feature allows us to work around analog stick range issues at the
intercardinal directions in certain titles (e.g. Rockman DASH 2) caused
by modern controllers having a tighter logical range of reporting than
PS1 analog controllers.
2020-06-23 08:14:37 -07:00
4c82705e34
timestamp: Correct duplicate conditionals
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Previously, the milliseconds field wasn't being used in comparisons on
Windows.
2020-06-23 06:24:06 -04:00
987b11a1d2
timestamp: Implement operator!= in terms of operator==
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Same behavior, less code.
2020-06-23 06:20:29 -04:00
83a01c27a2
file_system: Prevent resource leaks in DeleteDirectory()
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We need to remember to close the search handle in the error cases.
2020-06-23 06:13:54 -04:00
292a0a6800
file_system: Correct duplicate conditionals in CreateDirectory()
2020-06-23 06:09:38 -04:00
20d17b953b
spu: Make use of logical AND within IsPitchModulationEnabled()
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It seems awfully suspect to use a bitwise AND here.
2020-06-23 06:00:11 -04:00
3ca9d578b3
Merge pull request #559 from lioncash/field
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bitfield: Make interface fully constexpr
2020-06-23 19:58:06 +10:00
6de24f620e
Merge pull request #558 from lioncash/psf
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system: Correct error dialog in PSF load case
2020-06-23 19:57:19 +10:00
daf9afe221
Merge pull request #560 from lioncash/xy
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playstation_mouse: Amend initial x value
2020-06-23 19:56:43 +10:00
e228588823
Merge pull request #561 from lioncash/rectangle
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rectangle: Correct assignment of right within SetExtents
2020-06-23 19:56:16 +10:00
c8082fcdf1
Merge pull request #557 from lioncash/data
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cd_image: Make use of std::array where applicable
2020-06-23 19:55:25 +10:00
e064196f25
rectangle: Correct assignment of right within SetExtents
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Previously left was being assigned twice in a row.
2020-06-23 05:50:43 -04:00
7a05f8402b
playstation_mouse: Amend initial x value
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Previously the last host y position was being written to twice, which
seems like a typo.
2020-06-23 05:48:25 -04:00