Stenzek
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fae6b7ae86
|
System: Fix double error on load/boot cancel
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2024-07-14 21:32:10 +10:00 |
|
Stenzek
|
fee888758f
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System: Purge unused RecreateSystem()
|
2024-07-14 21:30:52 +10:00 |
|
Stenzek
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154a5b35b8
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CDImageCHD: Refactor mode conversion to string_view
Incorrect length found by PVS-Studio.
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2024-07-14 21:29:57 +10:00 |
|
Stenzek
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640ed4a2d3
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CPU/Recompiler: Eliminate redundant speculative reg read
|
2024-07-14 21:26:17 +10:00 |
|
Stenzek
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59a2309a83
|
GPU: Use half width vector types where appropriate
|
2024-07-14 21:25:48 +10:00 |
|
Stenzek
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d70f5ddb32
|
GSVector: Remove unused functions
|
2024-07-14 21:25:48 +10:00 |
|
Stenzek
|
df979d4648
|
Build: Fix DiscordRPC not being included in Mac bundle
|
2024-07-14 21:25:26 +10:00 |
|
Stenzek
|
500fbe5ef1
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Achievements: Fix potential uninitialized data read
|
2024-07-14 21:25:25 +10:00 |
|
Stenzek
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8698298499
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CPU/NewRec: Fix incorrect condition in GenerateCall()
|
2024-07-14 21:25:25 +10:00 |
|
Stenzek
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a5a320720a
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GPU/HW: Fix incorrect dirty rect union
Reduces GPU usage during screen waves effect in Um Jammer Lammy from
over 70% down to 3% on my 7900GRE at 9x.
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2024-07-14 18:26:02 +10:00 |
|
Stenzek
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5d4f6e44d2
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Qt: Use device pixel ratio when scaling gameicons
|
2024-07-14 18:26:02 +10:00 |
|
Stenzek
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594962d247
|
Qt: Scale down custom icon pixmaps
Don't want it going outside of the control bounds.
|
2024-07-14 18:26:02 +10:00 |
|
Stenzek
|
fd0626aa6d
|
GameList: Re-extract memcard icon if deleted
But don't keep trying if the game doesn't have a save.
|
2024-07-14 18:26:02 +10:00 |
|
Stenzek
|
ff77bd029f
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ImGuiFullscreen: Don't upload failed-loaded images
|
2024-07-14 00:01:06 +10:00 |
|
Stenzek
|
afea18f65e
|
Image: Fix crash loading corrupted/invalid JPEG files
|
2024-07-14 00:00:48 +10:00 |
|
Stenzek
|
b7da118f96
|
Qt: Don't boot system twice on rapid clicking
|
2024-07-13 20:47:03 +10:00 |
|
Stenzek
|
5da6c926d9
|
GameList: Always open icon cache with r+b on Linux
Fixes flock() error on startup.
|
2024-07-13 18:32:42 +10:00 |
|
Stenzek
|
2cfa535784
|
System: Fix certain GPU settings not applying until unpause
|
2024-07-13 17:52:42 +10:00 |
|
Mrlinkwii
|
0f0cc4ea17
|
Qt: Re-add QDarkStyle theme option (#3250)
|
2024-07-13 12:55:01 +10:00 |
|
Stenzek
|
7c45ad3fed
|
GameList: Add dedicated gameicons directory
|
2024-07-11 17:17:25 +10:00 |
|
Stenzek
|
2ac2ad605e
|
CPU/Recompiler: Break blocks on invalid instructions
|
2024-07-11 17:17:25 +10:00 |
|
Stenzek
|
3b9c489787
|
CPU: Pass instruction query values by reference
|
2024-07-11 17:17:25 +10:00 |
|
Anderson Cardoso
|
58470cea09
|
Atualização Português do Brasil (#3249)
Atualizado para a última versão.
|
2024-07-11 17:17:12 +10:00 |
|
Stenzek
|
226a8eac81
|
MemoryCardIconCache: Ignore shared cards
|
2024-07-10 21:47:02 +10:00 |
|
Stenzek
|
11f7bfc461
|
CPU/PGXP: Refactor add/sub for small speedup
|
2024-07-10 20:56:42 +10:00 |
|
Stenzek
|
e5c62b8baf
|
CPU/PGXP: Fix incorrect Y on invalid add/sub
|
2024-07-10 20:56:21 +10:00 |
|
Stenzek
|
5881133cf5
|
CPU/PGXP: Set valid on bitwise ops from lowprec
|
2024-07-10 19:10:56 +10:00 |
|
Stenzek
|
9be7a37416
|
GSVector: SIMD-ify YUVToRGB
Almost 10x speedup on the function alone, 15% in practice ingame.
|
2024-07-10 15:18:42 +10:00 |
|
Stenzek
|
18b0b11094
|
CommonTests: Add GSVector MDEC YUVToRGB test
|
2024-07-10 15:18:42 +10:00 |
|
Anderson Cardoso
|
989a19d144
|
Atualização Português do Brasil (#3246)
* Atualização Português do Brasil
Atualizado para a última versão.
* Atualização Português do Brasil
Atualizado para a última versão.
|
2024-07-09 21:49:17 +10:00 |
|
Stenzek
|
a56ebf24b2
|
Qt: Fix incorrect sort indicator on loading
|
2024-07-09 21:49:17 +10:00 |
|
Stenzek
|
93836636a1
|
Qt: Center type icon in game list
|
2024-07-09 21:49:17 +10:00 |
|
Stenzek
|
addadbabc6
|
Qt: Use memory card icon as window icon
|
2024-07-09 21:49:12 +10:00 |
|
Stenzek
|
9143116616
|
Qt: Show memory card icons in game list
You can disable it if you really hate it.
|
2024-07-09 21:38:38 +10:00 |
|
Stenzek
|
8659c8cca6
|
Core: Add MemoryCardIconCache
|
2024-07-09 21:38:38 +10:00 |
|
Stenzek
|
ec851c9d6d
|
FileSystem: Add FTruncate64()
|
2024-07-09 21:38:38 +10:00 |
|
Stenzek
|
de27e5de92
|
GPU: Add option to disable PGXP on 2D polygons
|
2024-07-09 20:37:58 +10:00 |
|
Stenzek
|
f0e2d1a9fa
|
CPU/PGXP: Rewrite SLTI/SLTIU handlers
Don't read uninitialized memory...
|
2024-07-09 20:14:08 +10:00 |
|
Stenzek
|
d922a43127
|
CPU/PGXP: Don't force valid input on slt/sltu
|
2024-07-09 19:45:44 +10:00 |
|
Stenzek
|
3b7844be5a
|
CPU/PGXP: Don't force valid inputs on mult/div
|
2024-07-09 19:21:47 +10:00 |
|
Stenzek
|
d831cb69a9
|
CPU/PGXP: Normalize variable names
|
2024-07-09 19:16:16 +10:00 |
|
Stenzek
|
5410a42fd7
|
CPU/PGXP: Explicitly handle addi rt, zero, nnnn
|
2024-07-09 19:07:17 +10:00 |
|
Stenzek
|
b6f7420018
|
CPU/PGXP: Don't force inputs to valid on add/sub
|
2024-07-08 17:18:27 +10:00 |
|
Stenzek
|
7f21226a99
|
GameDatabase: Warn if vertex cache is enabled but unnecessary
|
2024-07-07 14:29:29 +10:00 |
|
Stenzek
|
d63ae8718f
|
GPU: Always calculate draw rect
Stops postfx shaders that depend on the draw rect going into NaN
territory.
|
2024-07-07 12:46:09 +10:00 |
|
Stenzek
|
6f50e12ea2
|
PostProcessing/FX: Remove debug shader dump
|
2024-07-07 12:46:09 +10:00 |
|
Nik Chizhov
|
a3d600d5c3
|
fix: moved vairable access
|
2024-07-07 12:45:49 +10:00 |
|
Nik Chizhov
|
5cdcdb565f
|
fix: string to c-string to string
|
2024-07-07 12:45:49 +10:00 |
|
Nik Chizhov
|
40048cbbc8
|
fix: remove duplicated code
|
2024-07-07 12:45:49 +10:00 |
|
Nik Chizhov
|
e4470a9929
|
fix: out-of-border access
|
2024-07-07 12:45:49 +10:00 |
|