#pragma once #include "common/window_info.h" #include "core/host_display.h" #include "qtdisplaywidget.h" #include "qthostdisplay.h" #include "frontend-common/vulkan_host_display.h" #include class QtHostInterface; class VulkanHostDisplay final : public QtHostDisplay { public: VulkanHostDisplay(QtHostInterface* host_interface); ~VulkanHostDisplay(); bool hasDeviceContext() const override; bool createDeviceContext(bool debug_device) override; bool initializeDeviceContext(std::string_view shader_cache_directory, bool debug_device) override; bool activateDeviceContext() override; void deactivateDeviceContext() override; void destroyDeviceContext() override; bool recreateSurface() override; void destroySurface(); RenderAPI GetRenderAPI() const override; void* GetRenderDevice() const override; void* GetRenderContext() const override; void WindowResized(s32 new_window_width, s32 new_window_height) override; std::unique_ptr CreateTexture(u32 width, u32 height, const void* initial_data, u32 initial_data_stride, bool dynamic) override; void UpdateTexture(HostDisplayTexture* texture, u32 x, u32 y, u32 width, u32 height, const void* texture_data, u32 texture_data_stride) override; bool DownloadTexture(const void* texture_handle, u32 x, u32 y, u32 width, u32 height, void* out_data, u32 out_data_stride) override; void SetVSync(bool enabled) override; void Render() override; private: bool createImGuiContext() override; void destroyImGuiContext() override; bool createDeviceResources() override; void destroyDeviceResources() override; FrontendCommon::VulkanHostDisplay m_vulkan_display; };