winamp/src/duckstation-qt/postprocessingsettingswidget.h

89 lines
2.2 KiB
C++

// SPDX-FileCopyrightText: 2019-2024 Connor McLaughlin <stenzek@gmail.com>
// SPDX-License-Identifier: (GPL-3.0 OR CC-BY-NC-ND-4.0)
#pragma once
#include "ui_postprocessingchainconfigwidget.h"
#include "util/postprocessing.h"
#include <QtWidgets/QTableWidget>
#include <QtWidgets/QWidget>
class SettingsWindow;
class PostProcessingShaderConfigWidget;
class PostProcessingSettingsWidget : public QTabWidget
{
Q_OBJECT
public:
PostProcessingSettingsWidget(SettingsWindow* dialog, QWidget* parent);
~PostProcessingSettingsWidget();
};
class PostProcessingChainConfigWidget : public QWidget
{
Q_OBJECT
friend PostProcessingShaderConfigWidget;
public:
PostProcessingChainConfigWidget(SettingsWindow* dialog, QWidget* parent, const char* section);
~PostProcessingChainConfigWidget();
private Q_SLOTS:
void onAddButtonClicked();
void onRemoveButtonClicked();
void onClearButtonClicked();
void onMoveUpButtonClicked();
void onMoveDownButtonClicked();
void onReloadButtonClicked();
void onSelectedShaderChanged();
private:
SettingsInterface& getSettingsInterfaceToUpdate();
void commitSettingsUpdate();
void connectUi();
void updateButtonsAndConfigPane(std::optional<u32> index);
std::optional<u32> getSelectedIndex() const;
void selectIndex(s32 index);
void updateList(const SettingsInterface& si);
void updateList();
SettingsWindow* m_dialog;
Ui::PostProcessingChainConfigWidget m_ui;
const char* m_section;
PostProcessingShaderConfigWidget* m_shader_config = nullptr;
};
class PostProcessingShaderConfigWidget : public QWidget
{
Q_OBJECT
public:
PostProcessingShaderConfigWidget(QWidget* parent, PostProcessingChainConfigWidget* widget, const char* section,
u32 stage_index, std::vector<PostProcessing::ShaderOption> options);
~PostProcessingShaderConfigWidget();
private Q_SLOTS:
void onResetDefaultsClicked();
protected:
void createUi();
void updateConfigForOption(const PostProcessing::ShaderOption& option);
QGridLayout* m_layout;
PostProcessingChainConfigWidget* m_widget;
std::vector<QWidget*> m_widgets;
const char* m_section;
u32 m_stage_index;
std::vector<PostProcessing::ShaderOption> m_options;
};