16 Commits

Author SHA1 Message Date
Connor McLaughlin
b75674b149 SDL: Fix FPS counter disappearing behind menu 2019-09-26 23:31:44 +10:00
Connor McLaughlin
e9bb3d79b8 SDL: Add a shoddy FPS counter 2019-09-26 21:44:02 +10:00
Connor McLaughlin
2a63dbce64 GPU: Add stats interface 2019-09-26 14:03:32 +10:00
Connor McLaughlin
c988af453c Refactor timing to allow sync/updates in the middle of a slice 2019-09-21 01:24:33 +10:00
Connor McLaughlin
ad652c47ed Basic CD image loading 2019-09-20 20:14:00 +10:00
Connor McLaughlin
8cd75a4937 PAD: Basic support for digital controllers 2019-09-20 16:47:41 +10:00
Connor McLaughlin
d84bffead1 GPU: Implement transparency mode 2019-09-19 00:55:06 +10:00
Connor McLaughlin
03bd135060 SDL: Make GL debug output less noisy in Release 2019-09-14 23:49:21 +10:00
Connor McLaughlin
19d9322e67 GPU: Fix texture coordinates when rendering paletted textures 2019-09-14 23:05:10 +10:00
Connor McLaughlin
3d6b8e485e Interface: Support loading filenames on command line 2019-09-14 21:54:46 +10:00
Connor McLaughlin
2560efbebd Save state support 2019-09-14 20:28:47 +10:00
Connor McLaughlin
851ef67814 GPU: Implement fill VRAM command 2019-09-14 16:43:53 +10:00
Connor McLaughlin
9f36384752 System: Support sideloading EXE files via BIOS patch 2019-09-14 13:22:34 +10:00
Connor McLaughlin
ae43cc838b GPU: Partially implemented texture support 2019-09-14 02:07:31 +10:00
Connor McLaughlin
aea7a18ac2 GPU: More work on OpenGL renderer 2019-09-13 01:09:07 +10:00
Connor McLaughlin
2149ab4d69 Initial commit 2019-09-11 14:00:42 +10:00