System: Further improve frame timing consistency

This commit is contained in:
Connor McLaughlin
2023-01-12 17:44:32 +10:00
parent 559f14d27d
commit 3b038fd27d
2 changed files with 60 additions and 39 deletions

View File

@ -9,6 +9,7 @@
#ifdef _WIN32
#include "windows_headers.h"
#else
#include <errno.h>
#include <sys/time.h>
#include <time.h>
#include <unistd.h>
@ -97,19 +98,18 @@ void Timer::SleepUntil(Value value, bool exact)
{
if (exact)
{
for (;;)
{
Value current = GetCurrentValue();
if (current >= value)
break;
// Even with the high-precision timer, it's not precise enough to wake us up *exactly* when we want
// to. Dropping off the last 0.5ms and spinning for it seems enough on my system (Win11 22H2).
const Value wake_at = value - ConvertMillisecondsToValue(0.5);
Value current = GetCurrentValue();
if (wake_at > current)
SleepUntil(wake_at, false);
// spin for the last 1ms
if ((value - current) > ConvertMillisecondsToValue(1))
{
SleepUntil(value, false);
continue;
}
}
// And spin off whatever time is left.
do
{
current = GetCurrentValue();
} while (current < value);
}
else
{
@ -187,40 +187,52 @@ void Timer::SleepUntil(Value value, bool exact)
{
if (exact)
{
for (;;)
static constexpr Value min_sleep_time = static_cast<Value>(0.5 * 1000000);
const Value wake_at = value - min_sleep_time;
Value current = GetCurrentValue();
if (wake_at > current)
SleepUntil(wake_at, false);
// And spin off whatever time is left.
do
{
Value current = GetCurrentValue();
if (current >= value)
break;
static constexpr Value min_sleep_time = 1 * 1000000;
// spin for the last 1ms
if ((value - current) > min_sleep_time)
{
SleepUntil(value, false);
continue;
}
}
current = GetCurrentValue();
} while (current < value);
}
else
{
// Apple doesn't have TIMER_ABSTIME, so fall back to nanosleep in such a case.
#ifdef __APPLE__
const Value current_time = GetCurrentValue();
if (value <= current_time)
return;
for (;;)
{
const Value current_time = GetCurrentValue();
if (value <= current_time)
return;
const Value diff = value - current_time;
struct timespec ts;
ts.tv_sec = diff / UINT64_C(1000000000);
ts.tv_nsec = diff % UINT64_C(1000000000);
nanosleep(&ts, nullptr);
const Value diff = value - current_time;
struct timespec ts;
ts.tv_sec = diff / UINT64_C(1000000000);
ts.tv_nsec = diff % UINT64_C(1000000000);
// nanosleep() can return EINTR if interrupted by a signal.
if (nanosleep(&ts, nullptr) == EINTR)
continue;
else
break;
}
#else
struct timespec ts;
ts.tv_sec = value / UINT64_C(1000000000);
ts.tv_nsec = value % UINT64_C(1000000000);
clock_nanosleep(CLOCK_MONOTONIC, TIMER_ABSTIME, &ts, nullptr);
for (;;)
{
// clock_nanosleep() can return EINTR if interrupted by a signal.
if (clock_nanosleep(CLOCK_MONOTONIC, TIMER_ABSTIME, &ts, nullptr) == EINTR)
continue;
else
break;
}
#endif
}
}