mirror of
https://github.com/WinampDesktop/winamp.git
synced 2025-05-05 11:05:42 -04:00
640 lines
13 KiB
C++
640 lines
13 KiB
C++
#include "libretro_game_settings.h"
|
|
|
|
std::unique_ptr<GameSettings::Entry> GetSettingsForGame(const std::string& game_code)
|
|
{
|
|
std::unique_ptr<GameSettings::Entry> gs = std::make_unique<GameSettings::Entry>();
|
|
|
|
if (game_code == "SLUS-00530")
|
|
{
|
|
gs->AddTrait(GameSettings::Trait::ForcePGXPCPUMode);
|
|
return gs;
|
|
}
|
|
|
|
if (game_code == "SLUS-00634")
|
|
{
|
|
gs->AddTrait(GameSettings::Trait::ForcePGXPCPUMode);
|
|
return gs;
|
|
}
|
|
|
|
if (game_code == "SLUS-00077")
|
|
{
|
|
gs->AddTrait(GameSettings::Trait::DisableUpscaling);
|
|
gs->AddTrait(GameSettings::Trait::DisableAnalogModeForcing);
|
|
return gs;
|
|
}
|
|
|
|
if (game_code == "SLPM-87089")
|
|
{
|
|
gs->AddTrait(GameSettings::Trait::ForceInterlacing);
|
|
return gs;
|
|
}
|
|
|
|
if (game_code == "SLPS-03336")
|
|
{
|
|
gs->AddTrait(GameSettings::Trait::ForceInterlacing);
|
|
return gs;
|
|
}
|
|
|
|
if (game_code == "SLUS-01260")
|
|
{
|
|
gs->AddTrait(GameSettings::Trait::ForceSoftwareRenderer);
|
|
gs->AddTrait(GameSettings::Trait::ForceInterlacing);
|
|
return gs;
|
|
}
|
|
|
|
if (game_code == "SLES-01211")
|
|
{
|
|
gs->AddTrait(GameSettings::Trait::ForceSoftwareRenderer);
|
|
gs->AddTrait(GameSettings::Trait::ForceInterlacing);
|
|
return gs;
|
|
}
|
|
|
|
if (game_code == "SLUS-01261")
|
|
{
|
|
gs->AddTrait(GameSettings::Trait::ForceSoftwareRenderer);
|
|
gs->AddTrait(GameSettings::Trait::ForceInterlacing);
|
|
return gs;
|
|
}
|
|
|
|
if (game_code == "SLES-02466")
|
|
{
|
|
gs->AddTrait(GameSettings::Trait::ForceSoftwareRenderer);
|
|
gs->AddTrait(GameSettings::Trait::ForceInterlacing);
|
|
return gs;
|
|
}
|
|
|
|
if (game_code == "SLES-00259")
|
|
{
|
|
gs->AddTrait(GameSettings::Trait::ForceSoftwareRenderer);
|
|
gs->AddTrait(GameSettings::Trait::ForceInterlacing);
|
|
return gs;
|
|
}
|
|
|
|
if (game_code == "SLES-00606")
|
|
{
|
|
gs->AddTrait(GameSettings::Trait::ForceSoftwareRenderer);
|
|
gs->AddTrait(GameSettings::Trait::ForceInterlacing);
|
|
return gs;
|
|
}
|
|
|
|
if (game_code == "SLUS-00639")
|
|
{
|
|
gs->AddTrait(GameSettings::Trait::ForceSoftwareRenderer);
|
|
gs->AddTrait(GameSettings::Trait::ForceInterlacing);
|
|
return gs;
|
|
}
|
|
|
|
if (game_code == "SLUS-90039")
|
|
{
|
|
gs->AddTrait(GameSettings::Trait::ForceSoftwareRenderer);
|
|
gs->AddTrait(GameSettings::Trait::ForceInterlacing);
|
|
return gs;
|
|
}
|
|
|
|
if (game_code == "SLUS-00337")
|
|
{
|
|
gs->AddTrait(GameSettings::Trait::ForceInterlacing);
|
|
return gs;
|
|
}
|
|
|
|
if (game_code == "SLUS-00606")
|
|
{
|
|
gs->AddTrait(GameSettings::Trait::ForceInterlacing);
|
|
return gs;
|
|
}
|
|
|
|
if (game_code == "SLPS-03553")
|
|
{
|
|
gs->AddTrait(GameSettings::Trait::ForceInterlacing);
|
|
return gs;
|
|
}
|
|
|
|
if (game_code == "SLPS-01211")
|
|
{
|
|
gs->AddTrait(GameSettings::Trait::ForceInterlacing);
|
|
return gs;
|
|
}
|
|
|
|
if (game_code == "SLUS-00656")
|
|
{
|
|
gs->AddTrait(GameSettings::Trait::ForceInterlacing);
|
|
return gs;
|
|
}
|
|
|
|
if (game_code == "SLUS-00952")
|
|
{
|
|
gs->AddTrait(GameSettings::Trait::ForceInterlacing);
|
|
return gs;
|
|
}
|
|
|
|
if (game_code == "SLUS-01222")
|
|
{
|
|
gs->display_active_start_offset = 64;
|
|
gs->display_active_end_offset = 68;
|
|
return gs;
|
|
}
|
|
|
|
if (game_code == "SLUS-00297")
|
|
{
|
|
gs->AddTrait(GameSettings::Trait::DisableUpscaling);
|
|
gs->AddTrait(GameSettings::Trait::DisablePGXP);
|
|
gs->AddTrait(GameSettings::Trait::DisableAnalogModeForcing);
|
|
return gs;
|
|
}
|
|
|
|
if (game_code == "SCUS-94350")
|
|
{
|
|
gs->AddTrait(GameSettings::Trait::DisableAnalogModeForcing);
|
|
return gs;
|
|
}
|
|
|
|
if (game_code == "SCUS-94900")
|
|
{
|
|
gs->AddTrait(GameSettings::Trait::DisableAnalogModeForcing);
|
|
return gs;
|
|
}
|
|
|
|
if (game_code == "PCPX-96085")
|
|
{
|
|
gs->AddTrait(GameSettings::Trait::DisableAnalogModeForcing);
|
|
return gs;
|
|
}
|
|
|
|
if (game_code == "SLUS-00590")
|
|
{
|
|
gs->AddTrait(GameSettings::Trait::DisableAnalogModeForcing);
|
|
return gs;
|
|
}
|
|
|
|
if (game_code == "SLUS-00403")
|
|
{
|
|
gs->AddTrait(GameSettings::Trait::DisableAnalogModeForcing);
|
|
return gs;
|
|
}
|
|
|
|
if (game_code == "SCUS-94300")
|
|
{
|
|
gs->AddTrait(GameSettings::Trait::DisableAnalogModeForcing);
|
|
return gs;
|
|
}
|
|
|
|
if (game_code == "SLUS-00214")
|
|
{
|
|
gs->AddTrait(GameSettings::Trait::DisableAnalogModeForcing);
|
|
return gs;
|
|
}
|
|
|
|
if (game_code == "SLUS-00204")
|
|
{
|
|
gs->AddTrait(GameSettings::Trait::DisableAnalogModeForcing);
|
|
return gs;
|
|
}
|
|
|
|
if (game_code == "SLUS-00006")
|
|
{
|
|
gs->AddTrait(GameSettings::Trait::DisableAnalogModeForcing);
|
|
return gs;
|
|
}
|
|
|
|
if (game_code == "SLUS-00213")
|
|
{
|
|
gs->AddTrait(GameSettings::Trait::DisableAnalogModeForcing);
|
|
return gs;
|
|
}
|
|
|
|
if (game_code == "SCES-00344")
|
|
{
|
|
gs->AddTrait(GameSettings::Trait::DisableAnalogModeForcing);
|
|
return gs;
|
|
}
|
|
|
|
if (game_code == "SLUS-00355")
|
|
{
|
|
gs->AddTrait(GameSettings::Trait::DisableUpscaling);
|
|
gs->AddTrait(GameSettings::Trait::DisableAnalogModeForcing);
|
|
return gs;
|
|
}
|
|
|
|
if (game_code == "SLUS-00331")
|
|
{
|
|
gs->AddTrait(GameSettings::Trait::DisableUpscaling);
|
|
gs->AddTrait(GameSettings::Trait::DisableAnalogModeForcing);
|
|
return gs;
|
|
}
|
|
|
|
if (game_code == "SLUS-00106")
|
|
{
|
|
gs->AddTrait(GameSettings::Trait::DisableAnalogModeForcing);
|
|
return gs;
|
|
}
|
|
|
|
if (game_code == "SLUS-00005")
|
|
{
|
|
gs->AddTrait(GameSettings::Trait::DisableAnalogModeForcing);
|
|
return gs;
|
|
}
|
|
|
|
if (game_code == "SLUS-01265")
|
|
{
|
|
gs->AddTrait(GameSettings::Trait::DisableAnalogModeForcing);
|
|
return gs;
|
|
}
|
|
|
|
if (game_code == "SLUS-00601")
|
|
{
|
|
gs->AddTrait(GameSettings::Trait::DisableAnalogModeForcing);
|
|
return gs;
|
|
}
|
|
|
|
if (game_code == "SLPS-00435")
|
|
{
|
|
gs->AddTrait(GameSettings::Trait::ForceRecompilerICache);
|
|
return gs;
|
|
}
|
|
|
|
if (game_code == "SLUS-00388")
|
|
{
|
|
gs->AddTrait(GameSettings::Trait::ForceRecompilerICache);
|
|
return gs;
|
|
}
|
|
|
|
if (game_code == "SCES-02834")
|
|
{
|
|
gs->AddTrait(GameSettings::Trait::ForceRecompilerICache);
|
|
return gs;
|
|
}
|
|
|
|
if (game_code == "SLUS-00870")
|
|
{
|
|
gs->AddTrait(GameSettings::Trait::ForceInterpreter);
|
|
return gs;
|
|
}
|
|
|
|
if (game_code == "SLUS-00183")
|
|
{
|
|
gs->AddTrait(GameSettings::Trait::ForceRecompilerICache);
|
|
return gs;
|
|
}
|
|
|
|
if (game_code == "SLES-00483")
|
|
{
|
|
gs->AddTrait(GameSettings::Trait::ForceInterlacing);
|
|
return gs;
|
|
}
|
|
|
|
if (game_code == "SLPS-02361")
|
|
{
|
|
gs->AddTrait(GameSettings::Trait::ForcePGXPVertexCache);
|
|
return gs;
|
|
}
|
|
|
|
if (game_code == "SLPM-86023")
|
|
{
|
|
gs->AddTrait(GameSettings::Trait::DisableAnalogModeForcing);
|
|
return gs;
|
|
}
|
|
|
|
if (game_code == "SLUS-00067")
|
|
{
|
|
gs->AddTrait(GameSettings::Trait::DisableAnalogModeForcing);
|
|
return gs;
|
|
}
|
|
|
|
if (game_code == "SLES-00524")
|
|
{
|
|
gs->AddTrait(GameSettings::Trait::DisableAnalogModeForcing);
|
|
return gs;
|
|
}
|
|
|
|
if (game_code == "SLPS-00712")
|
|
{
|
|
gs->AddTrait(GameSettings::Trait::ForceRecompilerICache);
|
|
return gs;
|
|
}
|
|
|
|
if (game_code == "SLPS-01434")
|
|
{
|
|
gs->AddTrait(GameSettings::Trait::ForceInterlacing);
|
|
return gs;
|
|
}
|
|
|
|
if (game_code == "SLUS-00684")
|
|
{
|
|
gs->AddTrait(GameSettings::Trait::ForceInterpreter);
|
|
return gs;
|
|
}
|
|
|
|
if (game_code == "SLPS-02459")
|
|
{
|
|
gs->AddTrait(GameSettings::Trait::DisableAnalogModeForcing);
|
|
return gs;
|
|
}
|
|
|
|
if (game_code == "SLPM-86750")
|
|
{
|
|
gs->AddTrait(GameSettings::Trait::ForceInterlacing);
|
|
return gs;
|
|
}
|
|
|
|
if (game_code == "SLPS-02120")
|
|
{
|
|
gs->AddTrait(GameSettings::Trait::ForceInterlacing);
|
|
return gs;
|
|
}
|
|
|
|
if (game_code == "SLUS-00102")
|
|
{
|
|
gs->AddTrait(GameSettings::Trait::DisableAnalogModeForcing);
|
|
return gs;
|
|
}
|
|
|
|
if (game_code == "SLUS-00152")
|
|
{
|
|
gs->AddTrait(GameSettings::Trait::DisableAnalogModeForcing);
|
|
return gs;
|
|
}
|
|
|
|
if (game_code == "SLUS-00603")
|
|
{
|
|
gs->AddTrait(GameSettings::Trait::DisableAnalogModeForcing);
|
|
return gs;
|
|
}
|
|
|
|
if (game_code == "SLUS-00348")
|
|
{
|
|
gs->AddTrait(GameSettings::Trait::DisableUpscaling);
|
|
gs->AddTrait(GameSettings::Trait::DisableAnalogModeForcing);
|
|
return gs;
|
|
}
|
|
|
|
if (game_code == "SLUS-00042")
|
|
{
|
|
gs->AddTrait(GameSettings::Trait::DisableAnalogModeForcing);
|
|
return gs;
|
|
}
|
|
|
|
if (game_code == "SLUS-00561")
|
|
{
|
|
gs->AddTrait(GameSettings::Trait::DisableAnalogModeForcing);
|
|
return gs;
|
|
}
|
|
|
|
if (game_code == "SLUS-00035")
|
|
{
|
|
gs->AddTrait(GameSettings::Trait::DisableAnalogModeForcing);
|
|
return gs;
|
|
}
|
|
|
|
if (game_code == "SLUS-00057")
|
|
{
|
|
gs->AddTrait(GameSettings::Trait::DisableAnalogModeForcing);
|
|
return gs;
|
|
}
|
|
|
|
if (game_code == "SLUS-00014")
|
|
{
|
|
gs->AddTrait(GameSettings::Trait::DisableAnalogModeForcing);
|
|
return gs;
|
|
}
|
|
|
|
if (game_code == "SCUS-94403")
|
|
{
|
|
gs->AddTrait(GameSettings::Trait::DisableAnalogModeForcing);
|
|
return gs;
|
|
}
|
|
|
|
if (game_code == "SLUS-00549")
|
|
{
|
|
gs->AddTrait(GameSettings::Trait::DisableAnalogModeForcing);
|
|
return gs;
|
|
}
|
|
|
|
if (game_code == "SLUS-00240")
|
|
{
|
|
gs->AddTrait(GameSettings::Trait::DisableAnalogModeForcing);
|
|
return gs;
|
|
}
|
|
|
|
if (game_code == "SLUS-00027")
|
|
{
|
|
gs->AddTrait(GameSettings::Trait::DisableAnalogModeForcing);
|
|
return gs;
|
|
}
|
|
|
|
if (game_code == "SLUS-00119")
|
|
{
|
|
gs->AddTrait(GameSettings::Trait::DisableAnalogModeForcing);
|
|
return gs;
|
|
}
|
|
|
|
if (game_code == "SLUS-00224")
|
|
{
|
|
gs->AddTrait(GameSettings::Trait::DisableAnalogModeForcing);
|
|
return gs;
|
|
}
|
|
|
|
if (game_code == "SLUS-00453")
|
|
{
|
|
gs->AddTrait(GameSettings::Trait::DisableAnalogModeForcing);
|
|
return gs;
|
|
}
|
|
|
|
if (game_code == "SLUS-00753")
|
|
{
|
|
gs->AddTrait(GameSettings::Trait::DisableAnalogModeForcing);
|
|
return gs;
|
|
}
|
|
|
|
if (game_code == "SLUS-00811")
|
|
{
|
|
gs->AddTrait(GameSettings::Trait::DisableAnalogModeForcing);
|
|
return gs;
|
|
}
|
|
|
|
if (game_code == "SLUS-00208")
|
|
{
|
|
gs->display_active_start_offset = -62;
|
|
gs->display_active_end_offset = 72;
|
|
return gs;
|
|
}
|
|
|
|
if (game_code == "SLPS-01762")
|
|
{
|
|
gs->AddTrait(GameSettings::Trait::DisablePGXPCulling);
|
|
return gs;
|
|
}
|
|
|
|
if (game_code == "SLPS-01567")
|
|
{
|
|
gs->display_active_start_offset = -62;
|
|
gs->display_active_end_offset = 51;
|
|
return gs;
|
|
}
|
|
|
|
if (game_code == "SLPS-00360")
|
|
{
|
|
gs->display_active_start_offset = -62;
|
|
gs->display_active_end_offset = 72;
|
|
return gs;
|
|
}
|
|
|
|
if (game_code == "SCES-02835")
|
|
{
|
|
gs->AddTrait(GameSettings::Trait::ForceInterpreter);
|
|
gs->AddTrait(GameSettings::Trait::ForcePGXPCPUMode);
|
|
return gs;
|
|
}
|
|
|
|
if (game_code == "SCES-02104")
|
|
{
|
|
gs->AddTrait(GameSettings::Trait::ForceInterpreter);
|
|
gs->AddTrait(GameSettings::Trait::ForcePGXPCPUMode);
|
|
return gs;
|
|
}
|
|
|
|
if (game_code == "SCES-01438")
|
|
{
|
|
gs->AddTrait(GameSettings::Trait::DisablePGXPCulling);
|
|
gs->AddTrait(GameSettings::Trait::ForcePGXPCPUMode);
|
|
return gs;
|
|
}
|
|
|
|
if (game_code == "SCUS-94467")
|
|
{
|
|
gs->AddTrait(GameSettings::Trait::ForcePGXPCPUMode);
|
|
return gs;
|
|
}
|
|
|
|
if (game_code == "SCUS-94425")
|
|
{
|
|
gs->AddTrait(GameSettings::Trait::ForcePGXPCPUMode);
|
|
return gs;
|
|
}
|
|
|
|
if (game_code == "SCPS-10085")
|
|
{
|
|
gs->AddTrait(GameSettings::Trait::ForcePGXPCPUMode);
|
|
return gs;
|
|
}
|
|
|
|
if (game_code == "SCUS-94228")
|
|
{
|
|
gs->AddTrait(GameSettings::Trait::DisablePGXPCulling);
|
|
gs->AddTrait(GameSettings::Trait::ForcePGXPCPUMode);
|
|
return gs;
|
|
}
|
|
|
|
if (game_code == "SCUS-94290")
|
|
{
|
|
gs->AddTrait(GameSettings::Trait::ForcePGXPCPUMode);
|
|
return gs;
|
|
}
|
|
|
|
if (game_code == "SLUS-01138")
|
|
{
|
|
gs->dma_max_slice_ticks = 200;
|
|
gs->gpu_max_run_ahead = 1;
|
|
return gs;
|
|
}
|
|
|
|
if (game_code == "SLPS-02376")
|
|
{
|
|
gs->dma_max_slice_ticks = 100;
|
|
gs->gpu_max_run_ahead = 1;
|
|
return gs;
|
|
}
|
|
|
|
if (game_code == "SLUS-00282")
|
|
{
|
|
gs->dma_max_slice_ticks = 200;
|
|
gs->gpu_max_run_ahead = 1;
|
|
return gs;
|
|
}
|
|
|
|
if (game_code == "SLUS-00022")
|
|
{
|
|
gs->AddTrait(GameSettings::Trait::DisableUpscaling);
|
|
return gs;
|
|
}
|
|
|
|
if (game_code == "SLUS-00292")
|
|
{
|
|
gs->AddTrait(GameSettings::Trait::ForceRecompilerICache);
|
|
return gs;
|
|
}
|
|
|
|
if (game_code == "SLUS-00522")
|
|
{
|
|
gs->dma_max_slice_ticks = 200;
|
|
return gs;
|
|
}
|
|
|
|
if (game_code == "SLES-00469")
|
|
{
|
|
gs->dma_max_slice_ticks = 100;
|
|
return gs;
|
|
}
|
|
|
|
if (game_code == "SLPS-01163")
|
|
{
|
|
gs->dma_max_slice_ticks = 100;
|
|
return gs;
|
|
}
|
|
|
|
if (game_code == "SLUS-00498")
|
|
{
|
|
gs->dma_max_slice_ticks = 100;
|
|
return gs;
|
|
}
|
|
|
|
if (game_code == "SLPS-00433")
|
|
{
|
|
gs->dma_max_slice_ticks = 100;
|
|
return gs;
|
|
}
|
|
|
|
if (game_code == "SLUS-01029")
|
|
{
|
|
gs->AddTrait(GameSettings::Trait::DisableAnalogModeForcing);
|
|
return gs;
|
|
}
|
|
|
|
if (game_code == "SLUS-00506")
|
|
{
|
|
gs->dma_max_slice_ticks = 100;
|
|
return gs;
|
|
}
|
|
|
|
if (game_code == "SLES-00704")
|
|
{
|
|
gs->dma_max_slice_ticks = 100;
|
|
return gs;
|
|
}
|
|
|
|
if (game_code == "SLPS-01399")
|
|
{
|
|
gs->dma_max_slice_ticks = 100;
|
|
return gs;
|
|
}
|
|
|
|
if (game_code == "SLUS-00232")
|
|
{
|
|
gs->dma_max_slice_ticks = 100;
|
|
return gs;
|
|
}
|
|
|
|
if (game_code == "SLES-00526")
|
|
{
|
|
gs->dma_max_slice_ticks = 100;
|
|
return gs;
|
|
}
|
|
|
|
if (game_code == "SLED-00570")
|
|
{
|
|
gs->dma_max_slice_ticks = 100;
|
|
return gs;
|
|
}
|
|
|
|
return {};
|
|
}
|