2623 Commits

Author SHA1 Message Date
Stenzek
49b2e76dea
GPU/HW: Warning fix 2024-05-23 20:08:14 +10:00
Stenzek
d2f28b6926
GPU: Explicit RemovePathLimits() is no longer needed 2024-05-23 19:52:56 +10:00
Stenzek
10df7ba319
GPU/HW: Ensure CLUT cache is synced when using SW-for-readbacks 2024-05-23 14:30:18 +10:00
Stenzek
6cad97b404
GPUDevice: Make vsync actually tear-free
Apparently users prefer stutter over tearing...
2024-05-23 13:52:26 +10:00
Stenzek
dd98b630ea
GameList: Treat disc sets and discs equally when sorting 2024-05-23 12:45:57 +10:00
Stenzek
8709624751
GameList: Fix disc set last played time 2024-05-22 22:46:09 +10:00
Stenzek
14ba3b7312
System: Fix sync to host refresh audio stretching 2024-05-22 22:32:51 +10:00
Stenzek
d9cc80c7f9
WindowInfo: Get refresh rate from monitor config
DwmGetCompositionTimingInfo() returns a noisy refresh rate, at least on
Win11 22H2.
2024-05-22 22:16:31 +10:00
Stenzek
08125262bb
System: Fix Edit Memory Cards action for disc sets 2024-05-21 13:55:37 +10:00
Stenzek
1a4679def8
System: Use different conditions for frame dupe-skip 2024-05-20 01:32:33 +10:00
Stenzek
ab4c6f2dde
CPU/NewRec: Enable delay slot swapping in more situations
Load delay is always updated, so don't need to swap when it's reading
from a delayed register. Branching on a delayed register will also be
fine, since it won't be flushed by the the branch executes.
2024-05-20 01:12:32 +10:00
Stenzek
09b43f962a
CPU/NewRec: Clear needed on swapped delay slot
Fixes panic in BIOS on x86_64 Linux with PGXP enabled.
2024-05-20 01:12:32 +10:00
Stenzek
5b4f74122c
System: Add "Skip Duplicate Frame Display" option
Skips the presentation/display of frames that are not unique.
Can be combined with driver-level frame generation to increase
perceptible frame rate. Can result in worse frame pacing, and is
not compatible with syncing to host refresh.
2024-05-20 01:12:32 +10:00
Stenzek
14c30dfa80
FullscreenUI: Update string list 2024-05-19 13:19:51 +10:00
Stenzek
1205b75c51
GameList: Reduce logging verbosity 2024-05-19 13:19:51 +10:00
Stenzek
1adaea9005
GameList: Merge multi-disc games 2024-05-18 15:21:44 +10:00
Stenzek
9bdf23cba7
System: Load game settings from first disc of multi-disc games 2024-05-18 15:21:44 +10:00
Stenzek
073ac87be2
GameList: Use string_view for GetEntryForPath() 2024-05-18 15:21:43 +10:00
Stenzek
9b086b7807
CPU: Fix disassembly of rtps/nclip 2024-05-18 00:33:22 +10:00
Stenzek
7476baced6
CPU/PGXP: Track valid Z for lower/upper halves of 32-bit values
Dragon Valor writes both lower and upper halfwords separately from
non-valid-Z values. The Z needs to be cleared out.
2024-05-18 00:33:22 +10:00
Stenzek
ea4efb4e52
CPU/PGXP: Prefer fresh over tainted Z values
Fixes terrain polygon's Z in Wild Arms 2 after battles.
2024-05-18 00:33:22 +10:00
Stenzek
5672b0da95
CPU/PGXP: sub rd, rs, 0 => move rd, rs 2024-05-18 00:33:22 +10:00
Stenzek
bbac7a60a0
CPU/PGXP: Don't set high bits of flags 2024-05-18 00:33:22 +10:00
Stenzek
37b1aa45dd
CPU/PGXP: Minor optimization to shift instructions 2024-05-18 00:33:22 +10:00
Stenzek
3fd86a69a4
CPU/PGXP: Use component enum 2024-05-18 00:33:22 +10:00
Stenzek
e4bedbbbfa
CPU/PGXP: Readability improvements 2024-05-17 23:46:18 +10:00
Stenzek
29d4e04e3b
CPU/PGXP: Use bit math for flags instead of union 2024-05-17 23:46:18 +10:00
Stenzek
82f3e17b78
CPU: Value logging/tracing for PGXP 2024-05-17 23:46:18 +10:00
Stenzek
a59a42f35b
Qt: Fix translation of %n hours 2024-05-17 14:23:41 +10:00
Stenzek
35bdbf2a55
System: Check host page size on startup 2024-05-16 17:37:23 +10:00
Stenzek
c53717bbe4
System: Rewrite input profile hotkey priority logic 2024-05-16 16:53:13 +10:00
Stenzek
f0a4ceb909
InputManager: Add push to toggle for macros 2024-05-15 21:17:26 +10:00
Stenzek
446750fb66
FullscreenUI: Correct heading sizes 2024-05-15 20:31:12 +10:00
Stenzek
c116e5a1d5
Qt: Consider per-game overrides for Edit Memory Cards menu 2024-05-15 01:50:43 +10:00
Stenzek
18160a8e06
Qt: Add option to pause when controller is disconnected 2024-05-14 16:00:09 +10:00
Stenzek
8f415a44e6
CPU/NewRec: Fix register allocation crash on Linux 2024-05-14 15:13:18 +10:00
Stenzek
e517581041
System: Tidy up some unused code 2024-05-14 15:13:18 +10:00
Stenzek
f3aec0c965
Host: Re-introduce plural translation support 2024-05-13 01:46:45 +10:00
Stenzek
318fd0b0fd
System: Fix triple popup on missing BIOS 2024-05-13 00:07:47 +10:00
Stenzek
be920acf38
System: Get rid of double popup on renderer create error 2024-05-13 00:06:56 +10:00
Stenzek
5808e14b7e
GameDatabase: Warning fix 2024-05-13 00:06:56 +10:00
Stenzek
522c2e3458
FullscreenUI: Use native file selector on Flatpak 2024-05-12 20:28:20 +10:00
Stenzek
37a76a020a
FullscreenUI: Add horizontal padding to menu windows 2024-05-12 18:14:51 +10:00
Stenzek
69e0c1681c
FullscreenUI: Correct pixel alignment of some UI elements
Fixes scrollbars showing up at some window sizes.
2024-05-12 17:57:18 +10:00
Stenzek
864b0ad5fe
Qt: Save audio output latency value separately to minimal flag 2024-05-12 17:36:15 +10:00
Stenzek
e7765d26fb
System: Fix double popup on missing SBI file 2024-05-12 17:20:37 +10:00
Stenzek
a4a35b7e58
GPU: Add Bilinear (Integer) scaling option 2024-05-12 15:32:21 +10:00
Stenzek
d3546d18a1
Qt: Add compatibility report in game summary 2024-05-06 00:00:41 +10:00
Stenzek
ffb5682b43
Qt: Add game list excluded folders as well as files
Backport of https://github.com/PCSX2/pcsx2/pull/9730
2024-05-05 22:29:26 +10:00
Stenzek
fa104acdd1
Misc: Purge unused code and report startup error to host 2024-05-05 22:29:26 +10:00