11fbf26045
HostDisplay: Use floats internally for draw rectangle calculation
2020-12-29 01:33:41 -08:00
e0f3a4f17b
HostDisplay: Calculate draw rectangle in terms of horizontal scale
2020-12-29 01:33:40 -08:00
b824844043
HostDisplay: Fix framebuffer screenshot scaling
2020-12-29 01:33:40 -08:00
489169c8ce
Update Simple-Chinese language file to latest
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Update Simple-Chinese language file to latest
2020-12-29 09:41:10 +08:00
acaa13aba0
Atualização Português do Brasil
2020-12-28 15:19:57 -03:00
dfa36e0fa7
Update SDL game controller database
2020-12-29 03:18:43 +10:00
a48add94f8
Merge pull request #1332 from ggrtk/ps2-bios-size
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Update BIOS image handling
2020-12-29 02:19:13 +10:00
fa7442fddb
Qt: Fix mouse-cursor-in-fullscreen regression
2020-12-29 02:00:31 +10:00
fcec112613
Merge pull request #1329 from RaydenX93/master
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Italian Translation Update - PC
2020-12-28 11:56:49 +10:00
d9096ca12d
BIOS: Prevent patching incompatible BIOSes
2020-12-27 16:14:28 -08:00
0e2276fc7a
BIOS: Add support for loading PS2 BIOSes
2020-12-27 15:32:41 -08:00
4db29f9399
HostInterface: Check all console regions when looking for any BIOS
2020-12-27 15:32:41 -08:00
7f57d678bd
Update duckstation-qt_it.ts
2020-12-27 17:52:44 +01:00
a845b2c5f8
Merge pull request #1326 from PugsyMAME/master
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Cheat Manager Memory Scanner improvements
2020-12-28 02:20:11 +10:00
90073ac1d0
Cheat Manager Memory Scanner improvements
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Updated Memory Scanner to use sized hexadecimal in results and manual watches.
Enforced Halfword,Word address settings so that it's a valid word or halfword that is being watched.
2020-12-27 16:12:10 +00:00
f9ac25f2b8
CDROM: Actually fix playing tracks 10+
2020-12-28 01:40:38 +10:00
c04d6f9ef8
CDROM: Play command track should be BCD
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Fixes tracks >= 10 in BIOS CD player, maybe games?
2020-12-28 01:17:41 +10:00
8bb5ff47eb
PlaystationMouse: Add option to use relative mode
2020-12-28 00:37:04 +10:00
ca42d027ac
Qt: Implement relative mouse mode
2020-12-28 00:37:04 +10:00
114d4a2c1d
Merge pull request #1325 from PugsyMAME/master
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Fixed Pattern found address in Debugger Search
2020-12-28 00:36:45 +10:00
157532b0fe
Merge pull request #1320 from andercard0/patch-54
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Atualização Português do Brasil
2020-12-28 00:36:20 +10:00
92ed284499
Merge pull request #1323 from ggrtk/qt-japanese
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Qt: Update Japanese translation by mikakunin
2020-12-28 00:36:05 +10:00
67f6bd2bcb
Fixed Pattern found address in Debugger Search
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"Pattern found at 0x%1" was passing a decimal value to %1 instead of a hexadecimal one
2020-12-27 11:20:26 +00:00
d7e8b5a4c2
Qt: Update Japanese translation by mikakunin
2020-12-27 00:57:55 -08:00
46239e3d09
Qt/CheatManagerDialog: Fix lupdate warning
2020-12-27 00:57:55 -08:00
2a1bf9925a
Qt: Make Auto (Game Native) aspect ratio string translatable
2020-12-27 00:57:55 -08:00
ab2198be28
Atualização Português do Brasil
2020-12-26 14:01:24 -03:00
f181b45760
libretro: Build fix
2020-12-27 02:41:43 +10:00
e3ce0530bf
Revert "CI: Stop building libretro cores"
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This reverts commit 1a6a14fcd4
.
2020-12-27 02:21:16 +10:00
80fb30b564
Qt: Add Boot and Debug option to context menu
2020-12-27 00:54:53 +10:00
29469077ee
Qt: Force display to render after boot
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Fixes menu showing through when starting paused.
2020-12-27 00:54:53 +10:00
cbcbb675d6
System: Fix pause on start
2020-12-27 00:54:53 +10:00
3cd3d1c09d
Qt: Fix opening debugger when system already paused
2020-12-27 00:54:53 +10:00
dc46d52029
FrontendCommon: Remove unnecessary #ifndef LIBRETRO macros
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These were only needed because of ancient compilers on the libretro
buildbot, it still compiles fine with these fields on the latest
compilers.
2020-12-27 00:54:53 +10:00
702ed21207
HostDisplay: Add threaded presentation for Vulkan renderer
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Can add a significant speedup for fast forward. Automatically disabled
when vsync is enabled.
2020-12-27 00:54:53 +10:00
1a6a14fcd4
CI: Stop building libretro cores
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Apparently libretro want to do this themselves now?
2020-12-27 00:50:08 +10:00
68dc052432
Bus: Don't leak shared memory when starting->stopping->starting
2020-12-27 00:50:08 +10:00
91995c92db
Qt/Debugger: Use Bus helper functions for getting region pointers
2020-12-27 00:50:08 +10:00
d74d27163c
Common/MemoryArena: Add destroy/valid methods
2020-12-27 00:50:08 +10:00
e71f6aa80a
GPU/HW: Improve round-trip accuracy of RGBA5551->RGBA8
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Fixes smudging in some games with true colour rendering enabled.
2020-12-27 00:50:08 +10:00
5451a1f5c3
README/Issue template: Clarify that libretro core is not officially supported
2020-12-27 00:50:08 +10:00
84181e2a1d
CheatS: Support importing/parsing EPSXe cheat files
2020-12-27 00:45:34 +10:00
cc9c3ea41f
Cheats: Fix assertions tripping on unicode characters
2020-12-27 00:45:34 +10:00
8debaa34d9
dep/msvc: Update SDL2 to 2.0.14
2020-12-27 00:45:34 +10:00
aa65280ec3
Qt: Fix typo in advanced settings
2020-12-27 00:45:34 +10:00
7532d5d09a
Merge pull request #1306 from andercard0/patch-52
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Atualização Português do Brasil
2020-12-27 00:45:04 +10:00
5ed0c98f37
Merge pull request #1307 from andercard0/patch-53
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Android Update Strings to latest
2020-12-27 00:44:51 +10:00
9c36c9dbdb
Merge pull request #1312 from ggrtk/memorycardimage-fix
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MemoryCardImage: Fix multi-block file reads
2020-12-27 00:44:41 +10:00
77093553e1
Merge pull request #1315 from Margen67/appveyor
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appveyor.yml improvements
2020-12-27 00:44:27 +10:00
31423ef697
Changed debugger "Enter memory address" to accept hex only ( #1317 )
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* Changed debugger "Enter memory address" to accept hex only
The "Enter memory address" prompt by default expects a decimal address unless it's preceded by 0x. Or it expects an number starting with 0 is an octal.
The disassembly address should be hexadecimal regardless as that is how it it displays the address.
Also changed it so that it changes any address entered to be divisible by 4 as there was an observed issue that would cause the disassembly addresses to get locked to a address that was not divisible by 4
* Translation updates for Debugger memory address change
Updated the three translation files that mentioned the original "Invalid address. It should be in hex" string.
* Changed debugger "Enter memory address" to accept hex only
UPDATE TO PR #1316
The "Enter memory address" prompt by default expects a decimal address unless it's preceded by 0x. Or it expects an number starting with 0 is an octal.
The disassembly address should be hexadecimal regardless as that is how it it displays the address.
Also changed it so that it changes any breakpoint or disassembly address entered to be divisible by 4 as there was an observed issue that would cause the disassembly addresses to get locked to a address that was not divisible by 4 and a breakpoint address that is not divisible by 4 would never be hit.
2020-12-27 00:43:43 +10:00