246 Commits

Author SHA1 Message Date
Stenzek
585cf25ac4 GPU: Add downsample scale option 2023-09-03 17:10:40 +10:00
Stenzek
7ad1b8d093 GPU: Add wireframe rendering/overlay 2023-09-02 22:26:03 +10:00
Stenzek
09e7a5843f GPU: Add scaling shader support
Currently only Bilinear (Sharp).
2023-08-31 23:38:11 +10:00
Stenzek
199c53f3af BIOS: Replace TTY patch with syscall hook 2023-08-30 00:44:01 +10:00
Stenzek
b217f64bcf PostProcessing: Refactor config to use separate sections 2023-08-30 00:44:01 +10:00
Stenzek
dc9c99438b Misc: Post-refactor cleanups 2023-08-24 18:01:32 +10:00
Stenzek
c7f987bfb7 System: Share memory cards in multi-disc games
Even without playlists.
2023-08-23 18:41:14 +10:00
Stenzek
e3d9ba4c99 Rewrite host GPU abstraction
- Don't have to repeat the same thing for 4 renderers.
 - Add native Metal renderer.
2023-08-20 21:55:38 +10:00
Stenzek
d09e5051ca Settings: Translate display names in core
Enables the values to show in the Big Picture UI.
2023-08-20 13:25:45 +10:00
Stenzek
bb60170d9a Move frontend-common to util/core 2023-08-16 01:13:00 +10:00
Stenzek
84e5fbe0c6 CPU: HLE implementation of PCDrv (host file access) 2023-04-29 20:45:39 +10:00
Stenzek
bd1df7b25b Settings: Default to Vulkan/Metal renderer on Mac 2023-02-05 15:12:43 +10:00
Stenzek
e88214966f Settings: Default to digital controller on Android 2023-01-30 19:17:11 +10:00
Superstarxalien
afaedfedc9 Revert "Improve Integer Scaling behavior" and instead offer as a setting 2023-01-23 13:44:44 -04:00
Superstarxalien
51d1587b21 Improve Integer Scaling behavior
...so it always upscales the display from the framebuffer to fit the aspect ratio by stretching either horizontally or vertically instead of always stretching horizontally, which sometimes (actually most of the time) downscales the image
2023-01-21 14:51:55 -04:00
Stenzek
55f716e69e Settings: Fix default value of depth clear threshold 2023-01-17 18:47:54 +10:00
Connor McLaughlin
af5d49649c MDEC: Add option to use old conversion routines
That way texture packs for games which use MDEC for decoding
backgrounds will still be compatible.
2023-01-12 17:01:04 +10:00
Connor McLaughlin
19b4f4e921 System: Add frame time graph 2023-01-07 13:10:43 +10:00
Connor McLaughlin
3082fd55d7 Qt: Add output audio device selection 2022-12-14 17:58:14 +10:00
Connor McLaughlin
8c7a192128 Misc: Add copyright/license statement to applicable files
Should've did this in the beginning.
2022-12-04 21:03:49 +10:00
Connor McLaughlin
a6a52b31ad Achievements: Add option to disable notifications 2022-11-05 15:01:48 +10:00
Connor McLaughlin
0709f92ac1 Misc: Cleanup/deduplicate from c9cba5e 2022-10-13 17:37:39 +10:00
nobody
553d58052b Expose Display Host Aligment as a Setting in Ini 2022-10-09 00:55:56 -04:00
Connor McLaughlin
e395a74832 Settings: Fix default values for achievements 2022-10-09 14:21:01 +10:00
Connor McLaughlin
550b4928c2 Achievements: Backports from PCSX2 2022-10-08 20:25:42 +10:00
Connor McLaughlin
10f98106dd Misc: Normalize code vs serial usage 2022-10-05 18:29:44 +10:00
Connor McLaughlin
971bba07d6 GPU: Make perspective-correct color interpolation toggleable 2022-10-03 21:08:41 +10:00
Connor McLaughlin
736996ab38 Controller: Add invert and button deadzone options 2022-09-24 13:14:13 +10:00
Connor McLaughlin
d26fef3e4e Achievements: Add leaderboard toggle (+ some minor fixes) 2022-09-21 23:47:58 +10:00
Connor McLaughlin
5568de1e03 Achievements: Add sound effects 2022-09-21 23:06:23 +10:00
Connor McLaughlin
bec0d6e7df HostDisplay: Add GPU usage statistics 2022-09-03 14:17:51 +10:00
Connor McLaughlin
35f272b336 Settings: Set default controller type to AnalogController 2022-08-29 20:34:12 +10:00
Connor McLaughlin
3a5bf6d29b System: Move overlay checking to common 2022-08-27 16:52:24 +10:00
Connor McLaughlin
1aa7facda8 Frontends: Pick best render API based on renderer
Stops unnecessary display recreation in big picture UI.
2022-08-26 23:30:45 +10:00
Connor McLaughlin
759938a5cf System: Support compressing save states 2022-08-18 23:10:15 +10:00
Connor McLaughlin
16d15f5c65 InputManager: Don't load bindings for inactive multitap ports 2022-08-16 00:05:46 +10:00
Connor McLaughlin
5ac9c3f022 Controller: Add multiplier/format to settings 2022-08-10 13:03:15 +10:00
Connor McLaughlin
1289064316 Settings: Drop audio sync option
Not relevant since time stretching was added.
2022-08-05 17:57:47 +10:00
Connor McLaughlin
57c1ca97f7 Qt: Hook up audio driver selection 2022-08-05 17:50:28 +10:00
Connor McLaughlin
25d2148ae4 Misc: Necessary emucore changes for Android 2022-08-05 17:05:21 +10:00
Connor McLaughlin
bdb486ccaa Settings: Fix build without cubeb 2022-08-04 21:39:15 +10:00
Connor McLaughlin
a899ca88f2 Build: Make OpenGL/Vulkan renderers optional
And disabled on Windows/arm64.
2022-07-31 01:14:28 +10:00
Connor McLaughlin
68b5dd869c SPU: Add time stretched audio output 2022-07-28 22:10:47 +10:00
Connor McLaughlin
97506a811e ImGuiManager: Fix default OSD scale 2022-07-28 22:10:47 +10:00
Connor McLaughlin
a5f5be1a60 Qt: Fix directory setting changes 2022-07-23 01:28:19 +10:00
Connor McLaughlin
75b4891f78 Qt: Fix Apply Game Settings option 2022-07-23 00:13:55 +10:00
Connor McLaughlin
b42b5501f6 UI: Massive revamp, new features and improvements 2022-07-22 21:19:54 +10:00
Connor McLaughlin
6a6ab6529a Backport SettingsInterface 2022-07-21 17:29:58 +10:00
Connor McLaughlin
521d20bcd2 CommonHostInterface: Add display enhancement settings option 2021-08-15 14:23:20 +10:00
Connor McLaughlin
3f3607548f CommonHostInterface: Make status indicators toggleable 2021-08-12 21:31:40 +10:00