Stenzek
a1d7d214cf
GPUDevice: Add support for VRR and relaxed vsync
2024-03-03 14:03:07 +10:00
Stenzek
b060edc61b
VulkanDevice: Actually use all the swap chain semaphores
2024-03-01 00:50:27 +10:00
Stenzek
f936a36c85
GPUDevice: Add GPUDownloadTexture
...
Which can also be based in host/client memory.
Use it for screenshots and VRAM downloads.
2024-02-29 18:56:50 +10:00
Wunkolo
4309d8ebf3
VulkanDevice: Add TryImportHostMemory
...
Utilizing `VK_EXT_external_memory_host`, attempt to import the host-pointer into a `VkBuffer`, `VkDeviceMemory`, and an offset to the start of the data. When the page size matches the import alignment, then it is possible to import an entire range of memory from the host directly into a vulkan-side buffer to read and write into.
2024-02-29 17:00:51 +10:00
Wunkolo
0ce1149e41
VulkanDevice: Optional VK_EXT_external_memory_host
enablement
...
Allows usage of this extension only when the import-pointer-alignment
matches that of the hosts' page size.
2024-02-29 17:00:51 +10:00
Stenzek
bcf7f55b93
VulkanDevice: Fix potential race between submit and main thread
2024-01-22 22:57:42 +10:00
Stenzek
f66866ed73
GPUDevice: Use Error class for initialization errors
2024-01-21 00:18:33 +10:00
Stenzek
62d2f12236
Settings: Expose exclusive fullscreen control
2023-12-25 23:44:15 +10:00
Stenzek
46e0afd2d4
VulkanDevice: Actually allow enumeration of 1.0 device
2023-12-25 23:02:13 +10:00
Stenzek
c233eb53ab
VulkanDevice: Potentially re-enable Vulkan 1.0 support
2023-12-25 21:59:52 +10:00
Stenzek
c20805f2be
VulkanDevice: Work around some mobile driver issues
2023-12-13 23:01:10 +10:00
Stenzek
a907e1f550
GPUDevice: Pool textures
2023-12-09 22:08:13 +10:00
Stenzek
3b2c70cda5
GPUDevice: Get rid of framebuffer abstraction
2023-12-09 22:08:13 +10:00
Stenzek
e382f2b64a
Settings: Add option to disable DSB/fbfetch
2023-11-28 14:38:38 +10:00
Stenzek
b678fcd874
GPUDevice: Move debug messages over to fmt
2023-09-23 14:14:52 +10:00
Stenzek
605aa3c53a
Misc: Swap gsl::span for std::span
2023-09-05 22:10:50 +10:00
Stenzek
e3d9ba4c99
Rewrite host GPU abstraction
...
- Don't have to repeat the same thing for 4 renderers.
- Add native Metal renderer.
2023-08-20 21:55:38 +10:00