Stenzek
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164062f80d
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Build: Use C++20 for everything except reshadefx
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2024-04-11 13:46:25 +10:00 |
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Stenzek
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b143d96476
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Build: Use deps DLLs on Windows
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2024-03-24 16:02:59 +10:00 |
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Stenzek
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0fe6e9170b
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HTTPDownloader: Move to util project
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2023-11-06 23:17:57 +10:00 |
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Stenzek
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c8dc8849ea
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Build: Ensure exceptions are off for fmt
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2023-09-23 22:21:50 +10:00 |
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Stenzek
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3c68543491
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Bus: 16KB page compatibility for mmap fastmem
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2023-09-23 14:14:52 +10:00 |
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Stenzek
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0b0abc426b
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dep: Remove gsl
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2023-09-05 22:10:50 +10:00 |
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Stenzek
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58b4946fb9
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Build: Switch to C++20
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2023-09-05 21:37:04 +10:00 |
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Stenzek
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cee4f93097
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Build: Use precompiled headers
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2023-09-02 21:44:08 +10:00 |
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Stenzek
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e3d9ba4c99
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Rewrite host GPU abstraction
- Don't have to repeat the same thing for 4 renderers.
- Add native Metal renderer.
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2023-08-20 21:55:38 +10:00 |
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Stenzek
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4ebd34fcb3
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MSBuild: Use project referencing instead of .lib linking
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2023-08-16 01:12:59 +10:00 |
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Connor McLaughlin
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01270bac35
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StringUtil: Add ToChars/fast_float FromChars
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2023-01-15 15:13:54 +10:00 |
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Connor McLaughlin
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fa2fd8f84f
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Build: Reference GSL
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2023-01-07 13:10:43 +10:00 |
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Connor McLaughlin
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7bbacd2392
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Misc: Remove unused code
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2022-08-22 19:55:38 +10:00 |
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Connor McLaughlin
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0572d0cd4b
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Common: Add ByteStream implementations for zstd
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2022-08-18 23:10:15 +10:00 |
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Connor McLaughlin
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a899ca88f2
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Build: Make OpenGL/Vulkan renderers optional
And disabled on Windows/arm64.
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2022-07-31 01:14:28 +10:00 |
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Connor McLaughlin
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b7fbde31a7
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Move utility classes from common to own static lib
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2022-07-21 17:29:58 +10:00 |
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Connor McLaughlin
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f89529015c
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dep: Move Vulkan loader to common
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2022-07-21 17:29:57 +10:00 |
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Connor McLaughlin
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d81e156a29
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dep: Add build config for fmt
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2022-07-21 17:29:57 +10:00 |
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Connor McLaughlin
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bceca040d9
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dep/libchdr: Remove libFLAC dependency
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2022-04-03 21:09:36 +10:00 |
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Connor McLaughlin
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78dabd1067
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Build: Add missing d3dcompiler/d3d11 dependency in common
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2021-07-23 18:06:25 +10:00 |
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Connor McLaughlin
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5da9edceb9
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Build: Unify MSBuild options in props files
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2021-07-10 21:45:10 +10:00 |
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