AboutDialogAbout DuckStationTentang DuckStationDuckStationDuckStation%1 (%2)%1 (%2)DuckStation is a free and open-source simulator/emulator of the Sony PlayStation<span style="vertical-align:super;">TM</span> console, focusing on playability, speed, and long-term maintainability.DuckStation adalah simulator/emulator sumber terbuka dan gratis untuk konsol Sony PlayStation<span style="vertical-align:super;">TM</span>, yang berfokus pada kecepatan, dan pemeliharaan jangka panjang.AuthorsPembuatIcon byIkon OlehLicenseLisensiDuckStation Third-Party NoticesPemberitahuan Pihak Ketiga DuckStationMissing thirdparty.html file. You should request it from where-ever you obtained DuckStation.File thirdparty.html hilang. Anda harus memintanya dari mana pun Anda memperoleh DuckStation.AchievementLoginDialogRetroAchievements LoginWindow titleMasuk RetroAchievementsRetroAchievements LoginHeader textMasuk RetroAchievementsPlease enter your user name and password for retroachievements.org below. Your password will not be saved in DuckStation, an access token will be generated and used instead.Masukkan nama pengguna dan kata sandi akun retroachievements.org Anda di bawah ini. Kata sandi Anda tidak akan disimpan di DuckStation, DuckStation akan membuat dan menggunakan token akses untuk RetroAchievements.User Name:Nama Pengguna:Password:Kata Sandi:Ready...Menunggu...<strong>Your RetroAchievements login token is no longer valid.</strong> You must re-enter your credentials for achievements to be tracked. Your password will not be saved in DuckStation, an access token will be generated and used instead.<strong>Token login RetroAchievements Anda sudah tidak berlaku lagi.</strong> Anda harus memasukkan kembali kredensial Anda agar prestasi dapat dilacak. Kata sandi Anda tidak akan disimpan di DuckStation, token akses akan dibuat dan digunakan sebagai gantinya.&Login&MasukLogging in...Sedang masuk...Login ErrorProses Masuk BermasalahLogin failed.
Error: %1
Please check your username and password, and try again.Gagal masuk.
Eror: %1
Silahkan periksa nama pengguna dan kata sandi anda, lalu coba lagi.Login failed.Proses masuk gagal.Enable AchievementsAktifkan PrestasiAchievement tracking is not currently enabled. Your login will have no effect until after tracking is enabled.
Do you want to enable tracking now?Pelacakan prestasi saat ini tidak diaktifkan. Login Anda tidak akan berpengaruh hingga pelacakan diaktifkan.
Apakah Anda ingin mengaktifkan pelacakan sekarang?Enable Hardcore ModeAktifkan Mode HardcoreHardcore mode is not currently enabled. Enabling hardcore mode allows you to set times, scores, and participate in game-specific leaderboards.
However, hardcore mode also prevents the usage of save states, cheats and slowdown functionality.
Do you want to enable hardcore mode?Mode Hardcore saat ini tidak diaktifkan. Dengan mengaktifkan mode hardcore, Anda dapat mengirimkan waktu, skor, dan berpartisipasi dalam papan peringkat khusus game.
Namun, mode hardcore juga mencegah penggunaan save state, cheat, dan fungsi gerak lambat.
Apakah Anda ingin mengaktifkan mode hardcore?Reset SystemReset SistemHardcore mode will not be enabled until the system is reset. Do you want to reset the system now?Mode hardcore tidak akan diaktifkan hingga sistem di reset ulang. Apakah Anda ingin me-reset sistem sekarang?AchievementSettingsWidgetEnable AchievementsAktifkan PrestasiEnable Hardcore ModeAktifkan Mode HardcoreTest Unofficial AchievementsUji Coba Prestasi Tidak ResmiEnable Sound EffectsAktifkan Efek SuaraNotificationsNotifikasi5 seconds5 detikAccountAkunLogin...Masuk...View Profile...Lihat Profil...SettingsPengaturanEnable Spectator ModeAktifkan Mode PenontonEnable Encore ModeAktifkan Mode EncoreUse First Disc From PlaylistGunakan Disk Pertama Dari PlaylistShow Achievement NotificationsTampilkan Pemberitahuan PrestasiShow Leaderboard NotificationsTampilkan Pemberitahuan Papan PeringkatEnable In-Game OverlaysAktifkan Overlay Dalam GameUsername:
Login token generated at:Nama pengguna:
Token masuk dibuat pada:Game InfoInformasi Game<html><head/><body><p align="justify">DuckStation uses RetroAchievements as an achievement database and for tracking progress. To use achievements, please sign up for an account at <a href="https://retroachievements.org/"><span style=" text-decoration: underline; color:#0000ff;">retroachievements.org</span></a>.</p><p align="justify">To view the achievement list in-game, press the hotkey for <span style=" font-weight:600;">Open Pause Menu</span> and select <span style=" font-weight:600;">Achievements</span> from the menu.</p></body></html><html><head/><body><p align="justify">DuckStation menggunakan RetroAchievement sebagai database dan pelacak progres prestasi. Untuk menggunakan prestasi, buat akun di <a href="https://retroachievements.org/">retroachievements.org</a>.</p><p align="justify">Untuk melihat daftar prestasi di dalam game, tekan hotkey untuk <span style=" font-weight:600;">Buka Menu Pause</span> dan pilih <span style=" font-weight:600;">Prestasi</span> dari menu.</p></body></html>UncheckedTidak DicentangWhen enabled, DuckStation will assume all achievements are locked and not send any unlock notifications to the server.Jika diaktifkan, DuckStation akan menganggap semua prestasi terkunci dan tidak akan mengirimkan notifikasi pencapaian prestasi ke server RetroAchievements.When enabled, DuckStation will list achievements from unofficial sets. Please note that these achievements are not tracked by RetroAchievements, so they unlock every time.Jika diaktifkan, DuckStation akan menampilkan daftar prestasi dari set tidak resmi. Daftar prestasi tersebut tidak akan dilacak oleh RetroAchievements, dan akan terbuka setiap anda meraihnya."Challenge" mode for achievements, including leaderboard tracking. Disables save state, cheats, and slowdown functions.Mode "tantangan" untuk prestasi dan pelacakan papan peringkat. Menonaktifkan fungsi save state, cheat, dan juga gerak lambat.CheckedDicentangPlays sound effects for events such as achievement unlocks and leaderboard submissions.Memainkan efek suara untuk aktivitas seperti pencapaian prestasi dan peningkatan di papan peringkat.Shows icons in the lower-right corner of the screen when a challenge/primed achievement is active.Menampilkan ikon indikator di pojok kanan bawah layar saat prestasi utama/tantangan sedang aktif.When enabled and logged in, DuckStation will scan for achievements on startup.Apabila diaktifkan dan telah masuk, DuckStation akan memindai prestasi saat pengaktifan.Displays popup messages on events such as achievement unlocks and game completion.Menampilkan pesan popup untuk aktivitas seperti pencapaian prestasi dan penyelesaian game.Displays popup messages when starting, submitting, or failing a leaderboard challenge.Menampilkan pesan popup ketika memulai, mengirimkan, atau gagal dalam tantangan papan peringkat.When enabled, each session will behave as if no achievements have been unlocked.Ketika diaktifkan, setiap sesi akan berperilaku seolah-olah tidak ada prestasi yang belum dibuka.When enabled, the first disc in a playlist will be used for achievements, regardless of which disc is active.Apabila diaktifkan, disk pertama dalam playlist akan digunakan untuk prestasi, terlepas dari disk mana yang aktif.Reset SystemReset SistemHardcore mode will not be enabled until the system is reset. Do you want to reset the system now?Mode hardcore tidak akan aktif hingga sistem di reset ulang. Apakah Anda ingin me-reset sistem sekarang?%n seconds%n detikUsername: %1
Login token generated on %2.Nama pengguna: %1
Token masuk dibuat pada %2.LogoutKeluarNot Logged In.Belum Masuk.AchievementsHardcore mode will be enabled on system reset.Mode Hardcore akan diaktifkan pada saat sistem reset.{0} cannot be performed while hardcore mode is active. Do you want to disable hardcore mode? {0} will be cancelled if you select No.{0} tidak dapat dilakukan saat mode hardcore aktif. Apakah Anda ingin menonaktifkan mode hardcore? {0} akan dibatalkan jika Anda memilih Tidak.Hardcore mode is now enabled.Mode Hardcore telah diaktifkan.{} (Hardcore Mode){} (Mode Hardcore){} (Unofficial){} (Tidak Resmi)Mastered {}Menguasai {}{} achievements, {} points{} prestasi, {} poinLeaderboard attempt started.Percobaan papan peringkat dimulai.Leaderboard attempt failed.Percobaan papan peringkat gagal.Your Time: {}{}Waktu Anda: {} {}Your Score: {}{}Skor Anda: {} {}Your Value: {}{}Nilai Anda: {} {} (Submitting) (Mengirim)Your Time: {} (Best: {})Waktu Anda: {} (Terbaik: {})Your Score: {} (Best: {})Skor Anda: {} (Terbaik: {})Your Value: {} (Best: {})Nilai Anda: {} (Terbaik: {}){}
Leaderboard Position: {} of {}{}
Posisi Papan Peringkat: {} of {}Server error in {}:
{}Server bermasalah di {}:
{}Achievements DisconnectedPrestasi TerputusAn unlock request could not be completed. We will keep retrying to submit this request.Permintaan buka prestasi tidak dapat diselesaikan. Kami akan terus mencoba mengirimkan permintaan ini.Achievements ReconnectedPrestasi Terhubung KembaliAll pending unlock requests have completed.Semua permintaan buka prestasi yang tertunda telah selesai.Hardcore mode is now disabled.Mode Hardcore telah dinonaktifkan.Score: {} ({} softcore)
Unread messages: {}Skor: {} ({} softcore)
Pesan belum dibaca: {}Confirm Hardcore ModeKonfirmasikan Mode HardcoreCannot {} while hardcode mode is active.Tidak dapat {} disaat mode hardcore sedang aktif.Active Challenge AchievementsPrestasi Tantangan Aktif (Hardcore Mode) (Mode Hardcore)You have unlocked all achievements and earned {} points!Anda telah membuka semua prestasi dan mendapatkan {} poin!You have unlocked {0} of {1} achievements, and earned {2} of {3} points.Anda telah membuka {0} dari {1} prestasi, dan telah mendapatkan {2} dari {3} poin.YesIyaNoTidakYou have unlocked {0} of {1} achievements, earning {2} of {3} possible points.Anda telah membuka {0} dari {1} prestasi, dan telah mendapatkan {2} dari {3} poin yang dapat diperoleh.UnknownTidak DiketahuiLockedTerkunciUnlockedTerbukaUnsupportedTidak DidukungUnofficialTidak ResmiRecently UnlockedBaru Saja DibukaActive ChallengesTantangan AktifAlmost ThereHampir Selesai{} points{} poin{} point{} poinXXX pointsXXX poinUnlocked: {}Terbuka: {}This game has {} leaderboards.Permainan ini memiliki {} papan peringkat.Submitting scores is disabled because hardcore mode is off. Leaderboards are read-only.Pengiriman skor dinonaktifkan karena mode hardcore tidak aktif. Papan peringkat hanya dapat dilihat.Show BestTampilkan TerbaikShow NearbyTampilkan TerdekatRankPeringkatNameNamaTimeWaktuScoreSkorValueNilaiDate SubmittedTanggal DikirimkanDownloading leaderboard data, please wait...Mengunduh data papan peringkat, harap tunggu...Loading...Sedang memuat...Leaderboard download failedPengunduhan papan peringkat gagalThis game has no achievements.Prestasi tidak tersedia untuk game ini.Loading stateMemuat savestateResuming stateMelanjutkan savestateAdvancedSettingsWidgetSelect folder for %1Pilih folder untuk %1Log LevelInformationInformasiSets the verbosity of messages logged. Higher levels will log more messages.User PreferencePreferensi PenggunaLogs messages to the console window.Logs messages to the debug console where supported.Logs messages to the window.Logs messages to duckstation.log in the user directory.UncheckedTidak DicentangShows a debug menu bar with additional statistics and quick settings.Disable All EnhancementsShow Status IndicatorsTampilkan Indikator StatusShow Frame TimesTampilkan Frame TimeApply Compatibility SettingsDisplay FPS LimitExclusive Fullscreen ControlMultisample AntialiasingWireframe ModeDisplay Active Start OffsetDisplay Active End OffsetDisplay Line Start OffsetDisplay Line End OffsetPGXP Vertex CachePGXP Geometry TolerancePGXP Depth Clear ThresholdEnable Recompiler Memory ExceptionsEnable Recompiler Block LinkingEnable Recompiler Fast Memory AccessUse Old MDEC RoutinesEnable VRAM Write Texture ReplacementPreload Texture ReplacementsDump Replaceable VRAM WritesSet Dumped VRAM Write Alpha ChannelMinimum Dumped VRAM Write WidthMinimum Dumped VRAM Write HeightDMA Max Slice TicksDMA Halt TicksGPU FIFO SizeGPU Max Run-AheadUse Debug Host GPU DeviceDisable Shader CacheMatikan Cache ShaderDisable Dual-Source BlendDisable Framebuffer FetchMatikan Framebuffer FetchDisable Texture BuffersDisable Texture Copy To SelfStretch Display VerticallyIncrease Timer ResolutionCD-ROM Mechacon VersionAllow Booting Without SBI FileCreate Save State BackupsBuat Backup Save StateEnable PCDrvEnable PCDrv WritesPCDrv Root DirectoryLoggingPencatatan LogLog Level:Log Filters:Log To System ConsoleLog To WindowLog To Debug ConsoleLog To FileSystem SettingsPengaturan SistemShow Debug MenuTweaks/HacksOptionValueNilaiReset To DefaultAnalogControllerController {} switched to analog mode.Controller {} switched to digital mode.Controller {} is locked to analog mode by the game.Controller {} is locked to digital mode by the game.D-Pad UpD-Pad AtasD-Pad RightD-Pad KananD-Pad DownD-Pad BawahD-Pad LeftD-Pad KiriTriangleSegitigaCircleLingkaranCrossSilangSquareKotakSelectSelectStartStartAnalog ToggleTombol AnalogL1L1R1R1L2L2R2R2L3L3R3R3Left Stick LeftLeft Stick RightStik Analog KananLeft Stick DownStik Kiri BawahLeft Stick UpStik Kiri AtasRight Stick LeftStik Kanan KiriRight Stick RightStik Kanan KananRight Stick DownStik Kanan BawahRight Stick UpStik Kanan AtasNot InvertedTidak TerbalikInvert Left/RightBalikkan Kiri/KananInvert Up/DownBalikkan Atas/BawahInvert Left/Right + Up/DownBalikkan Kiri/Kanan + Atas/BawahForce Analog Mode on ResetForces the controller to analog mode when the console is reset/powered on.Use Analog Sticks for D-Pad in Digital ModeAllows you to use the analog sticks to control the d-pad in digital mode, as well as the buttons.Analog DeadzoneDeadzone AnalogSets the analog stick deadzone, i.e. the fraction of the stick movement which will be ignored.Mengatur deadzone stik analog, yaitu persentase dari gerakan analog yang akan diabaikan.Analog SensitivitySensitivitas AnalogSets the analog stick axis scaling factor. A value between 130% and 140% is recommended when using recent controllers, e.g. DualShock 4, Xbox One Controller.Mengatur faktor penskalaan sumbu analog stik. Untuk kontroler modern seperti DualShock4 dan kontroler Xbox One, nilai antara 130% hingga 140% disarankan.Button/Trigger DeadzoneDeadzone Tombol/TriggerSets the deadzone for activating buttons/triggers, i.e. the fraction of the trigger which will be ignored.Mengatur deadzone untuk mengaktivasi tombol/trigger, yaitu persentase tekanan tombol/trigger yang akan diabaikan.Vibration BiasSets the rumble bias value. If rumble in some games is too weak or not functioning, try increasing this value.Invert Left StickBalikkan Stik KiriInverts the direction of the left analog stick.Membalikan arah analog stik kiri.Invert Right StickBalikkan Stik KananInverts the direction of the right analog stick.Membalikan arah analog stik kanan.AnalogJoystickController %u switched to analog mode.Controller %u switched to digital mode.D-Pad UpD-Pad AtasD-Pad RightD-Pad KananD-Pad DownD-Pad BawahD-Pad LeftD-Pad KiriTriangleSegitigaCircleLingkaranCrossSilangSquareKotakSelectSelectStartMulaiMode ToggleL1L1R1R1L2L2R2R2L3L3R3R3Left Stick LeftStik Kiri KiriLeft Stick RightStik Kiri KananLeft Stick DownStik Kiri BawahLeft Stick UpStik Kiri AtasRight Stick LeftStik Kanan KiriRight Stick RightStik Kanan KananRight Stick DownStik Kanan BawahRight Stick UpStik Kanan AtasNot InvertedTidak TerbalikInvert Left/RightBalikkan Kiri/KananInvert Up/DownBalikkan Atas/BawahInvert Left/Right + Up/DownBalikkan Kiri/Kanan + Atas/BawahAnalog DeadzoneDeadzone AnalogSets the analog stick deadzone, i.e. the fraction of the stick movement which will be ignored.Mengatur deadzone stik analog, yaitu persentase dari gerakan analog yang akan diabaikan.Analog SensitivitySensitivitas AnalogSets the analog stick axis scaling factor. A value between 130% and 140% is recommended when using recent controllers, e.g. DualShock 4, Xbox One Controller.Mengatur faktor penskalaan sumbu analog stik. Untuk kontroler modern seperti DualShock4 dan kontroler Xbox One, nilai antara 130% hingga 140% disarankan.Invert Left StickBalikkan Stik KiriInverts the direction of the left analog stick.Membalikan arah analog stik kiri.Invert Right StickBalikkan Stik KananInverts the direction of the right analog stick.Membalikan arah analog stik kanan.AudioBackendNull (No Output)CubebXAudio2XAudio2AudioSettingsWidgetConfigurationKonfigurasiStretch Mode:Buffer Size:Off (Noisy)Resampling (Pitch Shift)Time Stretch (Tempo Change, Best Sound)Maximum latency: 0 frames (0.00ms)Backend:Driver:Start Dumping On BootControlsOutput Volume:100%100%Fast Forward Volume:Mute All SoundMute CD AudioOutput Latency:Latensi Output:MinimalMinimalOutput Device:Perangkat Output:Audio BackendThe audio backend determines how frames produced by the emulator are submitted to the host. Cubeb provides the lowest latency, if you encounter issues, try the SDL backend. The null backend disables all host audio output.50 ms10 ms {50 ?}The buffer size determines the size of the chunks of audio which will be pulled by the host. Smaller values reduce the output latency, but may cause hitches if the emulation speed is inconsistent. Note that the Cubeb backend uses smaller chunks regardless of this value, so using a low value here may not significantly change latency.UncheckedTidak DicentangStart dumping audio to file as soon as the emulator is started. Mainly useful as a debug option.Output VolumeVolume KeluaranControls the volume of the audio played on the host.Fast Forward VolumeControls the volume of the audio played on the host when fast forwarding.Prevents the emulator from producing any audible sound.Forcibly mutes both CD-DA and XA audio from the CD-ROM. Can be used to disable background music in some games.Stretch ModeTime StretchingWhen running outside of 100% speed, adjusts the tempo on audio instead of dropping frames. Produces much nicer fast forward/slowdown audio at a small cost to performance.DefaultDefaultMaximum Latency: %1 frames / %2 ms (%3ms buffer + %5ms output)Maximum Latency: %1 frames / %2 msOutput LatencyLatensi Output%1%%1%AudioStreamNoneTidak AdaResamplingTime StretchingAutoUpdaterDialogAutomatic UpdaterUpdater OtomatisUpdate AvailableUpdate TersediaCurrent Version: Versi Saat Ini: New Version: Versi Terbaru: Download and Install...Unduh dan Pasang...Skip This UpdateLewati Update IniRemind Me LaterIngatkan Saya NantiUpdater ErrorUpdate Bermasalah<h2>Changes:</h2><h2>Catatan Perubahan:</h2><h2>Settings Warning</h2><p>Installing this update will reset your program configuration. Please note that you will have to reconfigure your settings after this update.</p><h2>Peringatan Pengaturan</h2><p>Menginstal update ini akan me-reset konfigurasi program anda. Anda harus membuat konfigurasi baru setelah memasang update ini.</p>Downloading %1...Sedang mengunduh %1...No updates are currently available. Please try again later.Tidak ada update tersedia. Coba lagi nanti.Current Version: %1 (%2)Versi Saat Ini: %1 (%2)New Version: %1 (%2)Versi Terbaru: %1 (%2)<h2>Save State Warning</h2><p>Installing this update will make your save states <b>incompatible</b>. Please ensure you have saved your games to memory card before installing this update or you will lose progress.</p><h4>Installing this update will download %1 MB through your internet connection.</h4>Loading...Sedang memuat...BIOSSettingsWidgetPAL (Europe, Australia):NTSC-J (Japan):NTSC-U/C (US/Canada):Open in Explorer...BIOS DirectoryDirektori BIOSDuckStation will search for BIOS images in this directory.DuckStation akan mencari image BIOS di direktori ini.Browse...Telusuri...Enable TTY LoggingBIOS SelectionSeleksi BIOSRefresh ListRefresh DaftarOptions and PatchesPengaturan dan PatchFast BootBoot CepatUncheckedTidak DicentangPatches the BIOS to skip the console's boot animation. Does not work with all games, but usually safe to enable.Logs BIOS calls to printf(). Not all games contain debugging messages.Use Global SettingGunakan Pengaturan GlobalAuto-DetectDeteksi OtomatisUnknownTidak DiketahuiCPUExecutionModeInterpreter (Slowest)Cached Interpreter (Faster)Recompiler (Fastest)New Recompiler (Experimental)CPUFastmemModeDisabled (Slowest)MMap (Hardware, Fastest, 64-Bit Only)LUT (Faster)CheatCodeEditorDialogCheat Code EditorDescription:Group:Type:Tipe:Activation:ErrorErorDescription cannot be empty.Instructions are invalid.CheatManagerDialogCheat ManagerCheat List&Add Group...&Add Code...&Edit Code...&Delete CodeActivateImport...Export...ClearBersihkanResetResetNameNamaTypeTipeActivationInstructionsMemory ScannerAddressValueNilaiPrevious ValueSearch ParametersValue:SignedUnsignedDecimalHexHexData Size:Byte (1 byte)Halfword (2 bytes)Word (4 bytes)Operator:Equal to...Not Equal to...Greater Than...Greater or Equal...Less Than...Less or Equal...Increased By...Decreased By...Changed By...Equal to Previous (Unchanged Value)Not Equal to Previous (Changed Value)Greater Than PreviousGreater or Equal to PreviousLess Than PreviousLess or Equal to PreviousAny ValueStart Address:End Address:Preset Range:RAMScratchpadBIOSBIOSNew SearchSearch AgainClear ResultsAdd Selected Results To Watch ListNumber of Results (Display limited to first 5000) : 00Simple Cheat Code or DescriptionFreezeAdd Manual AddressRemove Selected Entries from Watch ListLoad WatchSave WatchByteHalfwordWordSigned ByteSigned HalfwordSigned WordToggleAdd GroupGroup Name:ErrorErorThis group name already exists.Delete CodeAre you sure you wish to delete the selected code? This action is not reversible.From File...Dari File...From Text...PCSXR/Libretro Cheat Files (*.cht *.txt);;All Files (*.*)Import CheatsFailed to parse cheat file. The log may contain more information.Cheat File Text:PCSXR Cheat Files (*.cht);;All Files (*.*)Export CheatsFailed to save cheat file. The log may contain more information.Confirm ClearAre you sure you want to remove all cheats? This is not reversible.Confirm ResetKonfirmasi ResetAre you sure you want to reset the cheat list? Any cheats not in the DuckStation database WILL BE LOST.Enter manual address:Select data size:CheatsGamesharkGameSharkManualManualAutomatic (Frame End)Otomatis (Akhir Frame)ColorPickerButtonSelect LED ColorPilih Warna Panel LampuCommonHostDefault Output DevicePerangkat Keluaran UtamaConsoleRegionAuto-DetectDeteksi OtomatisNTSC-J (Japan)NTSC-J (Jepang)NTSC-U/C (US, Canada)NTSC-U/C (Amerika, Kanada)PAL (Europe, Australia)PAL (Eropa, Australia)ConsoleSettingsWidgetConsoleKonsolRegion:Region:Enable 8MB RAM (Dev Console)Aktifkan RAM 8MB (Konsol Dev)CPU EmulationEmulasi CPUExecution Mode:Enable Clock Speed Control (Overclocking/Underclocking)100% (effective 33.3mhz)100% (33.3mhz efektif)Enable Recompiler ICacheCD-ROM EmulationEmulasi CD-ROMRead Speedup:Percepatan Read:None (Double Speed)Tidak ada (Kecepatan 2x)2x (Quad Speed)2x (Keceptan 4x)3x (6x Speed)3x (Kecepatan 6x)4x (8x Speed)4x (Kecepatan 8x)5x (10x Speed)5x (Kecepatan 10x)6x (12x Speed)6x (Kecepatan 12x)7x (14x Speed)7x (Kecepatan 14x)8x (16x Speed)8x (Kecepatan 16x)9x (18x Speed)9x (Kecepatan 18x)10x (20x Speed)10x (Kecepatan 20x)Seek Speedup:Percepatan Seek:Infinite/InstantaneousTidak Terbatas/InstanNone (Normal Speed)Tidak ada (Kecepatan Normal)2x2x3x3x4x4x5x5x6x6x7x7x8x8x9x9x10x10xEnable Region CheckAktifkan Pemeriksaan RegionPreload Image To RAMMuat Image Ke RAMApply Image PatchesTerapkan Patch ImageAsync Readahead:Readahead Asinkron:Disabled (Synchronous)Tidak Aktif (Sinkron)%1 sectors (%2 KB / %3 ms)%1 sector (%2 KB / %3 ms)RegionRegionAuto-DetectDeteksi OtomatisDetermines the emulated hardware type.Execution ModeRecompiler (Fastest)Determines how the emulated CPU executes instructions.UncheckedTidak DicentangWhen this option is chosen, the clock speed set below will be used.Overclocking Percentage100%100%Selects the percentage of the normal clock speed the emulated hardware will run at.Simulates stalls in the recompilers when the emulated CPU would have to fetch instructions into its cache. Makes games run closer to their console framerate, at a small cost to performance. Interpreter mode always simulates the instruction cache.Enables an additional 6MB of RAM to obtain a total of 2+6 = 8MB, usually present on dev consoles. Games have to use a larger heap size for this additional RAM to be usable. Titles which rely on memory mirrors may break, so it should only be used with compatible mods.Preload Image to RAMLoads the game image into RAM. Useful for network paths that may become unreliable during gameplay. In some cases also eliminates stutter when games initiate audio track playback.CD-ROM Read SpeedupSpeeds up CD-ROM reads by the specified factor. Only applies to double-speed reads, and is ignored when audio is playing. May improve loading speeds in some games, at the cost of breaking others.CD-ROM Seek SpeedupKecepatan Baca CD-ROMReduces the simulated time for the CD-ROM sled to move to different areas of the disc. Can improve loading times, but crash games which do not expect the CD-ROM to operate faster.Asynchronous Readahead8 Sectors8 SektorReduces hitches in emulation by reading/decompressing CD data asynchronously on a worker thread. Higher sector numbers can reduce spikes when streaming FMVs or audio on slower storage or when using compression formats such as CHD.CheckedDicentangSimulates the region check present in original, unmodified consoles.Automatically applies patches to disc images when they are present in the same directory. Currently only PPF patches are supported with this option.Enabling CPU overclocking will break games, cause bugs, reduce performance and can significantly increase system requirements.
By enabling this option you are agreeing to not create any bug reports unless you have confirmed the bug also occurs with overclocking disabled.
This warning will only be shown once.CPU Overclocking WarningPeringatan Overclocking CPUYes, I will confirm bugs without overclocking before reporting.No, take me back to safety.%1% (%2MHz)%1% (%2MHz)ControllerBindingWidgetController TypeTipe KontrolerBindingsPenetapan TombolSettingsPengaturanMacrosMakroAutomatic MappingPenetapan Tombol OtomatisClear MappingBersihkan Penetapan TombolNo devices availableTidak ada perangkat yang tersediaAre you sure you want to clear all mappings for this controller? This action cannot be undone.Apakah Anda yakin ingin menghapus semua penetapan tombol untuk kontroler ini? Tindakan ini tidak dapat dibatalkan.No generic bindings were generated for device '%1'. The controller/source may not support automatic mapping.Penetapan tombol generik untuk perangkat '%1' tidak tersedia. Kontroler/sumber mungkin tidak mendukung penetapan tombol otomatis.ControllerBindingWidget_AnalogControllerD-PadD-PadDownBawahPushButtonPushButtonLeftKiriUpAtasRightKananLeft AnalogAnalog KiriLarge MotorMotor BesarR2R2SelectSelectL2L2StartMulaiR1R1L1L1Face ButtonsTombol AksiCrossSilangSquareKotakTriangleSegitigaCircleLingkaranRight AnalogAnalog KananSmall MotorMotor KecilR3R3AnalogAnalogL3L3ControllerBindingWidget_AnalogJoystickD-PadD-PadDownBawahPushButtonPushButtonLeftKiriUpAtasRightKananLeft AnalogAnalog KiriR1R1L1L1L2L2R2R2StartMulaiSelectSelectFace ButtonsTombol AksiCrossSilangSquareKotakTriangleSegitigaCircleLingkaranRight AnalogAnalog KananR3R3L3L3ModeModeControllerBindingWidget_DigitalControllerL1L1PushButtonPushButtonL2L2R2R2R1R1Face ButtonsTombol AksiCrossSilangSquareKotakTriangleSegitigaCircleLingkaranD-PadD-PadDownBawahLeftKiriUpAtasRightKananSelectSelectStartMulaiControllerBindingWidget_GunConTriggerTriggerFire OffscreenPushButtonPushButtonFireSide ButtonsBBAARelative AimingTry to use Sony's official terminology for this. A good place to start would be in the console or the DualShock 2's manual. If this element was officially translated to your language by Sony in later DualShocks, you may use that term.Bidikan RelatifDownBawahLeftKiriUpAtasRightKananPointer SetupPengaturan Pointer<p>By default, GunCon will use the mouse pointer. To use the mouse, you <strong>do not</strong> need to configure any bindings apart from the trigger and buttons.</p>
<p>If you want to use a controller, or lightgun which simulates a controller instead of a mouse, then you should bind it to Relative Aiming. Otherwise, Relative Aiming should be <strong>left unbound</strong>.</p>ControllerBindingWidget_MouseButtonsTombolRightKananPushButtonPushButtonLeftKiriControllerBindingWidget_NeGconD-PadD-PadDownBawahPushButtonPushButtonLeftKiriUpAtasRightKananStartMulaiLLRRFace ButtonsTombol AksiIIIBBAASteering/Twist%1%%1%ControllerCustomSettingsWidget%1 SettingsPengaturan %1Restore Default SettingsKembalikan Pengaturan DefaultBrowse...Telusuri...Select FilePilih FileControllerGlobalSettingsWidgetThe DInput source provides support for legacy controllers which do not support XInput. Accessing these controllers via SDL instead is recommended.Sumber DInput menyediakan dukungan untuk kontroler lama yang tidak mendukung XInput. Disarankan untuk mengakses kontroler tersebut melalui SDL.Multitap Mode:Mode Multitap:DisabledNonaktifEnable on Port 1 OnlyAktif Hanya di Port 1Enable on Port 2 OnlyAktif Hanya di Port 2Enable on Ports 1 and 2Aktif di Port 1 dan 2SDL Input SourceSumber SDLThe SDL input source supports most controllers, and provides advanced functionality for DualShock 4 / DualSense pads in Bluetooth mode (Vibration / LED Control).Sumber input SDL mendukung kebanyakan kontroler, dan menawarkan fungsionalitas lebih untuk DualShock 4 / DualSense di mode Bluetooth (Getaran / Kontrol Panel Lampu).Enable SDL Input SourceAktifkan Sumber Input SDLDualShock 4 / DualSense Enhanced ModeMode Enhanced DualShock 4 / DualSenseXInput SourceSumber XInputThe XInput source provides support for XBox 360 / XBox One / XBox Series controllers, and third party controllers which implement the XInput protocol.Sumber XInput menyediakan dukungan untuk pengontrol XBox 360 / XBox One / XBox Series, dan pengontrol pihak ketiga yang mengimplementasikan protokol XInput.Enable XInput Input SourceAktifkan Sumber Input XInputUsing raw input improves precision when you bind controller sticks to the mouse pointer. Also enables multiple mice to be used.Menggunakan input raw akan meningkatkan presisi apabila Anda mengikatkan stik pengontrol ke mouse. Juga memungkinkan beberapa mouse untuk digunakan.Horizontal Sensitivity:Sensitivitas Horizontal:1010Vertical Sensitivity:Sensitivitas Vertikal:Use Raw InputGunakan Input RawDInput SourceSumber DInputEnable DInput Input SourceAktifkan Sumber Input DInputProfile SettingsPengaturan ProfilWhen this option is enabled, hotkeys can be set in this input profile, and will be used instead of the global hotkeys. By default, hotkeys are always shared between all profiles.Jika diaktifkan, tombol pintasan dapat diatur di profil input ini dan akan digunakan sebagai pengganti tombol pintasan global. Secara default, semua profil input menggunakan tombol pintasan global.Use Per-Profile HotkeysGunakan Tombol Pintasan Per ProfilController LED SettingsPengaturan Panel Lampu KontrolerController MultitapMultitap KontrolerThe multitap enables up to 8 controllers to be connected to the console. Each multitap provides 4 ports. Multitap is not supported by all games.Multitap memungkinkan 8 kontroler untuk dihubungkan ke konsol secara bersamaan. Setiap multitap menyediakan 4 port. Tidak semua game mendukung multitap.Mouse/Pointer SourceSumber MouseEnable Mouse MappingAktifkan Penetapan MouseDetected DevicesPerangkat Yang TerdeteksiControllerLEDSettingsDialogController LED SettingsPengaturan Panel Lampu KontrolerSDL-0 LEDPanel Lampu SDL-0SDL-1 LEDPanel Lampu SDL-1SDL-2 LEDPanel Lampu SDL-2SDL-3 LEDPanel Lampu SDL-3ControllerMacroEditWidgetBinds/ButtonsTombolSelect the buttons which you want to trigger with this macro. All buttons are activated concurrently.Pilih tombol yang ingin anda aktifkan dengan makro ini. Semua tombol akan diaktifkan secara bersamaan.TriggerTriggerSelect the trigger to activate this macro. This can be a single button, or combination of buttons (chord). Shift-click for multiple triggers.Atur hotkey untuk mengaktifkan makro ini. Dapat berupa satu tombol atau kombinasi dari beberapa tombol (kord). Tekan Shift-klik untuk mengatur beberapa hotkey.PushButtonPushButtonFrequencyFrekuensiMacro will toggle every N frames.Makro akan aktif setiap N frame.Set...Setel...Not ConfiguredTidak DikonfigurasiSet FrequencyAtur FrekuensiFrequency: Frekuensi: Macro will not repeat.Makro tidak akan diulang.Macro will toggle buttons every %1 frames.Makro akan aktif setiap %1 frame.ControllerMacroWidgetController Port %1 MacrosMakro Port Kontroller %1Macro %1
%2Makro %1
%2ControllerSettingsWindowDuckStation Controller SettingsPengaturan Kontroler DuckStationProfile:New ProfileProfil BaruLoad ProfileMuat ProfilDelete ProfileHapus ProfilRestore DefaultsKembalikan Pengaturan DefaultCreate Input ProfileBuat Profil InputEnter the name for the new input profile:ErrorErorA profile with the name '%1' already exists.Profil dengan nama '%1' sudah ada.Do you want to copy all bindings from the currently-selected profile to the new profile? Selecting No will create a completely empty profile.Apakah Anda ingin menyalin semua penetapan tombol dari profil yang saat ini dipilih ke profil baru? Memilih Tidak akan membuat profil baru yang kosong.Failed to save the new profile to '%1'.Gagal menyimpan profil baru ke '%1'.Load Input ProfileMuat Profil InputAre you sure you want to load the input profile named '%1'?
All current global bindings will be removed, and the profile bindings loaded.
You cannot undo this action.Apa Anda yakin ingin memuat profil input '%1'?
Semua penetapan tombol global akan dihapus dan penetapan tombol dari profil input akan dimuat.
Anda tidak dapat membatalkan aksi ini.Delete Input ProfileHapus Profil InputAre you sure you want to delete the input profile named '%1'?
You cannot undo this action.Apa anda yakin ingin menghapus profil input '%1'?
Anda tidak dapat membatalkan aksi ini.Failed to delete '%1'.Gagal menghapus '%1'.Are you sure you want to restore the default controller configuration?
All shared bindings and configuration will be lost, but your input profiles will remain.
You cannot undo this action.Apa Anda yakin ingin mengembalikan pengaturan kontroler ke default?
Semua konfigurasi dan penetapan tombol global akan dihapus, namun profil input Anda akan tetap tersimpan.
Anda tidak dapat membatalkan aksi ini.Global SettingsPengaturan GlobalController Port %1%2
%3Port Kontroler %1%2
%3Controller Port %1
%2Port Kontroler %1
%2HotkeysTombol PintasanSharedGlobalThe input profile named '%1' cannot be found.Profil input '%1' tidak ditemukan.ControllerTypeAnalog ControllerKontroler AnalogAnalog JoystickJoystick AnalogNot ConnectedTidak TerhubungDigital ControllerKontroler DigitalGunConGunConNeGconNeGconPlayStation MousePlayStation MouseNoneTidak AdaAnalog Controller (DualShock)Kontroler Analog (DualShock)CoverDownloadDialogDownload CoversUnduh SampulDuckStation can automatically download covers for games which do not currently have a cover set. We do not host any cover images, the user must provide their own source for images.DuckStation dapat mengunduh sampul game yang tidak memiliki sampul secara otomatis. Kami tidak menghosting gambar sampul apa pun, Anda harus menyediakan sumber gambar sampul sendiri.<html><head/><body><p>In the box below, specify the URLs to download covers from, with one template URL per line. The following variables are available:</p><p><span style=" font-style:italic;">${title}:</span> Title of the game.<br/><span style=" font-style:italic;">${filetitle}:</span> Name component of the game's filename.<br/><span style=" font-style:italic;">${serial}:</span> Serial of the game.</p><p><span style=" font-weight:700;">Example:</span> https://www.example-not-a-real-domain.com/covers/${serial}.jpg</p></body></html><html><head/><body><p>Di kolom berikut, masukkan link untuk mendownload sampul dengan satu link template per baris. Variabel yang tersedia sebagai berikut:</p><p><span style=" font-style:italic;">${title}:</span> Judul game.<br/><span style=" font-style:italic;">${filetitle}:</span> Komponen nama file game.<br/><span style=" font-style:italic;">${serial}:</span> Serial game.</p><p><span style=" font-weight:700;">Contoh:</span> https://www.contoh-bukan-domain-asli.com/covers/${serial}.jpg</p></body></html>By default, the downloaded covers will be saved with the game's title. If this is not desired, you can check the "Use Serial File Names" box below. Using serials instead of game titles will prevent conflicts when multiple regions of the same game are used.Secara bawaan, sampul yang telah diunduh akan disimpan dengan nama file berupa judul game. Jika terjadi konflik dengan judul game yang sama dari region yang berbeda, Anda dapat mencentang kotak "Gunakan Nama File Serial" di bawah ini untuk menyimpan sampul dengan nama file berupa serial game.Use Serial File NamesGunakan Nama File SerialWaiting to start...Menunggu...StartMulaiCloseTutupDownload complete.Unduhan selesai.StopHentikanDebuggerCodeModel<invalid>AddressBytesInstructionCommentDebuggerMessageAdded breakpoint at 0x%08X.Removed breakpoint at 0x%08X.0x%08X is not a call instruction.Can't step over double branch at 0x%08XStepping over to 0x%08X.Instruction read failed at %08X while searching for function end.Stepping out to 0x%08X.No return instruction found after %u instructions for step-out at %08X.DebuggerRegistersModelRegisterValueNilaiDebuggerStackModel<invalid>AddressValueNilaiDebuggerWindowCPU Debugger&Debug&DebugBreakpointsBreakpointstoolBarDisassemblyDisassemblyRegistersRegistersMemoryMemoryRAMScratchpadEXP1BIOSBIOSSearchSearch##AddressHit CountStackPause/Continue&Pause/ContinueF5F5Step IntoStep Into&Step IntoF11F11Step OverStep OverStep &OverF10F10Toggle BreakpointToggle BreakpointToggle &BreakpointF9F9&CloseStep OutStep OutStep O&utCtrl+F11Run To Cursor&Run To CursorCtrl+F10Clear Breakpoints&Clear BreakpointsCtrl+DelAdd BreakpointAdd &BreakpointCtrl+F9Go To PC&Go To PCCtrl+PGo To AddressGo To &AddressCtrl+G&Dump AddressCtrl+DTrace&TraceCtrl+TNo address selected.Enter code address:Enter memory address:Trace logging started to cpu_log.txt.
This file can be several gigabytes, so be aware of SSD wear.Trace logging to cpu_log.txt stopped.A breakpoint already exists at this address.DebuggerDebuggerFailed to add step-out breakpoint, are you in a valid function?View in &DumpFollow Load/StoreInvalid search pattern. It should contain hex digits or question marks.Pattern not found.Pattern found at 0x%1 (passed the end of memory).Pattern found at 0x%1.Invalid address. It should be in hex (0x12345678 or 12345678)DigitalControllerD-Pad UpD-Pad AtasD-Pad RightD-Pad KananD-Pad DownD-Pad BawahD-Pad LeftD-Pad KiriTriangleSegitigaCircleLingkaranCrossSilangSquareKotakSelectSelectStartMulaiL1L1R1R1L2L2R2R2Force Pop'n Controller ModeForces the Digital Controller to act as a Pop'n Controller.DiscRegionNTSC-J (Japan)NTSC-J (Jepang)NTSC-U/C (US, Canada)NTSC-U/C (Amerika, Kanada)PAL (Europe, Australia)PAL (Eropa, Australia)OtherLainnyaNon-PS1Bukan PS1DisplayAlignmentLeft / TopKiri / AtasCenterTengahRight / BottomKanan / BawahDisplayAspectRatioAuto (Game Native)Otomatis (Native Game)Stretch To FillLebarkan Ke Ukuran LayarCustomKustomDisplayCropModeNoneTidak AdaOnly Overscan AreaHanya Area OverscanAll BordersSemua BorderDisplayScalingModeNearest-NeighborNearest-NeighborBilinear (Smooth)Bilinear (Halus)Nearest-Neighbor (Integer)Nearest-Neighbor (Integer)Bilinear (Sharp)Bilinear (Tajam)DisplaySettingsWidgetBasicDasarRenderer:Perender:Adapter:GPU:Fullscreen Mode:Mode Layar Penuh:VSyncVSyncThreaded RenderingThreaded PresentationUse Blit Swap ChainGunakan Blit Swap ChainScreen DisplayAspect Ratio:Aspek Rasio:::Crop:Pangkas:Position:Internal Resolution ScreenshotsScaling:On-Screen DisplayOn-Screen DisplayShow Emulation SpeedTampilkan Kecepatan EmulasiShow CPU UsageTampilkan Penggunaan CPUShow OSD MessagesTampilkan Pesan OSDShow FPSTampilkan FPSShow Controller InputTampilkan Masukan KontrolerShow ResolutionTampilkan ResolusiShow GPU UsageTampilkan Penggunaan GPUShow Settings OverlayTampilkan Overlay PengaturanRendererPerenderChooses the backend to use for rendering the console/game visuals. <br>Depending on your system and hardware, Direct3D 11 and OpenGL hardware backends may be available. <br>The software renderer offers the best compatibility, but is the slowest and does not offer any enhancements.Memilih backend yang akan digunakan untuk merender visual konsol/game. <br>Tergantung pada sistem dan perangkat keras Anda, backend perender hardware Direct3D 11 dan OpenGL mungkin tersedia. <br>Renderer software menawarkan kompatibilitas terbaik, tetapi paling lambat dan tidak menawarkan peningkatan apa pun.AdapterGPU(Default)(Default)If your system contains multiple GPUs or adapters, you can select which GPU you wish to use for the hardware renderers. <br>This option is only supported in Direct3D and Vulkan. OpenGL will always use the default device.Fullscreen ModeMode Layar PenuhBorderless FullscreenLayar Penuh BorderlessChooses the fullscreen resolution and frequency.Memilih frekuensi dan resolusi mode layar penuh.Aspect RatioAspek RasioChanges the aspect ratio used to display the console's output to the screen. The default is Auto (Game Native) which automatically adjusts the aspect ratio to match how a game would be shown on a typical TV of the era.Mengubah rasio aspek yang digunakan untuk menampilkan output konsol ke layar. Standarnya adalah Otomatis (Native Game) yang secara otomatis menyesuaikan rasio aspek agar sesuai dengan tampilan game di TV pada zaman itu.Crop ModeMode PangkasDetermines how much of the area typically not visible on a consumer TV set to crop/hide. <br>Some games display content in the overscan area, or use it for screen effects. <br>May not display correctly with the "All Borders" setting. "Only Overscan" offers a good compromise between stability and hiding black borders.Menentukan seberapa banyak area yang biasanya tidak terlihat pada perangkat TV konsumen yang akan dipotong/disembunyikan. <br>Beberapa game menampilkan konten di area pemindaian berlebih, atau menggunakannya untuk efek layar. <br>Mungkin tidak dapat ditampilkan dengan benar dengan pengaturan "Semua Batas". "Hanya Overscan" menawarkan kompromi yang baik antara stabilitas dan menyembunyikan batas hitam.PositionDetermines the position on the screen when black borders must be added.ScalingBilinear (Smooth)Bilinear (Halus)Determines how the emulated console's output is upscaled or downscaled to your monitor's resolution.UncheckedTidak DicentangSaves screenshots at internal render resolution and without postprocessing. If this option is disabled, the screenshots will be taken at the window's resolution. Internal resolution screenshots can be very large at high rendering scales.CheckedDicentangEnable this option to match DuckStation's refresh rate with your current monitor or screen. VSync is automatically disabled when it is not possible (e.g. running at non-100% speed).Presents frames on a background thread when fast forwarding or vsync is disabled. This can measurably improve performance in the Vulkan renderer.Uses a second thread for drawing graphics. Currently only available for the software renderer, but can provide a significant speed improvement, and is safe to use.Shows on-screen-display messages when events occur such as save states being created/loaded, screenshots being taken, etc.Menampilkan pesan pada layar seperti notifikasi save state yang sedang dibuat/dimuat, tangkapan layar yang sedang diambil, dsb.Shows the internal frame rate of the game in the top-right corner of the display.Menampilkan frame rate internal game di pojok kanan atas layar.Shows the current emulation speed of the system in the top-right corner of the display as a percentage.Menampilkan kecepatan emulasi sistem saat ini pada pojok kanan atas layar dengan persentase.Shows the resolution of the game in the top-right corner of the display.Menampilkan resolusi game di pojok kanan atas layar.Shows the host's CPU usage based on threads in the top-right corner of the display. This does not display the emulated system CPU's usage. If a value close to 100% is being displayed, this means your host's CPU is likely the bottleneck. In this case, you should reduce enhancement-related settings such as overclocking.Shows the current controller state of the system in the bottom-left corner of the display.Menampilkan status kontroler sistem saat ini di sudut kiri bawah layar.Uses a blit presentation model instead of flipping when using the Direct3D 11 renderer. This usually results in slower performance, but may be required for some streaming applications, or to uncap framerates on some systems.Menggunakan model presentasi blit alih-alih flipping saat menggunakan perender Direct3D 11. Umumnya mengurangi performa, namun opsi ini mungkin dibutuhkan untuk aplikasi streaming, atau untuk menghilangkan batas frame rate di beberapa sistem.EmptyGameListWidget<html><head/><body><p><span style=" font-weight:700;">No games in supported formats were found.</span></p><p>Please add a directory with games to begin.</p><p>Game dumps in the following formats will be scanned and listed:</p></body></html><html><head/><body><p><span style=" font-weight:700;">Game dalam format yang didukung tidak ditemukan. </span></p><p>Silakan tambahkan direktori game untuk memulai.</p><p>Game dalam format berikut ini akan dipindai dan ditampilkan:</p></body></html>TextLabelAdd Game Directory...Tambah Direktori Game...Scan For New GamesPindai Game BaruEmuThread%1x%2%1x%2Game: %1 FPSGame: %1 FPSVideo: %1 FPS (%2%)Video: %1 FPS (%2%)Game: %1 (%2)
Game: %1 (%2)
ErrorErorNo resume save state found.Tidak ada save state lanjutan ditemukan.Rich presence inactive or unsupported.Rich presence tidak aktif atau tidak didukung.Game not loaded or no RetroAchievements available.Tidak ada game yang berjalan atau tidak ada RetroAchievements yang tersedia.EmulationSettingsWidgetSpeed ControlKontrol KecepatanEmulation Speed:Kecepatan Emulasi:Fast Forward Speed:Kecepatan Maju Cepat:Turbo Speed:Sync To Host Refresh RateRewind/RunaheadEnable RewindingRewind Save Frequency: SecondsRewind Buffer Size: Frames FrameRunahead:1 Frame1 Frame3 Frames3 Frame4 Frames4 Frame5 Frames5 Frame6 Frames6 Frame7 Frames7 Frame8 Frames8 Frame9 Frames9 Frame10 Frames10 FrameTextLabelDisabledNonaktifOptimal Frame PacingFrame Pacing OptimalEmulation SpeedKecepatan EmulasiSets the target emulation speed. It is not guaranteed that this speed will be reached, and if not, the emulator will run as fast as it can manage.Atur target kecepatan emulasi. Jika target ini tidak dapat diraih, emulator akan berjalan secepat mungkin.User PreferencePreferensi PenggunaFast Forward SpeedKecepatan Maju CepatSets the fast forward speed. This speed will be used when the fast forward hotkey is pressed/toggled.Turbo SpeedSets the turbo speed. This speed will be used when the turbo hotkey is pressed/toggled. Turboing will take priority over fast forwarding if both hotkeys are pressed/toggled.Adjusts the emulation speed so the console's refresh rate matches the host's refresh rate when both VSync and Audio Resampling settings are enabled. This results in the smoothest animations possible, at the cost of potentially increasing the emulation speed by less than 1%. Sync To Host Refresh Rate will not take effect if the console's refresh rate is too far from the host's refresh rate. Users with variable refresh rate displays should disable this option.Enable this option will ensure every frame the console renders is displayed to the screen, for optimal frame pacing. If you are having difficulties maintaining full speed, or are getting audio glitches, try disabling this option.Rewinding<b>Enable Rewinding:</b> Saves state periodically so you can rewind any mistakes while playing.<br> <b>Rewind Save Frequency:</b> How often a rewind state will be created. Higher frequencies have greater system requirements.<br> <b>Rewind Buffer Size:</b> How many saves will be kept for rewinding. Higher values have greater memory requirements.RunaheadSimulates the system ahead of time and rolls back/replays to reduce input lag. Very high system requirements.Use Global Setting [Unlimited]Rewind for %n frame(s), lasting %1 second(s) will require up to %2MB of RAM and %3MB of VRAM.Rewind is disabled because runahead is enabled. Runahead will significantly increase system requirements.Rewind is not enabled. Please note that enabling rewind may significantly increase system requirements.UncheckedTidak Dicentang2 Frames2 FrameUse Global Setting [%1%]Gunakan Pengaturan Global [%1%]%1% [%2 FPS (NTSC) / %3 FPS (PAL)]%1% [%2 FPS (NTSC) / %3 FPS (PAL)]UnlimitedTidak terbatasEnhancementSettingsWidgetRendering EnhancementsInternal Resolution Scale:Texture Filtering:Filter Tekstur:True Color Rendering (24-bit, disables dithering)Scaled Dithering (scale dither pattern to resolution)Widescreen Hack (render 3D in display aspect ratio)Software Renderer Readbacks (run in parallel for VRAM->CPU transfers)Downsampling:xxDisplay EnhancementsDisable Interlacing (force progressive render/scan)Force NTSC Timings (60hz-on-PAL)Force 4:3 For 24-Bit Display (disable widescreen for FMVs)Chroma Smoothing For 24-Bit Display (reduce FMV color blockyness)PGXP (Precision Geometry Transform Pipeline)Culling CorrectionPerspective Correct TexturesGeometry CorrectionCPU Mode (Very Slow)Depth Buffer (Low Compatibility)Preserve Projection PrecisionPerspective Correct ColorsDownsamplingDisabledNonaktifDownsamples the rendered image prior to displaying it. Can improve overall image quality in mixed 2D/3D games, but should be disabled for pure 3D games. Only applies to the hardware renderers.Downsampling Display Scale1x1xSelects the resolution scale that will be applied to the final image. 1x will downsample to the original console resolution.UncheckedTidak DicentangForces the rendering and display of frames to progressive mode. <br>This removes the "combing" effect seen in 480i games by rendering them in 480p. Usually safe to enable.<br> <b><u>May not be compatible with all games.</u></b>Resolution ScaleSkala ResolusiSetting this beyond 1x will enhance the resolution of rendered 3D polygons and lines. Only applies to the hardware backends. <br>This option is usually safe, with most games looking fine at higher resolutions. Higher resolutions require a more powerful GPU.Forces the precision of colours output to the console's framebuffer to use the full 8 bits of precision per channel. This produces nicer looking gradients at the cost of making some colours look slightly different. Disabling the option also enables dithering, which makes the transition between colours less sharp by applying a pattern around those pixels. Most games are compatible with this option, but there is a number which aren't and will have broken effects with it enabled. Only applies to the hardware renderers.CheckedDicentangScales the dither pattern to the resolution scale of the emulated GPU. This makes the dither pattern much less obvious at higher resolutions. <br>Usually safe to enable, and only supported by the hardware renderers.Uses NTSC frame timings when the console is in PAL mode, forcing PAL games to run at 60hz. <br>For most games which have a speed tied to the framerate, this will result in the game running approximately 17% faster. <br>For variable frame rate games, it may not affect the speed.Force 4:3 For 24-bit DisplaySwitches back to 4:3 display aspect ratio when displaying 24-bit content, usually FMVs.Chroma Smoothing For 24-Bit DisplaySmooths out blockyness between colour transitions in 24-bit content, usually FMVs. Only applies to the hardware renderers.Texture FilteringFilter TeksturSmooths out the blockiness of magnified textures on 3D object by using filtering. <br>Will have a greater effect on higher resolution scales. Only applies to the hardware renderers. <br>The JINC2 and especially xBR filtering modes are very demanding, and may not be worth the speed penalty.Widescreen HackScales vertex positions in screen-space to a widescreen aspect ratio, essentially increasing the field of view from 4:3 to the chosen display aspect ratio in 3D games. <br>For 2D games, or games which use pre-rendered backgrounds, this enhancement will not work as expected. <br><b><u>May not be compatible with all games.</u></b>Use Software Renderer For ReadbacksRuns the software renderer in parallel for VRAM readbacks. On some systems, this may result in greater performance when using graphical enhancements with the hardware renderer.Reduces "wobbly" polygons and "warping" textures that are common in PS1 games. <br>Only works with the hardware renderers. <b><u>May not be compatible with all games.</u></b>Increases the precision of polygon culling, reducing the number of holes in geometry. Requires geometry correction enabled.Uses perspective-correct interpolation for texture coordinates, straightening out warped textures. Requires geometry correction enabled.Uses perspective-correct interpolation for vertex colors, which can improve visuals in some games, but cause rendering errors in others. Requires geometry correction enabled.Attempts to reduce polygon Z-fighting by testing pixels against the depth values from PGXP. Low compatibility, but can work well in some games. Other games may need a threshold adjustment.Adds additional precision to PGXP data post-projection. May improve visuals in some games.Uses PGXP for all instructions, not just memory operations. Required for PGXP to correct wobble in some games, but has a very high performance cost.FolderSettingsWidgetCache DirectoryDirektori CacheBrowse...Telusuri...Open...Buka...ResetResetUsed for storing shaders and game list data.Digunakan untuk menyimpan shader dan data daftar game.Screenshots DirectoryDirektori Tangkapan LayarUsed for screenshots.Digunakan untuk tangkapan layar.Covers DirectoryDirektori SampulUsed for storing covers in the game grid/Big Picture UIs.Untuk menyimpan sampul yang akan digunakan oleh tampilan kisi game/UI Big Picture.Save States DirectoryDirektori Save StateUsed for storing save states.Untuk menyimpan save state.FullscreenUIUse Global SettingGunakan Pengaturan GlobalGame title copied to clipboard.Judul game telah disalin ke clipboard.Game serial copied to clipboard.Kode serial game telah disalin ke clipboard.Game type copied to clipboard.Tipe game telah disalin ke clipboard.Game region copied to clipboard.Region game telah disalin ke clipboard.Game path copied to clipboard.Path game telah disalin ke clipboard.Per-game controller configuration initialized with global settings.Pengaturan kontroller per game telah diatur dengan pengaturan global.Controller settings reset to default.Pengaturan kontroller dikembalikan ke default.No input profiles available.Tidak ada profil masukan yang tersedia.Enter the name of the input profile you wish to create.Tentukan nama untuk profil masukan yang ingin Anda buat.No save present in this slot.Tidak ada savesate pada slot ini.No save states found.Savestate tidak ditemukan.Failed to delete save state.Gagal untuk menghapus savestate.Failed to copy text to clipboard.Gagal menyalin teks ke cliipboard.This game has no achievements.Prestasi tidak tersedia untuk game ini.This game has no leaderboards.Game ini tidak memiliki papan peringkat.Reset SystemReset SistemLaunch a game from images scanned from your game directories.Jalankan game dari image yang telah dipindai dari direktori game anda.Launch a game by selecting a file/disc image.Jalankan game dengan memilih file atau image disk.Start the console without any disc inserted.Jalankan konsol tanpa memasukan disk.Change settings for the emulator.Ubah pengaturan dari emulator.Exits the program.Keluar dari program.No BindingTidak ada penetapan tombolPush a controller button or axis now.Harap tekan tombol controller sekarang.UnknownTidak DiketahuiOKOKSelect DevicePilih PerangkatDetailsRincianOptionsPengaturanCopies the current global settings to this game.Salin pengaturan global saat ini ke game ini.Clears all settings set for this game.Hapus semua pengaturan yang ditetapkan untuk game ini.Prevents the screen saver from activating and the host from sleeping while emulation is running.Mencegah screen saver aktif saat emulasi berjalan.Pauses the emulator when a game is started.Menjeda emulator saat game dimulai.Pauses the emulator when you minimize the window or switch to another application, and unpauses when you switch back.Menjeda emulator saat jendela dikecilkan atau saat jendela sedang tidak dalam fokus (mis. saat Anda beralih ke aplikasi lain). Emulator akan dilanjutkan saat jendela emulator kembali dalam fokus.Determines whether a prompt will be displayed to confirm shutting down the emulator/game when the hotkey is pressed.Menentukan apakah prompt akan ditampilkan untuk mengonfirmasi mematikan mesin virtual saat tombol pintasan ditekan.Automatically saves the emulator state when powering down or exiting. You can then resume directly from where you left off next time.Secara otomatis menyimpan save state lanjutan saat mesin virtual dimatikan. Anda dapat melanjutkan langsung dari titik terakhir yang Anda tinggalkan dengan save state tersebut.Uses a light coloured theme instead of the default dark theme.Gunakan tema terang alih-alih tema gelap default.Switches between full screen and windowed when the window is double-clicked.Mengganti antara full screen dan windowed saat window di double click.Hides the mouse pointer/cursor when the emulator is in fullscreen mode.Menyembunyikan kursor mouse saat emulator sedang menggunakan mode layar penuh.Determines how large the on-screen messages and monitor are.menentukan seberapa besar pesan di layar dan monitor.Shows the current emulation speed of the system in the top-right corner of the display as a percentage.Menampilkan kecepatan emulasi sistem saat ini pada pojok kanan atas layar dengan persentase.Shows the host's GPU usage in the top-right corner of the display.Menunjukkan host dan 's pemakaian GPU di ujung atas kanan display.Shows the current controller state of the system in the bottom-left corner of the display.Menampilkan status kontroler sistem saat ini di sudut kiri bawah layar.Shows a visual history of frame times in the upper-left corner of the display.Menampilkan riwayat visual dari frame times di sudut kiri atas di layar.DefaultDefaultOn-Screen DisplayOn-Screen DisplayBIOS SelectionSeleksi BIOSSpeed ControlKontrol KecepatanFast Forward SpeedKecepatan Maju CepatOptimal Frame PacingFrame Pacing OptimalAspect RatioAspek RasioRenderingRenderTexture DumpingDump TeksturSettings and OperationsPengaturan dan PengoperasianCreates a new memory card file or folder.Membuat file atau folder memory card baru.Create Memory CardBuat Memory CardConfigurationKonfigurasiUses game-specific settings for controllers for this game.Menggunakan pengaturan spesifik game untuk kontroler game ini.Copies the global controller configuration to this game.Menyalin konfigurasi kontroler global ke game ini.Resets all configuration to defaults (including bindings).Mengatur ulang semua konfigurasi ke default (termasuk penetapan tombol).Replaces these settings with a previously saved input profile.Mengganti pengaturan ini dengan profil input yang disimpan sebelumnya.Stores the current settings to an input profile.Menyimpan pengaturan saat ini ke profil input.Input SourcesSumber InputThe SDL input source supports most controllers.Sumber input SDL mendukung kebanyakan kontroler.Provides vibration and LED control support over Bluetooth.Menyediakan dukungan kontrol getaran dan LED melalui Bluetooth.The XInput source provides support for XBox 360/XBox One/XBox Series controllers.Sumber XInput mendukung kontroler Xbox 360 / Xbox One / Xbox Series.MultitapMultitapAttempts to map the selected port to a chosen controller.Mencoba memetakan port yang dipilih ke kontroler yang dipilih.Toggle every %d framesUbah setiap %d frameLoggingPencatatan LogSettingsPengaturanLoad StateMuat SavestateSave StateSimpan SavestateLoad Resume StateMuat Save State LanjutanA resume save state created at %s was found.
Do you want to load this save and continue?Savestate lanjutan dibuat pada %s ditemukan.
Apakah Anda ingin memuat savestate ini dan melanjutkan?Region: Region: Compatibility: Kompatibilitas: No Game SelectedTidak Ada Game yang DipilihSearch DirectoriesDirektori PencarianAdds a new directory to the game search list.Menambahkan direktori baru ke daftar pencarian game.Scanning SubdirectoriesMemindai subdirektoriNot Scanning SubdirectoriesTidak memindai subdirektoriReverses the game list sort order from the default (usually ascending to descending).Membalikkan urutan daftar game dari default (biasanya atas ke bawah).Cover SettingsPengaturan SampulDownloads covers from a user-specified URL template.Mengunduh sampul dari URL yang ditentukan pengguna.OperationsTindakanIdentifies any new files added to the game directories.Mengidentifikasi file baru yang ditambahkan ke direktori game.Forces a full rescan of all games previously identified.Memaksa pemindaian ulang penuh semua game yang telah diidentifikasi sebelumnya.Download CoversUnduh SampulAbout DuckStationTentang DuckStationWhen enabled and logged in, DuckStation will scan for achievements on startup.Apabila diaktifkan dan telah masuk, DuckStation akan memindai prestasi saat pengaktifan."Challenge" mode for achievements, including leaderboard tracking. Disables save state, cheats, and slowdown functions.Mode "tantangan" untuk prestasi dan pelacakan papan peringkat. Menonaktifkan fungsi save state, cheat, dan juga gerak lambat.Displays popup messages on events such as achievement unlocks and leaderboard submissions.Menampilkan pesan popup untuk aktivitas seperti pencapaian prestasi dan peningkatan di papan peringkat.Plays sound effects for events such as achievement unlocks and leaderboard submissions.Memainkan efek suara untuk aktivitas seperti pencapaian prestasi dan peningkatan di papan peringkat.Shows icons in the lower-right corner of the screen when a challenge/primed achievement is active.Menampilkan ikon indikator di pojok kanan bawah layar saat prestasi utama/tantangan sedang aktif.Uses PGXP for all instructions, not just memory operations.Uses a blit presentation model instead of flipping. This may be needed on some systems.Uses a second thread for drawing graphics. Speed boost, and safe to use.Uses perspective-correct interpolation for colors, which can improve visuals in some games.Uses perspective-correct interpolation for texture coordinates, straightening out warped textures.Uses screen positions to resolve PGXP data. May improve visuals in some games.Value: {} | Default: {} | Minimum: {} | Maximum: {}When enabled, DuckStation will list achievements from unofficial sets. These achievements are not tracked by RetroAchievements.Jika diaktifkan, DuckStation akan menampilkan daftar prestasi dari set tidak resmi. Daftar prestasi tersebut tidak akan dilacak oleh RetroAchievements, dan akan terbuka setiap anda meraihnya.When enabled, DuckStation will assume all achievements are locked and not send any unlock notifications to the server.Jika diaktifkan, DuckStation akan menganggap semua prestasi terkunci dan tidak akan mengirimkan notifikasi pencapaian prestasi ke server RetroAchievements.Displays popup messages when starting, submitting, or failing a leaderboard challenge.Menampilkan pesan popup ketika memulai, mengirimkan, atau gagal dalam tantangan papan peringkat.When enabled, each session will behave as if no achievements have been unlocked.Ketika diaktifkan, setiap sesi akan berperilaku seolah-olah tidak ada prestasi yang belum dibuka.AccountAkunLogs out of RetroAchievements.Keluar dari RetroAchievements.Logs in to RetroAchievements.Masuk ke RetroAchievements.Current GamePermainan Saat IniWhen enabled, memory cards and controllers will be overwritten when save states are loaded.When enabled, per-game settings will be applied, and incompatible enhancements will be disabled.When enabled, the minimum supported output latency will be used for the host API.When playing a multi-disc game and using per-game (title) memory cards, use a single memory card for all discs.When this option is chosen, the clock speed set below will be used.Widescreen HackWireframe RenderingWrites textures which can be replaced to the dump directory."PlayStation" and "PSX" are registered trademarks of Sony Interactive Entertainment Europe Limited. This software is not affiliated in any way with Sony Interactive Entertainment.{} is not a valid disc image.{} bukan image disk yang valid.Automatic mapping completed for {}.Penetapan tombol otomatis telah selesai untuk {}.Automatic mapping failed for {}.Penetapan tombol otomatis gagal untuk {}.Game settings initialized with global settings for '{}'.Pengaturan game diinisialisasi dengan pengaturan global untuk '{}'.Game settings have been cleared for '{}'.Pengaturan game telah dihapus untuk '{}'.Failed to create memory card '{}'.Gagal membuat Memory Card '{}'.A memory card with the name '{}' already exists.Memory Card dengan nama '{}' sudah ada.Failed to load '{}'.Gagal memuat '{}'.Input profile '{}' loaded.Profil input '{}' berhasil dimuat.Input profile '{}' saved.Profil input '{}' berhasil disimpan.Failed to save input profile '{}'.Gagal menyimpan profil input '{}'.Port {} Controller TypePort {} Tipe KontrolerSelect Macro {} BindsPilih Makro {} Penetapan TombolAll Time: {}Total Waktu: {}{} does not exist.{} tidak ada.{} deleted.{} dihapus.Failed to delete {}.Gagal menghapus {}.SummaryRingkasanInterface SettingsPengaturan AntarmukaBIOS SettingsPengaturan BIOSEmulation SettingsPengaturan EmulasiAudio SettingsPengaturan AudioMemory Card SettingsPengaturan Memory CardController SettingsPengaturan KontrolerHotkey SettingsPengaturan Tombol PintasanAchievements SettingsPengaturan PrestasiAdvanced SettingsPengaturan LanjutanPatchesPatch50% [30 FPS (NTSC) / 25 FPS (PAL)]50% [30 FPS (NTSC) / 25 FPS (PAL)]90% [54 FPS (NTSC) / 45 FPS (PAL)]90% [54 FPS (NTSC) / 45 FPS (PAL)]100% [60 FPS (NTSC) / 50 FPS (PAL)]100% [60 FPS (NTSC) / 50 FPS (PAL)]150% [90 FPS (NTSC) / 75 FPS (PAL)]150% [90 FPS (NTSC) / 75 FPS (PAL)]175% [105 FPS (NTSC) / 87 FPS (PAL)]175% [105 FPS (NTSC) / 87 FPS (PAL)]200% [120 FPS (NTSC) / 100 FPS (PAL)]200% [120 FPS (NTSC) / 100 FPS (PAL)]300% [180 FPS (NTSC) / 150 FPS (PAL)]300% [180 FPS (NTSC) / 150 FPS (PAL)]400% [240 FPS (NTSC) / 200 FPS (PAL)]400% [240 FPS (NTSC) / 200 FPS (PAL)]500% [300 FPS (NTSC) / 250 FPS (PAL)]500% [300 FPS (NTSC) / 250 FPS (PAL)]1000% [600 FPS (NTSC) / 500 FPS (PAL)]1000% [600 FPS (NTSC) / 500 FPS (PAL)]DisabledNonaktif1 Frame1 Frame2 Frames2 Frame3 Frames3 Frame2x2x4x4x8x8x16x16xAchievement NotificationsPemberitahuan PrestasiLeaderboard NotificationsTampilkan Pemberitahuan Papan PeringkatEnable In-Game OverlaysAktifkan Overlay Dalam GameEncore ModeMode EncoreSpectator ModeMode Penonton--{} Frames{} FrameGame GridKisi GameGame ListDaftar GameGame List SettingsPengaturan Daftar GameTypeTipeSerialSerialTitleJudulFile TitleJudul FileTime PlayedLama BermainLast PlayedTerakhir DimainkanSelect Disc ImagePilih Image DiskStart FileJalankan FileStart BIOSJalankan BIOSExitKeluarSet Input BindingAtur Input Penetapan TombolRegionRegionCompatibility RatingPeringkat KompatibilitasPathLokasiCopy SettingsSalin PengaturanClear SettingsHapus PengaturanInhibit ScreensaverMatikan ScreensaverEnable Discord PresenceAktifkan Discord Rich PresencePause On StartPause Saat MemulaiPause On Focus LossPause Saat Jendela Tidak Dalam FokusUse Light ThemeGunakan Tema TerangStart FullscreenMulai Dengan Mode Layar PenuhDouble-Click Toggles FullscreenAktifkan/Nonaktifkan Layar Penuh Dengan Klik GandaHide Cursor In FullscreenSembunyikan Kursor di Mode Layar PenuhOSD ScaleSkala OSDShow SpeedTampilkan KecepatanShow FPSTampilkan FPSShow CPU UsageTampilkan Penggunaan CPUShow GPU UsageTampilkan Penggunaan GPUShow ResolutionTampilkan ResolusiShow Status IndicatorsTampilkan Indikator StatusShow Frame TimesTampilkan Frame TimeReset SettingsAtur Ulang PengaturanFast BootBoot CepatOutput VolumeVolume KeluaranMemory Card DirectoryDirektori Memory CardCreateBuat BaruCancelBatalkanLoad ProfileMuat ProfilSave ProfileSimpan profilPer-Game ConfigurationPengaturan Per-GameCopy Global SettingsSalin Pengaturan GlobalEnable SDL Input SourceAktifkan Sumber Input SDLSDL DualShock 4 / DualSense Enhanced ModeMode Enhanced DualShock 4 / DualSense SDLEnable XInput Input SourceAktifkan Sumber Input XInputController Port {}{}Port Kontroler {}{}Controller Port {}Port Kontroler {}Controller TypeTipe KontrolerAutomatic MappingPenetapan Tombol OtomatisController Port {}{} MacrosMakro Kontroller Port {}{}Controller Port {} MacrosMakro Kontroller Port {}Controller Port {}{} SettingsPengaturan Port Konroller {}{}Controller Port {} SettingsPengaturan Port Konroller {}Covers DirectoryDirektori SampulResume GameLanjutkan PermainanGame PropertiesProperti GameAchievementsPrestasiSave ScreenshotSimpan Tangkapan LayarChange DiscGanti DiskClose GameTutup GameExit Without SavingKeluar Tanpa MenyimpanBack To Pause MenuKembali ke Menu PauseExit And Save StateExit dan Simpan StateLeaderboardsPapan PeringkatDelete SaveHapus SaveClose MenuTutup MenuDelete StateHapus StateDefault BootBoot DefaultReset Play TimeReset Waktu PermainanAdd Search DirectoryTambah Direktori PencarianOpen in File BrowserBuka di Penjelajah FileDisable Subdirectory ScanningNonaktifkan Pemindaian SubdirektoriEnable Subdirectory ScanningAktifkan Pemindaian SubdirektoriRemove From ListHapus Dari DaftarDefault ViewTampilan DefaultSort ByUrutkan BerdasarkanSort ReversedUrutkan TerbalikScan For New GamesPindai Game BaruRescan All GamesPindai Ulang Semua GameGitHub RepositoryRepositori GitHubCloseTutupRAIntegration is being used instead of the built-in achievements implementation.RAIntegration digunakan sebagai pengganti implementasi prestasi bawaan.Enable AchievementsAktifkan Prestasi${title}: Title of the game.
${filetitle}: Name component of the game's filename.
${serial}: Serial of the game.10 Frames10 Frame10x10x10x (20x Speed)10x (Kecepatan 20x)11x11x125% [75 FPS (NTSC) / 62 FPS (PAL)]125% [75 FPS (NTSC) / 62 FPS (PAL)]12x12x13x13x14x14x15x15x1x1x20% [12 FPS (NTSC) / 10 FPS (PAL)]20% [12 FPS (NTSC) / 10 FPS (PAL)]250% [150 FPS (NTSC) / 125 FPS (PAL)]250% [150 FPS (NTSC) / 125 FPS (PAL)]2x (Quad Speed)2x (Kecepatan 4x)30% [18 FPS (NTSC) / 15 FPS (PAL)]30% [18 FPS (NTSC) / 15 FPS (PAL)]350% [210 FPS (NTSC) / 175 FPS (PAL)]350% [210 FPS (NTSC) / 175 FPS (PAL)]3x3x3x (6x Speed)3x (Kecepatan 6x)3x (for 720p)3x (720p)4 Frames4 Frame40% [24 FPS (NTSC) / 20 FPS (PAL)]40% [24 FPS (NTSC) / 20 FPS (PAL)]450% [270 FPS (NTSC) / 225 FPS (PAL)]450% [270 FPS (NTSC) / 225 FPS (PAL)]4x (8x Speed)4x (Kecepatan 8x)5 Frames5 Frame5x5x5x (10x Speed)5x (Kecepatan 10x)5x (for 1080p)3x (720p) {5x?} {1080p?}6 Frames3 Frame {6 ?}60% [36 FPS (NTSC) / 30 FPS (PAL)]1000% [600 FPS (NTSC) / 500 FPS (PAL)] {60%?} {36 ?} {30 ?}600% [360 FPS (NTSC) / 300 FPS (PAL)]1000% [600 FPS (NTSC) / 500 FPS (PAL)] {600%?} {360 ?} {300 ?}6x100% {6x?}6x (12x Speed)6x (Kecepatan 12x)6x (for 1440p)3x (720p) {6x?} {1440p?}7 Frames3 Frame {7 ?}70% [42 FPS (NTSC) / 35 FPS (PAL)]1000% [600 FPS (NTSC) / 500 FPS (PAL)] {70%?} {42 ?} {35 ?}700% [420 FPS (NTSC) / 350 FPS (PAL)]1000% [600 FPS (NTSC) / 500 FPS (PAL)] {700%?} {420 ?} {350 ?}7x100% {7x?}7x (14x Speed)7x (Kecepatan 14x)8 Frames3 Frame {8 ?}80% [48 FPS (NTSC) / 40 FPS (PAL)]1000% [600 FPS (NTSC) / 500 FPS (PAL)] {80%?} {48 ?} {40 ?}800% [480 FPS (NTSC) / 400 FPS (PAL)]1000% [600 FPS (NTSC) / 500 FPS (PAL)] {800%?} {480 ?} {400 ?}8x (16x Speed)8x (Kecepatan 16x)9 Frames3 Frame {9 ?}900% [540 FPS (NTSC) / 450 FPS (PAL)]1000% [600 FPS (NTSC) / 500 FPS (PAL)] {900%?} {540 ?} {450 ?}9x100% {9x?}9x (18x Speed)9x (Kecepatan 18x)9x (for 4K)3x (720p) {9x?} {4K?}Achievements are not enabled.Add ShaderAdds a new shader to the chain.Adds additional precision to PGXP data post-projection. May improve visuals in some games.Adjusts the emulation speed so the console's refresh rate matches the host when VSync and Audio Resampling are enabled.Allow Booting Without SBI FileAllows loading protected games without subchannel information.Apply Image PatchesApply Per-Game SettingsAre you sure you want to clear the current post-processing chain? All configuration will be lost.Audio BackendAudio ControlAuto-DetectDeteksi OtomatisAutomatic based on window sizeAutomatic mapping failed, no devices are available.Automatically Load CheatsAutomatically applies patches to disc images when they are present, currently only PPF is supported.Automatically loads and applies cheats on game start.Secara otomatis, memuat dan menerapkan cheat saat game dimulai.Automatically switches to fullscreen mode when the program is started.Avoids calls to C++ code, significantly speeding up the recompiler.BIOS DirectoryDirektori BIOSBIOS for {}BIOS to use when emulating {} consoles.Backend SettingsBehaviorBorderless FullscreenLayar Penuh BorderlessBuffer SizeCD-ROM EmulationCPU EmulationEmulasi CPUCPU ModeChanges the aspect ratio used to display the console's output to the screen.Cheat ListChooses the backend to use for rendering the console/game visuals.Chooses the language used for UI elements.Chroma Smoothing For 24-Bit DisplayClean BootClear ShadersClears a shader from the chain.Clears the mask/transparency bit in VRAM write dumps.Confirm Power OffConsole SettingsContributor List: https://github.com/stenzek/duckstation/blob/master/CONTRIBUTORS.mdControlsControls the volume of the audio played on the host when fast forwarding.Controls the volume of the audio played on the host.Create Save State BackupsBuat Backup Save StateCrop ModeMode PangkasCulling CorrectionDebugging SettingsDefault: DisabledDefault: EnabledDepth BufferDetails unavailable for game not scanned in game list.Determines how much latency there is between the audio being picked up by the host API, and played through speakers.Determines how much of the area typically not visible on a consumer TV set to crop/hide.Determines how the emulated CPU executes instructions.Determines how the emulated console's output is upscaled or downscaled to your monitor's resolution.Determines quality of audio when not running at 100% speed.Determines that field that the game list will be sorted by.Determines the amount of audio buffered before being pulled by the host API.Determines the emulated hardware type.Determines the position on the screen when black borders must be added.Device SettingsDisable All EnhancementsDisable InterlacingDisables dithering and uses the full 8 bits per channel of color information.Disables interlaced rendering and display in the GPU. Some games can render in 480p this way, but others will break.Discord ServerDisplay FPS LimitDisplay SettingsDownsamples the rendered image prior to displaying it. Can improve overall image quality in mixed 2D/3D games.DownsamplingDownsampling Display ScaleDuck icon by icons8 (https://icons8.com/icon/74847/platforms.undefined.short-title)DuckStation can automatically download covers for games which do not currently have a cover set. We do not host any cover images, the user must provide their own source for images.DuckStation dapat mengunduh sampul game yang tidak memiliki sampul secara otomatis. Kami tidak menghosting gambar sampul apa pun, Anda harus menyediakan sumber gambar sampul sendiri.DuckStation is a free and open-source simulator/emulator of the Sony PlayStation(TM) console, focusing on playability, speed, and long-term maintainability.Dump Replaceable VRAM WritesEmulation SpeedKecepatan EmulasiEnable 8MB RAMEnable Fast BootEnable OverclockingEnable PGXP Vertex CacheEnable Post ProcessingEnable Recompiler Block LinkingEnable Recompiler ICacheEnable Recompiler Memory ExceptionsEnable Region CheckEnable RewindingEnable TTY LoggingEnable VRAM Write Texture ReplacementEnable VSyncEnable debugging when supported by the host's renderer API. Only for developer use.Enables alignment and bus exceptions. Not needed for any known games.Enables an additional 6MB of RAM to obtain a total of 2+6 = 8MB, usually present on dev consoles.Enables an additional three controller slots on each port. Not supported in all games.Enables more precise frame pacing at the cost of battery life.Enables the replacement of background textures in supported games.EnhancementsEnsures every frame generated is displayed for optimal pacing. Disable if you are having speed or sound issues.Enter the name of the memory card you wish to create.Example: https://www.example-not-a-real-domain.com/covers/${serial}.jpgExecution ModeFailed to load shader {}. It may be invalid.
Error was:Fast Forward VolumeFile SizeFile Size: %.2f MBForce 4:3 For 24-Bit DisplayForce NTSC TimingsForces PAL games to run at NTSC timings, i.e. 60hz. Some PAL games will run at their "normal" speeds, while others will break.Forcibly mutes both CD-DA and XA audio from the CD-ROM. Can be used to disable background music in some games.From File...Dari File...Fullscreen ResolutionGPU AdapterGPU RendererGPU adapter will be applied after restarting.Game Quick SaveGame Slot {0}##game_slot_{0}Game compatibility rating copied to clipboard.Game: {} ({})Genre: %sGlobal Slot {0} - {1}##global_slot_{0}Global Slot {0}##global_slot_{0}Hardcore ModeMode HardcoreHardcore mode will be enabled on next game restart.How many saves will be kept for rewinding. Higher values have greater memory requirements.How often a rewind state will be created. Higher frequencies have greater system requirements.If not enabled, the current post processing chain will be ignored.In the form below, specify the URLs to download covers from, with one template URL per line. The following variables are available:Increase Timer ResolutionIncreases the field of view from 4:3 to the chosen display aspect ratio in 3D games.Increases the precision of polygon culling, reducing the number of holes in geometry.Infinite/InstantaneousIntegrationInternal Resolution ScaleInternal Resolution ScreenshotsIssue TrackerLast Played: %sLeaderboards are not enabled.Limits how many frames are displayed to the screen. These frames are still rendered.Load Devices From Save StatesLoads a global save state.Loads all replacement texture to RAM, reducing stuttering at runtime.Loads the game image into RAM. Useful for network paths that may become unreliable during gameplay.Log LevelLog To Debug ConsoleLog To FileLog To System ConsoleLogging SettingsLogs BIOS calls to printf(). Not all games contain debugging messages.Logs messages to duckstation.log in the user directory.Logs messages to the console window.Logs messages to the debug console where supported.Macro {} ButtonsMacro {} FrequencyMacro {} TriggerMakes games run closer to their console framerate, at a small cost to performance.Memory Card Port {}Memory Card {} TypeMemory card '{}' created.Minimal Output LatencyMove DownMove UpMoves this shader higher in the chain, applying it earlier.Moves this shader lower in the chain, applying it later.Multitap ModeMute All SoundMute CD AudioNo cheats found for {}.No resume save state found.Tidak ada save state lanjutan ditemukan.None (Double Speed)None (Normal Speed)Output LatencyLatensi OutputOverclocking PercentageOverlays or replaces normal triangle drawing with a wireframe/line view.PGXP (Precision Geometry Transform Pipeline)PGXP Depth Clear ThresholdPGXP Geometry CorrectionPGXP Geometry TolerancePGXP SettingsPatches the BIOS to skip the boot animation. Safe to enable.Performance enhancement - jumps directly between blocks instead of returning to the dispatcher.Perspective Correct ColorsPerspective Correct TexturesPositionPost-Processing SettingsPost-processing chain cleared.Post-processing shaders reloaded.Preload Images to RAMPreload Replacement TexturesPresents frames on a background thread when fast forwarding or vsync is disabled.Preserve Projection PrecisionPrevents the emulator from producing any audible sound.Quick SaveRead SpeedupReadahead SectorsRecompiler Fast Memory AccessReduces "wobbly" polygons by attempting to preserve the fractional component through memory transfers.Reduces hitches in emulation by reading/decompressing CD data asynchronously on a worker thread.Reduces polygon Z-fighting through depth testing. Low compatibility with games.Release Date: %sReload ShadersReloads the shaders from disk, applying any changes.Remove From ChainRemoved stage {} ({}).Removes this shader from the chain.Renames existing save states when saving to a backup file.Reset Memory Card DirectoryResets memory card directory to default (user directory).Resolution change will be applied after restarting.Restores the state of the system prior to the last state loaded.ResumeLanjutkanRewind Save FrequencyRewind Save SlotsRewind for {0} frames, lasting {1:.2f} seconds will require up to {2} MB of RAM and {3} MB of VRAM.Rewind is disabled because runahead is enabled. Runahead will significantly increase system requirements.Rewind is not enabled. Please note that enabling rewind may significantly increase system requirements.RunaheadRunahead/RewindRuns the software renderer in parallel for VRAM readbacks. On some systems, this may result in greater performance.Save State On ExitSaved {:%c}Saves screenshots at internal render resolution and without postprocessing.Saves state periodically so you can rewind any mistakes while playing.Scaled DitheringScales internal VRAM resolution by the specified multiplier. Some games require 1x VRAM resolution.Scales the dithering pattern with the internal rendering resolution, making it less noticeable. Usually safe to enable.ScalingScreen DisplaySeek SpeedupSelects the GPU to use for rendering.Selects the percentage of the normal clock speed the emulated hardware will run at.Selects the resolution scale that will be applied to the final image. 1x will downsample to the original console resolution.Selects the resolution to use in fullscreen modes.Selects the view that the game list will open to.Session: {}Set VRAM Write Dump Alpha ChannelSets a threshold for discarding precise values when exceeded. May help with glitches in some games.Sets a threshold for discarding the emulated depth buffer. May help in some games.Sets the fast forward speed. It is not guaranteed that this speed will be reached on all systems.Sets the target emulation speed. It is not guaranteed that this speed will be reached on all systems.Sets the turbo speed. It is not guaranteed that this speed will be reached on all systems.Sets the verbosity of messages logged. Higher levels will log more messages.Sets which sort of memory card image will be used for slot {}.Setting {} binding {}.Shader {} added as stage {}.Shared Card NameShow Controller InputTampilkan Masukan KontrolerShow Enhancement SettingsShow OSD MessagesTampilkan Pesan OSDShows enhancement settings in the bottom-right corner of the screen.Shows on-screen-display messages when events occur.Shows persistent icons when turbo is active or when paused.Shows the current rendering resolution of the system in the top-right corner of the display.Shows the game you are currently playing as part of your profile in Discord.Menunjukkan game yang sedang Anda mainkan sebagai status profil Discord.Shows the host's CPU usage based on threads in the top-right corner of the display.Shows the number of frames (or v-syncs) displayed per second by the system in the top-right corner of the display.Simulates the CPU's instruction cache in the recompiler. Can help with games running too fast.Simulates the region check present in original, unmodified consoles.Simulates the system ahead of time and rolls back/replays to reduce input lag. Very high system requirements.Slow BootSmooths out blockyness between colour transitions in 24-bit content, usually FMVs. Only applies to the hardware renderers.Smooths out the blockiness of magnified textures on 3D objects.Sound EffectsEfek SuaraSpeeds up CD-ROM reads by the specified factor. May improve loading speeds in some games, and break others.Speeds up CD-ROM seeks by the specified factor. May improve loading speeds in some games, and break others.Stage {}: {}Start DownloadStarts the console from where it was before it was last closed.Stretch Display VerticallyStretch ModeStretches the display to match the aspect ratio by multiplying vertically instead of horizontally.Switches back to 4:3 display aspect ratio when displaying 24-bit content, usually FMVs.Sync To Host Refresh RateSynchronizes presentation of the console's frames to the host. Enable for smoother animations.Temporarily disables all enhancements, useful when testing.Test Unofficial AchievementsUji Coba Prestasi Tidak ResmiTexture FilteringFilter TeksturTexture ReplacementsThe audio backend determines how frames produced by the emulator are submitted to the host.The selected memory card image will be used in shared mode for this slot.Threaded PresentationThreaded RenderingTime Played: %sTiming out in {:.0f} seconds...Toggle AnalogToggle Fast ForwardTrue Color RenderingTurbo SpeedUI LanguageUncompressed SizeUncompressed Size: %.2f MBUndo Load StateBatalkan Pemuatan Save StateUnknown File SizeUnlimitedTidak terbatasUse Blit Swap ChainGunakan Blit Swap ChainUse Debug GPU DeviceUse Serial File NamesGunakan Nama File SerialUse Single Card For Multi-Disc GamesUse Software Renderer For ReadbacksUsername: {}Nama Pengguna: {}Login token generated on {}Token masuk dibuat pada {}LogoutKeluarNot Logged InBelum MasukLoginMasukRich presence inactive or unsupported.Rich presence tidak aktif atau tidak didukung.Game not loaded or no RetroAchievements available.Tidak ada game yang berjalan atau tidak ada RetroAchievements yang tersedia.GPUDeviceErrorErorOpenGL renderer unavailable, your driver or hardware is not recent enough. OpenGL 3.1 or OpenGL ES 3.1 is required.Renderer OpenGL tidak tersedia, driver atau perangkat keras Anda tidak mendukung OpenGL 3.1 atau OpenGL ES 3.1.GPUDownsampleModeDisabledNonaktifBox (Downsample 3D/Smooth All)Adaptive (Preserve 3D/Smooth 2D)GPURendererSoftwareSoftwareAutomaticOtomatisHardware (D3D11)Hardware (D3D12)Hardware (Metal)Hardware (Vulkan)Hardware (OpenGL)GPUSettingsWidgetAutomatic based on window size1x100% {1x?}2x2x3x (for 720p)3x (720p)4x4x5x (for 1080p)3x (720p) {5x?} {1080p?}6x (for 1440p)3x (720p) {6x?} {1440p?}7x100% {7x?}8x8x9x (for 4K)3x (720p) {9x?} {4K?}10x100% {10x?}11x100% {11x?}12x100% {12x?}13x100% {13x?}14x100% {14x?}15x100% {15x?}16x16xDisabledNonaktif%1x MSAA%1x SSAAGPUTextureFilterNearest-NeighborNearest-NeighborBilinearBilinear (No Edge Blending)JINC2 (Slow)JINC2 (Slow, No Edge Blending)xBR (Very Slow)xBR (Very Slow, No Edge Blending)GPUWireframeModeDisabledNonaktifOverlay WireframeOnly WireframeGPU_HWResolution scale set to {0}x (display {1}x{2}, VRAM {3}x{4})Multisample anti-aliasing set to {}x (SSAA).Multisample anti-aliasing set to {}x.{}x MSAA is not supported, using {}x instead.SSAA is not supported, using MSAA instead.Texture filter '{}' is not supported with the current renderer.Geometry shaders are not supported by your GPU, and are required for wireframe rendering.Resolution scale {0}x is not divisible by downsample scale {1}x, using {2}x instead.Resolution scale {0}x not supported for adaptive downsampling, using {1}x.GameListDiscDiskPS-EXEPS-EXEPlaylistPlasylistPSFPSFNeverTidak pernahTodayHari IniYesterdayKemarin{}h {}m{}j {}m{}h {}m {}s{}j {}m {}d{}m {}s{}m {}d{}s{}dNoneTidak Ada{} hours{} jam{} minutes{} menitGameListCompatibilityRatingUnknownTidak DiketahuiDoesn't BootCrashes In IntroCrashes In-GameGraphical/Audio IssuesNo IssuesGameListModelTypeTipeTitleJudulFile TitleJudul FileUnknownTidak DiketahuiSerialSerialDeveloperPublisherGenreYearPlayersTime PlayedLama BermainLast PlayedTerakhir DimainkanSizeUkuranRaw SizeRegionRegionCompatibilityKompatibilitasGameListSearchDirectoriesModelPathLokasiRecursiveGameListSettingsWidgetSearch Directories (will be scanned for games)Direktori Pencarian (akan di pindai untuk game)RemoveHapusExcluded Paths (will not be scanned)Direktori yang Dikecualikan (tidak akan dipindai)AddTambahScan For New GamesPindai Game BaruRescan All GamesPindai Ulang Semua GameOpen Directory...Buka Direktori...Select Search DirectoryPilih Direktori PencarianScan Recursively?Pindai Secara Rekursif?Would you like to scan the directory "%1" recursively?
Scanning recursively takes more time, but will identify files in subdirectories.Apakah Anda ingin memindai direktori "%1" secara rekursif?
Pemindaian rekursif memakan lebih banyak waktu, namun dapat mengidentifikasi file dalam subdirektori.Select PathGameListWidgetGame ListDaftar GameGame GridKisi GameShow TitlesTampilkan JudulAll TypesSemua JenisAll RegionsSemua RegionSearch...Cari...GameSummaryWidgetTitle:Judul:Serial:Serial:Type:Tipe:Region:Region:Compatibility:Kompatibilitas:UnknownTidak DiketahuiInput Profile:Profil Input:DialogImage Path:##ModeModeStartMulaiLengthHashDeveloper:Controllers:Tracks:Release Info:Genre:Compute Hashes...Edit...StatusStatus%1 (Published by %2)Published by %1Released %1%1-%2 players%1 players%1-%2 memory card blocks%1 memory card blocksUse Global SettingsTrack %1<not computed><belum terkomputasi>ErrorErorFailed to open CD image for hashing.Revision: %1N/AT/ASearch on Redump.orgGeneralSettingsWidgetBehaviourPerilakuAutomatically Load CheatsConfirm Power OffSave State On ShutdownSimpan Save State Saat MematikanPause On Focus LossPause Saat Jendela Tidak Dalam FokusApply Per-Game SettingsCreate Save State BackupsBuat Backup Save StateInhibit ScreensaverMatikan ScreensaverLoad Devices From Save StatesPause On StartPause Saat MemulaiEnable Discord PresenceAktifkan Discord Rich PresenceCompress Save StatesGame DisplayTampilan GameStart FullscreenMulai Dengan Mode Layar PenuhDouble-Click Toggles FullscreenAktifkan/Nonaktifkan Layar Penuh Dengan Klik GandaRender To Separate WindowRender Di Jendela TerpisahHide Main Window When RunningSembunyikan Jendela Utama Saat Game DijalankanDisable Window ResizingNonaktifkan Pengubahan Ukuran JendelaHide Cursor In FullscreenSembunyikan Kursor di Mode Layar PenuhAutomatic UpdaterUpdater OtomatisUpdate Channel:Saluran Update:Current Version:Versi Saat Ini:Enable Automatic Update CheckAktifkan Pemeriksaan Update OtomatisCheck for Updates...Periksa Update...CheckedDicentangDetermines whether a prompt will be displayed to confirm shutting down the emulator/game when the hotkey is pressed.Menentukan apakah prompt akan ditampilkan untuk mengonfirmasi mematikan mesin virtual saat tombol pintasan ditekan.Save State On ExitAutomatically saves the emulator state when powering down or exiting. You can then resume directly from where you left off next time.Secara otomatis menyimpan save state lanjutan saat mesin virtual dimatikan. Anda dapat melanjutkan langsung dari titik terakhir yang Anda tinggalkan dengan save state tersebut.UncheckedTidak DicentangAutomatically switches to fullscreen mode when a game is started.Secara otomatis, beralih ke mode layar penuh saat game dimulai.Hides the mouse pointer/cursor when the emulator is in fullscreen mode.Menyembunyikan kursor mouse saat emulator sedang menggunakan mode layar penuh.Prevents the screen saver from activating and the host from sleeping while emulation is running.Mencegah screen saver aktif saat emulasi berjalan.Renders the display of the simulated console to the main window of the application, over the game list. If checked, the display will render in a separate window.Pauses the emulator when a game is started.Menjeda emulator saat game dimulai.Pauses the emulator when you minimize the window or switch to another application, and unpauses when you switch back.Menjeda emulator saat jendela dikecilkan atau saat jendela sedang tidak dalam fokus (mis. saat Anda beralih ke aplikasi lain). Emulator akan dilanjutkan saat jendela emulator kembali dalam fokus.When enabled, memory cards and controllers will be overwritten when save states are loaded. This can result in lost saves, and controller type mismatches. For deterministic save states, enable this option, otherwise leave disabled.When enabled, per-game settings will be applied, and incompatible enhancements will be disabled. You should leave this option enabled except when testing enhancements with incompatible games.Automatically loads and applies cheats on game start.Secara otomatis, memuat dan menerapkan cheat saat game dimulai.Shows the game you are currently playing as part of your profile in Discord.Menunjukkan game yang sedang Anda mainkan sebagai status profil Discord.Automatically checks for updates to the program on startup. Updates can be deferred until later or skipped entirely.Secara otomatis memeriksa update saat emulator dijalankan. Update dapat ditunda atau dilewati.%1 (%2)%1 (%2)GunConTriggerTriggerShoot OffscreenAABBRelative LeftKiri RelatifRelative RightKanan RelatifRelative UpAtas RelatifRelative DownBawah RelatifCrosshair Image PathPath to an image to use as a crosshair/cursor.Crosshair Image ScaleScale of crosshair image on screen.Cursor ColorWarna KursorApplies a color to the chosen crosshair images, can be used for multiple players. Specify in HTML/CSS format (e.g. #aabbcc)Menerapkan sebuah warna ke gambar crosshair yang telah dipilih, dapat digunakan oleh beberapa pemain. Masukkan warna dalam format HTML/CSS (misalnya #aabbcc)X ScaleScales X coordinates relative to the center of the screen.HostInterfaceFailed to load configured BIOS file '%s'No BIOS image found for %s regionHotkeysGraphicsGrafisSave ScreenshotSimpan Tangkapan LayarToggle Software RenderingUbah Perender SoftwareReload Texture ReplacementsMuat Ulang Tekstur PenggantiYou cannot pause until another {:.1f} seconds have passed.Anda tidak dapat menjeda sampai {:.1f} detik telah berlalu.GeneralFast ForwardToggle Fast ForwardTurboToggle TurboPower Off SystemOpen Achievement ListOpen Leaderboard ListSystemSistemReset SystemReset SistemChange DiscSwap Memory Card SlotsFrame StepRewindToggle CheatsToggle Patch CodesToggle Clock Speed Control (Overclocking)Increase Emulation SpeedDecrease Emulation SpeedReset Emulation SpeedToggle PGXPIncrease Resolution ScaleDecrease Resolution ScaleToggle Post-ProcessingReload Post Processing ShadersToggle WidescreenToggle PGXP Depth BufferToggle PGXP CPU ModeAudioSuaraToggle CD Audio MuteVolume UpVolume DownUndo Load StateBatalkan Pemuatan Save StateLoad Game State 1Save Game State 1Load Game State 2Save Game State 2Load Game State 3Save Game State 3Load Game State 4Save Game State 4Load Game State 5Save Game State 5Load Game State 6Save Game State 6Load Game State 7Save Game State 7Load Game State 8Save Game State 8Load Game State 9Save Game State 9Load Game State 10Save Game State 10Load Global State 1Save Global State 1Load Global State 2Save Global State 2Load Global State 3Save Global State 3Load Global State 4Save Global State 4Load Global State 5Save Global State 5Load Global State 6Save Global State 6Load Global State 7Save Global State 7Load Global State 8Save Global State 8Load Global State 9Save Global State 9Load Global State 10Save Global State 10Open Pause MenuBuka Menu PauseToggle PausePauseToggle FullscreenAktifkan/Nonaktifkan Layar PenuhToggle MuteBisukan/Bunyikan AudioSave StatesSave StateLoad From Selected SlotSave To Selected SlotSelect Previous Save SlotPilih Slot Save SebelumnyaSelect Next Save SlotPilih Slot Save SelanjutnyaSave State and Select Next SlotSimpan Save State dan Pilih Slot SelanjutnyaInputBindingDialogEdit BindingsUbah Penetapan TombolBindings for Controller0/ButtonCirclePenetapan Tombol untuk Controller0/ButtonCircleAdd BindingTambah Penetapan TombolRemove BindingHapus Penetapan TombolClear BindingsBersihkan Penetapan TombolBindings for %1 %2Penetapan tombol untuk %1 %2CloseTutupPush Button/Axis... [%1]Tekan Tombol/Sumbu... [%1]InputBindingWidget%n bindings%n penetapan tombolPush Button/Axis... [%1]Tekan Tombol/Sumbu... [%1]InputVibrationBindingWidgetErrorErorNo devices with vibration motors were detected.Perangkat dengan motor getaran tidak terdeteksi.Select vibration motor for %1.Pilih motor getaran untuk %1.LogLevelNoneTidak AdaErrorErorWarningPeringatanPerformancePerformaInformationInformasiVerboseVerboseDeveloperDeveloperProfileProfilDebugDebugTraceTraceLogWindowLog Window - %1 [%2]Log Window&Clear&Save...Cl&ose&Settings&PengaturanLog To &System ConsoleLog To &Debug ConsoleLog To &FileAttach To &Main WindowShow &Timestamps&Log Level&FiltersSelect Log FileLog Files (*.txt)ErrorErorFailed to open file for writing.Log was written to %1.
MAC_APPLICATION_MENUServicesLayananHide %1Sembunyikan %1Hide OthersSembunyikan LainnyaShow AllTampilkan SemuaPreferences...Preferensi...Quit %1Keluar dari %1About %1Tentang %1MainWindowDuckStationDuckStation&System&SistemChange DiscUbah DiskCheatsCheatLoad StateMuat Save StateSave StateSimpan Save StateS&ettingsP&engaturanThemeLanguageBahasa&Help&Bantuan&Debug&Debug&View&Tampilan&Window Size&Ukuran Jendela&Tools&PeralatanStart &File...Jalankan &File...Start &Disc...Jalankan &Disk...Start &BIOSJalankan &BIOS&Scan For New Games&Pindai Untuk Game Baru&Rescan All Games&Pindai Ulang Semua Game&Reset&Reset&Pause&PauseE&xitK&eluar&Controllers&Kontroler&HotkeysTombol &PintasanFullscreenLayar PenuhResolution ScaleSkala Resolusi&GitHub Repository...&Repositori GitHub...&Discord Server...&Server Discord...Check for &Updates...Periksa &Update...About &Qt...Tentang &Qt...&About DuckStation...&Tentang DuckStation...Game ListDaftar GameAdd Game Directory...Tambah Direktori Game...&Settings&PengaturanFrom File...Dari File...From Device...Dari Perangkat...From Game List...Dari Daftar Game...Remove DiscKeluarkan DiskGlobal StateStatus Global&Screenshot&Tangkap Layar&Memory Cards&Memory Card&Toolbar&ToolbarLock ToolbarKunci Toolbar&Status Bar&Status BarSwitch GPU RendererSwitch CPU Emulation ModeSwitch Crop ModetoolBarPower &Off&Load State&Save State&Save StateB&IOSC&onsoleE&mulation&Display&Enhancements&Post-Processing&Issue Tracker...View Third-Party Notices...Change Disc...Ganti Disk...Cheats...AudioSuaraAchievementsPrestasiFoldersFolderGeneralAdvancedTingkat LanjutResume StateLanjutkan Save StateShow VRAMDump CPU to VRAM CopiesDump VRAM to CPU CopiesDisable All EnhancementsDisable InterlacingForce NTSC TimingsDump AudioDump RAM...Dump VRAM...Dump SPU RAM...Show GPU StateShow CD-ROM StateShow SPU StateShow Timers StateShow MDEC StateShow DMA StateResumeLanjutkanResumes the last save state created.Game &List&Daftar GameSystem &Display&Tampilan SistemGame &Properties&Properti GameMemory &Card EditorC&heat ManagerCPU D&ebuggerEnable GDB ServerGame &Grid&Kisi GameShow Titles (Grid View)Tampilkan Judul (Tampilan Kisi)Zoom &In (Grid View)Per&besar Tampilan (Tampilan Kisi)Ctrl++Ctrl++Zoom &Out (Grid View)Per&kecil Tampilan (Tampilan Kisi)Ctrl+-Ctrl+-Refresh &Covers (Grid View)Refresh &Sampul (Tampilan Kisi)Open Memory Card Directory...Buka Direktori Memory Card...Open Data Directory...Buka Direktori Data...Power Off &Without SavingBig PictureBig PictureCover DownloaderStart Big Picture ModeMulai Mode Big Picture%1x ScaleSkala %1xDo not show againJangan tampilkan lagiRA: Logged in as %1 (%2, %3 softcore). %4 unread messages.RA: Masuk sebagai %1 (%2, %3 softcore). %4 pesan yang belum dibaca.Confirm ShutdownKonfirmasi MatikanAre you sure you want to shut down the virtual machine?Apakah Anda yakin ingin mematikan mesin virtual?Save State For ResumeSimpan Save State Untuk Dilanjutkan Lain WaktuErrorErorAll File Types (*.bin *.img *.iso *.cue *.chd *.ecm *.mds *.pbp *.exe *.psexe *.ps-exe *.psf *.minipsf *.m3u);;Single-Track Raw Images (*.bin *.img *.iso);;Cue Sheets (*.cue);;MAME CHD Images (*.chd);;Error Code Modeler Images (*.ecm);;Media Descriptor Sidecar Images (*.mds);;PlayStation EBOOTs (*.pbp *.PBP);;PlayStation Executables (*.exe *.psexe *.ps-exe);;Portable Sound Format Files (*.psf *.minipsf);;Playlists (*.m3u)Could not find any CD-ROM devices. Please ensure you have a CD-ROM drive connected and sufficient permissions to access it.%1 (%2)%1 (%2)Resume (%1)Lanjutkan (%1)Game Save %1 (%2)Edit Memory Cards...Confirm Save State DeletionSave States (*.sav)Save State (*.sav)Game Save %1 (Empty)Global Save %1 (%2)Global Save %1 (Empty)&Enabled Cheats&Apply CheatsCancelBatalkanCheat ManagerExit Big PictureKeluar dari Mode Big PictureYou must select a disc to change discs.Anda harus memilih suatu disk untuk mengganti disk.Properties...Properti...Open Containing Directory...Buka Direktori Game...Set Cover Image...Pasang Gambar Sampul...Exclude From ListKecualikan Dari DaftarReset Play TimeReset Waktu Permainan<p>Sorry, you are trying to update a DuckStation version which is not an official GitHub release. To prevent incompatibilities, the auto-updater is only enabled on official builds.</p><p>To obtain an official build, please follow the instructions under "Downloading and Running" at the link below:</p><p><a href="https://github.com/stenzek/duckstation/">https://github.com/stenzek/duckstation/</a></p>Default BootBoot DefaultFast BootBoot CepatFull BootBoot PenuhBoot and DebugBoot dan DebugAdd Search Directory...Tambah Direktori Pencarian...Start DiscJalankan DiskSelect Disc ImagePilih Image DiskDestination FileBinary Files (*.bin)Binary Files (*.bin);;PNG Images (*.png)Memory Card Not FoundMemory card '%1' does not exist. Do you want to create an empty memory card?Failed to create memory card '%1'Memory card '%1' could not be found. Try starting the game and saving to create it.Using cheats can have unpredictable effects on games, causing crashes, graphical glitches, and corrupted saves. By using the cheat manager, you agree that it is an unsupported configuration, and we will not provide you with any assistance when games break.
Cheats persist through save states even after being disabled, please remember to reset/reboot the game after turning off any codes.
Are you sure you want to continue?Updater ErrorUpdate BermasalahAutomatic updating is not supported on the current platform.Update otomatis tidak didukung pada platform ini.PausedPauseFailed to get window info from widgetGagal mendapat info jendela dari widgetStop Big Picture ModeHentikan Mode Big PictureSelect disc drive:Pilih drive disk:Select Cover ImagePilih Gambar SampulCover Already ExistsSampul Sudah AdaA cover image for this game already exists, do you wish to replace it?Gambar sampul untuk game ini sudah ada, apakah Anda ingin menggantinya?Copy ErrorSalin ErorFailed to remove existing cover '%1'Gagal menghapus sampul '%1'Failed to copy '%1' to '%2'Gagal menyalin '%1' ke '%2'Failed to remove '%1'Gagal menghapus '%1'Confirm ResetKonfirmasi ResetAll Cover Image Types (*.jpg *.jpeg *.png *.webp)Semua Jenis Gambar Sampul (*.jpg *.jpeg *.png *.webp)You must select a different file to the current cover image.Anda harus memilih file yang berbeda dengan gambar sampul saat ini.Are you sure you want to reset the play time for '%1'?
This action cannot be undone.Apakah Anda yakin ingin mengatur ulang waktu lama bermain untuk '%1'?
Tindakan ini tidak dapat dibatalkan.Load Resume StateMuat Save State LanjutanA resume save state was found for this game, saved at:
%1.
Do you want to load this state, or start from a fresh boot?Save State ditemukan untuk game ini, disimpan pada tanggal:
%1.
Apakah Anda ingin memuat save state ini, atau memulai dari boot baru?Fresh BootBoot BaruDelete And BootHapus dan Boot BaruFailed to delete save state file '%1'.Gagal menghapus file save state '%1'.Load From File...Muat Dari file...Select Save State FilePilih File Save StateDelete Save States...Hapus Save State...Undo Load StateBatalkan Pemuatan Save StateAre you sure you want to delete all save states for %1?
The saves will not be recoverable.Apakah Anda yakin ingin menghapus semua Save State untuk %1?
Save State tidak akan dapat dipulihkan.Save To File...Simpan Ke file...Confirm Disc ChangeKonfirmasi Penggantian DiskDo you want to swap discs or boot the new image (via system reset)?Apakah Anda ingin mengganti disk atau boot file image baru (via reset sistem)?Swap DiscGanti DiskResetResetNativeNativeFusionDark Fusion (Gray)Dark Fusion (Blue)QDarkStyleMemoryCardEditorDialogMemory Card EditorTitleJudulFile NameBlocksMemory Card:New...Open...Buka...MemoryCardEditorWindowAll Memory Card Types (*.mcd *.mcr *.mc *.srm *.psm *.ps *.ddf *.mem *.vgs *.psx)All Importable Memory Card Types (*.mcd *.mcr *.mc *.gme)Single Save Files (*.mcs);;All Files (*.*)Delete FileUndelete FileExport File<<>>New Card...Open Card...Format CardImport File...Import Card...SaveSimpanErrorErorFailed to load memory card image. (Deleted)%n block(s) free%1Select Memory CardFailed to write card to '%1'Save memory card?Memory card '%1' is not saved, do you want to save before closing?Destination memory card already contains a save file with the same name (%1) as the one you are attempting to copy. Please delete this file from the destination memory card before copying.Insufficient blocks, this file needs %1 but only %2 are available.Failed to read file %1Failed to write file %1Failed to delete file %1Failed to undelete file %1. The file may have been partially overwritten by another save.Select Single SavefileFailed to export save file %1. Check the log for more details.Select Import FileFailed to import memory card. The log may contain more information.Format memory card?Formatting the memory card will destroy all saves, and they will not be recoverable. The memory card which will be formatted is located at '%1'.Select Import Save FileFailed to import save. Check if there is enough room on the memory card or if an existing save with the same name already exists.MemoryCardSettingsWidgetAll Memory Card Types (*.mcd *.mcr *.mc)Shared SettingsBrowse...Telusuri...Open Directory...Buka Direktori...Memory Card Directory:Use Single Card For Multi-Disc GamesWhen playing a multi-disc game and using per-game (title) memory cards, a single memory card will be used for all discs. If unchecked, a separate card will be used for each disc.If one of the "separate card per game" memory card types is chosen, these memory cards will be saved to the memory cards directory.The memory card editor enables you to move saves between cards, as well as import cards of other formats.Memory Card Editor...Memory Card %1Memory Card Type:Shared Memory Card Path:Select path to memory card imageResetResetCheckedDicentangMemoryCardTypeNo Memory CardShared Between All GamesSeparate Card Per Game (Serial)Separate Card Per Game (Title)Separate Card Per Game (File Title)Non-Persistent Card (Do Not Save)MultitapModeDisabledNonaktifEnable on Port 1 OnlyAktif Hanya di Port 1Enable on Port 2 OnlyAktif Hanya di Port 2Enable on Ports 1 and 2Aktif di Port 1 dan 2NeGconD-Pad UpD-Pad AtasD-Pad RightD-Pad KananD-Pad DownD-Pad BawahD-Pad LeftD-Pad KiriStartStartA ButtonB ButtonI ButtonII ButtonLeft TriggerRight TriggerSteering (Twist) LeftSteering (Twist) RightSteering Axis DeadzoneSets deadzone size for steering axis.Steering Axis SensitivitySets the steering axis scaling factor.OSDMessageAnalog mode forcing is disabled by game settings. Controller will start in digital mode.CD image preloading not available for multi-disc image '%s'Precaching CD image failed, it may be unreliable.CPU interpreter forced by compatibility settings.Software renderer forced by compatibility settings.Using software renderer for readbacks based on compatibility settings.Interlacing forced by compatibility settings.True color disabled by compatibility settings.Upscaling disabled by compatibility settings.Texture filtering disabled by compatibility settings.Scaled dithering disabled by compatibility settings.Widescreen rendering disabled by compatibility settings.Forcing NTSC Timings disallowed by compatibility settings.PGXP geometry correction disabled by compatibility settings.PGXP culling disabled by compatibility settings.PGXP perspective corrected textures disabled by compatibility settings.PGXP perspective corrected colors disabled by compatibility settings.PGXP vertex cache forced by compatibility settings.PGXP CPU mode forced by compatibility settings.PGXP Depth Buffer disabled by compatibility settings.Controller in port {0} ({1}) is not supported for {2}.
Supported controllers: {3}
Please configure a supported controller from the list above.Cannot load state for game without serial.No save state found in slot {}.Save state tidak ditemukan di slot {}.Cannot save state for game without serial.CPU clock speed control enabled (%u%% / %.3f MHz).CPU clock speed control disabled (%.3f MHz).Emulation speed set to %u%%.PGXP is now enabled.PGXP is now disabled.Texture replacements reloaded.PGXP Depth Buffer is now enabled.PGXP Depth Buffer is now disabled.PGXP CPU mode is now enabled.PGXP CPU mode is now disabled.Volume: MutedVolume: BisuVolume: {}%Volume: {}%CD Audio Muted.CD Audio Unmuted.Memory card '{}' could not be read, formatting.Failed to save memory card to '{}'.Saved memory card to '{}'.Save state contains controller type %s in port %u, but %s is used. Switching.Ignoring mismatched controller type %s in port %u.Memory card %u present in save state but not in system. Creating temporary card.Memory card %u from save state does match current card data. Simulating replugging.Memory card %u present in save state but not in system. Ignoring card.Memory card %u present in system but not in save state. Removing card.Memory card %u present in system but not in save state. Replugging card.PGXP is incompatible with the software renderer, disabling PGXP.Rewind is not supported on 32-bit ARM for Android.Runahead is not supported on 32-bit ARM for Android.Rewind is disabled because runahead is enabled.System reset.Loading state from '{}'...Loading state from '%s' failed. Resetting.Save StateSaving state to '%s' failed.State saved to '{}'.Failed to initialize %s renderer, falling back to software renderer.This save state was created with a different BIOS version or patch options. This may cause stability issues.WARNING: CPU overclock (%u%%) was different in save state (%u%%).Failed to open CD image from save state '{}': {}.
Using existing image '{}', this may result in instability.ErrorErorRewinding is not enabled.No cheats are loaded.{} cheats are now active.{} cheats are now inactive.Swapped memory card ports. Both ports have a memory card.Swapped memory card ports. Port 2 has a memory card, Port 1 is empty.Swapped memory card ports. Port 1 has a memory card, Port 2 is empty.Swapped memory card ports. Neither port has a memory card.Failed to open disc image '{}': {}.Inserted disc '{}' ({}).Failed to switch to subimage %u in '%s': %s.Switched to sub-image %s (%u) in '%s'.Switching to {}{} GPU renderer.Switching to {} audio backend.Switching to {} CPU execution mode.Recompiler options changed, flushing all blocks.Failed to save undo load state.Started dumping audio to '%s'.Failed to start dumping audio to '%s'.Stopped dumping audio.Screenshot file '%s' already exists.Failed to save screenshot to '%s'Screenshot saved to '%s'.Failed to load cheats from '%s'.{} cheats are enabled. This may result in instability.Failed to save cheat list to '%s'Saved {} cheats to '{}'.Deleted cheat list '{}'.Cheat '%s' enabled.Cheat '%s' disabled.Applied cheat '%s'.Cheat '%s' is already enabled.Widescreen hack is now enabled, and aspect ratio is set to {}.Widescreen hack is now disabled, and aspect ratio is set to {}.Switching to {} renderer...Failed to load post-processing chain: {}No post-processing shaders are selected.Post-processing is now enabled.Post-processing is now disabled.Post-processing shaders reloaded.PlayStationMouseLeft ButtonTombol KiriRight ButtonTombol KananHorizontal SensitivityAdjusts the correspondance between physical and virtual mouse movement.Vertical SensitivityPlaystationMousePointerKursorPostProcessing{} [GLSL]{} [ReShade]Unknown ErrorPostProcessingSettingsWidgetEnable Post Processing&Reload ShadersPost Processing ChainAddTambahRemoveHapusClearBersihkanMove UpMove DownNo Shaders AvailableErrorErorFailed to add shader: %1QuestionPertanyaanAre you sure you want to clear all shader stages?PostProcessingShaderConfigWidgetRedMerahGreenHijauBlueBiruAlpha%1 (%2)%1 (%2)QObjectFailed to open URLGagal membuka URLFailed to open URL.
The URL was: %1Gagal memuat tautan.
Tautan nya adalah: %1QtAsyncProgressThreadErrorErorQuestionPertanyaanInformationInformasiQtHostErrorErorFile '%1' does not exist.File '%1" tidak ada.The specified save state does not exist.Savestate yang ditentukan tidak ada.Cannot use no-gui mode, because no boot filename was specified.Cannot use batch mode, because no boot filename was specified.QtModalProgressCallbackDuckStationDuckStationCancelBatalkanErrorErorQuestionPertanyaanInformationInformasiSaveStateSelectorUISaved at {0:%H:%M} on {0:%a} {0:%Y/%m/%d}.Disimpan pada pukul {0:%H:%M} pada hari {0:%a} {0:%Y/%m/%d}.LoadMuatSaveSimpanSelect PreviousPilih SebelumnyaSelect NextPilih Berikutnya{} ({})No save present in this slot.Tidak ada savesate pada slot ini.Global Slot {}Game Slot {}No save state found in Global Slot {}.No save state found in Slot {}.no save yettidak ada save state tersediaGlobal Save Slot {0} selected ({1}).Save Slot {0} selected ({1}).SettingWidgetBinderResetResetDefault: Default: Confirm FolderKonfirmasi FolderThe chosen directory does not currently exist:
%1
Do you want to create this directory?Direktori yang dipilih saat ini tidak ada:
%1
Apakah Anda ingin membuat direktori ini?ErrorErorFolder path cannot be empty.Lokasi folder tidak boleh kosong.Select folder for %1Pilih folder untuk %1SettingsAutomatic (Default)Otomatis (Default)DisallowedDilarangAllowedDiizinkanSettingsDialogUse Global Setting [Enabled]Gunakan Pengaturan Global [Aktif]Use Global Setting [Disabled]Gunakan Pengaturan Global [Nonaktif]Use Global Setting [%1]Gunakan Pengaturan Global [%1]SettingsWindowDuckStation SettingsPengaturan DuckStationSummaryRingkasan<strong>Summary</strong><hr>This page shows information about the selected game, and allows you to validate your disc was dumped correctly.General<strong>General Settings</strong><hr>These options control how the emulator looks and behaves.<br><br>Mouse over an option for additional information.Game ListDaftar Game<strong>Game List Settings</strong><hr>The list above shows the directories which will be searched by DuckStation to populate the game list. Search directories can be added, removed, and switched to recursive/non-recursive.<strong>Pengaturan Daftar Game</strong><hr>Daftar di atas adalah direktori-direktori yang akan dipindai oleh DuckStation untuk mengisi daftar game. Direktori pencarian dapat ditambah, dihapus, dan diganti menjadi rekursif/non rekursif.BIOSBIOS<strong>BIOS Settings</strong><hr>These options control which BIOS is used and how it will be patched.<br><br>Mouse over an option for additional information.ConsoleKonsol<strong>Console Settings</strong><hr>These options determine the configuration of the simulated console.<br><br>Mouse over an option for additional information.<strong>Emulation Settings</strong><hr>These options determine the speed and runahead behavior of the system.<br><br>Mouse over an option for additional information.<strong>Memory Card Settings</strong><hr>This page lets you control what mode the memory card emulation will function in, and where the images for these cards will be stored on disk.DisplayTampilan<strong>Display Settings</strong><hr>These options control the how the frames generated by the console are displayed on the screen.Enhancements<strong>Enhancement Settings</strong><hr>These options control enhancements which can improve visuals compared to the original console. Mouse over each option for additional information.Post-ProcessingPost Processing<strong>Post-Processing Settings</strong><hr>Post processing allows you to alter the appearance of the image displayed on the screen with various filters. Shaders will be executed in sequence.<strong>Audio Settings</strong><hr>These options control the audio output of the console. Mouse over an option for additional information.<strong>Achievement Settings</strong><hr>These options control RetroAchievements. Mouse over an option for additional information.<strong>Advanced Settings</strong><hr>These options control logging and internal behavior of the emulator. Mouse over an option for additional information.%1 [%2]%1 [%2]EmulationEmulasiAudioSuaraMemory CardsMemory CardFoldersFolder<strong>Folder Settings</strong><hr>These options control where DuckStation will save runtime data files.<strong>Pengaturan Folder</strong><hr>Opsi berikut mengontrol dimana DuckStation akan menyimpan data file runtime.AchievementsPrestasiAdvancedTingkat LanjutConfirm Restore DefaultsKonfirmasi Pengembalian Pengaturan DefaultAre you sure you want to restore the default settings? Any preferences will be lost.Apakah Anda yakin ingin mengembalikan pengaturan default? Semua pengaturan yang tersimpan akan hilang.Recommended ValueDisarankanSetupWizardDialogDuckStation Setup WizardPanduan Setelan DuckStation<html><head/><body><h1 style=" margin-top:18px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:xx-large; font-weight:700;">Welcome to DuckStation!</span></h1><p>This wizard will help guide you through the configuration steps required to use the application. It is recommended if this is your first time installing DuckStation that you view the setup guide at <a href="https://github.com/stenzek/duckstation#downloading-and-running"><span style=" text-decoration: underline; color:#0000ff;">https://github.com/stenzek/duckstation#downloading-and-running</span></a>.</p><p>By default, DuckStation will connect to the server at <a href="https://github.com/"><span style=" text-decoration: underline; color:#0000ff;">github.com</span></a> to check for updates, and if available and confirmed, download update packages from <a href="https://github.com/"><span style=" text-decoration: underline; color:#0000ff;">github.com</span></a>. If you do not wish for DuckStation to make any network connections on startup, you should uncheck the Automatic Updates option now. The Automatic Update setting can be changed later at any time in Interface Settings.</p><p>Please choose a language and theme to begin.</p></body></html><html><head/><body><p>DuckStation requires a PS1 BIOS in order to run.</p><p>For legal reasons, you must obtain a BIOS <span style=" font-weight:700;">from an actual PS1 unit that you own</span> (borrowing doesn't count). You should use Caetla or another utility to create an image from your console's BIOS ROM on your PC.</p><p>Once dumped, this BIOS image should be placed in the bios folder within the data directory shown below, or you can instruct DuckStation to scan an alternative directory.</p></body></html>NTSC-J (Japan):NTSC-U/C (US/Canada):PAL (Europe, Australia):Open in Explorer...<html><head/><body><p>DuckStation will automatically scan and identify games from the selected directories below, and populate the game list. These games should be dumped from discs you own. Utilities such as ImgBurn can be used to create images of game discs in .bin/.cue format.</p><p>Supported formats for dumps include: <span style=" font-weight:700;">.cue</span> (Cue Sheets), <span style=" font-weight:700;">.iso/.img</span> (Single Track Image), <span style=" font-weight:700;">.ecm</span> (Error Code Modeling Image), <span style=" font-weight:700;">.mds</span> (Media Descriptor Sidecar), <span style=" font-weight:700;">.chd</span> (Compressed Hunks of Data), <span style=" font-weight:700;">.pbp</span> (PlayStation Portable, Only Decrypted).</p></body></html><html><head/><body><p>By default, DuckStation will map your keyboard to the virtual controller.</p><p><span style=" font-weight:700;">To use an external controller, you must map it first. </span>On this screen, you can automatically map any controller which is currently connected. If your controller is not currently connected, you can plug it in now.</p><p>To change controller bindings in more detail, or use multi-tap, open the Settings menu and choose Controllers once you have completed the Setup Wizard.</p></body></html>LanguageBahasaBIOS ImageImage BIOSGame DirectoriesDirektori GameController SetupPengaturan KontrolerCompleteSelesaiLanguage:Bahasa:Theme:Tema:Enable Automatic UpdatesAktifkan Updater OtomatisBIOS Directory:Direktori BIOS:Browse...Telusuri...ResetResetRefresh ListRefresh DaftarSearch Directories (will be scanned for games)Direktori Pencarian (akan di pindai untuk game)Add...Tambah...RemoveHapusSearch DirectoryDirektori PencarianScan RecursivelyPemindaian RekursifController Port 1Port Kontroler 1Controller Mapped To:Kontroler Diatur Ke:Controller Type:Tipe Kontroler:Default (Keyboard)Default (Keyboard)Automatic MappingPenetapan Tombol OtomatisController Port 2Port Kontroler 2<html><head/><body><h1 style=" margin-top:18px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:xx-large; font-weight:700;">Setup Complete!</span></h1><p>You are now ready to run games.</p><p>Further options are available under the settings menu. You can also use the Big Picture UI for navigation entirely with a gamepad.</p><p>We hope you enjoy using DuckStation.</p></body></html><html><head/><body><h1 style=" margin-top:18px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-size:xx-large; font-weight:700;">Penyiapan Berhasil!</span></h1><p>Sekarang Anda dapat mulai bermain game.</p><p>Pengaturan lebih lanjut tersedia di menu pengaturan. Anda juga dapat menggunakan mode Big Picture untuk menavigasi antarmuka DuckStation dengan kontroler.</p><p>Kami harap Anda menikmati DuckStation.</p></body></html>&Back&Kembali&Next&Lanjut&Cancel&BatalkanWarningPeringatanNo BIOS images were found. DuckStation <strong>will not</strong> be able to run games without a BIOS image.<br><br>Are you sure you wish to continue without selecting a BIOS image?No game directories have been selected. You will have to manually open any game dumps you want to play, DuckStation's list will be empty.
Are you sure you want to continue?Direktori game tidak dipilih. Anda harus membuka dump game yang ingin dimainkan secara manual, daftar game DuckStation akan kosong.
Apakah Anda yakin ingin melanjutkan?&Finish&SelesaiCancel SetupBatalkan PengaturanAre you sure you want to cancel DuckStation setup?
Any changes have been saved, and the wizard will run again next time you start DuckStation.Apakah anda yakin ingin membatalkan pengaturan DuckStation?
Perubahan telah disimpan dan pengaturan ini akan dilanjutkan lagi ketika anda membuka DuckStation kembali.Open Directory...Buka Direktori...Select Search DirectoryPilih Direktori PencarianScan Recursively?Pindai Secara Rekursif?Would you like to scan the directory "%1" recursively?
Scanning recursively takes more time, but will identify files in subdirectories.Apakah Anda ingin memindai direktori "%1" secara rekursif?
Pemindaian rekursif akan membuat proses pencarian menjadi lebih lama, namun dapat mengidentifikasi file yang ada dalam subdirektori.Default (None)Tidak Ada (Default)No devices availableTidak ada perangkat yang tersediaAutomatic BindingPenetapan Tombol OtomatisNo generic bindings were generated for device '%1'. The controller/source may not support automatic mapping.Penetapan tombol generik untuk perangkat '%1' tidak tersedia. Kontroler/sumber mungkin tidak mendukung penetapan tombol otomatis.SystemErrorErorFailed to load save state file '{}' for booting.Failed to load %s BIOS.Incorrect BIOS image sizeSave state is incompatible: minimum version is %u but state is version %u.Save state is incompatible: maximum version is %u but state is version %u.Failed to open CD image '{}' used by save state: {}.Failed to switch to subimage {} in CD image '{}' used by save state: {}.Per-game memory card cannot be used for slot {} as the running game has no code. Using shared card instead.Per-game memory card cannot be used for slot {} as the running game has no title. Using shared card instead.Using disc-specific memory card '{}' instead of per-game card.Per-game memory card cannot be used for slot {} as the running game has no path. Using shared card instead.Game changed, reloading memory cards.You are attempting to run a libcrypt protected game without an SBI file:
{0}: {1}
The game will likely not run properly.
Please check the README for instructions on how to add an SBI file.
Do you wish to continue?You are attempting to run a libcrypt protected game without an SBI file:
{0}: {1}
Your dump is incomplete, you must add the SBI file to run this game.
The name of the SBI file must match the name of the disc image.CPU clock speed is set to {}% ({} / {}). This may crash games.CD-ROM read speedup set to {}x (effective speed {}x). This may crash games.CD-ROM seek speedup set to {}. This may crash games.InstantInstanForce NTSC timings is enabled. Games may run at incorrect speeds.Multisample anti-aliasing is enabled, some games may not render correctly.8MB RAM is enabled, this may be incompatible with some games.Invalid version {} ({} version {})