mirror of
https://github.com/WinampDesktop/winamp.git
synced 2025-06-18 12:45:45 -04:00
GPU: Fix transparency not being enabled in shader
This commit is contained in:
@ -84,8 +84,8 @@ protected:
|
||||
}
|
||||
|
||||
std::string GenerateVertexShader(bool textured);
|
||||
std::string GenerateFragmentShader(bool textured, bool blending, bool transparent,
|
||||
TextureColorMode texture_color_mode);
|
||||
std::string GenerateFragmentShader(bool transparent, bool textured, TextureColorMode texture_color_mode,
|
||||
bool blending);
|
||||
std::string GenerateScreenQuadVertexShader();
|
||||
std::string GenerateFillFragmentShader();
|
||||
|
||||
|
Reference in New Issue
Block a user