742 Commits

Author SHA1 Message Date
Connor McLaughlin
aee8163317 Achievements: Drain outstanding requests when switching games
Stops data being lost when loading state due to data not being
downloaded yet.
2022-09-18 13:24:55 +10:00
Connor McLaughlin
d9722516c3 GameList: Handle non-extension-suffixed urls based on content type 2022-09-18 13:24:55 +10:00
Connor McLaughlin
a062cc4706 VulkanHostDisplay: Fix uploading of strided textures 2022-09-18 12:10:36 +10:00
Connor McLaughlin
1e6abc1d64 OpenGLHostDisplay: Don't assert when reading back last query 2022-09-18 12:02:38 +10:00
Connor McLaughlin
ef3ad91ad0 FullscreenUI: Various improvements 2022-09-17 15:56:05 +10:00
Connor McLaughlin
14af29d398 ImGuiManager: Show additional CPU settings 2022-09-17 15:56:05 +10:00
Connor McLaughlin
0b3461338c HostDisplay: Use streaming for sw renderer display 2022-09-13 17:50:42 +10:00
Connor McLaughlin
bf76780f11 GameList: Add cover downloader 2022-09-13 17:50:42 +10:00
Connor McLaughlin
bec0d6e7df HostDisplay: Add GPU usage statistics 2022-09-03 14:17:51 +10:00
Ronnie Sahlberg
81cf59bc21 PBP: The PBP extension needs to be upper-case.
EBOOT.PBP is an archive format used for PS1 Classics games on PSP and PS3
(and PS4 and probably also PS5)
On PSP case does not matter since the file will be stored in a FAT
filesystem but on PS3 it does matter as it will be stored in a UFS2
filesystem which is case sensitive.

EBOOT.PBP files from the official PS Store comes wrapped in a PKG container
and installes as EBOOT.PBP uppercase. Thus other tools that create
EBOOT.PBP files also create them in uppercase such as POP-FE and PSX2PSP.

Change the *.pbp file selector filter to *.PBP so that the file selector
will find these files on platforms with case-sensitive filesystems.

Signed-off-by: Ronnie Sahlberg <ronniesahlberg@gmail.com>
2022-09-03 13:56:30 +10:00
Connor McLaughlin
26159981ce FullscreenUI: Add more missing options 2022-09-03 13:39:59 +10:00
Connor McLaughlin
28363af3ff FullscreenUI: Add more missing options 2022-08-29 19:19:50 +10:00
Connor McLaughlin
d2d2e3ae6e FullscreenUI: Add load/save input profile 2022-08-27 16:52:36 +10:00
Connor McLaughlin
8990ade721 ImguiManager: Fix some missed FA glyphs 2022-08-27 16:52:30 +10:00
Connor McLaughlin
3a5bf6d29b System: Move overlay checking to common 2022-08-27 16:52:24 +10:00
Connor McLaughlin
ea8d779962 ImguiManager: Only rasterize font awesome glyphs which we need 2022-08-26 23:30:45 +10:00
Connor McLaughlin
1aa7facda8 Frontends: Pick best render API based on renderer
Stops unnecessary display recreation in big picture UI.
2022-08-26 23:30:45 +10:00
Connor McLaughlin
cab51c6764 FullscreenUI: Re-enable most previously-missing settings 2022-08-26 01:26:55 +10:00
Connor McLaughlin
bfafa95f65 EvdevInputSource: Migrate to new abstractions 2022-08-25 00:55:58 +10:00
Connor McLaughlin
7277d29ff9 Host: Move CreateDisplayForAPI() into common code 2022-08-25 00:55:58 +10:00
Connor McLaughlin
c320e8cf57 Achievements: Misc fixes 2022-08-22 20:01:04 +10:00
Connor McLaughlin
7bbacd2392 Misc: Remove unused code 2022-08-22 19:55:38 +10:00
Connor McLaughlin
c7e8233b7b System: Move present skip check to core 2022-08-19 00:07:14 +10:00
Connor McLaughlin
de21ff250c CommonHost: Default fullscreen hotkey to F11 2022-08-19 00:07:10 +10:00
Dolphin
01f0c1ff3d fix OSD message about ChallengeMode to be translatable 2022-08-18 00:54:08 +09:00
Dolphin
ff09edf3d7 fix AchievementSummary/Notification font issue for ja/zh-cn 2022-08-18 00:54:08 +09:00
Connor McLaughlin
2703880d69 GameList: Fix building on 32-bit ARM 2022-08-16 21:22:59 +10:00
Connor McLaughlin
16d15f5c65 InputManager: Don't load bindings for inactive multitap ports 2022-08-16 00:05:46 +10:00
Connor McLaughlin
c656f5cbd7 InputManager: Fix parsing sensor/accelerometer binding 2022-08-16 00:05:46 +10:00
Connor McLaughlin
5b2c18e27c SPU: Convert to namespace 2022-08-15 17:22:23 +10:00
Connor McLaughlin
4688277987 SwapChain: Reduce buffer count from 3 to 2 2022-08-10 17:08:59 +10:00
Connor McLaughlin
a5f18ae325 InputManager: Fix macros not being copied in profile 2022-08-10 17:08:59 +10:00
Connor McLaughlin
795ddee79c Qt: Fix relative mode for PSMouse 2022-08-10 17:08:59 +10:00
Connor McLaughlin
ddbe28830e Qt: Fix incorrect mouse button event being fired
Fixes left click bindings.
2022-08-10 17:08:59 +10:00
Connor McLaughlin
916900be5d Misc: More warning fixes 2022-08-10 14:33:31 +10:00
Connor McLaughlin
477bb3d554 Misc: Clean up a few warnings 2022-08-10 13:41:13 +10:00
Connor McLaughlin
7be1ad0289 FullscreenUI: Move resources and add lightweight Android version 2022-08-10 13:05:28 +10:00
Connor McLaughlin
a35e1b7a25 Achievements: Fix requests being sent when not logged in 2022-08-10 13:04:20 +10:00
Connor McLaughlin
a017806c6e GameList: Fix title of files not in database 2022-08-10 13:03:40 +10:00
Connor McLaughlin
1109a81b8a InputManager: Fix unchangable input while paused/frame stepping 2022-08-05 18:14:38 +10:00
Connor McLaughlin
1289064316 Settings: Drop audio sync option
Not relevant since time stretching was added.
2022-08-05 17:57:47 +10:00
Connor McLaughlin
57c1ca97f7 Qt: Hook up audio driver selection 2022-08-05 17:50:28 +10:00
Connor McLaughlin
06ecc50797 System: Fix CPU usage not showing for sw-renderer-for-readbacks 2022-08-05 17:17:29 +10:00
Connor McLaughlin
8f314c8d49 System: Fix vsync resetting on pause and fast forward on boot 2022-08-05 17:09:44 +10:00
Connor McLaughlin
fd3de15589 ImGuiManager: Include renderer in enhancement info 2022-08-05 17:09:25 +10:00
Connor McLaughlin
25d2148ae4 Misc: Necessary emucore changes for Android 2022-08-05 17:05:21 +10:00
Connor McLaughlin
bdb486ccaa Settings: Fix build without cubeb 2022-08-04 21:39:15 +10:00
Connor McLaughlin
31a17cd3c6 FrontendCommon: Remove SDLInitializer
Not needed anymore.
2022-08-04 21:35:32 +10:00
Connor McLaughlin
ea65c0970c FrontendCommon: Drop SDL2 audio output 2022-08-04 21:34:16 +10:00
Connor McLaughlin
679f1a51db CommonHost: Fix volume hotkeys 2022-08-04 21:20:26 +10:00