6233 Commits

Author SHA1 Message Date
IlDucci
ce3f4aa46f Spanish (Spain) translation update
- Adding translations for the new strings (Big Picture, wireframe options, Setup Wizard...). WARNING!!! Big Picture mode was not tested in DuckStation because the strings are still being displayed in English, so I am unable to test them for the time being.
 - Some strings were copied from PCSX2 Spanish (Spain) translation, also worked on by myself.
 - Unification pass for certain terms.
 - Cleanup of unused strings. WARNING! A number of strings in the Settings menu have reverted back to English.
2023-09-04 14:41:21 +02:00
Stenzek
25fb69564b GameDatabase: Fix stale database cache check 2023-09-02 23:17:56 +10:00
Stenzek
7ad1b8d093 GPU: Add wireframe rendering/overlay 2023-09-02 22:26:03 +10:00
Stenzek
e804b5e701 GPUDevice: Support geometry shaders 2023-09-02 22:09:22 +10:00
Stenzek
4fc984e082 Qt: Add setup wizard 2023-09-02 21:44:15 +10:00
Stenzek
5480e42cd1 ImGuiManager: Fix changing global scale through FSUI 2023-09-02 21:44:08 +10:00
Stenzek
bcda86d782 GPU: Fix non-internal resolution screenshots 2023-09-02 21:44:08 +10:00
Stenzek
9e8ff3969e GPU: Clamp UVs to active rect when presenting 2023-09-02 21:44:08 +10:00
Stenzek
4588f9ee9f CI: Build Flatpak 2023-09-02 21:44:08 +10:00
Stenzek
59b70b6adb Build: Add Flatpak manifest and scripts 2023-09-02 21:44:08 +10:00
Stenzek
d6577b7279 Resources: Update SDL GameControllerDB 2023-09-02 21:44:08 +10:00
Stenzek
ea68c5b4b5 Build: Use dependency package on Windows 2023-09-02 21:44:08 +10:00
Stenzek
3d8e63da9e Scripts: Add Windows dependency build scripts 2023-09-02 21:44:08 +10:00
Stenzek
cee4f93097 Build: Use precompiled headers 2023-09-02 21:44:08 +10:00
Stenzek
817129328b dep: Move WinPixEventRuntime to root 2023-09-02 21:44:07 +10:00
shikulja
203e71f9fe
Update Russian translation (#3002)
* Update Russian translation

* Update Russian translation

* Update Russian translation
2023-09-02 21:43:52 +10:00
Connor McLaughlin
d690732c7d
Merge pull request #3001 from andercard0/master
Atualização Português do Brasil
2023-09-01 21:30:53 +10:00
Stenzek
0da14a5442 GPU/Vulkan: Fix MSAA
And disable sample rate shading ("SSAA") on AMD, Intel, and broken
mobile drivers, because it doesn't work.
2023-09-01 21:25:12 +10:00
Anderson Cardoso
998ce379ab Atualização Português do Brasil
- Novas opções de Dimensionamento
- Opções de cartão de memória
- Confirmação de mensagens movidas
2023-08-31 16:15:24 -03:00
Stenzek
0e6efb2241 Qt: Canonicalize memory card paths in settings 2023-08-31 23:44:08 +10:00
Stenzek
09e7a5843f GPU: Add scaling shader support
Currently only Bilinear (Sharp).
2023-08-31 23:38:11 +10:00
Stenzek
9439cf65a3 AnalogController: Always use analog mode from save state 2023-08-31 22:09:17 +10:00
Stenzek
afed8297c9 Common: Bump _WIN32_WINNT 2023-08-31 19:49:32 +10:00
Connor McLaughlin
f6c8a850ae
Merge pull request #2999 from andercard0/master
Atualização Português do Brasil
2023-08-31 00:20:07 +10:00
Stenzek
a11c9faba9 OpenGLDevice: Lazily compile shaders 2023-08-30 22:20:39 +10:00
Stenzek
5421900bb2 System: Add InterruptExecution() 2023-08-30 22:20:36 +10:00
Stenzek
2915d4ce01 System: Remove memory card warnings on config change 2023-08-30 22:20:36 +10:00
Stenzek
b483931444 System: Allow overriding BIOS in boot parameters 2023-08-30 22:20:36 +10:00
Stenzek
15af10e82a System: Expose memory save states 2023-08-30 22:20:36 +10:00
Stenzek
ae9cf5b889 BIOS: Add FindBIOSPathWithHash() 2023-08-30 22:20:36 +10:00
Stenzek
7b196d5c3c Common: Undef GetMessage for Windows headers 2023-08-30 22:20:36 +10:00
Stenzek
afaf5ddafd System: Centralize frame presentation 2023-08-30 22:20:36 +10:00
Anderson Cardoso
37d6754590 Atualização Português do Brasil
- Opções de pós-processamento
- Shader/Reshade etc.
- Mensagens OSD
- Mensagens de cartão de memória.
2023-08-29 16:06:57 -03:00
Stenzek
358f87a74d PostProcessing/ReShade: Fix up for GL/Vulkan 2023-08-30 02:04:07 +10:00
Stenzek
22eecc2b0a VulkanDevice: Fix multi-texture+UBO push descriptors 2023-08-30 02:03:22 +10:00
Stenzek
9e7d48cf85 Settings: Ensure Reshade directory gets created 2023-08-30 02:02:53 +10:00
Stenzek
df4d441b4b OpenGLDevice: Fix pipeline cache leaving fields uninitialized 2023-08-30 02:02:09 +10:00
Stenzek
f993f0923d Qt: Update Korean translation by Hackjjang 2023-08-30 00:44:01 +10:00
Stenzek
199c53f3af BIOS: Replace TTY patch with syscall hook 2023-08-30 00:44:01 +10:00
Stenzek
34e4bfdfcd Log: Don't colourize timestamps 2023-08-30 00:44:01 +10:00
Stenzek
92b1c21b8a CPU: Fix crash on breakpoint add/trace enable 2023-08-30 00:44:01 +10:00
Stenzek
720b5c1e9d Data: Add reshade-shaders (mainly headers) 2023-08-30 00:44:01 +10:00
Stenzek
8a40c7bf94 PostProcessing: Add ReShade .fx shader support 2023-08-30 00:44:01 +10:00
Stenzek
288757ca9a dep/reshadefx: Temporarily combine textures+samplers in HLSL 2023-08-30 00:44:01 +10:00
Stenzek
b217f64bcf PostProcessing: Refactor config to use separate sections 2023-08-30 00:44:01 +10:00
Stenzek
8db8baf33f GPUDevice: Move display logic to GPU 2023-08-30 00:44:00 +10:00
Stenzek
6c185ca17b GPUDevice: Remove mouse pointer position 2023-08-30 00:44:00 +10:00
Stenzek
674f9a5b1c Resources: Remove embedded crosshair image 2023-08-30 00:44:00 +10:00
Stenzek
259193a8e5 GPUDevice: Move software cursor to ImGuiManager 2023-08-30 00:44:00 +10:00
Stenzek
dd01c75f26 Resources: Add crosshair.png 2023-08-30 00:44:00 +10:00