Commit Graph

7361 Commits

Author SHA1 Message Date
b4df9d3876 GameDB: Syphon Filter 3 2024-05-25 02:02:47 +10:00
1adc29aeb0 Qt: Fall back to screen for refresh rate
Wayland, always a pain in the arse.
2024-05-24 23:24:06 +10:00
a7f2ad37de InputManager: Fix exit menu button forwarding to game 2024-05-24 22:52:13 +10:00
0f9a255093 System: Fallback to FIFO on AMD (no mailbox support) 2024-05-24 22:48:26 +10:00
98520978a8 System: OSD message corrections 2024-05-24 22:13:35 +10:00
49e3663dfe Settings: Purge max display FPS option
No longer needed since we pull it from the surface instead.
2024-05-24 02:33:33 +10:00
42a5fe0a6e GPU: Further improve vsync handling 2024-05-24 02:33:33 +10:00
4e922a34a7 Log: Simplify macros 2024-05-24 02:08:14 +10:00
792717e03e Misc: Get rid of format string for result logging 2024-05-24 00:30:06 +10:00
9f90f14c48 CPU/CodeCache: Only print code size stats on request 2024-05-24 00:30:06 +10:00
b6d019db66 Misc: Replace log printf calls with fmt 2024-05-24 00:29:49 +10:00
49b2e76dea GPU/HW: Warning fix 2024-05-23 20:08:14 +10:00
d2f28b6926 GPU: Explicit RemovePathLimits() is no longer needed 2024-05-23 19:52:56 +10:00
10df7ba319 GPU/HW: Ensure CLUT cache is synced when using SW-for-readbacks 2024-05-23 14:30:18 +10:00
6cad97b404 GPUDevice: Make vsync actually tear-free
Apparently users prefer stutter over tearing...
2024-05-23 13:52:26 +10:00
dd98b630ea GameList: Treat disc sets and discs equally when sorting 2024-05-23 12:45:57 +10:00
8709624751 GameList: Fix disc set last played time 2024-05-22 22:46:09 +10:00
14ba3b7312 System: Fix sync to host refresh audio stretching 2024-05-22 22:32:51 +10:00
e01efaa681 Log: Channel is [[maybe_unused]] 2024-05-22 22:16:58 +10:00
d9cc80c7f9 WindowInfo: Get refresh rate from monitor config
DwmGetCompositionTimingInfo() returns a noisy refresh rate, at least on
Win11 22H2.
2024-05-22 22:16:31 +10:00
f9b58c4077 Qt: Add Set Cover Image/Edit Memory Cards for merged disc sets 2024-05-21 13:55:37 +10:00
08125262bb System: Fix Edit Memory Cards action for disc sets 2024-05-21 13:55:37 +10:00
2dd991156a Qt: Update glyph ranges 2024-05-21 13:55:37 +10:00
2b39d509a1 Update the Simple-Chinese translation to latest. (#3211) 2024-05-21 13:54:45 +10:00
0bdedbf2ae Atualização Português do Brasil (#3210)
Atualizado para a última versão
2024-05-21 13:54:34 +10:00
1a4679def8 System: Use different conditions for frame dupe-skip 2024-05-20 01:32:33 +10:00
be0b86cef2 CDImageDevice: Implement disc reading for MacOS 2024-05-20 01:12:33 +10:00
ab4c6f2dde CPU/NewRec: Enable delay slot swapping in more situations
Load delay is always updated, so don't need to swap when it's reading
from a delayed register. Branching on a delayed register will also be
fine, since it won't be flushed by the the branch executes.
2024-05-20 01:12:32 +10:00
09b43f962a CPU/NewRec: Clear needed on swapped delay slot
Fixes panic in BIOS on x86_64 Linux with PGXP enabled.
2024-05-20 01:12:32 +10:00
5b4f74122c System: Add "Skip Duplicate Frame Display" option
Skips the presentation/display of frames that are not unique.
Can be combined with driver-level frame generation to increase
perceptible frame rate. Can result in worse frame pacing, and is
not compatible with syncing to host refresh.
2024-05-20 01:12:32 +10:00
7b8f9506c9 GameDB: Disc set corrections 2024-05-19 13:19:52 +10:00
bd0cf6582c Revert "CI/AppImage: Don't bundle libssl/libcrypto"
This reverts commit a2abcc9bb3.
2024-05-19 13:19:52 +10:00
14c30dfa80 FullscreenUI: Update string list 2024-05-19 13:19:51 +10:00
1205b75c51 GameList: Reduce logging verbosity 2024-05-19 13:19:51 +10:00
515e44f1fd Data: Update SDL Game Controller DB (#3209)
Signed-off-by: GreyXor <greyxor@protonmail.com>
2024-05-19 13:18:03 +10:00
bc67994654 Bump GitHub Actions and Ubuntu (#3208) 2024-05-19 13:17:39 +10:00
1adaea9005 GameList: Merge multi-disc games 2024-05-18 15:21:44 +10:00
9bdf23cba7 System: Load game settings from first disc of multi-disc games 2024-05-18 15:21:44 +10:00
073ac87be2 GameList: Use string_view for GetEntryForPath() 2024-05-18 15:21:43 +10:00
23598e6a42 GameDB: Various fixes (#3207) 2024-05-18 15:21:32 +10:00
2dcf267142 Atualização Português do Brasil (#3206)
Atualizado para a última versão
2024-05-18 01:09:18 +10:00
e1625d61f6 GameDB: PGXP-CPU for Lifeforce Tenka 2024-05-18 01:09:18 +10:00
9b086b7807 CPU: Fix disassembly of rtps/nclip 2024-05-18 00:33:22 +10:00
7476baced6 CPU/PGXP: Track valid Z for lower/upper halves of 32-bit values
Dragon Valor writes both lower and upper halfwords separately from
non-valid-Z values. The Z needs to be cleared out.
2024-05-18 00:33:22 +10:00
ea4efb4e52 CPU/PGXP: Prefer fresh over tainted Z values
Fixes terrain polygon's Z in Wild Arms 2 after battles.
2024-05-18 00:33:22 +10:00
5672b0da95 CPU/PGXP: sub rd, rs, 0 => move rd, rs 2024-05-18 00:33:22 +10:00
bbac7a60a0 CPU/PGXP: Don't set high bits of flags 2024-05-18 00:33:22 +10:00
37b1aa45dd CPU/PGXP: Minor optimization to shift instructions 2024-05-18 00:33:22 +10:00
3fd86a69a4 CPU/PGXP: Use component enum 2024-05-18 00:33:22 +10:00
e4bedbbbfa CPU/PGXP: Readability improvements 2024-05-17 23:46:18 +10:00