21 Commits

Author SHA1 Message Date
Stenzek
164062f80d
Build: Use C++20 for everything except reshadefx 2024-04-11 13:46:25 +10:00
Stenzek
b143d96476
Build: Use deps DLLs on Windows 2024-03-24 16:02:59 +10:00
Stenzek
0fe6e9170b
HTTPDownloader: Move to util project 2023-11-06 23:17:57 +10:00
Stenzek
c8dc8849ea Build: Ensure exceptions are off for fmt 2023-09-23 22:21:50 +10:00
Stenzek
3c68543491 Bus: 16KB page compatibility for mmap fastmem 2023-09-23 14:14:52 +10:00
Stenzek
0b0abc426b dep: Remove gsl 2023-09-05 22:10:50 +10:00
Stenzek
58b4946fb9 Build: Switch to C++20 2023-09-05 21:37:04 +10:00
Stenzek
cee4f93097 Build: Use precompiled headers 2023-09-02 21:44:08 +10:00
Stenzek
e3d9ba4c99 Rewrite host GPU abstraction
- Don't have to repeat the same thing for 4 renderers.
 - Add native Metal renderer.
2023-08-20 21:55:38 +10:00
Stenzek
4ebd34fcb3 MSBuild: Use project referencing instead of .lib linking 2023-08-16 01:12:59 +10:00
Connor McLaughlin
01270bac35 StringUtil: Add ToChars/fast_float FromChars 2023-01-15 15:13:54 +10:00
Connor McLaughlin
fa2fd8f84f Build: Reference GSL 2023-01-07 13:10:43 +10:00
Connor McLaughlin
7bbacd2392 Misc: Remove unused code 2022-08-22 19:55:38 +10:00
Connor McLaughlin
0572d0cd4b Common: Add ByteStream implementations for zstd 2022-08-18 23:10:15 +10:00
Connor McLaughlin
a899ca88f2 Build: Make OpenGL/Vulkan renderers optional
And disabled on Windows/arm64.
2022-07-31 01:14:28 +10:00
Connor McLaughlin
b7fbde31a7 Move utility classes from common to own static lib 2022-07-21 17:29:58 +10:00
Connor McLaughlin
f89529015c dep: Move Vulkan loader to common 2022-07-21 17:29:57 +10:00
Connor McLaughlin
d81e156a29 dep: Add build config for fmt 2022-07-21 17:29:57 +10:00
Connor McLaughlin
bceca040d9 dep/libchdr: Remove libFLAC dependency 2022-04-03 21:09:36 +10:00
Connor McLaughlin
78dabd1067 Build: Add missing d3dcompiler/d3d11 dependency in common 2021-07-23 18:06:25 +10:00
Connor McLaughlin
5da9edceb9 Build: Unify MSBuild options in props files 2021-07-10 21:45:10 +10:00