Connor McLaughlin
d2ca454576
Sync filesystem.h/path.h
2022-07-21 17:29:57 +10:00
Connor McLaughlin
f89529015c
dep: Move Vulkan loader to common
2022-07-21 17:29:57 +10:00
Connor McLaughlin
cb51ab7197
Misc: Purge unused definitions
2022-03-27 16:59:02 +10:00
Connor McLaughlin
bbcf1c67d1
Common/Vulkan: Fix compiling on 32-bit
2021-08-24 11:57:16 +10:00
Connor McLaughlin
8bea6e1530
GPU/Vulkan: Fix warnings introduced by #2438
2021-08-07 12:01:02 +10:00
Wunkolo
98089180c0
GPU/Vulkan: Add debug utility functions
...
Adds a way to set the name of vulkan
objects, and automatically determining their `VkObjectType` enum value
at compile-time. As well as a utility-object for creating debug-scopes
for `VkQueue` and `VkCommandBuffer` objects. `DebugScope` objects will
automatically emit `Begin` and `End` commands within the ctor and dtor
and allow for C++ scopes to name and color sections of a vulkan command.
These DebugScopes are also able to be nested within each other and will
automatically pick a color depending on the current recursive depth.
These functions are all null-stubbed in non-debug compilations.
2021-08-01 10:56:56 -07:00
Wunkolo
b7f583d10f
GPU/Vulkan: Update VK_EXT_debug_report to VK_EXT_debug_utils
...
`VK_EXT_debug_report` has been officially depreciated by khronos in favor of the `VK_EXT_debug_utils` extension
2021-06-28 13:57:49 -07:00
Connor McLaughlin
20afc1c4a1
Android: Handle some possible surface loss cases
2021-06-07 18:40:32 +10:00
Connor McLaughlin
1392a64a93
Re-add libretro core
2021-05-20 12:18:54 +10:00
Connor McLaughlin
48bc152a63
Vulkan/SwapChain: Ensure returned height is at least 1x1
2021-04-30 02:53:03 +10:00
Connor McLaughlin
19ca102b40
VulkanHostDisplay: Handle surface loss gracefully
...
Also skips a full swap chain recreate on resize.
2021-04-08 03:07:10 +10:00
Connor McLaughlin
0342d0a26e
Vulkan/SwapChain: Fix incorrectly-sized display surfaces being created
2021-04-08 03:07:10 +10:00
Connor McLaughlin
924756860e
HostDisplay: Support refresh rate queries on all platforms except Mac
2021-04-03 02:53:28 +10:00
C.W. Betts
fb7a8886f1
Add more printflike macros.
2021-03-29 13:56:19 -06:00
Connor McLaughlin
05f6f8579f
GPU/Vulkan: Fix SSAA being near ineffective
2021-03-14 02:01:48 +10:00
Connor McLaughlin
f044818a7c
Vulkan/StreamBuffer: Fix allocations getting stuck
2021-03-13 03:06:55 +10:00
Connor McLaughlin
ebfbae8dd1
Vulkan/StreamBuffer: Prevent skipping fance when wrapping around
2021-03-10 01:08:08 +10:00
Connor McLaughlin
21e53016d7
GPU/Vulkan: Fix possible misalignment in VRAM writes
2021-03-04 01:36:43 +10:00
Connor McLaughlin
1c1abee61a
NoGUI: Linux compile fix
2021-02-28 04:11:34 +10:00
Connor McLaughlin
97cf3f770e
GPU: Fix previous frame adaptive downsample leaking in
2021-02-28 04:03:48 +10:00
Connor McLaughlin
65daf1d6a0
Vulkan: Support fullscreen resolution enumeration
2021-02-16 02:58:25 +10:00
Connor McLaughlin
b811b78c09
Add refresh rate to window/mode info
2021-02-14 18:36:21 +10:00
Connor McLaughlin
701edb335a
Various warning fixes
2021-02-06 19:19:55 +10:00
Connor McLaughlin
3e9fdf22bf
NoGUI: Move DRM display to GL context
...
We don't use it for Vulkan.
2021-02-04 19:39:19 +10:00
Connor McLaughlin
8f9bbb0bba
Vulkan: Support VK_KHR_display
2021-02-04 19:25:21 +10:00
Connor McLaughlin
368820d6e9
Vulkan: Default to two swap chain images
2021-01-27 01:21:03 +10:00
Connor McLaughlin
4a60cc4c1e
VulkanHostDisplay: Ensure previous frame is presented before acquiring image
2021-01-24 17:37:09 +10:00
Connor McLaughlin
b1d4d5db5e
Vulkan/SwapChain: Recreate semaphores when resizing
...
Prevents us acquiring an image on an already-signaled semaphore.
2021-01-24 17:37:09 +10:00
Connor McLaughlin
220f2f4845
Vulkan: Fix typo causing debug shaders to be used
2021-01-13 02:37:04 +10:00
Connor McLaughlin
fd166a4485
ShaderCache: Add a data version field
...
We can increment this to prevent people's shader caches from growing too
large with shader changes.
2021-01-11 15:24:38 +10:00
Connor McLaughlin
419726f4cc
Remove libretro core - core will now be maintained by libretro
...
libretro have agreed to take over maintenance of the core.
Please see their fork at https://github.com/libretro/duckstation if you
wish to continue to use it.
2021-01-08 01:37:59 +10:00
Connor McLaughlin
5236583544
Vulkan/Texture: Support transitioning individual mip levels
2020-12-30 17:39:40 +10:00
Connor McLaughlin
2ce5dc3bbe
Vulkan: Don't hardcode mipmap samplers to lod0
2020-12-30 17:39:40 +10:00
Connor McLaughlin
702ed21207
HostDisplay: Add threaded presentation for Vulkan renderer
...
Can add a significant speedup for fast forward. Automatically disabled
when vsync is enabled.
2020-12-27 00:54:53 +10:00
Connor McLaughlin
a66f14b5c3
Vulkan/Texture: Add UpdateFromBuffer method
2020-12-26 00:47:03 +10:00
Connor McLaughlin
497759b4d6
VulkanHostDisplay: Support 16-bit scanout
2020-11-21 21:12:38 +10:00
Connor McLaughlin
2eaebd8921
GPU: Implement support for multisample antialiasing
2020-10-31 14:27:58 +10:00
Connor McLaughlin
bf46461dd6
Common/Vulkan: Remove unused methods in staging texture
2020-10-21 23:13:34 +10:00
Connor McLaughlin
d39c9f5d1c
Clean up some compiler warnings
2020-10-11 12:21:08 +10:00
Connor McLaughlin
a0a78087fe
Vulkan: Support Wayland
2020-09-23 20:19:50 +10:00
Connor McLaughlin
a7b85605e2
Ignore existing surface size on Android
...
Seems to be a race condition here where it's not up to date.
2020-09-20 01:36:49 +10:00
Connor McLaughlin
d09a802a17
Vulkan/Context: Use VK_LAYER_KHRONOS_validation
2020-09-13 01:23:43 +10:00
Connor McLaughlin
666d7fbb99
Vulkan/Context: Add pipeline destruction deferring
2020-09-13 01:23:43 +10:00
Connor McLaughlin
f63192c6b2
Vulkan/SwapChain: Fix incorrect return from GetTextureFormat()
2020-09-13 01:23:43 +10:00
Connor McLaughlin
dd0ae0fc9d
Vulkan/StagingTexture: Keep mapped throughout transfers
...
The underlying bug here was not invalidating the buffer after mapping (is
this supposed to be necessary?). But by keeping it mapped, we invalidate
it anyway.
Fixes screen corruption in Final Fantasy IX on Mali GPUs.
2020-09-01 12:02:39 +10:00
Connor McLaughlin
96ba9198ef
GPU/HW: Expand lines into triangles before rendering
...
Fewer batches, consistent upscaling behavior.
2020-08-02 17:17:11 +10:00
jdgleaver
363804c48b
(libretro/Vulkan) Fix glslang shader-related crashes
2020-08-01 15:29:59 +01:00
Connor McLaughlin
282f166e7a
Vulkan/StagingBuffer: Don't try to invalidate unmapped buffer
...
Fixes crash on Mali.
2020-07-12 00:40:05 +10:00
Connor McLaughlin
fb6538da35
Vulkan/Context: Allocate SSBO descriptors in global set
...
Fixes vram write buffer creation failing on Mali.
2020-07-12 00:38:27 +10:00
Connor McLaughlin
a5fe740e30
Fix a bunch of compiler warnings
2020-07-09 13:30:16 +10:00