winamp/android/app/src/cpp/opensles_audio_stream.cpp
2020-10-14 15:45:30 +10:00

210 lines
6.1 KiB
C++

#include "opensles_audio_stream.h"
#include "common/assert.h"
#include "common/log.h"
#include <cmath>
Log_SetChannel(OpenSLESAudioStream);
// Based off Dolphin's OpenSLESStream class.
OpenSLESAudioStream::OpenSLESAudioStream() = default;
OpenSLESAudioStream::~OpenSLESAudioStream()
{
if (IsOpen())
OpenSLESAudioStream::CloseDevice();
}
std::unique_ptr<AudioStream> OpenSLESAudioStream::Create()
{
return std::make_unique<OpenSLESAudioStream>();
}
bool OpenSLESAudioStream::OpenDevice()
{
DebugAssert(!IsOpen());
SLresult res = slCreateEngine(&m_engine, 0, nullptr, 0, nullptr, nullptr);
if (res != SL_RESULT_SUCCESS)
{
Log_ErrorPrintf("slCreateEngine failed: %d", res);
return false;
}
res = (*m_engine)->Realize(m_engine, SL_BOOLEAN_FALSE);
if (res != SL_RESULT_SUCCESS)
{
Log_ErrorPrintf("Realize(Engine) failed: %d", res);
CloseDevice();
return false;
}
res = (*m_engine)->GetInterface(m_engine, SL_IID_ENGINE, &m_engine_engine);
if (res != SL_RESULT_SUCCESS)
{
Log_ErrorPrintf("GetInterface(SL_IID_ENGINE) failed: %d", res);
CloseDevice();
return false;
}
res = (*m_engine_engine)->CreateOutputMix(m_engine_engine, &m_output_mix, 0, 0, 0);
if (res != SL_RESULT_SUCCESS)
{
Log_ErrorPrintf("CreateOutputMix failed: %d", res);
CloseDevice();
return false;
}
res = (*m_output_mix)->Realize(m_output_mix, SL_BOOLEAN_FALSE);
if (res != SL_RESULT_SUCCESS)
{
Log_ErrorPrintf("Realize(OutputMix) mix failed: %d", res);
CloseDevice();
return false;
}
SLDataLocator_AndroidSimpleBufferQueue dloc_bq{SL_DATALOCATOR_ANDROIDSIMPLEBUFFERQUEUE, NUM_BUFFERS};
SLDataFormat_PCM format = {SL_DATAFORMAT_PCM,
m_channels,
m_output_sample_rate * 1000u,
SL_PCMSAMPLEFORMAT_FIXED_16,
SL_PCMSAMPLEFORMAT_FIXED_16,
SL_SPEAKER_FRONT_LEFT | SL_SPEAKER_FRONT_RIGHT,
SL_BYTEORDER_LITTLEENDIAN};
SLDataSource dsrc{&dloc_bq, &format};
SLDataLocator_OutputMix dloc_outputmix{SL_DATALOCATOR_OUTPUTMIX, m_output_mix};
SLDataSink dsink{&dloc_outputmix, nullptr};
const std::array<SLInterfaceID, 2> ap_interfaces = {{SL_IID_BUFFERQUEUE, SL_IID_VOLUME}};
const std::array<SLboolean, 2> ap_interfaces_req = {{true, true}};
res = (*m_engine_engine)
->CreateAudioPlayer(m_engine_engine, &m_player, &dsrc, &dsink, static_cast<u32>(ap_interfaces.size()),
ap_interfaces.data(), ap_interfaces_req.data());
if (res != SL_RESULT_SUCCESS)
{
Log_ErrorPrintf("CreateAudioPlayer failed: %d", res);
CloseDevice();
return false;
}
res = (*m_player)->Realize(m_player, SL_BOOLEAN_FALSE);
if (res != SL_RESULT_SUCCESS)
{
Log_ErrorPrintf("Realize(AudioPlayer) failed: %d", res);
CloseDevice();
return false;
}
res = (*m_player)->GetInterface(m_player, SL_IID_PLAY, &m_play_interface);
if (res != SL_RESULT_SUCCESS)
{
Log_ErrorPrintf("GetInterface(SL_IID_PLAY) failed: %d", res);
CloseDevice();
return false;
}
res = (*m_player)->GetInterface(m_player, SL_IID_BUFFERQUEUE, &m_buffer_queue_interface);
if (res != SL_RESULT_SUCCESS)
{
Log_ErrorPrintf("GetInterface(SL_IID_BUFFERQUEUE) failed: %d", res);
CloseDevice();
return false;
}
res = (*m_player)->GetInterface(m_player, SL_IID_VOLUME, &m_volume_interface);
if (res != SL_RESULT_SUCCESS)
{
Log_ErrorPrintf("GetInterface(SL_IID_VOLUME) failed: %d", res);
CloseDevice();
return false;
}
res = (*m_buffer_queue_interface)->RegisterCallback(m_buffer_queue_interface, BufferCallback, this);
if (res != SL_RESULT_SUCCESS)
{
Log_ErrorPrintf("Failed to register callback: %d", res);
CloseDevice();
return false;
}
for (u32 i = 0; i < NUM_BUFFERS; i++)
m_buffers[i] = std::make_unique<SampleType[]>(m_buffer_size * m_channels);
Log_InfoPrintf("OpenSL ES device opened: %uhz, %u channels, %u buffer size, %u buffers",
m_output_sample_rate, m_channels, m_buffer_size, NUM_BUFFERS);
return true;
}
void OpenSLESAudioStream::PauseDevice(bool paused)
{
if (m_paused == paused)
return;
SLresult res = (*m_play_interface)->SetPlayState(m_play_interface, paused ? SL_PLAYSTATE_PAUSED : SL_PLAYSTATE_PLAYING);
if (res != SL_RESULT_SUCCESS)
Log_ErrorPrintf("SetPlayState failed: %d", res);
if (!paused && !m_buffer_enqueued)
{
m_buffer_enqueued = true;
EnqueueBuffer();
}
m_paused = paused;
}
void OpenSLESAudioStream::CloseDevice()
{
m_buffers = {};
m_current_buffer = 0;
m_paused = true;
m_buffer_enqueued = false;
if (m_player)
{
(*m_player)->Destroy(m_player);
m_volume_interface = {};
m_buffer_queue_interface = {};
m_play_interface = {};
m_player = {};
}
if (m_output_mix)
{
(*m_output_mix)->Destroy(m_output_mix);
m_output_mix = {};
}
(*m_engine)->Destroy(m_engine);
m_engine_engine = {};
m_engine = {};
}
void OpenSLESAudioStream::SetOutputVolume(u32 volume)
{
const SLmillibel attenuation = (volume == 0) ?
SL_MILLIBEL_MIN :
static_cast<SLmillibel>(2000.0f * std::log10(static_cast<float>(volume) / 100.0f));
SLresult res = (*m_volume_interface)->SetVolumeLevel(m_volume_interface, attenuation);
if (res != SL_RESULT_SUCCESS)
Log_ErrorPrintf("SetVolumeLevel failed: %d", res);
}
void OpenSLESAudioStream::EnqueueBuffer()
{
SampleType* samples = m_buffers[m_current_buffer].get();
ReadFrames(samples, m_buffer_size, false);
SLresult res = (*m_buffer_queue_interface)
->Enqueue(m_buffer_queue_interface, samples, m_buffer_size * m_channels * sizeof(SampleType));
if (res != SL_RESULT_SUCCESS)
Log_ErrorPrintf("Enqueue buffer failed: %d", res);
m_current_buffer = (m_current_buffer + 1) % NUM_BUFFERS;
}
void OpenSLESAudioStream::BufferCallback(SLAndroidSimpleBufferQueueItf buffer_queue, void* context)
{
OpenSLESAudioStream* const this_ptr = static_cast<OpenSLESAudioStream*>(context);
this_ptr->EnqueueBuffer();
}
void OpenSLESAudioStream::FramesAvailable() {}