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Adds a way to set the name of vulkan objects, and automatically determining their `VkObjectType` enum value at compile-time. As well as a utility-object for creating debug-scopes for `VkQueue` and `VkCommandBuffer` objects. `DebugScope` objects will automatically emit `Begin` and `End` commands within the ctor and dtor and allow for C++ scopes to name and color sections of a vulkan command. These DebugScopes are also able to be nested within each other and will automatically pick a color depending on the current recursive depth. These functions are all null-stubbed in non-debug compilations.