336 Commits

Author SHA1 Message Date
Stenzek
9b47561c89 Misc: C++20 fixes 2023-09-05 21:37:03 +10:00
Stenzek
585cf25ac4 GPU: Add downsample scale option 2023-09-03 17:10:40 +10:00
Stenzek
80e3d29ab8 Misc: clang-cl warning clean-up 2023-09-03 14:30:26 +10:00
Stenzek
0076ab5cc4 System: Restore context after pumping messages 2023-09-03 13:14:22 +10:00
Stenzek
7ad1b8d093 GPU: Add wireframe rendering/overlay 2023-09-02 22:26:03 +10:00
Stenzek
5480e42cd1 ImGuiManager: Fix changing global scale through FSUI 2023-09-02 21:44:08 +10:00
Stenzek
09e7a5843f GPU: Add scaling shader support
Currently only Bilinear (Sharp).
2023-08-31 23:38:11 +10:00
Stenzek
5421900bb2 System: Add InterruptExecution() 2023-08-30 22:20:36 +10:00
Stenzek
2915d4ce01 System: Remove memory card warnings on config change 2023-08-30 22:20:36 +10:00
Stenzek
b483931444 System: Allow overriding BIOS in boot parameters 2023-08-30 22:20:36 +10:00
Stenzek
15af10e82a System: Expose memory save states 2023-08-30 22:20:36 +10:00
Stenzek
afaf5ddafd System: Centralize frame presentation 2023-08-30 22:20:36 +10:00
Stenzek
199c53f3af BIOS: Replace TTY patch with syscall hook 2023-08-30 00:44:01 +10:00
Stenzek
92b1c21b8a CPU: Fix crash on breakpoint add/trace enable 2023-08-30 00:44:01 +10:00
Stenzek
b217f64bcf PostProcessing: Refactor config to use separate sections 2023-08-30 00:44:01 +10:00
Stenzek
8db8baf33f GPUDevice: Move display logic to GPU 2023-08-30 00:44:00 +10:00
Stenzek
259193a8e5 GPUDevice: Move software cursor to ImGuiManager 2023-08-30 00:44:00 +10:00
Stenzek
e23c9875d5 Misc: Split core and util Host 2023-08-30 00:44:00 +10:00
Stenzek
08acc3144c Host: Avoid leaving GPU state unbound after represent 2023-08-24 18:04:52 +10:00
Stenzek
dc9c99438b Misc: Post-refactor cleanups 2023-08-24 18:01:32 +10:00
Stenzek
82cdef45b3 System: Fix crash on non-database game 2023-08-23 19:39:22 +10:00
Stenzek
c7f987bfb7 System: Share memory cards in multi-disc games
Even without playlists.
2023-08-23 18:41:14 +10:00
Stenzek
7d914a9384 Qt: Use disc sets for changing discs 2023-08-23 18:41:14 +10:00
Stenzek
e3d9ba4c99 Rewrite host GPU abstraction
- Don't have to repeat the same thing for 4 renderers.
 - Add native Metal renderer.
2023-08-20 21:55:38 +10:00
Stenzek
d09e5051ca Settings: Translate display names in core
Enables the values to show in the Big Picture UI.
2023-08-20 13:25:45 +10:00
Stenzek
e57ad0b6aa Host: Backport translations cache
Note: You'll need a new command line for lupdate.

..\..\..\dep\msvc\qt\6.5.0\msvc2022_64\bin\lupdate.exe ../ ../../core/ ../../util/ -tr-function-alias QT_TRANSLATE_NOOP+=TRANSLATE,QT_TRANSLATE_NOOP+=TRANSLATE_SV,QT_TRANSLATE_NOOP+=TRANSLATE_STR,QT_TRANSLATE_NOOP+=TRANSLATE_FS,QT_TRANSLATE_N_NOOP3+=TRANSLATE_FMT,QT_TRANSLATE_NOOP+=TRANSLATE_NOOP -ts duckstation-qt_LANGUAGE.ts
2023-08-20 12:40:47 +10:00
Stenzek
39f64a03ee Common: Error/FileSystem backports 2023-08-20 12:40:47 +10:00
Stenzek
cee5decec4 GameDB: Merge traits/compatibility into single file 2023-08-19 22:00:20 +10:00
Stenzek
bb60170d9a Move frontend-common to util/core 2023-08-16 01:13:00 +10:00
Stenzek
5b980dafa5 System: Refactor main loop
Reduces JIT exits.
Improves runahead performance.
2023-08-16 01:13:00 +10:00
Jamie Meyer
36c4345019
core / system: Disc-Region Fix For Netplay
Fixes an issue which is only really valid for netplay since can start from an non-auto region sinc eit pulls it from the host.
2023-05-24 12:33:24 +02:00
Stenzek
9aa6c24620 System: Store game hash as well as serial 2023-05-15 23:39:07 +10:00
Stenzek
7681551544 System: Don't auto enable analog on unknown games 2023-05-08 13:07:19 +10:00
Stenzek
6b366afb05 HostDisplay: Treat internal res screenshots as a screenshot 2023-05-02 21:44:03 +10:00
Stenzek
84e5fbe0c6 CPU: HLE implementation of PCDrv (host file access) 2023-04-29 20:45:39 +10:00
Stenzek
2e3d924bc6 System: Fix crash when using unknown BIOS 2023-04-14 18:14:39 +10:00
Stenzek
3673827363 PAD: Intelligently skip saving memcard state for runahead 2023-03-16 21:22:08 +10:00
Stenzek
33f5d9cb9c System: Remove BIOS from save state
Makes the states smaller, as well as not creating potential piracy
issues when sending across the wire.
2023-03-16 19:34:01 +10:00
Stenzek
1fcf16fc81 System: Store BIOS image info/hash after loading 2023-03-16 19:22:54 +10:00
Stenzek
178a659a98 GPU: Move graphics API reset state to System
Stops us trying to reset state on objects which don't exist if
initialization failed (apparently some Android devices.. of course).
2023-02-05 13:12:45 +10:00
Stenzek
14cf865905 Misc: Correctness fixes for OpenGL
GLES2 fallback should be functional again.
2023-01-30 19:17:11 +10:00
Connor McLaughlin
2c2304b5b7 System: Fix inverted ifdef 2023-01-12 18:12:58 +10:00
Connor McLaughlin
3b038fd27d System: Further improve frame timing consistency 2023-01-12 18:02:12 +10:00
Connor McLaughlin
50a616421f System: Add -exe parameter for overriding boot executable
Lets you re-use a disc image, but boot a different file.
2023-01-11 19:49:11 +10:00
Connor McLaughlin
3e16746e85 Pad: Convert to namespace 2023-01-11 19:15:59 +10:00
Connor McLaughlin
835834f8f4 SIO: Convert to namespace 2023-01-11 19:15:59 +10:00
Connor McLaughlin
0683b9fa0e InterruptController: Convert to namespace 2023-01-11 19:15:59 +10:00
Connor McLaughlin
db364d0e95 Timers: Convert to namespace 2023-01-11 19:15:59 +10:00
Connor McLaughlin
3acf569d67 DMA: Convert to namespace 2023-01-11 19:15:59 +10:00
Connor McLaughlin
dd73811628 CDROM: Convert to namespace 2023-01-09 22:20:27 +10:00