download from colab

This commit is contained in:
MAO Dongyang 2023-01-11 22:04:38 +01:00
parent f33ce16d9c
commit f85f6da78b

View File

@ -1,3 +1,11 @@
# -*- coding: utf-8 -*-
"""HashCode2022_张杰.ipynb
Automatically generated by Colaboratory.
Original file is located at
https://colab.research.google.com/drive/1PiwWB2bonQgoAGp6woFuJhFi2qq0_aj7
"""
from google.colab import drive
drive.mount('/content/drive')
@ -6,8 +14,9 @@ from math import sqrt
import matplotlib.pyplot as plt
import numpy as np
import os
import math
File_Directory = 'drive/MyDrive/Ecole/PolyHash2022/DataSet/'
File_Directory = 'drive/MyDrive/polyhash/DataSet/'
File_Name = 'a_an_example.in.txt'
File_Path = File_Directory+File_Name
@ -42,7 +51,7 @@ def convertToFloat(DataSet):
DataSet = convertToFloat(DataSet)
def caculateDistance(a: tuple, b: tuple):
def caculateDistance(a: list, b: tuple):
d = sqrt((a[0] - b[0])**2 + (a[1] - b[1])**2)
return d
@ -83,22 +92,14 @@ class People:
plt.plot(x, y, 'o')
plt.show()
class Santa:
# (x, y)
# TODO because tuple is unchangeable so we can not use it.Maybe we can use a sub-class Dimensionality(2D) to describe 'position' and 'speed'.Just like
""" class 2D:
x
y
position:2D
position.x += speed*t
"""
position = (0.0,0.0)
speed = (0.0,0.0)
position = [0.0,0.0]
speed = [0.0,0.0]
weightOfCarrots:int = 0
weightOfGift:int = 0
def __init__(self):
@ -128,6 +129,7 @@ class Santa:
return 0
# DONE 此速度限制speedLimit为限制表不是当前限制我们下一步要定义nowspeedLimit
def isAllowedBySpeedLimit(self, s):
return s <= self.nowSpeedLimit()
@ -163,21 +165,361 @@ class Santa:
assert self.weightOfGift >= 0
p.getScore()
s = Santa()
def Float(self, t:int = 1):
self.position[0] += self.speed[0] * t
self.position[1] += self.speed[1] * t
self.timeLimit -= t
s.LoadGift(45)
def getSituation(self):
print("Now position is:",self.position)
print("Now speed is:",self.speed)
print("Now timeLimit is:",self.timeLimit)
print("Now weightOfGift is:",self.weightOfGift)
print("Now weightOfCarrots is:",self.weightOfCarrots)
def kidoneWay(self,x:int,p:Person):
v = self.nowSpeedLimit()
if isinstance(x/v,int) and x > 0:
t = x/v
self.AccUp(v)
print("AccUp:",v)
self.Float(t)
print("Float:",t)
self.AccDown(v)
print("AccLeft:",v)
self.Float()
print("Float:",1)
self.DiliveryGift(p)
print("Delivert gift to",p.name)
t = x/v
self.AccDown(v)
print("AccDown:",v)
self.Float(t)
print("Float:",t)
self.AccUp(v)
print("AccUp:",v)
self.Float()
print("Float:",1)
elif isinstance(x/v,int) and x < 0:
t = abs(x)/v
self.AccDown(v)
print("AccDown:",v)
self.Float(t)
print("Float:",t)
self.AccUp(v)
print("AccUp:",v)
self.Float()
print("Float:",1)
self.DiliveryGift(p)
print("Delivert gift to",p.name)
t = abs(x)/v
self.AccUp(v)
print("AccUp:",v)
self.Float(t)
print("Float:",t)
self.AccDown(v)
print("AccDown:",v)
self.Float()
print("Float:",1)
elif x < v and x > 0:
v = x
self.AccUp(v)
print("AccUp:",v)
self.Float()
print("Float:",1)
self.AccDown(v)
print("AccDown:",v)
self.Float()
print("Float:",1)
self.DiliveryGift(p)
print("Delivert gift to",p.name)
v = x
self.AccDown(v)
print("AccDown:",v)
self.Float()
print("Float:",1)
self.AccUp(v)
print("AccUp:",v)
self.Float()
print("Float:",1)
elif abs(x) < v and x < 0:
v = abs(x)
self.AccDown(v)
print("AccDown:",v)
self.Float()
print("Float:",1)
self.AccUp(v)
print("AccUp:",v)
self.Float()
print("Float:",1)
self.DiliveryGift(p)
print("Delivert gift to",p.name)
v = x
self.AccUp(v)
print("AccUp:",v)
self.Float()
print("Float:",1)
self.AccDown(v)
print("AccDown:",v)
self.Float()
print("Float:",1)
elif x > v and x > 0:
t = x//v
v1 = v - (x - t*v)
self.AccUp(v)
print("AccUp:",v)
self.Float(t)
print("Float:",t)
self.AccDown(v1)
print("AccDown:",v1)
self.Float()
print("Float:",1)
self.AccDown(v - v1)
print("AccDown:",v - v1)
self.Float()
print("Float:",1)
self.DiliveryGift(p)
print("Delivert gift to",p.name)
t = x//v
v1 = v - (x - t*v)
self.AccDown(v)
print("AccDown:",v)
self.Float(t)
print("Float:",t)
self.AccUp(v1)
print("AccUp:",v1)
self.Float()
print("Float:",1)
self.AccUp(v - v1)
print("AccUp:",v - v1)
self.Float()
print("Float:",1)
elif abs(x) > v and x < 0:
t = abs(x)//v
v1 = v - (abs(x) - t*v)
self.AccDown(v)
print("AccDown:",v)
self.Float(t)
print("Float:",t)
self.AccUp(v1)
print("AccUp:",v1)
self.Float()
print("Float:",1)
self.AccUp(v - v1)
print("AccUp:",v - v1)
self.Float()
print("Float:",1)
self.DiliveryGift(p)
print("Delivert gift to",p.name)
t = abs(x)//v
v1 = v - (abs(x) - t*v)
self.AccUp(v)
print("AccUp:",v)
self.Float(t)
print("Float:",t)
self.AccDown(v1)
print("AccDown:",v1)
self.Float()
print("Float:",1)
self.AccDown(v - v1)
print("AccDown:",v - v1)
self.Float()
print("Float:",1)
def oneWay(self, p:Person):
self.LoadCarrots(12)
print("LoarCarrots:12")
self.LoadGift(p.weightOfGift)
print("LoarGift:",p.weightOfGift)
v = self.nowSpeedLimit()
if isinstance(p.x_position/v,int) and p.x_position > 0:
t = p.x_position/v
self.AccRight(v)
print("AccRight:",v)
self.Float(t)
print("Float:",t)
self.AccLeft(v)
print("AccLeft:",v)
self.Float()
print("Float:",1)
self.kidoneWay(p.y_position,p)
t = p.x_position/v
self.AccLeft(v)
print("AccLeft:",v)
self.Float(t)
print("Float:",t)
self.AccRight(v)
print("AccRight:",v)
self.Float()
print("Float:",1)
elif isinstance(p.x_position/v,int) and p.x_position < 0:
t = abs(p.x_position)/v
self.AccLeft(v)
print("AccLeft:",v)
self.Float(t)
print("Float:",t)
self.AccRight(v)
print("AccRight:",v)
self.Float()
print("Float:",1)
self.kidoneWay(p.y_position,p)
t = abs(p.x_position)/v
self.AccRight(v)
print("AccRight:",v)
self.Float(t)
print("Float:",t)
self.AccLeft(v)
print("AccLeft:",v)
self.Float()
print("Float:",1)
elif p.x_position < v and p.x_position > 0:
v = p.x_position
self.AccRight(v)
print("AccRight:",v)
self.Float()
print("Float:",1)
self.AccLeft(v)
print("AccLeft:",v)
self.Float()
print("Float:",1)
self.kidoneWay(p.y_position,p)
v = p.x_position
self.AccLeft(v)
print("AccLeft:",v)
self.Float()
print("Float:",1)
self.AccRight(v)
print("AccRight:",v)
self.Float()
print("Float:",1)
elif abs(p.x_position) < v and p.x_position < 0:
v = abs(p.x_position)
self.AccLeft(v)
print("AccLeft:",v)
self.Float()
print("Float:",1)
self.AccRight(v)
print("AccRight:",v)
self.Float()
print("Float:",1)
self.kidoneWay(p.y_position,p)
v = p.x_position
self.AccRight(v)
print("AccRight:",v)
self.Float()
print("Float:",1)
self.AccLeft(v)
print("AccLeft:",v)
self.Float()
print("Float:",1)
elif p.x_position > v and p.x_position > 0:
t = p.x_position//v
v1 = v - (p.x_position - t*v)
self.AccRight(v)
print("AccRight:",v)
self.Float(t)
print("Float:",t)
self.AccLeft(v1)
print("AccLeft:",v1)
self.Float()
print("Float:",1)
self.AccLeft(v - v1)
print("AccLeft:",v - v1)
self.Float()
print("Float:",1)
self.kidoneWay(p.y_position,p)
t = p.x_position//v
v1 = v - (p.x_position - t*v)
self.AccLeft(v)
print("AccLeft:",v)
self.Float(t)
print("Float:",t)
self.AccRight(v1)
print("AccRight:",v1)
self.Float()
print("Float:",1)
self.AccRight(v - v1)
print("AccRight:",v - v1)
self.Float()
print("Float:",1)
elif abs(p.x_position) > v and p.x_position < 0:
t = abs(p.x_position)//v
v1 = v - (abs(p.x_position) - t*v)
self.AccLeft(v)
print("AccLeft:",v)
self.Float(t)
print("Float:",t)
self.AccRight(v1)
print("AccRight:",v1)
self.Float()
print("Float:",1)
self.AccRight(v - v1)
print("AccRight:",v - v1)
self.Float()
print("Float:",1)
self.kidoneWay(p.y_position,p)
t = abs(p.x_position)//v
v1 = v - (abs(p.x_position) - t*v)
self.AccRight(v)
print("AccRight:",v)
self.Float(t)
print("Float:",t)
self.AccLeft(v1)
print("AccLeft:",v1)
self.Float()
print("Float:",1)
self.AccLeft(v - v1)
print("AccLeft:",v - v1)
self.Float()
print("Float:",1)
else:
self.kidoneWay(p.y_position,p)
s = Santa()
pp = People()
s.oneWay(pp.info[2])
pp.visualization()
s.LoadCarrots(15)
s.getWeight()
s.isAllowedBySpeedLimit(2)
s.deliveryDistanceLimit
s.AccDown(2)
s.LoadGift(10)
pp.info[2].getPosition()