Connor McLaughlin
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2eaebd8921
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GPU: Implement support for multisample antialiasing
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2020-10-31 14:27:58 +10:00 |
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Connor McLaughlin
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a0a78087fe
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Vulkan: Support Wayland
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2020-09-23 20:19:50 +10:00 |
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Connor McLaughlin
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d09a802a17
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Vulkan/Context: Use VK_LAYER_KHRONOS_validation
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2020-09-13 01:23:43 +10:00 |
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Connor McLaughlin
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666d7fbb99
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Vulkan/Context: Add pipeline destruction deferring
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2020-09-13 01:23:43 +10:00 |
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Connor McLaughlin
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96ba9198ef
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GPU/HW: Expand lines into triangles before rendering
Fewer batches, consistent upscaling behavior.
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2020-08-02 17:17:11 +10:00 |
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Connor McLaughlin
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fb6538da35
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Vulkan/Context: Allocate SSBO descriptors in global set
Fixes vram write buffer creation failing on Mali.
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2020-07-12 00:38:27 +10:00 |
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Connor McLaughlin
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a5fe740e30
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Fix a bunch of compiler warnings
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2020-07-09 13:30:16 +10:00 |
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Connor McLaughlin
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da180a1c4f
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Vulkan: Fix crash when device creation fails
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2020-07-07 00:59:42 +10:00 |
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Connor McLaughlin
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1d4b5e22cb
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Vulkan: Fall back to geometryShader when fillModeNonSolid unsupported
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2020-07-07 00:59:35 +10:00 |
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Connor McLaughlin
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b9ffca1ddf
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libretro: Vulkan renderer support
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2020-07-04 22:14:07 +10:00 |
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Connor McLaughlin
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eaca5eca07
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GPU/Vulkan: Use Metal layer instead NSView on macOS.
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2020-06-22 15:58:07 +10:00 |
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Connor McLaughlin
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bf60f9dd61
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GPU/Vulkan: Use geometry shader for line rendering at >1xIR
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2020-06-21 01:33:08 +10:00 |
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Connor McLaughlin
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f54876deb0
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Vulkan/Context: Use VK_MVK_macos_surface not VK_EXT_metal_surface
Will change this over some time in the future when I can work on a Mac
again and set up the layer.
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2020-06-20 20:37:38 +10:00 |
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Connor McLaughlin
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1b5f8db2fc
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Vulkan/Context: Support specifying GPU to use
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2020-06-20 03:34:19 +10:00 |
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Connor McLaughlin
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4a04800132
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Vulkan: Handle potential duplicate GPU/adapter names
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2020-06-20 03:34:19 +10:00 |
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Connor McLaughlin
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1399e95b77
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Common: Add a range of Vulkan helper/wrapper classes
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2020-06-19 00:18:07 +10:00 |
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