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2,758 Commits 3 Branches 0 Tags
e1579584efeb3411bbc5f98d5d96bdaeba1c7693
Commit Graph

9 Commits

Author SHA1 Message Date
Connor McLaughlin
92a4551bb2 GPU/OpenGL: Support GL_EXT_blend_func_extended for dual-source blend 2020-11-11 01:02:40 +10:00
Connor McLaughlin
b5b1c725c1 GPU: Fix MSAA in OpenGL ES 2020-10-31 15:24:25 +10:00
Connor McLaughlin
2eaebd8921 GPU: Implement support for multisample antialiasing 2020-10-31 14:27:58 +10:00
Connor McLaughlin
3bd9f85af8 PostProcessingShaderGen: Use ints instead of bools for options 2020-09-16 11:52:23 +10:00
Connor McLaughlin
a409a5d45d ShaderGen: More GLSL/HLSL aliases 2020-09-13 20:20:47 +10:00
Connor McLaughlin
c1006bd0ff PostProcessing: Allow fragment coordinate access from shader 2020-09-13 18:50:40 +10:00
Connor McLaughlin
60ed9e7191 PostProcessingShader: Fix errors in shader parsing 2020-09-13 18:39:40 +10:00
Connor McLaughlin
2819715260 FrontendCommon: Add a post processing implementation 2020-09-13 01:23:43 +10:00
Connor McLaughlin
2b4568df6a ShaderGen: Split HW shadergen from base 2020-09-13 01:23:43 +10:00
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