mirror of
https://github.com/WinampDesktop/winamp.git
synced 2025-04-28 07:05:41 -04:00
1026 lines
35 KiB
C++
1026 lines
35 KiB
C++
#include "common_host_interface.h"
|
|
#include "common/assert.h"
|
|
#include "common/audio_stream.h"
|
|
#include "common/file_system.h"
|
|
#include "common/log.h"
|
|
#include "common/string_util.h"
|
|
#include "controller_interface.h"
|
|
#include "core/controller.h"
|
|
#include "core/game_list.h"
|
|
#include "core/gpu.h"
|
|
#include "core/system.h"
|
|
#include "save_state_selector_ui.h"
|
|
#include "scmversion/scmversion.h"
|
|
#ifdef WITH_SDL2
|
|
#include "sdl_audio_stream.h"
|
|
#include "sdl_controller_interface.h"
|
|
#endif
|
|
#include "ini_settings_interface.h"
|
|
#include <cstdio>
|
|
#include <cstring>
|
|
Log_SetChannel(CommonHostInterface);
|
|
|
|
CommonHostInterface::CommonHostInterface() = default;
|
|
|
|
CommonHostInterface::~CommonHostInterface() = default;
|
|
|
|
bool CommonHostInterface::Initialize()
|
|
{
|
|
if (!HostInterface::Initialize())
|
|
return false;
|
|
|
|
// Change to the user directory so that all default/relative paths in the config are after this.
|
|
if (!FileSystem::SetWorkingDirectory(m_user_directory.c_str()))
|
|
Log_ErrorPrintf("Failed to set working directory to '%s'", m_user_directory.c_str());
|
|
|
|
m_save_state_selector_ui = std::make_unique<FrontendCommon::SaveStateSelectorUI>(this);
|
|
|
|
RegisterGeneralHotkeys();
|
|
RegisterGraphicsHotkeys();
|
|
RegisterSaveStateHotkeys();
|
|
|
|
m_controller_interface = CreateControllerInterface();
|
|
if (m_controller_interface && !m_controller_interface->Initialize(this))
|
|
{
|
|
Log_WarningPrintf("Failed to initialize controller bindings are not possible.");
|
|
m_controller_interface.reset();
|
|
}
|
|
else if (!m_controller_interface)
|
|
{
|
|
Log_WarningPrintf("No controller interface created, controller bindings are not possible.");
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
void CommonHostInterface::Shutdown()
|
|
{
|
|
HostInterface::Shutdown();
|
|
|
|
m_system.reset();
|
|
m_audio_stream.reset();
|
|
if (m_display)
|
|
ReleaseHostDisplay();
|
|
|
|
if (m_controller_interface)
|
|
{
|
|
m_controller_interface->Shutdown();
|
|
m_controller_interface.reset();
|
|
}
|
|
}
|
|
|
|
bool CommonHostInterface::BootSystem(const SystemBootParameters& parameters)
|
|
{
|
|
if (!HostInterface::BootSystem(parameters))
|
|
{
|
|
// if in batch mode, exit immediately if booting failed
|
|
if (m_batch_mode)
|
|
RequestExit();
|
|
|
|
return false;
|
|
}
|
|
|
|
// enter fullscreen if requested in the parameters
|
|
if ((parameters.override_fullscreen.has_value() && *parameters.override_fullscreen) ||
|
|
(!parameters.override_fullscreen.has_value() && m_settings.start_fullscreen))
|
|
{
|
|
SetFullscreen(true);
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
void CommonHostInterface::PowerOffSystem()
|
|
{
|
|
HostInterface::PowerOffSystem();
|
|
|
|
// TODO: Do we want to move the resume state saving here?
|
|
|
|
if (m_batch_mode)
|
|
RequestExit();
|
|
}
|
|
|
|
static void PrintCommandLineVersion(const char* frontend_name)
|
|
{
|
|
std::fprintf(stderr, "%s Version %s (%s)\n", frontend_name, g_scm_tag_str, g_scm_branch_str);
|
|
std::fprintf(stderr, "https://github.com/stenzek/duckstation\n");
|
|
std::fprintf(stderr, "\n");
|
|
}
|
|
|
|
static void PrintCommandLineHelp(const char* progname, const char* frontend_name)
|
|
{
|
|
PrintCommandLineVersion(frontend_name);
|
|
std::fprintf(stderr, "Usage: %s [parameters] [--] [boot filename]\n", progname);
|
|
std::fprintf(stderr, "\n");
|
|
std::fprintf(stderr, " -help: Displays this information and exits.\n");
|
|
std::fprintf(stderr, " -version: Displays version information and exits.\n");
|
|
std::fprintf(stderr, " -batch: Enables batch mode (exits after powering off).\n");
|
|
std::fprintf(stderr, " -fastboot: Force fast boot for provided filename.\n");
|
|
std::fprintf(stderr, " -slowboot: Force slow boot for provided filename.\n");
|
|
std::fprintf(stderr, " -resume: Load resume save state. If a boot filename is provided,\n"
|
|
" that game's resume state will be loaded, otherwise the most\n"
|
|
" recent resume save state will be loaded.\n");
|
|
std::fprintf(stderr, " -state <index>: Loads specified save state by index. If a boot\n"
|
|
" filename is provided, a per-game state will be loaded, otherwise\n"
|
|
" a global state will be loaded.\n");
|
|
std::fprintf(stderr, " -statefile <filename>: Loads state from the specified filename.\n"
|
|
" No boot filename is required with this option.\n");
|
|
std::fprintf(stderr, " -fullscreen: Enters fullscreen mode immediately after starting.\n");
|
|
std::fprintf(stderr, " -nofullscreen: Prevents fullscreen mode from triggering if enabled.\n");
|
|
std::fprintf(stderr, " -portable: Forces \"portable mode\", data in same directory.\n");
|
|
std::fprintf(stderr, " --: Signals that no more arguments will follow and the remaining\n"
|
|
" parameters make up the filename. Use when the filename contains\n"
|
|
" spaces or starts with a dash.\n");
|
|
std::fprintf(stderr, "\n");
|
|
}
|
|
|
|
bool CommonHostInterface::ParseCommandLineParameters(int argc, char* argv[],
|
|
std::unique_ptr<SystemBootParameters>* out_boot_params)
|
|
{
|
|
std::optional<bool> force_fast_boot;
|
|
std::optional<bool> force_fullscreen;
|
|
std::optional<s32> state_index;
|
|
std::string state_filename;
|
|
std::string boot_filename;
|
|
bool no_more_args = false;
|
|
|
|
for (int i = 1; i < argc; i++)
|
|
{
|
|
if (!no_more_args)
|
|
{
|
|
#define CHECK_ARG(str) !std::strcmp(argv[i], str)
|
|
#define CHECK_ARG_PARAM(str) (!std::strcmp(argv[i], str) && ((i + 1) < argc))
|
|
|
|
if (CHECK_ARG("-help"))
|
|
{
|
|
PrintCommandLineHelp(argv[0], GetFrontendName());
|
|
return false;
|
|
}
|
|
else if (CHECK_ARG("-version"))
|
|
{
|
|
PrintCommandLineVersion(GetFrontendName());
|
|
return false;
|
|
}
|
|
else if (CHECK_ARG("-batch"))
|
|
{
|
|
Log_InfoPrintf("Enabling batch mode.");
|
|
m_batch_mode = true;
|
|
continue;
|
|
}
|
|
else if (CHECK_ARG("-fastboot"))
|
|
{
|
|
Log_InfoPrintf("Forcing fast boot.");
|
|
force_fast_boot = true;
|
|
continue;
|
|
}
|
|
else if (CHECK_ARG("-slowboot"))
|
|
{
|
|
Log_InfoPrintf("Forcing slow boot.");
|
|
force_fast_boot = false;
|
|
continue;
|
|
}
|
|
else if (CHECK_ARG("-resume"))
|
|
{
|
|
state_index = -1;
|
|
continue;
|
|
}
|
|
else if (CHECK_ARG_PARAM("-state"))
|
|
{
|
|
state_index = std::atoi(argv[++i]);
|
|
continue;
|
|
}
|
|
else if (CHECK_ARG_PARAM("-statefile"))
|
|
{
|
|
state_filename = argv[++i];
|
|
continue;
|
|
}
|
|
else if (CHECK_ARG("-fullscreen"))
|
|
{
|
|
Log_InfoPrintf("Going fullscreen after booting.");
|
|
force_fullscreen = true;
|
|
continue;
|
|
}
|
|
else if (CHECK_ARG("-nofullscreen"))
|
|
{
|
|
Log_InfoPrintf("Preventing fullscreen after booting.");
|
|
force_fullscreen = false;
|
|
continue;
|
|
}
|
|
else if (CHECK_ARG("-portable"))
|
|
{
|
|
Log_InfoPrintf("Using portable mode.");
|
|
SetUserDirectoryToProgramDirectory();
|
|
continue;
|
|
}
|
|
else if (CHECK_ARG_PARAM("-resume"))
|
|
{
|
|
state_index = -1;
|
|
continue;
|
|
}
|
|
else if (CHECK_ARG("--"))
|
|
{
|
|
no_more_args = true;
|
|
continue;
|
|
}
|
|
else if (argv[i][0] == '-')
|
|
{
|
|
Log_ErrorPrintf("Unknown parameter: '%s'", argv[i]);
|
|
return false;
|
|
}
|
|
|
|
#undef CHECK_ARG
|
|
#undef CHECK_ARG_PARAM
|
|
}
|
|
|
|
if (!boot_filename.empty())
|
|
boot_filename += ' ';
|
|
boot_filename += argv[i];
|
|
}
|
|
|
|
if (state_index.has_value() || !boot_filename.empty() || !state_filename.empty())
|
|
{
|
|
// init user directory early since we need it for save states
|
|
SetUserDirectory();
|
|
|
|
if (state_index.has_value() && !state_filename.empty())
|
|
{
|
|
// if a save state is provided, whether a boot filename was provided determines per-game/local
|
|
if (boot_filename.empty())
|
|
{
|
|
// loading a global state. if this is -1, we're loading the most recent resume state
|
|
if (*state_index < 0)
|
|
state_filename = GetMostRecentResumeSaveStatePath();
|
|
else
|
|
state_filename = GetGlobalSaveStateFileName(*state_index);
|
|
|
|
if (state_filename.empty() || !FileSystem::FileExists(state_filename.c_str()))
|
|
{
|
|
Log_ErrorPrintf("Could not find file for global save state %d", *state_index);
|
|
return false;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// find the game id, and get its save state path
|
|
std::string game_code = m_game_list->GetGameCodeForPath(boot_filename.c_str());
|
|
if (game_code.empty())
|
|
{
|
|
Log_WarningPrintf("Could not identify game code for '%s', cannot load save state %d.", boot_filename.c_str(),
|
|
*state_index);
|
|
}
|
|
else
|
|
{
|
|
state_filename = GetGameSaveStateFileName(game_code.c_str(), *state_index);
|
|
if (state_filename.empty() || !FileSystem::FileExists(state_filename.c_str()))
|
|
{
|
|
Log_ErrorPrintf("Could not find file for game '%s' save state %d", game_code.c_str(), *state_index);
|
|
return false;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
std::unique_ptr<SystemBootParameters> boot_params = std::make_unique<SystemBootParameters>();
|
|
boot_params->filename = std::move(boot_filename);
|
|
boot_params->state_filename = std::move(state_filename);
|
|
boot_params->override_fast_boot = std::move(force_fast_boot);
|
|
boot_params->override_fullscreen = std::move(force_fullscreen);
|
|
*out_boot_params = std::move(boot_params);
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool CommonHostInterface::IsFullscreen() const
|
|
{
|
|
return false;
|
|
}
|
|
|
|
bool CommonHostInterface::SetFullscreen(bool enabled)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
std::unique_ptr<AudioStream> CommonHostInterface::CreateAudioStream(AudioBackend backend)
|
|
{
|
|
switch (backend)
|
|
{
|
|
case AudioBackend::Null:
|
|
return AudioStream::CreateNullAudioStream();
|
|
|
|
case AudioBackend::Cubeb:
|
|
return AudioStream::CreateCubebAudioStream();
|
|
|
|
#ifdef WITH_SDL2
|
|
case AudioBackend::SDL:
|
|
return SDLAudioStream::Create();
|
|
#endif
|
|
|
|
default:
|
|
return nullptr;
|
|
}
|
|
}
|
|
|
|
std::unique_ptr<ControllerInterface> CommonHostInterface::CreateControllerInterface()
|
|
{
|
|
// In the future we might want to use different controller interfaces.
|
|
#ifdef WITH_SDL2
|
|
return std::make_unique<SDLControllerInterface>();
|
|
#else
|
|
return nullptr;
|
|
#endif
|
|
}
|
|
|
|
void CommonHostInterface::OnSystemCreated()
|
|
{
|
|
HostInterface::OnSystemCreated();
|
|
}
|
|
|
|
void CommonHostInterface::OnSystemPaused(bool paused)
|
|
{
|
|
HostInterface::OnSystemPaused(paused);
|
|
|
|
if (paused)
|
|
{
|
|
if (IsFullscreen())
|
|
SetFullscreen(false);
|
|
|
|
StopControllerRumble();
|
|
}
|
|
}
|
|
|
|
void CommonHostInterface::OnSystemDestroyed()
|
|
{
|
|
HostInterface::OnSystemDestroyed();
|
|
|
|
StopControllerRumble();
|
|
}
|
|
|
|
void CommonHostInterface::OnControllerTypeChanged(u32 slot)
|
|
{
|
|
HostInterface::OnControllerTypeChanged(slot);
|
|
|
|
UpdateInputMap();
|
|
}
|
|
|
|
void CommonHostInterface::DrawImGuiWindows()
|
|
{
|
|
HostInterface::DrawImGuiWindows();
|
|
|
|
if (m_save_state_selector_ui->IsOpen())
|
|
m_save_state_selector_ui->Draw();
|
|
}
|
|
|
|
void CommonHostInterface::SetDefaultSettings(SettingsInterface& si)
|
|
{
|
|
HostInterface::SetDefaultSettings(si);
|
|
|
|
si.SetStringValue("Controller1", "ButtonUp", "Keyboard/W");
|
|
si.SetStringValue("Controller1", "ButtonDown", "Keyboard/S");
|
|
si.SetStringValue("Controller1", "ButtonLeft", "Keyboard/A");
|
|
si.SetStringValue("Controller1", "ButtonRight", "Keyboard/D");
|
|
si.SetStringValue("Controller1", "ButtonSelect", "Keyboard/Backspace");
|
|
si.SetStringValue("Controller1", "ButtonStart", "Keyboard/Return");
|
|
si.SetStringValue("Controller1", "ButtonTriangle", "Keyboard/Keypad+8");
|
|
si.SetStringValue("Controller1", "ButtonCross", "Keyboard/Keypad+2");
|
|
si.SetStringValue("Controller1", "ButtonSquare", "Keyboard/Keypad+4");
|
|
si.SetStringValue("Controller1", "ButtonCircle", "Keyboard/Keypad+6");
|
|
si.SetStringValue("Controller1", "ButtonL1", "Keyboard/Q");
|
|
si.SetStringValue("Controller1", "ButtonL2", "Keyboard/1");
|
|
si.SetStringValue("Controller1", "ButtonR1", "Keyboard/E");
|
|
si.SetStringValue("Controller1", "ButtonR2", "Keyboard/3");
|
|
si.SetStringValue("Hotkeys", "FastForward", "Keyboard/Tab");
|
|
si.SetStringValue("Hotkeys", "TogglePause", "Keyboard/Pause");
|
|
si.SetStringValue("Hotkeys", "ToggleFullscreen", "Keyboard/Alt+Return");
|
|
si.SetStringValue("Hotkeys", "PowerOff", "Keyboard/Escape");
|
|
si.SetStringValue("Hotkeys", "LoadSelectedSaveState", "Keyboard/F1");
|
|
si.SetStringValue("Hotkeys", "SaveSelectedSaveState", "Keyboard/F2");
|
|
si.SetStringValue("Hotkeys", "SelectPreviousSaveStateSlot", "Keyboard/F3");
|
|
si.SetStringValue("Hotkeys", "SelectNextSaveStateSlot", "Keyboard/F4");
|
|
si.SetStringValue("Hotkeys", "Screenshot", "Keyboard/F10");
|
|
si.SetStringValue("Hotkeys", "IncreaseResolutionScale", "Keyboard/PageUp");
|
|
si.SetStringValue("Hotkeys", "DecreaseResolutionScale", "Keyboard/PageDown");
|
|
si.SetStringValue("Hotkeys", "ToggleSoftwareRendering", "Keyboard/End");
|
|
}
|
|
|
|
std::optional<CommonHostInterface::HostKeyCode>
|
|
CommonHostInterface::GetHostKeyCode(const std::string_view key_code) const
|
|
{
|
|
return std::nullopt;
|
|
}
|
|
|
|
void CommonHostInterface::RegisterHotkey(String category, String name, String display_name, InputButtonHandler handler)
|
|
{
|
|
m_hotkeys.push_back(HotkeyInfo{std::move(category), std::move(name), std::move(display_name), std::move(handler)});
|
|
}
|
|
|
|
bool CommonHostInterface::HandleHostKeyEvent(HostKeyCode key, bool pressed)
|
|
{
|
|
const auto iter = m_keyboard_input_handlers.find(key);
|
|
if (iter == m_keyboard_input_handlers.end())
|
|
return false;
|
|
|
|
iter->second(pressed);
|
|
return true;
|
|
}
|
|
|
|
bool CommonHostInterface::HandleHostMouseEvent(HostMouseButton button, bool pressed)
|
|
{
|
|
const auto iter = m_mouse_input_handlers.find(button);
|
|
if (iter == m_mouse_input_handlers.end())
|
|
return false;
|
|
|
|
iter->second(pressed);
|
|
return true;
|
|
}
|
|
|
|
void CommonHostInterface::UpdateInputMap(SettingsInterface& si)
|
|
{
|
|
m_keyboard_input_handlers.clear();
|
|
m_mouse_input_handlers.clear();
|
|
if (m_controller_interface)
|
|
m_controller_interface->ClearBindings();
|
|
|
|
UpdateControllerInputMap(si);
|
|
UpdateHotkeyInputMap(si);
|
|
}
|
|
|
|
void CommonHostInterface::AddControllerRumble(u32 controller_index, u32 num_motors, ControllerRumbleCallback callback)
|
|
{
|
|
ControllerRumbleState rumble;
|
|
rumble.controller_index = 0;
|
|
rumble.num_motors = std::min<u32>(num_motors, ControllerRumbleState::MAX_MOTORS);
|
|
rumble.last_strength.fill(0.0f);
|
|
rumble.update_callback = std::move(callback);
|
|
m_controller_vibration_motors.push_back(std::move(rumble));
|
|
}
|
|
|
|
void CommonHostInterface::UpdateControllerRumble()
|
|
{
|
|
DebugAssert(m_system);
|
|
|
|
for (ControllerRumbleState& rumble : m_controller_vibration_motors)
|
|
{
|
|
Controller* controller = m_system->GetController(rumble.controller_index);
|
|
if (!controller)
|
|
continue;
|
|
|
|
bool changed = false;
|
|
for (u32 i = 0; i < rumble.num_motors; i++)
|
|
{
|
|
const float strength = controller->GetVibrationMotorStrength(i);
|
|
changed |= (strength != rumble.last_strength[i]);
|
|
rumble.last_strength[i] = strength;
|
|
}
|
|
|
|
if (changed)
|
|
rumble.update_callback(rumble.last_strength.data(), rumble.num_motors);
|
|
}
|
|
}
|
|
|
|
void CommonHostInterface::StopControllerRumble()
|
|
{
|
|
for (ControllerRumbleState& rumble : m_controller_vibration_motors)
|
|
{
|
|
bool changed = true;
|
|
for (u32 i = 0; i < rumble.num_motors; i++)
|
|
{
|
|
changed |= (rumble.last_strength[i] != 0.0f);
|
|
rumble.last_strength[i] = 0.0f;
|
|
}
|
|
|
|
if (changed)
|
|
rumble.update_callback(rumble.last_strength.data(), rumble.num_motors);
|
|
}
|
|
}
|
|
|
|
static bool SplitBinding(const std::string& binding, std::string_view* device, std::string_view* sub_binding)
|
|
{
|
|
const std::string::size_type slash_pos = binding.find('/');
|
|
if (slash_pos == std::string::npos)
|
|
{
|
|
Log_WarningPrintf("Malformed binding: '%s'", binding.c_str());
|
|
return false;
|
|
}
|
|
|
|
*device = std::string_view(binding).substr(0, slash_pos);
|
|
*sub_binding = std::string_view(binding).substr(slash_pos + 1);
|
|
return true;
|
|
}
|
|
|
|
void CommonHostInterface::UpdateControllerInputMap(SettingsInterface& si)
|
|
{
|
|
StopControllerRumble();
|
|
m_controller_vibration_motors.clear();
|
|
|
|
for (u32 controller_index = 0; controller_index < 2; controller_index++)
|
|
{
|
|
const ControllerType ctype = m_settings.controller_types[controller_index];
|
|
if (ctype == ControllerType::None)
|
|
continue;
|
|
|
|
const auto category = TinyString::FromFormat("Controller%u", controller_index + 1);
|
|
const auto button_names = Controller::GetButtonNames(ctype);
|
|
for (const auto& it : button_names)
|
|
{
|
|
const std::string& button_name = it.first;
|
|
const s32 button_code = it.second;
|
|
|
|
const std::vector<std::string> bindings =
|
|
si.GetStringList(category, TinyString::FromFormat("Button%s", button_name.c_str()));
|
|
for (const std::string& binding : bindings)
|
|
{
|
|
std::string_view device, button;
|
|
if (!SplitBinding(binding, &device, &button))
|
|
continue;
|
|
|
|
AddButtonToInputMap(binding, device, button, [this, controller_index, button_code](bool pressed) {
|
|
if (!m_system)
|
|
return;
|
|
|
|
Controller* controller = m_system->GetController(controller_index);
|
|
if (controller)
|
|
controller->SetButtonState(button_code, pressed);
|
|
});
|
|
}
|
|
}
|
|
|
|
const auto axis_names = Controller::GetAxisNames(ctype);
|
|
for (const auto& it : axis_names)
|
|
{
|
|
const std::string& axis_name = it.first;
|
|
const s32 axis_code = it.second;
|
|
|
|
const std::vector<std::string> bindings =
|
|
si.GetStringList(category, TinyString::FromFormat("Axis%s", axis_name.c_str()));
|
|
for (const std::string& binding : bindings)
|
|
{
|
|
std::string_view device, axis;
|
|
if (!SplitBinding(binding, &device, &axis))
|
|
continue;
|
|
|
|
AddAxisToInputMap(binding, device, axis, [this, controller_index, axis_code](float value) {
|
|
if (!m_system)
|
|
return;
|
|
|
|
Controller* controller = m_system->GetController(controller_index);
|
|
if (controller)
|
|
controller->SetAxisState(axis_code, value);
|
|
});
|
|
}
|
|
}
|
|
|
|
const u32 num_motors = Controller::GetVibrationMotorCount(ctype);
|
|
if (num_motors > 0)
|
|
{
|
|
const std::vector<std::string> bindings = si.GetStringList(category, TinyString::FromFormat("Rumble"));
|
|
for (const std::string& binding : bindings)
|
|
AddRumbleToInputMap(binding, controller_index, num_motors);
|
|
}
|
|
}
|
|
}
|
|
|
|
void CommonHostInterface::UpdateHotkeyInputMap(SettingsInterface& si)
|
|
{
|
|
for (const HotkeyInfo& hi : m_hotkeys)
|
|
{
|
|
const std::vector<std::string> bindings = si.GetStringList("Hotkeys", hi.name);
|
|
for (const std::string& binding : bindings)
|
|
{
|
|
std::string_view device, button;
|
|
if (!SplitBinding(binding, &device, &button))
|
|
continue;
|
|
|
|
AddButtonToInputMap(binding, device, button, hi.handler);
|
|
}
|
|
}
|
|
}
|
|
|
|
bool CommonHostInterface::AddButtonToInputMap(const std::string& binding, const std::string_view& device,
|
|
const std::string_view& button, InputButtonHandler handler)
|
|
{
|
|
if (device == "Keyboard")
|
|
{
|
|
std::optional<int> key_id = GetHostKeyCode(button);
|
|
if (!key_id.has_value())
|
|
{
|
|
Log_WarningPrintf("Unknown keyboard key in binding '%s'", binding.c_str());
|
|
return false;
|
|
}
|
|
|
|
m_keyboard_input_handlers.emplace(key_id.value(), std::move(handler));
|
|
return true;
|
|
}
|
|
|
|
if (device == "Mouse")
|
|
{
|
|
if (StringUtil::StartsWith(button, "Button"))
|
|
{
|
|
const std::optional<s32> button_index = StringUtil::FromChars<s32>(button.substr(6));
|
|
if (!button_index.has_value())
|
|
{
|
|
Log_WarningPrintf("Invalid button in mouse binding '%s'", binding.c_str());
|
|
return false;
|
|
}
|
|
|
|
m_mouse_input_handlers.emplace(static_cast<HostMouseButton>(button_index.value()), std::move(handler));
|
|
return true;
|
|
}
|
|
|
|
Log_WarningPrintf("Malformed mouse binding '%s'", binding.c_str());
|
|
return false;
|
|
}
|
|
|
|
if (StringUtil::StartsWith(device, "Controller"))
|
|
{
|
|
if (!m_controller_interface)
|
|
{
|
|
Log_ErrorPrintf("No controller interface set, cannot bind '%s'", binding.c_str());
|
|
return false;
|
|
}
|
|
|
|
const std::optional<int> controller_index = StringUtil::FromChars<int>(device.substr(10));
|
|
if (!controller_index || *controller_index < 0)
|
|
{
|
|
Log_WarningPrintf("Invalid controller index in button binding '%s'", binding.c_str());
|
|
return false;
|
|
}
|
|
|
|
if (StringUtil::StartsWith(button, "Button"))
|
|
{
|
|
const std::optional<int> button_index = StringUtil::FromChars<int>(button.substr(6));
|
|
if (!button_index ||
|
|
!m_controller_interface->BindControllerButton(*controller_index, *button_index, std::move(handler)))
|
|
{
|
|
Log_WarningPrintf("Failed to bind controller button '%s' to button", binding.c_str());
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
else if (StringUtil::StartsWith(button, "+Axis") || StringUtil::StartsWith(button, "-Axis"))
|
|
{
|
|
const std::optional<int> axis_index = StringUtil::FromChars<int>(button.substr(5));
|
|
const bool positive = (button[0] == '+');
|
|
if (!axis_index || !m_controller_interface->BindControllerAxisToButton(*controller_index, *axis_index, positive,
|
|
std::move(handler)))
|
|
{
|
|
Log_WarningPrintf("Failed to bind controller axis '%s' to button", binding.c_str());
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
Log_WarningPrintf("Malformed controller binding '%s' in button", binding.c_str());
|
|
return false;
|
|
}
|
|
|
|
Log_WarningPrintf("Unknown input device in button binding '%s'", binding.c_str());
|
|
return false;
|
|
}
|
|
|
|
bool CommonHostInterface::AddAxisToInputMap(const std::string& binding, const std::string_view& device,
|
|
const std::string_view& axis, InputAxisHandler handler)
|
|
{
|
|
if (StringUtil::StartsWith(device, "Controller"))
|
|
{
|
|
if (!m_controller_interface)
|
|
{
|
|
Log_ErrorPrintf("No controller interface set, cannot bind '%s'", binding.c_str());
|
|
return false;
|
|
}
|
|
|
|
const std::optional<int> controller_index = StringUtil::FromChars<int>(device.substr(10));
|
|
if (!controller_index || *controller_index < 0)
|
|
{
|
|
Log_WarningPrintf("Invalid controller index in axis binding '%s'", binding.c_str());
|
|
return false;
|
|
}
|
|
|
|
if (StringUtil::StartsWith(axis, "Axis"))
|
|
{
|
|
const std::optional<int> axis_index = StringUtil::FromChars<int>(axis.substr(4));
|
|
if (!axis_index ||
|
|
!m_controller_interface->BindControllerAxis(*controller_index, *axis_index, std::move(handler)))
|
|
{
|
|
Log_WarningPrintf("Failed to bind controller axis '%s' to axi", binding.c_str());
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
Log_WarningPrintf("Malformed controller binding '%s' in button", binding.c_str());
|
|
return false;
|
|
}
|
|
|
|
Log_WarningPrintf("Unknown input device in axis binding '%s'", binding.c_str());
|
|
return false;
|
|
}
|
|
|
|
bool CommonHostInterface::AddRumbleToInputMap(const std::string& binding, u32 controller_index, u32 num_motors)
|
|
{
|
|
if (StringUtil::StartsWith(binding, "Controller"))
|
|
{
|
|
if (!m_controller_interface)
|
|
{
|
|
Log_ErrorPrintf("No controller interface set, cannot bind '%s'", binding.c_str());
|
|
return false;
|
|
}
|
|
|
|
const std::optional<int> host_controller_index = StringUtil::FromChars<int>(binding.substr(10));
|
|
if (!host_controller_index || *host_controller_index < 0)
|
|
{
|
|
Log_WarningPrintf("Invalid controller index in rumble binding '%s'", binding.c_str());
|
|
return false;
|
|
}
|
|
|
|
AddControllerRumble(controller_index, num_motors,
|
|
std::bind(&ControllerInterface::SetControllerRumbleStrength, m_controller_interface.get(),
|
|
host_controller_index.value(), std::placeholders::_1, std::placeholders::_2));
|
|
|
|
return true;
|
|
}
|
|
|
|
Log_WarningPrintf("Unknown input device in rumble binding '%s'", binding.c_str());
|
|
return false;
|
|
}
|
|
|
|
void CommonHostInterface::RegisterGeneralHotkeys()
|
|
{
|
|
RegisterHotkey(StaticString("General"), StaticString("FastForward"), StaticString("Fast Forward"),
|
|
[this](bool pressed) {
|
|
m_speed_limiter_temp_disabled = pressed;
|
|
HostInterface::UpdateSpeedLimiterState();
|
|
});
|
|
|
|
RegisterHotkey(StaticString("General"), StaticString("ToggleFastForward"), StaticString("Toggle Fast Forward"),
|
|
[this](bool pressed) {
|
|
if (!pressed)
|
|
{
|
|
m_speed_limiter_temp_disabled = !m_speed_limiter_temp_disabled;
|
|
HostInterface::UpdateSpeedLimiterState();
|
|
AddFormattedOSDMessage(1.0f, "Speed limiter %s.",
|
|
m_speed_limiter_enabled ? "enabled" : "disabled");
|
|
}
|
|
});
|
|
|
|
RegisterHotkey(StaticString("General"), StaticString("ToggleFullscreen"), StaticString("Toggle Fullscreen"),
|
|
[this](bool pressed) {
|
|
if (!pressed)
|
|
SetFullscreen(!IsFullscreen());
|
|
});
|
|
|
|
RegisterHotkey(StaticString("General"), StaticString("TogglePause"), StaticString("Toggle Pause"),
|
|
[this](bool pressed) {
|
|
if (!pressed)
|
|
PauseSystem(!m_paused);
|
|
});
|
|
|
|
RegisterHotkey(StaticString("General"), StaticString("PowerOff"), StaticString("Power Off System"),
|
|
[this](bool pressed) {
|
|
if (!pressed && m_system)
|
|
{
|
|
if (m_settings.confim_power_off && !m_batch_mode)
|
|
{
|
|
SmallString confirmation_message("Are you sure you want to stop emulation?");
|
|
if (m_settings.save_state_on_exit)
|
|
confirmation_message.AppendString("\n\nThe current state will be saved.");
|
|
|
|
if (!ConfirmMessage(confirmation_message))
|
|
{
|
|
m_system->ResetPerformanceCounters();
|
|
return;
|
|
}
|
|
}
|
|
|
|
PowerOffSystem();
|
|
}
|
|
});
|
|
|
|
RegisterHotkey(StaticString("General"), StaticString("Screenshot"), StaticString("Save Screenshot"),
|
|
[this](bool pressed) {
|
|
if (!pressed && m_system)
|
|
SaveScreenshot();
|
|
});
|
|
}
|
|
|
|
void CommonHostInterface::RegisterGraphicsHotkeys()
|
|
{
|
|
RegisterHotkey(StaticString("Graphics"), StaticString("ToggleSoftwareRendering"),
|
|
StaticString("Toggle Software Rendering"), [this](bool pressed) {
|
|
if (!pressed)
|
|
ToggleSoftwareRendering();
|
|
});
|
|
|
|
RegisterHotkey(StaticString("Graphics"), StaticString("IncreaseResolutionScale"),
|
|
StaticString("Increase Resolution Scale"), [this](bool pressed) {
|
|
if (!pressed)
|
|
ModifyResolutionScale(1);
|
|
});
|
|
|
|
RegisterHotkey(StaticString("Graphics"), StaticString("DecreaseResolutionScale"),
|
|
StaticString("Decrease Resolution Scale"), [this](bool pressed) {
|
|
if (!pressed)
|
|
ModifyResolutionScale(-1);
|
|
});
|
|
}
|
|
|
|
void CommonHostInterface::RegisterSaveStateHotkeys()
|
|
{
|
|
RegisterHotkey(StaticString("Save States"), StaticString("LoadSelectedSaveState"),
|
|
StaticString("Load From Selected Slot"), [this](bool pressed) {
|
|
if (!pressed)
|
|
m_save_state_selector_ui->LoadCurrentSlot();
|
|
});
|
|
RegisterHotkey(StaticString("Save States"), StaticString("SaveSelectedSaveState"),
|
|
StaticString("Save To Selected Slot"), [this](bool pressed) {
|
|
if (!pressed)
|
|
m_save_state_selector_ui->SaveCurrentSlot();
|
|
});
|
|
RegisterHotkey(StaticString("Save States"), StaticString("SelectPreviousSaveStateSlot"),
|
|
StaticString("Select Previous Save Slot"), [this](bool pressed) {
|
|
if (!pressed)
|
|
m_save_state_selector_ui->SelectPreviousSlot();
|
|
});
|
|
RegisterHotkey(StaticString("Save States"), StaticString("SelectNextSaveStateSlot"),
|
|
StaticString("Select Next Save Slot"), [this](bool pressed) {
|
|
if (!pressed)
|
|
m_save_state_selector_ui->SelectNextSlot();
|
|
});
|
|
|
|
for (u32 global_i = 0; global_i < 2; global_i++)
|
|
{
|
|
const bool global = ConvertToBoolUnchecked(global_i);
|
|
const u32 count = global ? GLOBAL_SAVE_STATE_SLOTS : PER_GAME_SAVE_STATE_SLOTS;
|
|
for (u32 slot = 1; slot <= count; slot++)
|
|
{
|
|
RegisterHotkey(StaticString("Save States"),
|
|
TinyString::FromFormat("Load%sState%u", global ? "Global" : "Game", slot),
|
|
TinyString::FromFormat("Load %s State %u", global ? "Global" : "Game", slot),
|
|
[this, global, slot](bool pressed) {
|
|
if (!pressed)
|
|
LoadState(global, slot);
|
|
});
|
|
RegisterHotkey(StaticString("Save States"),
|
|
TinyString::FromFormat("Save%sState%u", global ? "Global" : "Game", slot),
|
|
TinyString::FromFormat("Save %s State %u", global ? "Global" : "Game", slot),
|
|
[this, global, slot](bool pressed) {
|
|
if (!pressed)
|
|
SaveState(global, slot);
|
|
});
|
|
}
|
|
}
|
|
}
|
|
|
|
std::vector<std::pair<std::string, std::string>> CommonHostInterface::GetInputProfileList() const
|
|
{
|
|
FileSystem::FindResultsArray results;
|
|
FileSystem::FindFiles(GetUserDirectoryRelativePath("inputprofiles").c_str(), "*.ini",
|
|
FILESYSTEM_FIND_FILES | FILESYSTEM_FIND_RELATIVE_PATHS, &results);
|
|
|
|
std::vector<std::pair<std::string, std::string>> profile_names;
|
|
profile_names.reserve(results.size());
|
|
for (auto& it : results)
|
|
{
|
|
if (it.FileName.size() < 4)
|
|
continue;
|
|
|
|
std::string profile_name = it.FileName.substr(0, it.FileName.length() - 4);
|
|
std::string full_filename = GetUserDirectoryRelativePath("inputprofiles/%s", it.FileName.c_str());
|
|
profile_names.emplace_back(std::move(profile_name), std::move(full_filename));
|
|
}
|
|
|
|
return profile_names;
|
|
}
|
|
|
|
void CommonHostInterface::ClearAllControllerBindings(SettingsInterface& si)
|
|
{
|
|
for (u32 controller_index = 1; controller_index <= NUM_CONTROLLER_AND_CARD_PORTS; controller_index++)
|
|
{
|
|
const ControllerType ctype = m_settings.controller_types[controller_index - 1];
|
|
if (ctype == ControllerType::None)
|
|
continue;
|
|
|
|
const auto section_name = TinyString::FromFormat("Controller%u", controller_index);
|
|
|
|
si.DeleteValue(section_name, "Type");
|
|
|
|
for (const auto& button : Controller::GetButtonNames(ctype))
|
|
si.DeleteValue(section_name, button.first.c_str());
|
|
|
|
for (const auto& axis : Controller::GetAxisNames(ctype))
|
|
si.DeleteValue(section_name, axis.first.c_str());
|
|
|
|
if (Controller::GetVibrationMotorCount(ctype) > 0)
|
|
si.DeleteValue(section_name, "Rumble");
|
|
}
|
|
}
|
|
|
|
void CommonHostInterface::ApplyInputProfile(const char* profile_path, SettingsInterface& si)
|
|
{
|
|
// clear bindings for all controllers
|
|
ClearAllControllerBindings(si);
|
|
|
|
INISettingsInterface profile(profile_path);
|
|
|
|
for (u32 controller_index = 1; controller_index <= NUM_CONTROLLER_AND_CARD_PORTS; controller_index++)
|
|
{
|
|
const auto section_name = TinyString::FromFormat("Controller%u", controller_index);
|
|
const std::string ctype_str = profile.GetStringValue(section_name, "Type");
|
|
if (ctype_str.empty())
|
|
continue;
|
|
|
|
std::optional<ControllerType> ctype = Settings::ParseControllerTypeName(ctype_str.c_str());
|
|
if (!ctype)
|
|
{
|
|
Log_ErrorPrintf("Invalid controller type in profile: '%s'", ctype_str.c_str());
|
|
return;
|
|
}
|
|
|
|
m_settings.controller_types[controller_index - 1] = *ctype;
|
|
HostInterface::OnControllerTypeChanged(controller_index - 1);
|
|
|
|
si.SetStringValue(section_name, "Type", Settings::GetControllerTypeName(*ctype));
|
|
|
|
for (const auto& button : Controller::GetButtonNames(*ctype))
|
|
{
|
|
const auto key_name = TinyString::FromFormat("Button%s", button.first.c_str());
|
|
si.DeleteValue(section_name, key_name);
|
|
const std::vector<std::string> bindings = profile.GetStringList(section_name, key_name);
|
|
for (const std::string& binding : bindings)
|
|
si.AddToStringList(section_name, key_name, binding.c_str());
|
|
}
|
|
|
|
for (const auto& axis : Controller::GetAxisNames(*ctype))
|
|
{
|
|
const auto key_name = TinyString::FromFormat("Axis%s", axis.first.c_str());
|
|
si.DeleteValue(section_name, axis.first.c_str());
|
|
const std::vector<std::string> bindings = profile.GetStringList(section_name, key_name);
|
|
for (const std::string& binding : bindings)
|
|
si.AddToStringList(section_name, key_name, binding.c_str());
|
|
}
|
|
|
|
si.DeleteValue(section_name, "Rumble");
|
|
const std::string rumble_value = profile.GetStringValue(section_name, "Rumble");
|
|
if (!rumble_value.empty())
|
|
si.SetStringValue(section_name, "Rumble", rumble_value.c_str());
|
|
}
|
|
|
|
UpdateInputMap(si);
|
|
|
|
if (m_system)
|
|
m_system->UpdateControllers();
|
|
|
|
ReportFormattedMessage("Loaded input profile from '%s'", profile_path);
|
|
}
|
|
|
|
bool CommonHostInterface::SaveInputProfile(const char* profile_path, SettingsInterface& si)
|
|
{
|
|
if (FileSystem::FileExists(profile_path))
|
|
{
|
|
if (!FileSystem::DeleteFile(profile_path))
|
|
{
|
|
Log_ErrorPrintf("Failed to delete existing input profile '%s' when saving", profile_path);
|
|
return false;
|
|
}
|
|
}
|
|
|
|
INISettingsInterface profile(profile_path);
|
|
|
|
for (u32 controller_index = 1; controller_index <= NUM_CONTROLLER_AND_CARD_PORTS; controller_index++)
|
|
{
|
|
const ControllerType ctype = m_settings.controller_types[controller_index - 1];
|
|
if (ctype == ControllerType::None)
|
|
continue;
|
|
|
|
const auto section_name = TinyString::FromFormat("Controller%u", controller_index);
|
|
|
|
profile.SetStringValue(section_name, "Type", Settings::GetControllerTypeName(ctype));
|
|
|
|
for (const auto& button : Controller::GetButtonNames(ctype))
|
|
{
|
|
const auto key_name = TinyString::FromFormat("Button%s", button.first.c_str());
|
|
const std::vector<std::string> bindings = si.GetStringList(section_name, key_name);
|
|
for (const std::string& binding : bindings)
|
|
profile.AddToStringList(section_name, key_name, binding.c_str());
|
|
}
|
|
|
|
for (const auto& axis : Controller::GetAxisNames(ctype))
|
|
{
|
|
const auto key_name = TinyString::FromFormat("Axis%s", axis.first.c_str());
|
|
const std::vector<std::string> bindings = si.GetStringList(section_name, key_name);
|
|
for (const std::string& binding : bindings)
|
|
profile.AddToStringList(section_name, key_name, binding.c_str());
|
|
}
|
|
|
|
const std::string rumble_value = si.GetStringValue(section_name, "Rumble");
|
|
if (!rumble_value.empty())
|
|
profile.SetStringValue(section_name, "Rumble", rumble_value.c_str());
|
|
}
|
|
|
|
profile.Save();
|
|
return true;
|
|
}
|