winamp/src/duckstation-libretro/libretro_opengl_host_display.h
Connor McLaughlin 627a3109b3 libretro: Re-query hardware render interface after AV system info change
I suspect the frontend is supposed to call context_reset/destroy here,
but it's not for whatever reason, and this works around it.
2020-11-26 01:34:12 +10:00

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C++

#pragma once
#include "common/gl/program.h"
#include "common/gl/texture.h"
#include "core/host_display.h"
#include "frontend-common/opengl_host_display.h"
#include "libretro.h"
#include <string>
#include <memory>
class LibretroOpenGLHostDisplay final : public FrontendCommon::OpenGLHostDisplay
{
public:
LibretroOpenGLHostDisplay();
~LibretroOpenGLHostDisplay();
static bool RequestHardwareRendererContext(retro_hw_render_callback* cb, bool prefer_gles);
RenderAPI GetRenderAPI() const override;
bool CreateRenderDevice(const WindowInfo& wi, std::string_view adapter_name, bool debug_device) override;
void DestroyRenderDevice() override;
void ResizeRenderWindow(s32 new_window_width, s32 new_window_height) override;
bool ChangeRenderWindow(const WindowInfo& new_wi) override;
void SetVSync(bool enabled) override;
bool Render() override;
private:
bool m_is_gles = false;
};