Connor McLaughlin
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38fc843541
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GPU/HW: Use upscaled texture coordinates for non-paletted textures
Fixes games which use render-to-texture effects not being upscaled.
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2020-05-30 02:19:01 +10:00 |
|
Connor McLaughlin
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fe364d5e8b
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SDL: Include frame times in status bar
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2020-05-30 02:19:01 +10:00 |
|
Connor McLaughlin
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13c3426148
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Merge pull request #506 from ggrtk/analog-controller
Update input profiles and input profile handling
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2020-05-28 13:06:40 +10:00 |
|
Albert Liu
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e1e3cf4f5a
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CommonHostInterface: Simplify input profile saving
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2020-05-27 17:49:06 -07:00 |
|
Albert Liu
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f8fea1b215
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INISettingsInterface: Return bool on saving settings
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2020-05-27 17:48:33 -07:00 |
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Connor McLaughlin
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4e8da3cb41
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CDROM: Replace sound map assert with error log
I am not aware of any games which use it yet, so have no way of testing
if the implementation is correct.
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2020-05-28 03:07:33 +10:00 |
|
Connor McLaughlin
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06621a9547
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SDL: Fix second port controller/memcard type changes
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2020-05-28 03:07:18 +10:00 |
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Connor McLaughlin
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2dd7f48d97
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CDROM: Don't skip pregap for CDDA
Fixes music looping in Treasure Gear.
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2020-05-28 02:42:18 +10:00 |
|
Connor McLaughlin
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2264849151
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CDROM: Update position when double-seeking
Doesn't fix anything I'm aware of, but makes sense.
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2020-05-28 02:41:53 +10:00 |
|
Albert Liu
|
1f74d46d39
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AnalogController: Use proper upper bound when validating axis_code
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2020-05-26 23:23:44 -07:00 |
|
Connor McLaughlin
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51c75554e6
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Qt: Fix overlapping options in general settings
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2020-05-27 02:13:04 +10:00 |
|
Connor McLaughlin
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81a7b147fc
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System: Add option to disable loading memory cards from save states
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2020-05-27 02:06:56 +10:00 |
|
Connor McLaughlin
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b17a5832e5
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System: Simplify save state booting
Fixes memory card warning messages on load state.
|
2020-05-27 02:01:11 +10:00 |
|
Connor McLaughlin
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d2c7639dd8
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System: Update per-game memory cards on load state
Prevents saves being written to incorrect card after loading.
|
2020-05-27 00:41:58 +10:00 |
|
Connor McLaughlin
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eb6b490c76
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SDL: Ignore unused key modifiers
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2020-05-27 00:27:52 +10:00 |
|
Connor McLaughlin
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445bd02cad
|
GPU/HW: Interlace at native resolution rather than 1x
Also fixes screen bobbing when interlacing is disabled.
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2020-05-27 00:27:27 +10:00 |
|
Connor McLaughlin
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23436f08ba
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GPU/HW: More improvements to GPUSTAT.31
Fixes True Pinball without breaking intros to Final Fantasy 7/8.
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2020-05-26 22:57:58 +10:00 |
|
Connor McLaughlin
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04f131f979
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GPU/OpenGL: Fix 24-bit progressive scanout regression
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2020-05-26 21:31:01 +10:00 |
|
Connor McLaughlin
|
cb66889856
|
GPU/OpenGL: Fix non-interleaved interlaced display
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2020-05-26 13:44:05 +10:00 |
|
Connor McLaughlin
|
e368dbbadc
|
GPU: Implement non-interleaved interlaced rendering
Fixes screen shaking in True Pinball.
|
2020-05-26 03:18:05 +10:00 |
|
Connor McLaughlin
|
0daea7c2fc
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GPU/HW: Disable texture buffer based uploads on macOS
|
2020-05-25 20:26:13 +10:00 |
|
Connor McLaughlin
|
e0d9bbced4
|
GPU/HW: Add UBO extension require if !GL3.2
Might fix errors on Sandy Bridge.
|
2020-05-25 18:37:32 +10:00 |
|
Connor McLaughlin
|
13df6c3e15
|
GPU/HW: Fix incorrect version capping for GL<4.3
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2020-05-25 18:37:11 +10:00 |
|
Connor McLaughlin
|
0571b75fa5
|
GL/Context: Print GL_SHADING_LANGUAGE_VERSION on creation
|
2020-05-25 18:36:52 +10:00 |
|
Connor McLaughlin
|
2156236f52
|
Frontends: Use common GL context wrapper
|
2020-05-25 15:02:44 +10:00 |
|
Connor McLaughlin
|
4f4c4f4146
|
Common: Add GL context wrapper implementation
|
2020-05-25 15:02:44 +10:00 |
|
Connor McLaughlin
|
1494f2bc75
|
CDROM: Set m_current_lba to the sector being read
Fixes double-read commands returning incorrect sectors.
Fixes Vigilante 8 - 2nd Offense.
|
2020-05-24 13:28:12 +10:00 |
|
Connor McLaughlin
|
9f22684cea
|
Qt: Combine resume and power off toolbar buttons
|
2020-05-23 15:03:15 +10:00 |
|
Connor McLaughlin
|
e6d52ce6de
|
Qt: Add Resume button
|
2020-05-23 15:03:00 +10:00 |
|
Connor McLaughlin
|
e24e4c20e1
|
Qt: Fix pause button getting locked on after restarting game
|
2020-05-23 15:01:36 +10:00 |
|
Connor McLaughlin
|
237f469baa
|
GPU: Mask variable sprite/rectangle sizes
Fixes broken sprites in Gradius Deluxe Pack (Gradius II).
|
2020-05-21 12:04:57 +10:00 |
|
Connor McLaughlin
|
c583459c6f
|
GPU: Replace coord/size masks with constants
|
2020-05-21 12:02:19 +10:00 |
|
Connor McLaughlin
|
35a8c5b47c
|
Timers: Don't hang when counter+target = 0 for timer1
This needs proper research into how it behaves with IRQs.
|
2020-05-21 00:26:07 +10:00 |
|
Connor McLaughlin
|
3c7229dfe2
|
CDROM: Add 3 sectors read time to seek time
Simulates the drive's inprecise coarse seek then reading subq to get to
the exact sector.
Fixes Waku Waku Derby.
|
2020-05-20 23:52:35 +10:00 |
|
Connor McLaughlin
|
dfe0dcb56c
|
Qt: Split memory card/controller config, make bindings scroll
|
2020-05-20 23:26:26 +10:00 |
|
Connor McLaughlin
|
e7778ea86e
|
Qt: Move OpenURL to QtUtils namespace
|
2020-05-20 23:25:16 +10:00 |
|
Connor McLaughlin
|
d41bf86eaa
|
CDROM: Don't apply logical seek rules to subq-based seeks
Fixes Panekit - Infinitive Crafting Toy Case.
|
2020-05-20 19:30:46 +10:00 |
|
Connor McLaughlin
|
11c2b5a1e8
|
Bus: Extend SPU address range to 0x400 bytes
|
2020-05-20 18:57:33 +10:00 |
|
Connor McLaughlin
|
a693437bc9
|
Bus: Handle unaligned byte writes to SPU
|
2020-05-20 18:56:41 +10:00 |
|
Connor McLaughlin
|
c8a00c58eb
|
Qt: Add Remove Disc option to change disc menu
|
2020-05-20 02:32:19 +10:00 |
|
Connor McLaughlin
|
fa027d9c2a
|
SDL: Add remove disc menu option
|
2020-05-20 02:26:23 +10:00 |
|
Connor McLaughlin
|
340640821e
|
CDROM: Add delay when swapping discs
Fixes broken disc swap detection in Metal Gear Solid.
|
2020-05-20 02:26:07 +10:00 |
|
Connor McLaughlin
|
415880fc40
|
CDROM: Don't restart play/read when current == target
Fixes CDDA locking up Buster Bros. Collection.
|
2020-05-20 02:05:19 +10:00 |
|
Connor McLaughlin
|
5d46556b7d
|
CDROM: Update position while seeking for GetlocP
Fixes track selection in WipEout.
|
2020-05-20 01:52:54 +10:00 |
|
Connor McLaughlin
|
7bb087fe73
|
gen_scmversion: Don't use latest GitHub release tag
|
2020-05-19 15:31:11 +10:00 |
|
Connor McLaughlin
|
1eecd50f3d
|
SPU: Run SPU when changing regs on voice pending key-on
Fixes menu/cursor sounds with different frequencies in Final Fantasy 7.
|
2020-05-18 00:59:13 +10:00 |
|
Connor McLaughlin
|
03080351c8
|
SPU: Reset ADPCM decoder last samples on key on
|
2020-05-18 00:50:55 +10:00 |
|
Connor McLaughlin
|
096ed21767
|
GPU: Synchronize before filling/writing with interlaced rendering
|
2020-05-17 21:51:33 +10:00 |
|
Connor McLaughlin
|
88cc695d0b
|
HostDisplay: Adjust offsets for linear filtering
Fixes line on right of screen in South Park.
|
2020-05-17 21:10:48 +10:00 |
|
Connor McLaughlin
|
19cebd97da
|
GPU: Further refinements to crop overscan
Fixes flickering line in South Park.
|
2020-05-17 19:23:48 +10:00 |
|