Commit Graph

4662 Commits

Author SHA1 Message Date
78031afee7 Atualização Português do Brasil
Update to latest.
2020-12-01 14:57:06 -03:00
3a33ada3f9 Update Simple-Chinese language file to latest
Update Simple-Chinese language file to latest
2020-12-02 01:48:46 +08:00
cd8f17dbd0 Qt: Allow memory card editing from playlist context menu 2020-12-02 00:56:31 +10:00
0ea2ced46d Qt: Disable game properties for playlist entries 2020-12-02 00:56:15 +10:00
7e944103c2 GPU/OpenGL: Work around rasterization/interplation issue on V3D/Pi4 2020-12-01 15:14:23 +10:00
a2666de7c8 HostInterface: Make mmap fastmem unavailable a warning instead of OSD message 2020-12-01 13:23:02 +10:00
977c2f4947 CheatList: Fix games with serial aliases not loading from database 2020-12-01 13:21:07 +10:00
f8c2d7dafd Merge pull request #1121 from dankcushions/geoshader
OES_geometry_shader and OES_copy_image support
2020-12-01 02:12:51 +10:00
98f70e9b51 HostDisplay: Add 5:4 and 3:2 aspect ratios 2020-12-01 01:58:46 +10:00
bccecdbf18 Qt: Fix crash with Vulkan renderer when unsupported 2020-12-01 01:17:26 +10:00
37c9e69b3e System: Zero downcount at end of frame
Prevents code running after vblank starts, and fixes events getting
delayed in interpreter mode.
2020-12-01 01:16:49 +10:00
e7139fe0d1 OES_copy_image support 2020-11-30 14:08:26 +00:00
c3932e945d GameSettings: Fix PGXP culling disabled message showing when PGXP disabled 2020-11-30 01:15:44 +10:00
b695d3c6ce System: Use existing media if save state media is not found 2020-11-30 01:15:44 +10:00
eaafd0a00c Cheats: Support parsing built-in database 2020-11-30 01:15:44 +10:00
39010320ea HostDisplay: Fix possible race when saving screenshots 2020-11-30 01:15:44 +10:00
53697154f5 Merge pull request #1112 from zkdpower/master
Update duckstation-qt_zh-cn.ts to latest
2020-11-30 01:15:29 +10:00
82b4edfaf4 OES_geometry_shader can be supported by non-GLES 3.2 conformant devices (eg Pi 4) 2020-11-28 17:48:46 +00:00
77552d6904 Update duckstation-qt_zh-cn.ts to latest
Update duckstation-qt_zh-cn.ts to latest
2020-11-28 09:57:37 +08:00
d1a42df121 GameList: Fix cover image detection based on file title 2020-11-28 02:04:18 +10:00
f21d901cf1 Common/FileSystem: Fix macOS build 2020-11-28 00:58:46 +10:00
16a6c1706e Qt: Fix manual redump database downloading/updating 2020-11-28 00:42:09 +10:00
a75b6e512a System: Improve translatability of save state error 2020-11-28 00:35:03 +10:00
3137eb41c4 GameList: Make cover functions const 2020-11-28 00:14:45 +10:00
744629e9a8 Common/FileSystem: Fix modification time not being set in find
Fixes game list list always re-scanning on Linux/Android.
2020-11-28 00:14:45 +10:00
feadc83050 Common/GrowableMemoryByteStream: Add helper methods 2020-11-28 00:14:45 +10:00
a902d9b409 Qt: Fix MSAA game settings not updating combo box on open 2020-11-28 00:14:45 +10:00
263f7b673b GameList: Use shipped redump database/compatibility settings 2020-11-28 00:14:45 +10:00
4a482875ca Common/FileSystem: Add helpers for ByteStream 2020-11-28 00:14:45 +10:00
5f69216f70 HostInterface: Add OpenPackageFile method 2020-11-28 00:14:45 +10:00
859f23f4d5 libretro: Add compatibility settings loading 2020-11-28 00:14:44 +10:00
b73fd7a4e8 SDLControllerInterface: Ship game controller db with builds 2020-11-28 00:14:44 +10:00
bf584faa32 Merge pull request #1109 from andercard0/patch-33
Atualização Português do Brasil
2020-11-28 00:13:21 +10:00
1fa0903fa9 Merge pull request #1111 from ggrtk/gpu-sw-fix
GPU/SW: Fix 16-bit wraparound output crashing
2020-11-28 00:12:41 +10:00
e12c68cf65 GPU/SW: Fix 16-bit wraparound output crashing 2020-11-26 23:58:06 -08:00
32e47fba93 System: Limit maximum loadable save state version 2020-11-26 19:51:45 -08:00
e630868080 Atualização Português do Brasil
Translated

OSD Messages;
CPUFastmemMode;
GamePropertiesDialog;
AdvancedSettingsWidget;
2020-11-26 15:09:42 -03:00
b2de5945c4 libretro: Disable context caching
It's completely broken in RetroArch, see https://github.com/libretro/RetroArch/issues/11623
2020-11-27 01:40:50 +10:00
f7a75941b5 GameSettings: Add PGXP tolerance and MSAA 2020-11-27 01:40:50 +10:00
f0ff7ce231 PGXP: Add geometry tolerance setting 2020-11-27 01:40:50 +10:00
24fef20485 CommonHostInterface: Compress screenshots in background/use worker thread 2020-11-27 01:40:50 +10:00
125dfa7c40 HostDisplay: Support resizing/compressing images on worker thread 2020-11-27 01:40:50 +10:00
df14fa4d75 CommonHostInterface: Fix compatible/old version save states not showing in browser 2020-11-27 01:40:50 +10:00
dc21f2b5cf GL/Context: Check return value of eglBindApi()
Fixes some Android devices thinking they got a desktop GL context.
2020-11-27 01:40:50 +10:00
9ac09d35be AnalogController: Only clear motor state on rumble config if not used 2020-11-26 06:01:08 -08:00
a4eb4b9280 AnalogController: Set transfer state to idle on reset 2020-11-26 06:01:08 -08:00
fcbd618783 Merge pull request #1105 from ggrtk/analog-controller
AnalogController: Rumble handling and config mode fixes
2020-11-26 01:43:50 +10:00
627a3109b3 libretro: Re-query hardware render interface after AV system info change
I suspect the frontend is supposed to call context_reset/destroy here,
but it's not for whatever reason, and this works around it.
2020-11-26 01:34:12 +10:00
566993c6df AnalogController: Improve DualShock rumble handling
Fixes low vibration in Final Fantasy VIII, missing vibration in Armored
Core Project Phantasma, etc.
2020-11-25 07:33:30 -08:00
31b41b9ec0 AnalogController: Output zeros for 0x43 when already in config mode 2020-11-25 07:33:30 -08:00