winamp/src/duckstation-nogui/CMakeLists.txt
2024-03-21 01:53:44 +10:00

98 lines
3.2 KiB
CMake

add_executable(duckstation-nogui
nogui_host.cpp
nogui_host.h
nogui_platform.h
)
target_precompile_headers(duckstation-nogui PRIVATE "pch.h")
target_link_libraries(duckstation-nogui PRIVATE core util common imgui scmversion)
add_core_resources(duckstation-nogui)
if(WIN32)
message(STATUS "Building Win32 NoGUI Platform.")
target_sources(duckstation-nogui PRIVATE
duckstation-nogui.manifest
resource.h
win32_nogui_platform.cpp
win32_nogui_platform.h
)
# We want a Windows subsystem application not console.
set_target_properties(duckstation-nogui PROPERTIES
WIN32_EXECUTABLE TRUE
DEBUG_POSTFIX "-debug")
endif()
if(APPLE)
message(STATUS "Building Cocoa NoGUI Platform.")
set(COCOA_SOURCES PRIVATE
cocoa_key_names.h
cocoa_nogui_platform.mm
cocoa_nogui_platform.h
)
target_sources(duckstation-nogui PRIVATE ${COCOA_SOURCES})
find_library(QUARTZCORE_LIBRARY QuartzCore)
find_library(COCOA_LIBRARY Cocoa)
target_link_libraries(duckstation-nogui PRIVATE ${QUARTZCORE_LIBRARY} ${COCOA_LIBRARY})
set_source_files_properties(${COCOA_SOURCES} PROPERTIES SKIP_PRECOMPILE_HEADERS TRUE)
endif()
if(ENABLE_X11)
message(STATUS "Building X11 NoGUI Platform.")
target_compile_definitions(duckstation-nogui PRIVATE "NOGUI_PLATFORM_X11=1")
target_sources(duckstation-nogui PRIVATE
x11_nogui_platform.cpp
x11_nogui_platform.h
)
target_include_directories(duckstation-nogui PRIVATE "${X11_INCLUDE_DIR}" "${X11_Xrandr_INCLUDE_PATH}")
target_link_libraries(duckstation-nogui PRIVATE "${X11_LIBRARIES}" "${X11_Xrandr_LIB}")
endif()
if(ENABLE_WAYLAND)
message(STATUS "Building Wayland NoGUI Platform.")
find_package(ECM REQUIRED NO_MODULE)
list(APPEND CMAKE_MODULE_PATH "${ECM_MODULE_PATH}")
find_package(Wayland REQUIRED Client)
find_package(WaylandScanner REQUIRED)
find_package(WaylandProtocols 1.15 REQUIRED)
find_package(X11 REQUIRED)
if (NOT X11_xkbcommon_FOUND)
message(FATAL_ERROR "XKBCommon is required.")
endif()
target_compile_definitions(duckstation-nogui PRIVATE "NOGUI_PLATFORM_WAYLAND=1")
target_sources(duckstation-nogui PRIVATE
wayland_nogui_platform.cpp
wayland_nogui_platform.h
)
# Required protocols.
ecm_add_wayland_client_protocol(WAYLAND_PROTOCOL_SRCS
PROTOCOL "${WaylandProtocols_DATADIR}/stable/xdg-shell/xdg-shell.xml"
BASENAME xdg-shell)
ecm_add_wayland_client_protocol(WAYLAND_PROTOCOL_SRCS
PROTOCOL "${WaylandProtocols_DATADIR}/unstable/xdg-decoration/xdg-decoration-unstable-v1.xml"
BASENAME xdg-decoration)
target_sources(duckstation-nogui PRIVATE ${WAYLAND_PROTOCOL_SRCS})
target_include_directories(duckstation-nogui PUBLIC "${CMAKE_CURRENT_BINARY_DIR}")
# Disable PCH for protocol files, because they're C, and our PCH above is C++.
set_source_files_properties(${WAYLAND_PROTOCOL_SRCS} PROPERTIES SKIP_PRECOMPILE_HEADERS TRUE)
target_link_libraries(duckstation-nogui PRIVATE
Wayland::Client
X11::xkbcommon
)
endif()
if(ENABLE_SDL2)
message(STATUS "Building SDL NoGUI Platform.")
target_sources(duckstation-nogui PRIVATE
sdl_nogui_platform.cpp
sdl_nogui_platform.h
)
target_link_libraries(duckstation-nogui PUBLIC SDL2::SDL2)
endif()