6757 Commits

Author SHA1 Message Date
Stenzek
62d2f12236
Settings: Expose exclusive fullscreen control 2023-12-25 23:44:15 +10:00
Stenzek
46e0afd2d4
VulkanDevice: Actually allow enumeration of 1.0 device 2023-12-25 23:02:13 +10:00
Stenzek
c233eb53ab
VulkanDevice: Potentially re-enable Vulkan 1.0 support 2023-12-25 21:59:52 +10:00
Anderson Cardoso
c33f415e72
Atualização Português do Brasil (#3075)
* Atualização Português do Brasil

- Novos textos no modo big duck mode (adicionado)
- Informação sobre tamanho de jogos (adicionado)
2023-12-25 19:50:21 +10:00
Stenzek
e81e3edb23
SDLInputSource: Optionally load game_controller_db.txt from data dir 2023-12-25 19:47:57 +10:00
Stenzek
55b5ec7321
Qt: Patch macdeployqt to always deploy Qt SVG imageformat plugin 2023-12-25 19:43:06 +10:00
Connor McLaughlin
00d6faac83
Merge pull request #3076 from CookiePLMonster/discord-rpc
DiscordRPC: Show session time in Discord Rich Presence
2023-12-25 19:42:59 +10:00
Silent
8d491d3faa
System: Mark the VM as Stopping in ShutdownSystem unconditionally
Fixes an issue where Discord RPC didn't revert to "No Game Running"
on shutdown.
2023-12-23 15:27:10 +01:00
Silent
d08a40bcd8
DiscordRPC: Show session time in Discord Rich Presence 2023-12-23 15:19:22 +01:00
Stenzek
9ec3266f02
GPUDevice: Fix crash when using recycled targets 2023-12-21 23:40:03 +10:00
Stenzek
8fe6ef1fa8
CPU/NewRec: Allocate callee-saved registers before caller-saved 2023-12-21 02:00:19 +10:00
Stenzek
b7c3c76014
CPU/NewRec/RISCV64: Implement PGXP 2023-12-21 02:00:19 +10:00
Stenzek
8206b2b74a
CMake: RISC-V build fixes 2023-12-21 01:01:04 +10:00
Stenzek
36643fe78b
GameList: Add "File Size" field 2023-12-20 23:40:28 +10:00
Stenzek
fd341f6a9d
dep/libchdr: Add chd_get_compressed_size() 2023-12-20 23:40:11 +10:00
Stenzek
bbd021bd5f
DMA: Memory wraparound is unlikely 2023-12-20 22:44:50 +10:00
Stenzek
48a1282a08
GPU/HW: Fix incorrect layout for non-buffer VRAM write 2023-12-20 22:42:32 +10:00
Stenzek
dc5e4120cd
GPUDevice: Improve texture pooling 2023-12-20 22:42:32 +10:00
Anderson Cardoso
efaee4ab50
Atualização Português do Brasil
- Atalhos (atualizado)
- Big duck mode UI (atualizado)
2023-12-19 22:44:17 +10:00
zkdpower
4a4e33ed72 Update the Simple-Chinese Translation to latest. 2023-12-19 22:43:13 +10:00
Stenzek
5ef2ba0eb2
GPU/HW: Add fallback path for no-texture-buffers
Yay, old Mali drivers without SSBOs...
2023-12-19 22:38:36 +10:00
Stenzek
4942964e2f
OpenGLDevice: Fix texture creation issues w/o texture storage 2023-12-19 22:38:36 +10:00
Stenzek
717e0665ae
GPUDevice: Support R16I/R16U textures 2023-12-19 22:38:36 +10:00
Stenzek
f5ddd7ba32
DMA: Template transfer functions
~20% speedup in FMV playback on a Ryzen 9 7950X3D. CPUs hate branches.
2023-12-19 22:38:36 +10:00
Stenzek
e736998f1e
CI: Bump actions versions 2023-12-19 22:38:35 +10:00
Stenzek
b9665e83a3
MSBuild: Only link with Zydis in Debug builds 2023-12-19 22:38:35 +10:00
Stenzek
7fbf40a9fc
MSBuild: Purge 32-bit targets
This has never been supported.
2023-12-19 22:38:35 +10:00
Stenzek
cf45047463
CI/Windows: Use Clang-CL instead of MSVC 2023-12-19 22:38:35 +10:00
Stenzek
21bbe5c76c
CPU/CodeCache: Fix page error when rewinding 2023-12-19 22:38:27 +10:00
Stenzek
05b42f34eb
JitCodeBuffer: Use MAP_FIXED on MacOS/MAP_FIXED_NOREPLACE on Linux 2023-12-19 22:20:00 +10:00
Stenzek
6a7dea6908
CPU/CodeCache: Fix rewinding on Apple Silicon 2023-12-18 21:01:57 +10:00
Stenzek
7829abc014
MSBuild: We don't need WinPixEventRuntime in Release builds 2023-12-18 20:50:36 +10:00
Stenzek
df08e122c3
System: Fix rewind throttling at half speed 2023-12-18 20:50:36 +10:00
Stenzek
87d24d3259
System: Fix crash on emptying rewind buffer 2023-12-18 20:50:36 +10:00
Stenzek
e6be0532cb
System: Fix incorrect rewind VRAM estimation 2023-12-18 20:50:35 +10:00
Stenzek
9e82c18559
MetalDevice: Defer release of layer drawables 2023-12-18 20:50:35 +10:00
Stenzek
f4fb069216
MetalDevice: Explicitly bind fragment resources
Fixes adaptive downsampling with Metal renderer.
2023-12-18 20:50:35 +10:00
Stenzek
6fe2177ee7
MetalDevice: Fix incorrect mipmap texture creation 2023-12-18 20:50:35 +10:00
Stenzek
2d4191f8ce
Qt: Fix game properties dialogs keeping app open 2023-12-18 13:34:12 +10:00
Stenzek
8842a46a90
CPU: Fix namespacing in disassembler 2023-12-17 13:40:38 +10:00
Connor McLaughlin
95a9edaa65
Merge pull request #3070 from andercard0/master
Atualização Português do Brasil
2023-12-17 13:35:01 +10:00
Stenzek
73968ac526
SaveStateSelectorUI: Decouple current slot from list 2023-12-17 13:33:51 +10:00
Anderson Cardoso
737915821d Atualização Português do Brasil
Atualizado OSD para conquista em modo hardcore.
2023-12-16 18:57:21 -03:00
Stenzek
cffb383c10
CPU: Add disassembly of GTE instructions 2023-12-17 00:38:11 +10:00
Stenzek
e08f888e72
OpenGLDevice: Fix incorrect scissor rect 2023-12-17 00:09:23 +10:00
Stenzek
6328d08c14
System: Don't unconditionally refresh save state UI 2023-12-17 00:09:15 +10:00
Stenzek
38777439c5
ShaderGen: Don't emit index qualifier when not using DSB
Fixes shader compile errors on Panfrost.
2023-12-16 22:40:30 +10:00
Stenzek
e93fec49bb
Achievements: Reload settings after hardcode disabled 2023-12-16 21:12:05 +10:00
Stenzek
0632c3356c
OpenGLDevice: More Mali driver workarounds 2023-12-16 21:04:40 +10:00
Stenzek
fb0ad26de8
Achievements: Fix incorrect fallback message 2023-12-15 23:54:31 +10:00