2396 Commits

Author SHA1 Message Date
Stenzek
044eb589f9
Settings: Expose disable texture buffers/copy to self options 2023-12-27 01:44:08 +10:00
Tobias Jakobi
dbe29bd5ca CPU/Recompiler: Fix build error
Build currently fails on a GCC 13.2.x with:

/var/tmp/portage/games-emulation/duckstation-9999/work/duckstation/src/core/cpu_recompiler_code_generator.cpp: In member function ‘bool CPU::Recompiler::CodeGenerator::Compile_Bitwise(CPU::Instruction, const CPU::CodeCache::InstructionInfo&)’:
/var/tmp/portage/games-emulation/duckstation-9999/work/duckstation/src/core/cpu_recompiler_code_generator.cpp:1330:81: error: operands to ‘?:’ have different types ‘BitField<unsigned int, CPU::Reg, 16, 5>’ and ‘BitField<unsigned int, CPU::Reg, 21, 5>’
 1330 |                                PGXP::PackMoveArgs(dest, lhs.HasConstantValue(0) ? instruction.r.rt : instruction.r.rs)),
      |                                                         ~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/var/tmp/portage/games-emulation/duckstation-9999/work/duckstation/src/core/cpu_recompiler_code_generator.cpp:1362:81: error: operands to ‘?:’ have different types ‘BitField<unsigned int, CPU::Reg, 16, 5>’ and ‘BitField<unsigned int, CPU::Reg, 21, 5>’
 1362 |                                PGXP::PackMoveArgs(dest, lhs.HasConstantValue(0) ? instruction.r.rt : instruction.r.rs)),
      |                                                         ~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
2023-12-26 13:07:28 +01:00
Stenzek
62d2f12236
Settings: Expose exclusive fullscreen control 2023-12-25 23:44:15 +10:00
Silent
8d491d3faa
System: Mark the VM as Stopping in ShutdownSystem unconditionally
Fixes an issue where Discord RPC didn't revert to "No Game Running"
on shutdown.
2023-12-23 15:27:10 +01:00
Silent
d08a40bcd8
DiscordRPC: Show session time in Discord Rich Presence 2023-12-23 15:19:22 +01:00
Stenzek
8fe6ef1fa8
CPU/NewRec: Allocate callee-saved registers before caller-saved 2023-12-21 02:00:19 +10:00
Stenzek
b7c3c76014
CPU/NewRec/RISCV64: Implement PGXP 2023-12-21 02:00:19 +10:00
Stenzek
36643fe78b
GameList: Add "File Size" field 2023-12-20 23:40:28 +10:00
Stenzek
bbd021bd5f
DMA: Memory wraparound is unlikely 2023-12-20 22:44:50 +10:00
Stenzek
48a1282a08
GPU/HW: Fix incorrect layout for non-buffer VRAM write 2023-12-20 22:42:32 +10:00
Stenzek
dc5e4120cd
GPUDevice: Improve texture pooling 2023-12-20 22:42:32 +10:00
Stenzek
5ef2ba0eb2
GPU/HW: Add fallback path for no-texture-buffers
Yay, old Mali drivers without SSBOs...
2023-12-19 22:38:36 +10:00
Stenzek
f5ddd7ba32
DMA: Template transfer functions
~20% speedup in FMV playback on a Ryzen 9 7950X3D. CPUs hate branches.
2023-12-19 22:38:36 +10:00
Stenzek
b9665e83a3
MSBuild: Only link with Zydis in Debug builds 2023-12-19 22:38:35 +10:00
Stenzek
cf45047463
CI/Windows: Use Clang-CL instead of MSVC 2023-12-19 22:38:35 +10:00
Stenzek
21bbe5c76c
CPU/CodeCache: Fix page error when rewinding 2023-12-19 22:38:27 +10:00
Stenzek
6a7dea6908
CPU/CodeCache: Fix rewinding on Apple Silicon 2023-12-18 21:01:57 +10:00
Stenzek
7829abc014
MSBuild: We don't need WinPixEventRuntime in Release builds 2023-12-18 20:50:36 +10:00
Stenzek
df08e122c3
System: Fix rewind throttling at half speed 2023-12-18 20:50:36 +10:00
Stenzek
87d24d3259
System: Fix crash on emptying rewind buffer 2023-12-18 20:50:36 +10:00
Stenzek
e6be0532cb
System: Fix incorrect rewind VRAM estimation 2023-12-18 20:50:35 +10:00
Stenzek
8842a46a90
CPU: Fix namespacing in disassembler 2023-12-17 13:40:38 +10:00
Stenzek
73968ac526
SaveStateSelectorUI: Decouple current slot from list 2023-12-17 13:33:51 +10:00
Stenzek
cffb383c10
CPU: Add disassembly of GTE instructions 2023-12-17 00:38:11 +10:00
Stenzek
6328d08c14
System: Don't unconditionally refresh save state UI 2023-12-17 00:09:15 +10:00
Stenzek
e93fec49bb
Achievements: Reload settings after hardcode disabled 2023-12-16 21:12:05 +10:00
Stenzek
fb0ad26de8
Achievements: Fix incorrect fallback message 2023-12-15 23:54:31 +10:00
Stenzek
aa658047f6
CPU/Recompiler: Fix jal/jalr to load delayed register
NewRec already handled this correctly.
2023-12-15 21:46:30 +10:00
Stenzek
87a7c09466
GPU/HW: Improve heuristics for draw/write when copying 2023-12-15 16:05:44 +10:00
Stenzek
a499e21453
CPU/CodeCache: Don't try to compile direct double branches
Invalidation nightmare.
2023-12-15 13:46:48 +10:00
Stenzek
98a96db1bd
GPU: Remove redundant fields 2023-12-14 20:23:49 +10:00
Stenzek
23d5b20da6
GPU/HW: Split dirty rect into draw/write
Significant performance improvement in Persona 2.
2023-12-14 20:23:49 +10:00
Stenzek
5218ac6944
GPU/HW: Fix incorrect mask in VRAM offset calc 2023-12-14 20:23:48 +10:00
Stenzek
adfde45dc1
System: Add unsafe settings summary 2023-12-14 20:23:48 +10:00
Stenzek
57aa138808
PostProcessing: Add compile progress indicator 2023-12-14 20:23:48 +10:00
Stenzek
7e2afe82b5
FullscreenUI: Fix opening while paused 2023-12-14 20:23:48 +10:00
Stenzek
710698f7e1
Misc: Remove StringUtil::{Starts,Ends}With, use C++20 2023-12-13 21:18:19 +10:00
Stenzek
79c226efff
SmallString: fmt -> format, format -> sprintf 2023-12-13 21:06:15 +10:00
Stenzek
bc2c334370
Misc: Combine some redundant functions 2023-12-13 20:56:40 +10:00
Stenzek
ad96b1ec75
FullscreenUI: Improve menu button borders 2023-12-13 01:12:55 +10:00
Stenzek
c467825791
SaveStateSelectorUI: Make less ugly 2023-12-13 01:00:13 +10:00
Stenzek
39913b2a39
GPUDevice: Fix incorrect positioning with PostFX and GL 2023-12-10 23:26:43 +10:00
Stenzek
f1604db4a3
GPU/HW: Dynamically size downsampling textures 2023-12-09 22:08:14 +10:00
Stenzek
6b00bf016d
GPU/HW: Dynamically size display texture 2023-12-09 22:08:14 +10:00
Stenzek
a907e1f550
GPUDevice: Pool textures 2023-12-09 22:08:13 +10:00
Stenzek
3b2c70cda5
GPUDevice: Get rid of framebuffer abstraction 2023-12-09 22:08:13 +10:00
Stenzek
61783d4a34
GPU/HW: Remove unused variable 2023-12-08 20:24:59 +10:00
Stenzek
b7c53102c6
GameDB: P2 2023-12-07 20:16:22 +10:00
Stenzek
6557033b98
FullscreenUI: Replace some std::string instances with TinyString 2023-12-06 20:12:20 +10:00
Stenzek
e835f118b7
Hotkeys: Fix toggle CPU PGXP with Interpreter 2023-12-06 20:12:20 +10:00