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2,758 Commits 3 Branches 0 Tags
e1579584efeb3411bbc5f98d5d96bdaeba1c7693
Commit Graph

113 Commits

Author SHA1 Message Date
Connor McLaughlin
45bfcc8225 GPU: Fix GPUSTAT(31) during vblank 2019-10-16 02:17:18 +10:00
Connor McLaughlin
7448cbaf9d GPU: Copy-less processing from DMA 2019-10-13 17:33:20 +10:00
Connor McLaughlin
ec8c5d4bb6 DMA: Batch multi-word transfers together 2019-10-13 16:48:11 +10:00
Connor McLaughlin
0f68c8c5d3 Add debugging for GPU/Timers 2019-10-12 22:15:38 +10:00
Connor McLaughlin
b7209eafb1 GPU: Fix out-of-bounds read in GP1(10h) 2019-10-06 00:37:31 +10:00
Connor McLaughlin
bc8e035e37 GPU: Implement texture window 2019-10-05 23:27:48 +10:00
Connor McLaughlin
f59d35023c GPU: Stub out more commands 2019-10-05 22:22:49 +10:00
Connor McLaughlin
6541c82071 GPU: Use 12-bit int (sign plus 11 bits) for vertex position
Fixes whacky polygons in Crash 2 and logo in Crash 1.
2019-10-04 23:48:31 +10:00
Connor McLaughlin
27bc65fc2a GPU: Use BitField sign extending for position 2019-10-04 23:21:20 +10:00
Connor McLaughlin
004c22f031 Frontend: Prevent drawing imgui into the vram texture 2019-10-04 22:27:18 +10:00
Connor McLaughlin
4fa79f1503 GL: Eliminiate most redundant state setting calls at draw time 2019-10-04 22:10:43 +10:00
Connor McLaughlin
8362b8e43b UI: Beginning of customizable settings, debug menu 2019-10-04 15:00:32 +10:00
Connor McLaughlin
bddbab9d60 Rename to DuckStation 2019-10-04 13:54:09 +10:00
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