Commit Graph

1203 Commits

Author SHA1 Message Date
e5a0c92336 Merge pull request #999 from ggrtk/gpu-crtc
GPU: CRTC update
2020-10-23 19:36:45 +10:00
6bc7cf29cc GPU: Synchronize CRTC on GP1(05h) command
Fixes text flashing briefly after startup PlayStation logo in King's
Field (USA).
2020-10-22 21:41:42 -07:00
f69889264d Core: Make some additional OSD messages translatable 2020-10-22 02:07:48 -07:00
ca7db7a2d2 GPU: Update CRTC debug window reporting 2020-10-21 23:17:39 -07:00
1a0b1a3149 GPU: Use accurate VRAM display width rounding
Modified version of Nocash algorithm, confirmed with hardware test.
Relies on proper horizontal display range rounding for correct results.
2020-10-21 23:17:39 -07:00
bbaebfd4c9 GPU: Round horizontal display range values down to clockdiv multiple
GP1(06h) X1 and X2 are persistent across clockdiv changes, but the GPU
actively uses rounded values for display output. This behavior is
modeled by storing the rounded values in horizontal_display_start and
horizontal_display_end. Verified with hardware test.
2020-10-21 23:17:39 -07:00
2b2e2f7854 Cheats: Invalidate code pages on memory writes 2020-10-22 11:09:11 +10:00
3fc9f264d7 CPUCodeCache: Fix extra page being invalidated on writing to edge 2020-10-22 11:08:57 +10:00
13aa5e0554 Cheats: Use internal memory handlers which can't trash MMIO
Safer and faster.
2020-10-21 22:28:11 +10:00
2fb611518d Cheats/MemoryScan: Restrict search to RAM/Scratchpad/BIOS 2020-10-21 22:28:11 +10:00
0d387dfaca Cheats/MemoryScan: Add Any operator 2020-10-21 22:28:11 +10:00
cb6ef03775 CheatList: Save additional DuckStation fields in comments 2020-10-21 22:28:11 +10:00
39a61d2207 CheatList: Preserve comments in PCSXR format files 2020-10-21 22:28:11 +10:00
b694577c38 Qt: Add new cheat manager 2020-10-21 01:11:30 +10:00
7755e238d3 GPU/Vulkan: Fix depth not being updated with VRAM writes
Fixes menu not showing in Dragon Quest VII.
2020-10-19 11:46:45 +10:00
7a82cae2bd CPU/Recompiler: Use register pairs for pop callee saved too 2020-10-19 02:23:04 +10:00
0fca011bd4 CPU/Recompiler: Fix OOB in register pairing 2020-10-19 02:23:04 +10:00
6a4a4c62d7 CPU/Recompiler: Use fastmem instead of global for RAM loads 2020-10-19 02:23:04 +10:00
325f83065c SPU: Always inline SPU::ExecuteVoice 2020-10-18 14:54:38 +10:00
245edd94d7 SPU: Eliminiate conditional in interpolation 2020-10-18 14:54:38 +10:00
b704c37e91 CPU/Recompiler: Implement speculative constants 2020-10-18 14:54:38 +10:00
51eff82eb6 CPU/Recompiler: Implement lwl/lwr/swl/swr 2020-10-18 14:54:38 +10:00
7566c45f64 CPU/Recompiler: Implement fastmem 2020-10-18 14:54:38 +10:00
11faf6ccfb CPU/Recompiler: Skip calling event update on interrupts 2020-10-18 14:54:38 +10:00
a16c2f5462 CPU/Recompiler: Skip tracking some more interpreter state 2020-10-18 14:54:38 +10:00
a6f8dde790 CPU/Recompiler: Faster ASM dispatcher 2020-10-18 14:54:38 +10:00
cb351a7dbd CPU: Move interrupt check out of inner-most exec loop 2020-10-18 14:54:38 +10:00
0afdc04d88 CPU/Recompiler: Optimize constant reads (and some writes) 2020-10-18 14:54:38 +10:00
69b2c3fc2d StateWrapper: Track save state version 2020-10-18 14:54:38 +10:00
19f4921ca7 GPU/OpenGL: Fix crash on non-dual-source-blend drivers 2020-10-14 18:50:10 +10:00
962f3407b4 Android: Add OpenSL ES audio backend 2020-10-14 00:48:48 +10:00
49cea927f0 Build: Add ARM64 platform for Windows 2020-10-14 00:48:48 +10:00
b2ef931772 Minor gpu_sw optimizations and warning fixes 2020-10-12 13:15:21 +02:00
902024d225 CDROM: Implement volume peak in CDDA report
Fixes Kyuutenkai hanging at boot.
2020-10-11 20:44:52 +10:00
36bede11ae CPU/Recompiler/AArch64: Fix crash when icache is enabled 2020-10-11 15:04:49 +10:00
d39c9f5d1c Clean up some compiler warnings 2020-10-11 12:21:08 +10:00
5e65882920 MemoryCardImage: Fix error in DeleteFile() 2020-10-11 12:21:08 +10:00
fe25f005c2 GPU: Fix incorrect sign extension of positions
Fixes missing objects in Skullmonkeys (again).
2020-10-11 12:21:08 +10:00
79af61cd21 Qt: Make some additional controller strings translatable 2020-10-10 15:59:19 -07:00
fc28ba75da GPU/OpenGL: Create the texture stream buffer with its final target
Fixes broken texture uploads on Adreno GPUs.
2020-10-10 18:27:40 +10:00
8bb89c9aeb GPU/OpenGL: Disable texture buffer upload path if larger buffers are unsupported 2020-10-10 18:27:18 +10:00
13a9411b07 Android: Add BIOS importer 2020-10-10 17:42:21 +10:00
4f0007dd55 PGXP: Make preserving pre-divide fractional coordinates an option
Fixes holes in geometry in Crash Team Racing with PGXP on.
2020-10-10 00:07:07 +10:00
fa638ef9d2 CPU/Interpreter: Fix incorrect call in to PGXP for addi
Fixes exploding triangles in Spyro with PGXP CPU mode enabled.
2020-10-09 18:49:36 +10:00
2df06225ee GPU/OpenGL: Don't keep shader cache open 2020-10-09 18:09:10 +10:00
64e1305087 GPU/D3D11: Don't keep shader cache open
Allows you to run multiple DuckStation instances.
2020-10-09 18:09:10 +10:00
6a4a47fbdf SPU: Set block counter to zero on key on
Fixes clicking in Final Fantasy VIII intro FMV.
2020-10-08 00:41:50 +10:00
e6ef5f1a1c Add 16:10 Aspect Ratio Option (#931)
* Add 16:10 aspect ratio opton

* Add 16:10 deffinition
2020-10-07 18:00:38 +10:00
8ba93b36a0 CDROM: Add option to speed up double speed reads 2020-10-05 00:18:10 +10:00
8a91395566 CPU/Recompiler: Detect move instructions and forward to PGXP
Fixes holes in polygons in Gran Turismo 1 + 2 with PGXP enabled.
2020-10-05 00:18:10 +10:00