mirror of
https://github.com/WinampDesktop/winamp.git
synced 2025-05-02 09:55:42 -04:00
GPU/D3D11: Don't leak input layout objects
This commit is contained in:
parent
3a020ef87e
commit
bf9ac64183
@ -364,7 +364,7 @@ bool GPU_HW_D3D11::CompileShaders()
|
||||
|
||||
const HRESULT hr = m_device->CreateInputLayout(attributes.data(), static_cast<UINT>(attributes.size()),
|
||||
vs_bytecode->GetBufferPointer(), vs_bytecode->GetBufferSize(),
|
||||
m_batch_input_layout.GetAddressOf());
|
||||
m_batch_input_layout.ReleaseAndGetAddressOf());
|
||||
if (FAILED(hr))
|
||||
{
|
||||
Log_ErrorPrintf("CreateInputLayout failed: 0x%08X", hr);
|
||||
|
Loading…
x
Reference in New Issue
Block a user