// SPDX-FileCopyrightText: 2019-2024 Connor McLaughlin // SPDX-License-Identifier: (GPL-3.0 OR CC-BY-NC-ND-4.0) #pragma once #include "opengl_context_egl.h" #include class OpenGLContextEGLWayland final : public OpenGLContextEGL { public: OpenGLContextEGLWayland(const WindowInfo& wi); ~OpenGLContextEGLWayland() override; static std::unique_ptr Create(const WindowInfo& wi, std::span versions_to_try, Error* error); std::unique_ptr CreateSharedContext(const WindowInfo& wi, Error* error) override; void ResizeSurface(u32 new_surface_width = 0, u32 new_surface_height = 0) override; protected: EGLDisplay GetPlatformDisplay(const EGLAttrib* attribs, Error* error) override; EGLSurface CreatePlatformSurface(EGLConfig config, const EGLAttrib* attribs, Error* error) override; private: bool LoadModule(Error* error); wl_egl_window* m_wl_window = nullptr; void* m_wl_module = nullptr; wl_egl_window* (*m_wl_egl_window_create)(struct wl_surface* surface, int width, int height); void (*m_wl_egl_window_destroy)(struct wl_egl_window* egl_window); void (*m_wl_egl_window_resize)(struct wl_egl_window* egl_window, int width, int height, int dx, int dy); };