226 Commits

Author SHA1 Message Date
Stenzek
604dd5df40
Qt: Add copy/clear game settings 2024-03-21 00:50:57 +10:00
Stenzek
9703542775
AudioStream: Re-add SDL backend 2024-03-20 22:46:20 +10:00
Stenzek
1ab7850ed0
GPU: Rewrite deinterlacing and add adaptive/blend modes 2024-03-16 14:14:15 +10:00
Stenzek
e2024f6175
System: Change "Auto Load Cheats" to "Enable Cheats" 2024-03-03 14:03:07 +10:00
Stenzek
a1d7d214cf
GPUDevice: Add support for VRR and relaxed vsync 2024-03-03 14:03:07 +10:00
Stenzek
04b837a418
Qt: Redesign graphics settings panel
Add screenshot format/type.
2024-03-02 21:21:20 +10:00
Stenzek
713d396a7e
GPU/HW: Add quad line detection (Wild Arms 2) 2024-03-02 17:13:19 +10:00
Stenzek
b34742cdd2
GPU/HW: Slightly reduce struct size 2024-03-01 13:51:16 +10:00
Stenzek
d50ba989ae
Settings: Use bitfields for bool
Slightly more compact, memory-wise.
2024-03-01 13:42:29 +10:00
Tobias Jakobi
739729516e Core: Add missing standard library includes 2024-02-06 23:48:45 +10:00
Stenzek
a957fb669d
StringUtil: Fix inequal-length EqualNoCase 2024-02-04 15:22:38 +10:00
Stenzek
150ab8f4af
GPU: Add host/hardware stats 2024-01-22 14:41:19 +10:00
Hugo Locurcio
cc94b76037
Add debanding option to improve gradient smoothness with truecolor
This option only has an effect if true color is also enabled.
2024-01-19 01:05:21 +01:00
Stenzek
73cee9f705
Settings: Add UserResources to EmuFolders
Allowing some resources, such as fonts/sounds to be overridden by the
user.
2024-01-10 22:46:57 +10:00
Stenzek
044eb589f9
Settings: Expose disable texture buffers/copy to self options 2023-12-27 01:44:08 +10:00
Stenzek
62d2f12236
Settings: Expose exclusive fullscreen control 2023-12-25 23:44:15 +10:00
Stenzek
e382f2b64a
Settings: Add option to disable DSB/fbfetch 2023-11-28 14:38:38 +10:00
Stenzek
3ab27e7220
FullscreenUI: Remove Pause on Menu open
And always pause. The option never really worked correctly.
2023-11-06 23:17:58 +10:00
Stenzek
38bc2bd057
CDROM: Add option to choose emulated mechacon version 2023-11-05 14:43:38 +10:00
Stenzek
f05ff4103e
Misc: Build fixes for Android 2023-11-04 20:11:51 +10:00
Stenzek
9501439d6b
CPU: Add new experimental recompiler 2023-10-18 00:49:01 +10:00
Stenzek
79e1ae3e54
CPU/CodeCache: Rewrite using new-rec's block management 2023-10-18 00:49:01 +10:00
Stenzek
4ad777f54f Qt: Add log window 2023-09-30 15:09:07 +10:00
Stenzek
7edb57ca15 Settings: Add Default renderer option 2023-09-23 14:14:52 +10:00
Stenzek
ac0601f408 Common: Drop String, add SmallString 2023-09-23 14:14:52 +10:00
Stenzek
3c68543491 Bus: 16KB page compatibility for mmap fastmem 2023-09-23 14:14:52 +10:00
Stenzek
846f74c86d Achievements: Backports from PCSX2 2023-09-18 22:38:11 +10:00
Stenzek
68b59ee748 CMake: Swap USE_ and WITH_ for ENABLE_
Consistency.
2023-09-17 12:36:52 +10:00
Stenzek
a37e89b52f CMake: Remove unsupported options 2023-09-16 19:00:29 +10:00
Stenzek
c773c763ef Achievements: Switch to rc_client 2023-09-16 19:00:29 +10:00
Stenzek
585cf25ac4 GPU: Add downsample scale option 2023-09-03 17:10:40 +10:00
Stenzek
7ad1b8d093 GPU: Add wireframe rendering/overlay 2023-09-02 22:26:03 +10:00
Stenzek
09e7a5843f GPU: Add scaling shader support
Currently only Bilinear (Sharp).
2023-08-31 23:38:11 +10:00
Stenzek
199c53f3af BIOS: Replace TTY patch with syscall hook 2023-08-30 00:44:01 +10:00
Stenzek
b217f64bcf PostProcessing: Refactor config to use separate sections 2023-08-30 00:44:01 +10:00
Stenzek
dc9c99438b Misc: Post-refactor cleanups 2023-08-24 18:01:32 +10:00
Stenzek
c7f987bfb7 System: Share memory cards in multi-disc games
Even without playlists.
2023-08-23 18:41:14 +10:00
Stenzek
e3d9ba4c99 Rewrite host GPU abstraction
- Don't have to repeat the same thing for 4 renderers.
 - Add native Metal renderer.
2023-08-20 21:55:38 +10:00
Stenzek
d09e5051ca Settings: Translate display names in core
Enables the values to show in the Big Picture UI.
2023-08-20 13:25:45 +10:00
Stenzek
bb60170d9a Move frontend-common to util/core 2023-08-16 01:13:00 +10:00
Stenzek
84e5fbe0c6 CPU: HLE implementation of PCDrv (host file access) 2023-04-29 20:45:39 +10:00
Stenzek
bd1df7b25b Settings: Default to Vulkan/Metal renderer on Mac 2023-02-05 15:12:43 +10:00
Stenzek
e88214966f Settings: Default to digital controller on Android 2023-01-30 19:17:11 +10:00
Superstarxalien
afaedfedc9 Revert "Improve Integer Scaling behavior" and instead offer as a setting 2023-01-23 13:44:44 -04:00
Superstarxalien
51d1587b21 Improve Integer Scaling behavior
...so it always upscales the display from the framebuffer to fit the aspect ratio by stretching either horizontally or vertically instead of always stretching horizontally, which sometimes (actually most of the time) downscales the image
2023-01-21 14:51:55 -04:00
Stenzek
55f716e69e Settings: Fix default value of depth clear threshold 2023-01-17 18:47:54 +10:00
Connor McLaughlin
af5d49649c MDEC: Add option to use old conversion routines
That way texture packs for games which use MDEC for decoding
backgrounds will still be compatible.
2023-01-12 17:01:04 +10:00
Connor McLaughlin
19b4f4e921 System: Add frame time graph 2023-01-07 13:10:43 +10:00
Connor McLaughlin
3082fd55d7 Qt: Add output audio device selection 2022-12-14 17:58:14 +10:00
Connor McLaughlin
8c7a192128 Misc: Add copyright/license statement to applicable files
Should've did this in the beginning.
2022-12-04 21:03:49 +10:00