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152 lines
3.9 KiB
C++
152 lines
3.9 KiB
C++
#pragma once
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#include "common/bitfield.h"
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#include "cpu_types.h"
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#include <array>
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#include <memory>
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#include <unordered_map>
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#include <vector>
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class JitCodeBuffer;
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class Bus;
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class System;
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namespace CPU {
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class Core;
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namespace Recompiler {
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class ASMFunctions;
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}
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union CodeBlockKey
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{
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u32 bits;
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BitField<u32, bool, 0, 1> user_mode;
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BitField<u32, u32, 2, 30> aligned_pc;
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ALWAYS_INLINE u32 GetPC() const { return aligned_pc << 2; }
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ALWAYS_INLINE void SetPC(u32 pc) { aligned_pc = pc >> 2; }
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ALWAYS_INLINE u32 GetPCPhysicalAddress() const { return (aligned_pc << 2) & PHYSICAL_MEMORY_ADDRESS_MASK; }
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ALWAYS_INLINE CodeBlockKey& operator=(const CodeBlockKey& rhs)
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{
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bits = rhs.bits;
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return *this;
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}
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ALWAYS_INLINE bool operator==(const CodeBlockKey& rhs) const { return bits == rhs.bits; }
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ALWAYS_INLINE bool operator!=(const CodeBlockKey& rhs) const { return bits != rhs.bits; }
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ALWAYS_INLINE bool operator<(const CodeBlockKey& rhs) const { return bits < rhs.bits; }
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};
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struct CodeBlockInstruction
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{
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Instruction instruction;
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u32 pc;
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bool is_branch_instruction : 1;
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bool is_branch_delay_slot : 1;
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bool is_load_instruction : 1;
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bool is_store_instruction : 1;
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bool is_load_delay_slot : 1;
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bool is_last_instruction : 1;
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bool has_load_delay : 1;
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bool can_trap : 1;
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};
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struct CodeBlock
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{
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using HostCodePointer = void (*)(Core*);
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CodeBlock(const CodeBlockKey key_) : key(key_) {}
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CodeBlockKey key;
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u32 host_code_size = 0;
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HostCodePointer host_code = nullptr;
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std::vector<CodeBlockInstruction> instructions;
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std::vector<CodeBlock*> link_predecessors;
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std::vector<CodeBlock*> link_successors;
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bool invalidated = false;
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const u32 GetPC() const { return key.GetPC(); }
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const u32 GetSizeInBytes() const { return static_cast<u32>(instructions.size()) * sizeof(Instruction); }
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const u32 GetStartPageIndex() const { return (key.GetPCPhysicalAddress() / CPU_CODE_CACHE_PAGE_SIZE); }
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const u32 GetEndPageIndex() const
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{
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return ((key.GetPCPhysicalAddress() + GetSizeInBytes()) / CPU_CODE_CACHE_PAGE_SIZE);
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}
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bool IsInRAM() const
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{
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// TODO: Constant
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return key.GetPCPhysicalAddress() < 0x200000;
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}
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};
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class CodeCache
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{
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public:
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CodeCache();
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~CodeCache();
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void Initialize(System* system, Core* core, Bus* bus, bool use_recompiler);
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void Execute();
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/// Flushes the code cache, forcing all blocks to be recompiled.
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void Flush();
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/// Changes whether the recompiler is enabled.
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void SetUseRecompiler(bool enable);
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/// Invalidates all blocks which are in the range of the specified code page.
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void InvalidateBlocksWithPageIndex(u32 page_index);
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private:
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using BlockMap = std::unordered_map<u32, CodeBlock*>;
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void LogCurrentState();
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/// Returns the block key for the current execution state.
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CodeBlockKey GetNextBlockKey() const;
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/// Looks up the block in the cache if it's already been compiled.
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CodeBlock* LookupBlock(CodeBlockKey key);
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/// Can the current block execute? This will re-validate the block if necessary.
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/// The block can also be flushed if recompilation failed, so ignore the pointer if false is returned.
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bool RevalidateBlock(CodeBlock* block);
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bool CompileBlock(CodeBlock* block);
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void FlushBlock(CodeBlock* block);
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void AddBlockToPageMap(CodeBlock* block);
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void RemoveBlockFromPageMap(CodeBlock* block);
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/// Link block from to to.
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void LinkBlock(CodeBlock* from, CodeBlock* to);
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/// Unlink all blocks which point to this block, and any that this block links to.
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void UnlinkBlock(CodeBlock* block);
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void InterpretCachedBlock(const CodeBlock& block);
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void InterpretUncachedBlock();
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System* m_system;
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Core* m_core;
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Bus* m_bus;
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#ifdef WITH_RECOMPILER
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std::unique_ptr<JitCodeBuffer> m_code_buffer;
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std::unique_ptr<Recompiler::ASMFunctions> m_asm_functions;
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#endif
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BlockMap m_blocks;
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bool m_use_recompiler = false;
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std::array<std::vector<CodeBlock*>, CPU_CODE_CACHE_PAGE_COUNT> m_ram_block_map;
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};
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} // namespace CPU
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