winamp/src/util/opengl_context_egl_wayland.h
2024-02-25 20:30:41 +10:00

36 lines
1.3 KiB
C++

// SPDX-FileCopyrightText: 2019-2024 Connor McLaughlin <stenzek@gmail.com>
// SPDX-License-Identifier: (GPL-3.0 OR CC-BY-NC-ND-4.0)
#pragma once
#include "opengl_context_egl.h"
#include <wayland-egl.h>
class OpenGLContextEGLWayland final : public OpenGLContextEGL
{
public:
OpenGLContextEGLWayland(const WindowInfo& wi);
~OpenGLContextEGLWayland() override;
static std::unique_ptr<OpenGLContext> Create(const WindowInfo& wi, std::span<const Version> versions_to_try,
Error* error);
std::unique_ptr<OpenGLContext> CreateSharedContext(const WindowInfo& wi, Error* error) override;
void ResizeSurface(u32 new_surface_width = 0, u32 new_surface_height = 0) override;
protected:
EGLDisplay GetPlatformDisplay(const EGLAttrib* attribs, Error* error) override;
EGLSurface CreatePlatformSurface(EGLConfig config, const EGLAttrib* attribs, Error* error) override;
private:
bool LoadModule(Error* error);
wl_egl_window* m_wl_window = nullptr;
void* m_wl_module = nullptr;
wl_egl_window* (*m_wl_egl_window_create)(struct wl_surface* surface, int width, int height);
void (*m_wl_egl_window_destroy)(struct wl_egl_window* egl_window);
void (*m_wl_egl_window_resize)(struct wl_egl_window* egl_window, int width, int height, int dx, int dy);
};