GPU: Fix transparency not being enabled in shader

This commit is contained in:
Connor McLaughlin
2019-10-04 23:31:26 +10:00
parent 27bc65fc2a
commit a9313b2958
4 changed files with 17 additions and 16 deletions

View File

@ -84,8 +84,8 @@ protected:
}
std::string GenerateVertexShader(bool textured);
std::string GenerateFragmentShader(bool textured, bool blending, bool transparent,
TextureColorMode texture_color_mode);
std::string GenerateFragmentShader(bool transparent, bool textured, TextureColorMode texture_color_mode,
bool blending);
std::string GenerateScreenQuadVertexShader();
std::string GenerateFillFragmentShader();