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winamp/src/duckstation-sdl
History
Connor McLaughlin 8f39a0f154 Qt: Properly implement "Start Fullscreen"
2020-03-12 13:53:58 +10:00
..
CMakeLists.txt
SDL: Move SDLSettingsInterface (ini) to frontend-common
2020-02-28 17:00:14 +10:00
d3d11_host_display.cpp
HostDisplay: Fudge texture coordinates for better linear filtering
2020-02-29 00:18:24 +10:00
d3d11_host_display.h
GPU: Implement "Crop Mode" (none, overscan, all borders)
2020-02-28 17:01:01 +10:00
duckstation-sdl.manifest
SDL: Support high-dpi displays
2020-02-28 16:59:48 +10:00
duckstation-sdl.vcxproj
SDL: Move SDLSettingsInterface (ini) to frontend-common
2020-02-28 17:00:14 +10:00
duckstation-sdl.vcxproj.filters
SDL: Move SDLSettingsInterface (ini) to frontend-common
2020-02-28 17:00:14 +10:00
imgui_impl_sdl.cpp
SDL: Support high-dpi displays
2020-02-28 16:59:48 +10:00
imgui_impl_sdl.h
Build: Rename duckstation to duckstation-sdl
2020-02-03 14:16:59 +10:00
main.cpp
Qt: Implement context menu in game list
2020-03-02 11:08:16 +10:00
opengl_host_display.cpp
Qt: Replace QWindow for display with QWidget base
2020-03-12 13:53:51 +10:00
opengl_host_display.h
GPU: Implement "Crop Mode" (none, overscan, all borders)
2020-02-28 17:01:01 +10:00
sdl_host_interface.cpp
Qt: Properly implement "Start Fullscreen"
2020-03-12 13:53:58 +10:00
sdl_host_interface.h
SDL: Support high-dpi displays
2020-02-28 16:59:48 +10:00
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