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43 lines
1.4 KiB
CMake
43 lines
1.4 KiB
CMake
add_library(duckstation_libretro SHARED
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libretro_audio_stream.cpp
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libretro_audio_stream.h
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libretro_host_display.cpp
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libretro_host_display.h
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libretro_host_interface.cpp
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libretro_host_interface.h
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libretro_opengl_host_display.cpp
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libretro_opengl_host_display.h
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libretro_settings_interface.cpp
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libretro_settings_interface.h
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libretro_vulkan_host_display.cpp
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libretro_vulkan_host_display.h
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main.cpp
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)
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if(WIN32)
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target_sources(duckstation_libretro PRIVATE
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libretro_d3d11_host_display.cpp
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libretro_d3d11_host_display.h
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)
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endif()
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target_link_libraries(duckstation_libretro PRIVATE core common imgui glad scmversion frontend-common vulkan-loader libretro-common)
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# no lib prefix
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set_target_properties(duckstation_libretro PROPERTIES PREFIX "")
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# drop in the build directory
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set_target_properties(duckstation_libretro PROPERTIES RUNTIME_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}")
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set_target_properties(duckstation_libretro PROPERTIES LIBRARY_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}")
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# work around .sln issue of hardcoded config directories
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if(WIN32)
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set_target_properties(duckstation_libretro PROPERTIES RUNTIME_OUTPUT_DIRECTORY_DEBUG "${CMAKE_BINARY_DIR}")
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set_target_properties(duckstation_libretro PROPERTIES RUNTIME_OUTPUT_DIRECTORY_RELEASE "${CMAKE_BINARY_DIR}")
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endif()
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# for android, suffix _android
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if(ANDROID)
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set_target_properties(duckstation_libretro PROPERTIES OUTPUT_NAME "duckstation_libretro_android")
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endif()
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